kicad/eeschema/sim/sim_property.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2022 Mikolaj Wielgus
* Copyright (C) 2022-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* https://www.gnu.org/licenses/gpl-3.0.html
* or you may search the http://www.gnu.org website for the version 3 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <wx/combo.h>
// Include simulator headers after wxWidgets headers to avoid conflicts with Windows headers
// (especially on msys2 + wxWidgets 3.0.x)
#include <sim/sim_property.h>
#include <sim/sim_value.h>
#include <ki_exception.h>
SIM_PROPERTY::SIM_PROPERTY( SIM_MODEL& aModel, int aParamIndex ) :
m_model( aModel ),
m_paramIndex( aParamIndex ),
m_needsEval( false ),
m_eval( EDA_UNITS::UNSCALED ),
m_disabled( false )
{
}
void SIM_PROPERTY::Disable()
{
m_disabled = true;
}
SIM_BOOL_PROPERTY::SIM_BOOL_PROPERTY( const wxString& aLabel, const wxString& aName,
SIM_MODEL& aModel, int aParamIndex ) :
wxBoolProperty( aLabel, aName ),
SIM_PROPERTY( aModel, aParamIndex )
{
std::string value = m_model.GetParam( m_paramIndex ).value;
SetValue( value == "1" );
}
wxValidator* SIM_BOOL_PROPERTY::DoGetValidator() const
{
return new SIM_VALIDATOR();
}
void SIM_BOOL_PROPERTY::OnSetValue()
{
wxPGProperty::OnSetValue();
if( m_disabled )
return;
m_model.SetParamValue( m_paramIndex, m_value.GetBool() ? "1" : "0" );
}
SIM_STRING_PROPERTY::SIM_STRING_PROPERTY( const wxString& aLabel, const wxString& aName,
SIM_MODEL& aModel, int aParamIndex,
SIM_VALUE::TYPE aValueType,
SIM_VALUE_GRAMMAR::NOTATION aNotation ) :
wxStringProperty( aLabel, aName ),
SIM_PROPERTY( aModel, aParamIndex ),
m_valueType( aValueType )
{
SetValueFromString( GetParam().value );
}
bool SIM_STRING_PROPERTY::OnEvent( wxPropertyGrid* propgrid, wxWindow* wnd_primary, wxEvent& event )
{
if( event.GetEventType() == wxEVT_SET_FOCUS && allowEval() )
{
wxTextEntry* textEntry = dynamic_cast<wxTextEntry*>( wnd_primary );
if( textEntry )
{
wxString oldStr = m_eval.OriginalText();
if( oldStr.length() && oldStr != textEntry->GetValue() )
{
SetValueInEvent( oldStr );
textEntry->SetValue( oldStr );
}
m_needsEval = true;
return true;
}
}
else if( event.GetEventType() == wxEVT_KILL_FOCUS && allowEval() )
{
wxTextEntry* textEntry = dynamic_cast<wxTextEntry*>( wnd_primary );
if( textEntry && m_eval.Process( textEntry->GetValue() ) )
{
double value = SIM_VALUE::ToDouble( m_eval.Result().ToStdString() );
if( isnan( value )
|| value == SIM_VALUE::ToDouble( textEntry->GetValue().ToStdString() ) )
{
// Don't mess up user formatting if eval'ing didn't actually change the value.
}
else
{
SetValueInEvent( m_eval.Result() );
}
m_needsEval = false;
return true;
}
}
else if( event.GetEventType() == wxEVT_KEY_DOWN )
{
wxKeyEvent& keyEvent = dynamic_cast<wxKeyEvent&>( event );
wxPropertyGrid* propGrid = dynamic_cast<wxPropertyGrid*>( wnd_primary->GetParent() );
if( propGrid )
{
if( keyEvent.GetKeyCode() == WXK_TAB )
{
propGrid->CommitChangesFromEditor();
keyEvent.m_keyCode = keyEvent.ShiftDown() ? WXK_UP : WXK_DOWN;
keyEvent.m_shiftDown = false;
}
}
}
if( wxPropertyGrid* propGrid = dynamic_cast<wxPropertyGrid*>( wnd_primary->GetParent() ) )
{
// This doesn't seem like it should be required, as wxPGTextCtrlEditor::OnTextCtrlEvent()
// should be setting the value to modified. But it doesn't (or the modified flag is
// cleared at some point later), and even if it is set, the changes don't get committed.
// (We used to have code in DIALOG_SIM_MODEL to commit things on *some* actions, but it
// wasn't complete and this appears to have at least a better hit rate.)
propGrid->CallAfter(
[propGrid]()
{
propGrid->EditorsValueWasModified();
propGrid->CommitChangesFromEditor();
} );
}
return false;
}
wxValidator* SIM_STRING_PROPERTY::DoGetValidator() const
{
return new SIM_VALIDATOR();
}
bool SIM_STRING_PROPERTY::allowEval() const
{
return m_valueType == SIM_VALUE::TYPE_INT
|| m_valueType == SIM_VALUE::TYPE_FLOAT;
}
bool SIM_STRING_PROPERTY::StringToValue( wxVariant& aVariant, const wxString& aText,
int aArgFlags ) const
{
if( m_disabled )
return false;
wxString text = aText;
if( allowEval() && m_needsEval && m_eval.Process( aText ) )
{
double value = SIM_VALUE::ToDouble( m_eval.Result().ToStdString() );
if( isnan( value ) || value == SIM_VALUE::ToDouble( aText.ToStdString() ) )
{
// Don't mess up user formatting if eval'ing didn't actually change the value.
}
else
{
text = SIM_VALUE::Normalize( value );
}
}
m_model.SetParamValue( m_paramIndex, text.ToStdString() );
aVariant = text.ToStdString();
return true;
}
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static wxArrayString convertStringsToWx( const std::vector<std::string>& aStrings )
{
wxArrayString result;
for( const std::string& string : aStrings )
result.Add( string );
return result;
}
SIM_ENUM_PROPERTY::SIM_ENUM_PROPERTY( const wxString& aLabel, const wxString& aName,
SIM_MODEL& aModel, int aParamIndex ) :
wxEnumProperty( aLabel, aName,
convertStringsToWx( aModel.GetParam( aParamIndex ).info.enumValues ) ),
SIM_PROPERTY( aModel, aParamIndex )
{
for( int ii = 0; ii < (int) GetParam().info.enumValues.size(); ++ii )
{
if( GetParam().info.enumValues[ii] == GetParam().value )
{
SetValue( ii );
return;
}
}
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SetValue( -1 );
}
bool SIM_ENUM_PROPERTY::IntToValue( wxVariant& aVariant, int aNumber, int aArgFlags ) const
{
if( m_disabled )
return false;
m_model.SetParamValue( m_paramIndex, GetParam().info.enumValues.at( aNumber ) );
return wxEnumProperty::IntToValue( aVariant, aNumber, aArgFlags );
}