kicad/eeschema/sch_sheet_path.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2009 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file sch_sheet_path.cpp
* @brief SCH_SHEET_PATH class implementation.
*/
#include "fctsys.h"
#include "general.h"
#include "dlist.h"
#include "class_sch_screen.h"
#include "sch_item_struct.h"
#include "netlist.h"
#include "class_library.h"
#include "sch_sheet.h"
#include "sch_sheet_path.h"
#include "sch_component.h"
#include "template_fieldnames.h"
#include "dialogs/dialog_schematic_find.h"
SCH_SHEET_PATH::SCH_SHEET_PATH()
{
for( int i = 0; i<DSLSZ; i++ )
m_sheets[i] = NULL;
m_numSheets = 0;
}
bool SCH_SHEET_PATH::BuildSheetPathInfoFromSheetPathValue( const wxString& aPath, bool aFound )
{
if( aFound )
return true;
if( GetSheetsCount() == 0 )
Push( g_RootSheet );
if( aPath == Path() )
return true;
SCH_ITEM* schitem = LastDrawList();
while( schitem && GetSheetsCount() < NB_MAX_SHEET )
{
if( schitem->Type() == SCH_SHEET_T )
{
SCH_SHEET* sheet = (SCH_SHEET*) schitem;
Push( sheet );
if( aPath == Path() )
return true;
if( BuildSheetPathInfoFromSheetPathValue( aPath ) )
return true;
Pop();
}
schitem = schitem->Next();
}
return false;
}
int SCH_SHEET_PATH::Cmp( const SCH_SHEET_PATH& aSheetPathToTest ) const
{
if( m_numSheets > aSheetPathToTest.m_numSheets )
return 1;
if( m_numSheets < aSheetPathToTest.m_numSheets )
return -1;
//otherwise, same number of sheets.
for( unsigned i = 0; i<m_numSheets; i++ )
{
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if( m_sheets[i]->GetTimeStamp() > aSheetPathToTest.m_sheets[i]->GetTimeStamp() )
return 1;
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if( m_sheets[i]->GetTimeStamp() < aSheetPathToTest.m_sheets[i]->GetTimeStamp() )
return -1;
}
return 0;
}
SCH_SHEET* SCH_SHEET_PATH::Last()
{
if( m_numSheets )
return m_sheets[m_numSheets - 1];
return NULL;
}
SCH_SCREEN* SCH_SHEET_PATH::LastScreen()
{
SCH_SHEET* lastSheet = Last();
if( lastSheet )
return lastSheet->GetScreen();
return NULL;
}
SCH_ITEM* SCH_SHEET_PATH::LastDrawList()
{
SCH_SHEET* lastSheet = Last();
if( lastSheet && lastSheet->GetScreen() )
return lastSheet->GetScreen()->GetDrawItems();
return NULL;
}
SCH_ITEM* SCH_SHEET_PATH::FirstDrawList()
{
SCH_ITEM* item = NULL;
if( m_numSheets && m_sheets[0]->GetScreen() )
item = m_sheets[0]->GetScreen()->GetDrawItems();
/* @fixme - These lists really should be one of the boost pointer containers. This
* is a brain dead hack to allow reverse iteration of EDA_ITEM linked
* list.
*/
SCH_ITEM* lastItem = NULL;
while( item != NULL )
{
lastItem = item;
item = item->Next();
}
return lastItem;
}
void SCH_SHEET_PATH::Push( SCH_SHEET* aSheet )
{
wxCHECK_RET( m_numSheets < DSLSZ,
wxString::Format( _( "Schematic sheets can only be nested %d levels deep." ),
DSLSZ ) );
m_sheets[ m_numSheets ] = aSheet;
m_numSheets++;
}
SCH_SHEET* SCH_SHEET_PATH::Pop()
{
if( m_numSheets > 0 )
{
m_numSheets--;
return m_sheets[m_numSheets];
}
return NULL;
}
wxString SCH_SHEET_PATH::Path() const
{
wxString s, t;
s = wxT( "/" ); // This is the root path
// start at 1 to avoid the root sheet,
// which does not need to be added to the path
// it's timestamp changes anyway.
for( unsigned i = 1; i < m_numSheets; i++ )
{
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t.Printf( _( "%8.8lX/" ), m_sheets[i]->GetTimeStamp() );
s = s + t;
}
return s;
}
wxString SCH_SHEET_PATH::PathHumanReadable() const
{
wxString s, t;
s = wxT( "/" );
// start at 1 to avoid the root sheet, as above.
for( unsigned i = 1; i< m_numSheets; i++ )
{
s = s + m_sheets[i]->GetName() + wxT( "/" );
}
return s;
}
void SCH_SHEET_PATH::UpdateAllScreenReferences()
{
EDA_ITEM* t = LastDrawList();
while( t )
{
if( t->Type() == SCH_COMPONENT_T )
{
SCH_COMPONENT* component = (SCH_COMPONENT*) t;
component->GetField( REFERENCE )->m_Text = component->GetRef( this );
component->SetUnit( component->GetUnitSelection( this ) );
}
t = t->Next();
}
}
void SCH_SHEET_PATH::AnnotatePowerSymbols( int* aReference )
{
int ref = 1;
if( aReference != NULL )
ref = *aReference;
for( EDA_ITEM* item = LastDrawList(); item != NULL; item = item->Next() )
{
if( item->Type() != SCH_COMPONENT_T )
continue;
SCH_COMPONENT* component = (SCH_COMPONENT*) item;
LIB_COMPONENT* entry = CMP_LIBRARY::FindLibraryComponent( component->GetLibName() );
if( ( entry == NULL ) || !entry->IsPower() )
continue;
wxString refstr = component->GetPrefix();
//str will be "C?" or so after the ClearAnnotation call.
while( refstr.Last() == '?' )
refstr.RemoveLast();
if( !refstr.StartsWith( wxT( "#" ) ) )
refstr = wxT( "#" ) + refstr;
refstr << wxT( "0" ) << ref;
component->SetRef( this, refstr );
ref++;
}
if( aReference != NULL )
*aReference = ref;
}
void SCH_SHEET_PATH::GetComponents( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols )
{
// Search to sheet path number:
int sheetnumber = 1; // 1 = root
SCH_SHEET_LIST sheetList;
for( SCH_SHEET_PATH* path = sheetList.GetFirst(); path != NULL;
path = sheetList.GetNext(), sheetnumber++ )
{
if( Cmp(*path) == 0 )
break;
}
for( SCH_ITEM* item = LastDrawList(); item != NULL; item = item->Next() )
{
if( item->Type() == SCH_COMPONENT_T )
{
SCH_COMPONENT* component = (SCH_COMPONENT*) item;
// Skip pseudo components, which have a reference starting with #. This mainly
// effects power symbols.
if( !aIncludePowerSymbols && component->GetRef( this )[0] == wxT( '#' ) )
continue;
LIB_COMPONENT* entry = CMP_LIBRARY::FindLibraryComponent( component->GetLibName() );
if( entry == NULL )
continue;
SCH_REFERENCE reference = SCH_REFERENCE( component, entry, *this );
reference.SetSheetNumber( sheetnumber );
aReferences.AddItem( reference );
}
}
}
SCH_ITEM* SCH_SHEET_PATH::FindNextItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap )
{
bool hasWrapped = false;
bool firstItemFound = false;
SCH_ITEM* drawItem = LastDrawList();
while( drawItem != NULL )
{
if( drawItem->Type() == aType )
{
if( aLastItem == NULL || firstItemFound )
{
return drawItem;
}
else if( !firstItemFound && drawItem == aLastItem )
{
firstItemFound = true;
}
}
drawItem = drawItem->Next();
if( drawItem == NULL && aLastItem && aWrap && !hasWrapped )
{
hasWrapped = true;
drawItem = LastDrawList();
}
}
return NULL;
}
SCH_ITEM* SCH_SHEET_PATH::FindPreviousItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap )
{
bool hasWrapped = false;
bool firstItemFound = false;
SCH_ITEM* drawItem = FirstDrawList();
while( drawItem != NULL )
{
if( drawItem->Type() == aType )
{
if( aLastItem == NULL || firstItemFound )
{
return drawItem;
}
else if( !firstItemFound && drawItem == aLastItem )
{
firstItemFound = true;
}
}
drawItem = drawItem->Back();
if( drawItem == NULL && aLastItem && aWrap && !hasWrapped )
{
hasWrapped = true;
drawItem = FirstDrawList();
}
}
return NULL;
}
bool SCH_SHEET_PATH::SetComponentFootprint( const wxString& aReference, const wxString& aFootPrint,
bool aSetVisible )
{
SCH_SCREEN* screen = LastScreen();
if( screen == NULL )
return false;
return screen->SetComponentFootprint( this, aReference, aFootPrint, aSetVisible );
}
SCH_SHEET_PATH& SCH_SHEET_PATH::operator=( const SCH_SHEET_PATH& d1 )
{
if( this == &d1 ) // Self assignment is bad!
return *this;
m_numSheets = d1.m_numSheets;
unsigned i;
for( i = 0; i < m_numSheets; i++ )
m_sheets[i] = d1.m_sheets[i];
for( ; i < DSLSZ; i++ )
m_sheets[i] = 0;
return *this;
}
bool SCH_SHEET_PATH::operator==( const SCH_SHEET_PATH& d1 ) const
{
if( m_numSheets != d1.m_numSheets )
return false;
for( unsigned i = 0; i < m_numSheets; i++ )
{
if( m_sheets[i] != d1.m_sheets[i] )
return false;
}
return true;
}
/********************************************************************/
/* Class SCH_SHEET_LIST to handle the list of Sheets in a hierarchy */
/********************************************************************/
SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet )
{
m_index = 0;
m_count = 0;
m_List = NULL;
if( aSheet == NULL )
aSheet = g_RootSheet;
BuildSheetList( aSheet );
}
SCH_SHEET_PATH* SCH_SHEET_LIST::GetFirst()
{
m_index = 0;
if( GetCount() > 0 )
return &( m_List[0] );
return NULL;
}
SCH_SHEET_PATH* SCH_SHEET_LIST::GetNext()
{
if( m_index < GetCount() )
m_index++;
return GetSheet( m_index );
}
SCH_SHEET_PATH* SCH_SHEET_LIST::GetLast()
{
if( GetCount() == 0 )
return NULL;
m_index = GetCount() - 1;
return GetSheet( m_index );
}
SCH_SHEET_PATH* SCH_SHEET_LIST::GetPrevious()
{
if( m_index == 0 )
return NULL;
m_index -= 1;
return GetSheet( m_index );
}
SCH_SHEET_PATH* SCH_SHEET_LIST::GetSheet( int aIndex )
{
if( aIndex < GetCount() )
return &( m_List[aIndex] );
return NULL;
}
SCH_SHEET_PATH* SCH_SHEET_LIST::GetSheet( const wxString aPath, bool aHumanReadable )
{
SCH_SHEET_PATH* sheet = GetFirst();
wxString sheetPath;
while( sheet != NULL )
{
sheetPath = ( aHumanReadable ) ? sheet->PathHumanReadable() : sheet->Path();
if( sheetPath == aPath )
return sheet;
sheet = GetNext();
}
return NULL;
}
void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet )
{
if( m_List == NULL )
{
int count = aSheet->CountSheets();
m_count = count;
m_index = 0;
m_List = new SCH_SHEET_PATH[ count ];
m_currList.Clear();
}
m_currList.Push( aSheet );
m_List[m_index] = m_currList;
m_index++;
if( aSheet->GetScreen() != NULL )
{
EDA_ITEM* strct = m_currList.LastDrawList();
while( strct )
{
if( strct->Type() == SCH_SHEET_T )
{
SCH_SHEET* sheet = (SCH_SHEET*) strct;
BuildSheetList( sheet );
}
strct = strct->Next();
}
}
m_currList.Pop();
}
bool SCH_SHEET_LIST::IsModified()
{
for( SCH_SHEET_PATH* sheet = GetFirst(); sheet != NULL; sheet = GetNext() )
{
if( sheet->LastScreen() && sheet->LastScreen()->IsModify() )
return true;
}
return false;
}
bool SCH_SHEET_LIST::IsAutoSaveRequired()
{
for( SCH_SHEET_PATH* sheet = GetFirst(); sheet != NULL; sheet = GetNext() )
{
if( sheet->LastScreen() && sheet->LastScreen()->IsSave() )
return true;
}
return false;
}
void SCH_SHEET_LIST::ClearModifyStatus()
{
for( SCH_SHEET_PATH* sheet = GetFirst(); sheet != NULL; sheet = GetNext() )
{
if( sheet->LastScreen() )
sheet->LastScreen()->ClrModify();
}
}
void SCH_SHEET_LIST::AnnotatePowerSymbols()
{
int ref = 1;
for( SCH_SHEET_PATH* path = GetFirst(); path != NULL; path = GetNext() )
path->AnnotatePowerSymbols( &ref );
}
void SCH_SHEET_LIST::GetComponents( SCH_REFERENCE_LIST& aReferences,
bool aIncludePowerSymbols )
{
for( SCH_SHEET_PATH* path = GetFirst(); path != NULL; path = GetNext() )
path->GetComponents( aReferences, aIncludePowerSymbols );
}
SCH_ITEM* SCH_SHEET_LIST::FindNextItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn,
SCH_ITEM* aLastItem, bool aWrap )
{
bool hasWrapped = false;
bool firstItemFound = false;
SCH_ITEM* drawItem = NULL;
SCH_SHEET_PATH* sheet = GetFirst();
while( sheet != NULL )
{
drawItem = sheet->LastDrawList();
while( drawItem != NULL )
{
if( drawItem->Type() == aType )
{
if( aLastItem == NULL || firstItemFound )
{
if( aSheetFoundIn )
*aSheetFoundIn = sheet;
return drawItem;
}
else if( !firstItemFound && drawItem == aLastItem )
{
firstItemFound = true;
}
}
drawItem = drawItem->Next();
}
sheet = GetNext();
if( sheet == NULL && aLastItem && aWrap && !hasWrapped )
{
hasWrapped = true;
sheet = GetFirst();
}
}
return NULL;
}
SCH_ITEM* SCH_SHEET_LIST::FindPreviousItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn,
SCH_ITEM* aLastItem, bool aWrap )
{
bool hasWrapped = false;
bool firstItemFound = false;
SCH_ITEM* drawItem = NULL;
SCH_SHEET_PATH* sheet = GetLast();
while( sheet != NULL )
{
drawItem = sheet->FirstDrawList();
while( drawItem != NULL )
{
if( drawItem->Type() == aType )
{
if( aLastItem == NULL || firstItemFound )
{
if( aSheetFoundIn )
*aSheetFoundIn = sheet;
return drawItem;
}
else if( !firstItemFound && drawItem == aLastItem )
{
firstItemFound = true;
}
}
drawItem = drawItem->Back();
}
sheet = GetPrevious();
if( sheet == NULL && aLastItem && aWrap && !hasWrapped )
{
hasWrapped = true;
sheet = GetLast();
}
}
return NULL;
}
bool SCH_SHEET_LIST::SetComponentFootprint( const wxString& aReference,
const wxString& aFootPrint, bool aSetVisible )
{
bool found = false;
for( SCH_SHEET_PATH* path = GetFirst(); path != NULL; path = GetNext() )
found = path->SetComponentFootprint( aReference, aFootPrint, aSetVisible );
return found;
}