kicad/include/common.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2007-2013 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2008-2013 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2013 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* The common library
* @file common.h
*/
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#ifndef INCLUDE__COMMON_H_
#define INCLUDE__COMMON_H_
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#include <vector>
#include <wx/wx.h>
#include <wx/confbase.h>
#include <wx/fileconf.h>
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#include <richio.h>
#include <convert_to_biu.h>
#include <colors.h>
class wxAboutDialogInfo;
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// Flag for special keys
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#define GR_KB_RIGHTSHIFT 0x10000000 /* Keybd states: right
* shift key depressed */
#define GR_KB_LEFTSHIFT 0x20000000 /* left shift key depressed
*/
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#define GR_KB_CTRL 0x40000000 // CTRL depressed
#define GR_KB_ALT 0x80000000 // ALT depressed
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#define GR_KB_SHIFT (GR_KB_LEFTSHIFT | GR_KB_RIGHTSHIFT)
#define GR_KB_SHIFTCTRL (GR_KB_SHIFT | GR_KB_CTRL)
#define MOUSE_MIDDLE 0x08000000 /* Middle button mouse
* flag for block commands
*/
/// default name for nameless projects
#define NAMELESS_PROJECT wxT( "noname" )
/// Pseudo key codes for command panning
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enum pseudokeys {
EDA_PANNING_UP_KEY = 1,
EDA_PANNING_DOWN_KEY,
EDA_PANNING_LEFT_KEY,
EDA_PANNING_RIGHT_KEY,
EDA_ZOOM_IN_FROM_MOUSE,
EDA_ZOOM_OUT_FROM_MOUSE,
EDA_ZOOM_CENTER_FROM_MOUSE
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};
#define ESC 27
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// TODO Executable names TODO
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#ifdef __WINDOWS__
#define CVPCB_EXE wxT( "cvpcb.exe" )
#define PCBNEW_EXE wxT( "pcbnew.exe" )
#define EESCHEMA_EXE wxT( "eeschema.exe" )
#define GERBVIEW_EXE wxT( "gerbview.exe" )
#define BITMAPCONVERTER_EXE wxT( "bitmap2component.exe" )
#define PCB_CALCULATOR_EXE wxT( "pcb_calculator.exe" )
#define PL_EDITOR_EXE wxT( "pl_editor.exe" )
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#else
#ifndef __WXMAC__
#define CVPCB_EXE wxT( "cvpcb" )
#define PCBNEW_EXE wxT( "pcbnew" )
#define EESCHEMA_EXE wxT( "eeschema" )
#define GERBVIEW_EXE wxT( "gerbview" )
#define BITMAPCONVERTER_EXE wxT( "bitmap2component" )
#define PCB_CALCULATOR_EXE wxT( "pcb_calculator" )
#define PL_EDITOR_EXE wxT( "pl_editor" )
#else
#define CVPCB_EXE wxT( "cvpcb.app/Contents/MacOS/cvpcb" )
#define PCBNEW_EXE wxT( "pcbnew.app/Contents/MacOS/pcbnew" )
#define EESCHEMA_EXE wxT( "eeschema.app/Contents/MacOS/eeschema" )
#define GERBVIEW_EXE wxT( "gerbview.app/Contents/MacOS/gerbview" )
#define BITMAPCONVERTER_EXE wxT( "bitmap2component.app/Contents/MacOS/bitmap2component" )
#define PCB_CALCULATOR_EXE wxT( "pcb_calculator.app/Contents/MacOS/pcb_calculator" )
#define PL_EDITOR_EXE wxT( "pcb_calculator.app/Contents/MacOS/pl_editor" )
# endif
#endif
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// Graphic Texts Orientation in 0.1 degree
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#define TEXT_ORIENT_HORIZ 0
#define TEXT_ORIENT_VERT 900
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// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if !defined( DEBUG )
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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/// KiROUND: a function so v is not evaluated twice. Unfortunately, compiler
/// is unable to pre-compute constants using this.
static inline int KiROUND( double v )
{
return int( v < 0 ? v - 0.5 : v + 0.5 );
}
/// KIROUND: a macro so compiler can pre-compute constants. Use this with compile
/// time constants rather than the inline function above.
#define KIROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#else
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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// DEBUG: KiROUND() is a macro to capture line and file, then calls this inline
static inline int kiRound_( double v, int line, const char* filename )
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) kiRound_( v, __LINE__, __FILE__ )
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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// in Debug build, use the overflow catcher since code size is immaterial
#define KIROUND( v ) KiROUND( v )
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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#endif
//-----</KiROUND KIT>-----------------------------------------------------------
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/// Convert mm to mils.
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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inline int Mm2mils( double x ) { return KiROUND( x * 1000./25.4 ); }
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/// Convert mils to mm.
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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inline int Mils2mm( double x ) { return KiROUND( x * 25.4 / 1000. ); }
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/// Return whether GOST is in play
inline bool IsGOST()
{
#if defined(KICAD_GOST)
return true;
#else
return false;
#endif
}
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enum EDA_UNITS_T {
INCHES = 0,
MILLIMETRES = 1,
UNSCALED_UNITS = 2
};
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// forward declarations:
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class LibNameList;
/**
* Class PAGE_INFO
* describes the page size and margins of a paper page on which to
* eventually print or plot. Paper sizes are often described in inches.
* Here paper is described in 1/1000th of an inch (mils). For convenience
* there are some read only accessors for internal units (IU), which is a compile
* time calculation, not runtime.
*
* @author Dick Hollenbeck
*/
class PAGE_INFO
{
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public:
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PAGE_INFO( const wxString& aType = PAGE_INFO::A3, bool IsPortrait = false );
// paper size names which are part of the public API, pass to SetType() or
// above constructor.
static const wxString A4;
static const wxString A3;
static const wxString A2;
static const wxString A1;
static const wxString A0;
static const wxString A;
static const wxString B;
static const wxString C;
static const wxString D;
static const wxString E;
static const wxString GERBER;
static const wxString USLetter;
static const wxString USLegal;
static const wxString USLedger;
static const wxString Custom; ///< "User" defined page type
/**
* Function SetType
* sets the name of the page type and also the sizes and margins
* commonly associated with that type name.
*
* @param aStandardPageDescriptionName is a wxString constant giving one of:
* "A4" "A3" "A2" "A1" "A0" "A" "B" "C" "D" "E" "GERBER", "USLetter", "USLegal",
* "USLedger", or "User". If "User" then the width and height are custom,
* and will be set according to <b>previous</b> calls to
* static PAGE_INFO::SetUserWidthMils() and
* static PAGE_INFO::SetUserHeightMils();
* @param IsPortrait Set to true to set page orientation to portrait mode.
*
* @return bool - true if @a aStandarePageDescription was a recognized type.
*/
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bool SetType( const wxString& aStandardPageDescriptionName, bool IsPortrait = false );
const wxString& GetType() const { return m_type; }
/**
* Function IsDefault
* @return True if the object has the default page settings which are A3, landscape.
*/
bool IsDefault() const { return m_type == PAGE_INFO::A3 && !m_portrait; }
/**
* Function IsCustom
* returns true if the type is Custom
*/
bool IsCustom() const;
/**
* Function SetPortrait
* will rotate the paper page 90 degrees. This PAGE_INFO may either be in
* portrait or landscape mode. Use this function to change from one to the
* other mode.
* @param isPortrait if true and not already in portrait mode, will change
* this PAGE_INFO to portrait mode. Or if false and not already in landscape mode,
* will change this PAGE_INFO to landscape mode.
*/
void SetPortrait( bool isPortrait );
bool IsPortrait() const { return m_portrait; }
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/**
* Function GetWxOrientation.
* @return ws' style printing orientation (wxPORTRAIT or wxLANDSCAPE).
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*/
#if wxCHECK_VERSION( 2, 9, 0 )
wxPrintOrientation GetWxOrientation() const { return IsPortrait() ? wxPORTRAIT : wxLANDSCAPE; }
#else
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int GetWxOrientation() const { return IsPortrait() ? wxPORTRAIT : wxLANDSCAPE; }
#endif
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/**
* Function GetPaperId
* @return wxPaperSize - wxPrintData's style paper id associated with
* page type name.
*/
wxPaperSize GetPaperId() const { return m_paper_id; }
void SetWidthMils( int aWidthInMils );
int GetWidthMils() const { return m_size.x; }
void SetHeightMils( int aHeightInMils );
int GetHeightMils() const { return m_size.y; }
const wxSize& GetSizeMils() const { return m_size; }
// Accessors returning "Internal Units (IU)". IUs are mils in EESCHEMA,
// and either deci-mils or nanometers in PCBNew.
#if defined(PCBNEW) || defined(EESCHEMA) || defined(GERBVIEW) || defined(PL_EDITOR)
int GetWidthIU() const { return IU_PER_MILS * GetWidthMils(); }
int GetHeightIU() const { return IU_PER_MILS * GetHeightMils(); }
const wxSize GetSizeIU() const { return wxSize( GetWidthIU(), GetHeightIU() ); }
#endif
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/**
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* Function SetCustomWidthMils
* sets the width of Custom page in mils, for any custom page
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* constructed or made via SetType() after making this call.
*/
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static void SetCustomWidthMils( int aWidthInMils );
/**
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* Function SetCustomHeightMils
* sets the height of Custom page in mils, for any custom page
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* constructed or made via SetType() after making this call.
*/
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static void SetCustomHeightMils( int aHeightInMils );
/**
* Function GetCustomWidthMils.
* @return int - custom paper width in mils.
*/
static int GetCustomWidthMils() { return s_user_width; }
/**
* Function GetCustomHeightMils.
* @return int - custom paper height in mils.
*/
static int GetCustomHeightMils() { return s_user_height; }
/**
* Function GetStandardSizes
* returns the standard page types, such as "A4", "A3", etc.
static wxArrayString GetStandardSizes();
*/
/**
* Function Format
* outputs the page class to \a aFormatter in s-expression form.
*
* @param aFormatter The #OUTPUTFORMATTER object to write to.
* @param aNestLevel The indentation next level.
* @param aControlBits The control bit definition for object specific formatting.
* @throw IO_ERROR on write error.
*/
void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
throw( IO_ERROR );
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protected:
// only the class implementation(s) may use this constructor
PAGE_INFO( const wxSize& aSizeMils, const wxString& aName, wxPaperSize aPaperId );
private:
// standard pre-defined sizes
static const PAGE_INFO pageA4;
static const PAGE_INFO pageA3;
static const PAGE_INFO pageA2;
static const PAGE_INFO pageA1;
static const PAGE_INFO pageA0;
static const PAGE_INFO pageA;
static const PAGE_INFO pageB;
static const PAGE_INFO pageC;
static const PAGE_INFO pageD;
static const PAGE_INFO pageE;
static const PAGE_INFO pageGERBER;
static const PAGE_INFO pageUSLetter;
static const PAGE_INFO pageUSLegal;
static const PAGE_INFO pageUSLedger;
static const PAGE_INFO pageUser;
// all dimensions here are in mils
wxString m_type; ///< paper type: A4, A3, etc.
wxSize m_size; ///< mils
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/// Min and max page sizes for clamping.
#define MIN_PAGE_SIZE 4000
#define MAX_PAGE_SIZE 48000
bool m_portrait; ///< true if portrait, false if landscape
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wxPaperSize m_paper_id; ///< wx' style paper id.
static int s_user_height;
static int s_user_width;
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void updatePortrait();
void setMargins();
};
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/// Default user lib path can be left void, if the standard lib path is used
extern wxString g_UserLibDirBuffer;
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extern bool g_ShowPageLimits; ///< true to display the page limits
extern EDA_UNITS_T g_UserUnit; ///< display units
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/// Draw color for moving objects.
extern EDA_COLOR_T g_GhostColor;
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/**
* Function SetLocaleTo_C_standard
* because KiCad is internationalized, switch internalization to "C" standard
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* i.e. uses the . (dot) as separator in print/read float numbers
* (some countries (France, Germany ..) use , (comma) as separator)
* This function must be called before read or write ascii files using float
* numbers in data the SetLocaleTo_C_standard function must be called after
* reading or writing the file
*
* This is wrapper to the C setlocale( LC_NUMERIC, "C" ) function,
* but could make more easier an optional use of locale in KiCad
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*/
void SetLocaleTo_C_standard();
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/**
* Function SetLocaleTo_Default
* because KiCad is internationalized, switch internalization to default
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* to use the default separator in print/read float numbers
* (. (dot) but some countries (France, Germany ..) use , (comma) as
* separator)
* This function must be called after a call to SetLocaleTo_C_standard
*
* This is wrapper to the C setlocale( LC_NUMERIC, "" ) function,
* but could make more easier an optional use of locale in KiCad
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*/
void SetLocaleTo_Default();
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/**
* Class LOCALE_IO
* is a class that can be instantiated within a scope in which you are expecting
* exceptions to be thrown. Its constructor calls SetLocaleTo_C_Standard().
* Its destructor insures that the default locale is restored if an exception
* is thrown, or not.
*/
class LOCALE_IO
{
public:
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LOCALE_IO()
{
if( C_count++ == 0 )
SetLocaleTo_C_standard();
}
~LOCALE_IO()
{
if( --C_count == 0 )
SetLocaleTo_Default();
}
private:
static int C_count; // allow for nesting of LOCALE_IO instantiations
};
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/**
* Function GetTextSize
* returns the size of @a aSingleLine of text when it is rendered in @a aWindow
* using whatever font is currently set in that window.
*/
wxSize GetTextSize( const wxString& aSingleLine, wxWindow* aWindow );
/**
* Function EnsureTextCtrlWidth
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* sets the minimum pixel width on a text control in order to make a text
* string be fully visible within it. The current font within the text
* control is considered.
* The text can come either from the control or be given as an argument.
* If the text control is larger than needed, then nothing is done.
* @param aCtrl the text control to potentially make wider.
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* @param aString the text that is used in sizing the control's pixel width.
* If NULL, then
* the text already within the control is used.
* @return bool - true if the \a aCtrl had its size changed, else false.
*/
bool EnsureTextCtrlWidth( wxTextCtrl* aCtrl, const wxString* aString = NULL );
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/**
* Function ProcessExecute
* runs a child process.
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* @param aCommandLine The process and any arguments to it all in a single
* string.
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* @param aFlags The same args as allowed for wxExecute()
* @param callback wxProcess implementing OnTerminate to be run when the
child process finishes
* @return int - pid of process, 0 in case of error (like return values of
* wxExecute())
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*/
int ProcessExecute( const wxString& aCommandLine, int aFlags = wxEXEC_ASYNC,
wxProcess *callback = NULL );
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/*******************/
/* about_kicad.cpp */
/*******************/
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void InitKiCadAbout( wxAboutDialogInfo& info );
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/**************/
/* common.cpp */
/**************/
/**
* @return an unique time stamp that changes after each call
*/
time_t GetNewTimeStamp();
EDA_COLOR_T DisplayColorFrame( wxWindow* parent, int OldColor );
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int GetCommandOptions( const int argc, const char** argv,
const char* stringtst, const char** optarg,
int* optind );
/**
* Returns the units symbol.
*
* @param aUnits - Units type, default is current units setting.
* @param aFormatString - A formatting string to embed the units symbol into. Note:
* the format string must contain the %s format specifier.
* @return The formatted units symbol.
*/
wxString ReturnUnitSymbol( EDA_UNITS_T aUnits = g_UserUnit,
const wxString& aFormatString = _( " (%s):" ) );
/**
* Get a human readable units string.
*
* The strings returned are full text name and not abbreviations or symbolic
* representations of the units. Use ReturnUnitSymbol() for that.
*
* @param aUnits - The units text to return.
* @return The human readable units string.
*/
wxString GetUnitsLabel( EDA_UNITS_T aUnits );
wxString GetAbbreviatedUnitsLabel( EDA_UNITS_T aUnit = g_UserUnit );
void AddUnitSymbol( wxStaticText& Stext, EDA_UNITS_T aUnit = g_UserUnit );
/**
* Round to the nearest precision.
*
* Try to approximate a coordinate using a given precision to prevent
* rounding errors when converting from inches to mm.
*
* ie round the unit value to 0 if unit is 1 or 2, or 8 or 9
*/
double RoundTo0( double x, double precision );
/**
* Function wxStringSplit
* splits \a aString to a string list separated at \a aSplitter.
* @return the list
* @param aString is the text to split
* @param aSplitter is the 'split' character
*/
wxArrayString* wxStringSplit( wxString aString, wxChar aSplitter );
/**
* Function GetRunningMicroSecs
* returns an ever increasing indication of elapsed microseconds. Use this
* by computing differences between two calls.
* @author Dick Hollenbeck
*/
unsigned GetRunningMicroSecs();
/**
* Formats a wxDateTime using the long date format (on wx 2.9) or
* an hardcoded format in wx 2.8; the idea is to avoid like the plague
* the numeric-only date formats: it's difficult to discriminate between
* dd/mm/yyyy and mm/dd/yyyy. The output is meant for user consumption
* so no attempt to parse it should be done
*/
wxString FormatDateLong( const wxDateTime &aDate );
#endif // INCLUDE__COMMON_H_