kicad/include/widgets/std_bitmap_button.h

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/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2020-2022 Kicad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2016 Anil8735(https://stackoverflow.com/users/3659387/anil8753) from https://stackoverflow.com/a/37274011
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef STD_BITMAP_BUTTON_H
#define STD_BITMAP_BUTTON_H
#include <wx/bitmap.h>
#include <wx/panel.h>
class wxButton;
/**
* A bitmap button widget that behaves like a standard dialog button except with an icon.
* Specifically:
* * It has a border
* * It has no hover/focused state
2022-12-13 21:03:42 +00:00
*
* In wxWidgets 3.2 the native button control is used on Mac for wxBitmapButton with or without
* text. Said widget has margins that are more than twice what previous versions had. This class
* allows our bitmap buttons to match the layout of our SPLIT_BUTTON.
*/
class STD_BITMAP_BUTTON : public wxPanel
{
public:
// For use with wxFormBuilder on a sub-classed wxBitmapButton
STD_BITMAP_BUTTON( wxWindow* aParent, wxWindowID aId, const wxBitmap& aDummyBitmap,
const wxPoint& aPos = wxDefaultPosition, const wxSize& aSize = wxDefaultSize,
int aStyle = 0 );
~STD_BITMAP_BUTTON();
void SetBitmap( const wxBitmap& aBmp );
bool Enable( bool aEnable = true ) override;
protected:
void OnKillFocus( wxFocusEvent& aEvent );
void OnMouseLeave( wxMouseEvent& aEvent );
void OnMouseEnter( wxMouseEvent& aEvent );
void OnLeftButtonUp( wxMouseEvent& aEvent );
void OnLeftButtonDown( wxMouseEvent& aEvent );
void OnPaint( wxPaintEvent& WXUNUSED( aEvent ) );
void onThemeChanged( wxSysColourChangedEvent &aEvent );
private:
int m_stateButton = 0;
bool m_bIsEnable = true;
wxBitmap m_bitmap;
};
#endif /*STD_BITMAP_BUTTON_H*/