2013-02-10 13:52:01 +00:00
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// -----------------------------------------------------------
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//
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// Copyright (c) 2001-2002 Chuck Allison and Jeremy Siek
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// Copyright (c) 2003-2004 Gennaro Prota
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//
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//
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// -----------------------------------------------------------
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#ifndef BOOST_DYNAMIC_BITSET_FWD_HPP
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#define BOOST_DYNAMIC_BITSET_FWD_HPP
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#include <memory>
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namespace boost {
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template <typename Block = unsigned long,
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typename Allocator = std::allocator<Block> >
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class dynamic_bitset;
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}
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#endif // include guard
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