2013-02-10 13:52:01 +00:00
|
|
|
/*
|
|
|
|
Copyright 2008 Intel Corporation
|
|
|
|
|
|
|
|
Use, modification and distribution are subject to the Boost Software License,
|
|
|
|
Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
|
|
|
|
http://www.boost.org/LICENSE_1_0.txt).
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef BOOST_POLYGON_ISOTROPY_HPP
|
|
|
|
#define BOOST_POLYGON_ISOTROPY_HPP
|
|
|
|
|
|
|
|
//external
|
|
|
|
#include <cmath>
|
|
|
|
#include <cstddef>
|
|
|
|
#include <cstdlib>
|
|
|
|
#include <vector>
|
|
|
|
#include <deque>
|
|
|
|
#include <map>
|
|
|
|
#include <set>
|
|
|
|
#include <list>
|
|
|
|
//#include <iostream>
|
|
|
|
#include <algorithm>
|
|
|
|
#include <limits>
|
|
|
|
#include <iterator>
|
|
|
|
#include <string>
|
|
|
|
|
|
|
|
#ifndef BOOST_POLYGON_NO_DEPS
|
|
|
|
|
|
|
|
#include <boost/config.hpp>
|
|
|
|
#ifdef BOOST_MSVC
|
|
|
|
#define BOOST_POLYGON_MSVC
|
|
|
|
#endif
|
|
|
|
#ifdef BOOST_INTEL
|
|
|
|
#define BOOST_POLYGON_ICC
|
|
|
|
#endif
|
|
|
|
#ifdef BOOST_HAS_LONG_LONG
|
|
|
|
#define BOOST_POLYGON_USE_LONG_LONG
|
|
|
|
typedef boost::long_long_type polygon_long_long_type;
|
|
|
|
typedef boost::ulong_long_type polygon_ulong_long_type;
|
|
|
|
//typedef long long polygon_long_long_type;
|
|
|
|
//typedef unsigned long long polygon_ulong_long_type;
|
|
|
|
#endif
|
|
|
|
#include <boost/mpl/size_t.hpp>
|
|
|
|
#include <boost/mpl/protect.hpp>
|
|
|
|
#include <boost/utility/enable_if.hpp>
|
|
|
|
#include <boost/mpl/bool.hpp>
|
|
|
|
#include <boost/mpl/and.hpp>
|
|
|
|
#include <boost/mpl/or.hpp>
|
|
|
|
#else
|
|
|
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
#define BOOST_POLYGON_MSVC
|
|
|
|
#endif
|
|
|
|
#ifdef __ICC
|
|
|
|
#define BOOST_POLYGON_ICC
|
|
|
|
#endif
|
|
|
|
#define BOOST_POLYGON_USE_LONG_LONG
|
|
|
|
typedef long long polygon_long_long_type;
|
|
|
|
typedef unsigned long long polygon_ulong_long_type;
|
|
|
|
|
|
|
|
namespace boost {
|
|
|
|
template <bool B, class T = void>
|
|
|
|
struct enable_if_c {
|
|
|
|
typedef T type;
|
|
|
|
};
|
|
|
|
|
|
|
|
template <class T>
|
|
|
|
struct enable_if_c<false, T> {};
|
|
|
|
|
|
|
|
template <class Cond, class T = void>
|
|
|
|
struct enable_if : public enable_if_c<Cond::value, T> {};
|
|
|
|
|
|
|
|
template <bool B, class T>
|
|
|
|
struct lazy_enable_if_c {
|
|
|
|
typedef typename T::type type;
|
|
|
|
};
|
|
|
|
|
|
|
|
template <class T>
|
|
|
|
struct lazy_enable_if_c<false, T> {};
|
|
|
|
|
|
|
|
template <class Cond, class T>
|
|
|
|
struct lazy_enable_if : public lazy_enable_if_c<Cond::value, T> {};
|
|
|
|
|
|
|
|
|
|
|
|
template <bool B, class T = void>
|
|
|
|
struct disable_if_c {
|
|
|
|
typedef T type;
|
|
|
|
};
|
|
|
|
|
|
|
|
template <class T>
|
|
|
|
struct disable_if_c<true, T> {};
|
|
|
|
|
|
|
|
template <class Cond, class T = void>
|
|
|
|
struct disable_if : public disable_if_c<Cond::value, T> {};
|
|
|
|
|
|
|
|
template <bool B, class T>
|
|
|
|
struct lazy_disable_if_c {
|
|
|
|
typedef typename T::type type;
|
|
|
|
};
|
|
|
|
|
|
|
|
template <class T>
|
|
|
|
struct lazy_disable_if_c<true, T> {};
|
|
|
|
|
|
|
|
template <class Cond, class T>
|
|
|
|
struct lazy_disable_if : public lazy_disable_if_c<Cond::value, T> {};
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
namespace boost { namespace polygon{
|
|
|
|
|
|
|
|
enum GEOMETRY_CONCEPT_ID {
|
|
|
|
COORDINATE_CONCEPT,
|
|
|
|
INTERVAL_CONCEPT,
|
|
|
|
POINT_CONCEPT,
|
|
|
|
POINT_3D_CONCEPT,
|
|
|
|
RECTANGLE_CONCEPT,
|
|
|
|
POLYGON_90_CONCEPT,
|
|
|
|
POLYGON_90_WITH_HOLES_CONCEPT,
|
|
|
|
POLYGON_45_CONCEPT,
|
|
|
|
POLYGON_45_WITH_HOLES_CONCEPT,
|
|
|
|
POLYGON_CONCEPT,
|
|
|
|
POLYGON_WITH_HOLES_CONCEPT,
|
|
|
|
POLYGON_90_SET_CONCEPT,
|
|
|
|
POLYGON_45_SET_CONCEPT,
|
|
|
|
POLYGON_SET_CONCEPT
|
|
|
|
};
|
|
|
|
|
|
|
|
struct undefined_concept {};
|
|
|
|
|
|
|
|
template <typename T>
|
|
|
|
struct geometry_concept { typedef undefined_concept type; };
|
|
|
|
|
|
|
|
template <typename GCT, typename T>
|
|
|
|
struct view_of {};
|
|
|
|
|
|
|
|
template <typename T1, typename T2>
|
|
|
|
view_of<T1, T2> view_as(const T2& obj) { return view_of<T1, T2>(obj); }
|
|
|
|
|
|
|
|
template <typename T>
|
|
|
|
struct coordinate_traits {};
|
|
|
|
|
|
|
|
//used to override long double with an infinite precision datatype
|
|
|
|
template <typename T>
|
|
|
|
struct high_precision_type {
|
|
|
|
typedef long double type;
|
|
|
|
};
|
|
|
|
|
|
|
|
template <typename T>
|
|
|
|
T convert_high_precision_type(const typename high_precision_type<T>::type& v) {
|
|
|
|
return T(v);
|
|
|
|
}
|
|
|
|
|
|
|
|
//used to override std::sort with an alternative (parallel) algorithm
|
|
|
|
template <typename iter_type>
|
|
|
|
void polygon_sort(iter_type _b_, iter_type _e_);
|
|
|
|
|
|
|
|
template <typename iter_type, typename pred_type>
|
|
|
|
void polygon_sort(iter_type _b_, iter_type _e_, const pred_type& _pred_);
|
|
|
|
|
|
|
|
|
|
|
|
template <>
|
|
|
|
struct coordinate_traits<int> {
|
|
|
|
typedef int coordinate_type;
|
|
|
|
typedef long double area_type;
|
|
|
|
#ifdef BOOST_POLYGON_USE_LONG_LONG
|
|
|
|
typedef polygon_long_long_type manhattan_area_type;
|
|
|
|
typedef polygon_ulong_long_type unsigned_area_type;
|
|
|
|
typedef polygon_long_long_type coordinate_difference;
|
|
|
|
#else
|
|
|
|
typedef long manhattan_area_type;
|
|
|
|
typedef unsigned long unsigned_area_type;
|
|
|
|
typedef long coordinate_difference;
|
|
|
|
#endif
|
|
|
|
typedef long double coordinate_distance;
|
|
|
|
};
|
|
|
|
|
|
|
|
#ifdef BOOST_POLYGON_USE_LONG_LONG
|
|
|
|
template <>
|
|
|
|
struct coordinate_traits<polygon_long_long_type> {
|
|
|
|
typedef polygon_long_long_type coordinate_type;
|
|
|
|
typedef long double area_type;
|
|
|
|
typedef polygon_long_long_type manhattan_area_type;
|
|
|
|
typedef polygon_ulong_long_type unsigned_area_type;
|
|
|
|
typedef polygon_long_long_type coordinate_difference;
|
|
|
|
typedef long double coordinate_distance;
|
|
|
|
};
|
|
|
|
#endif
|
|
|
|
|
|
|
|
template <>
|
|
|
|
struct coordinate_traits<float> {
|
|
|
|
typedef float coordinate_type;
|
|
|
|
typedef float area_type;
|
|
|
|
typedef float manhattan_area_type;
|
|
|
|
typedef float unsigned_area_type;
|
|
|
|
typedef float coordinate_difference;
|
|
|
|
typedef float coordinate_distance;
|
|
|
|
};
|
|
|
|
|
|
|
|
template <>
|
|
|
|
struct coordinate_traits<double> {
|
|
|
|
typedef double coordinate_type;
|
|
|
|
typedef double area_type;
|
|
|
|
typedef double manhattan_area_type;
|
|
|
|
typedef double unsigned_area_type;
|
|
|
|
typedef double coordinate_difference;
|
|
|
|
typedef double coordinate_distance;
|
|
|
|
};
|
|
|
|
|
|
|
|
template <>
|
|
|
|
struct coordinate_traits<long double> {
|
|
|
|
typedef long double coordinate_type;
|
|
|
|
typedef long double area_type;
|
|
|
|
typedef long double manhattan_area_type;
|
|
|
|
typedef long double unsigned_area_type;
|
|
|
|
typedef long double coordinate_difference;
|
|
|
|
typedef long double coordinate_distance;
|
|
|
|
};
|
|
|
|
|
|
|
|
template <typename T>
|
|
|
|
struct scaling_policy {
|
|
|
|
template <typename T2>
|
|
|
|
static inline T round(T2 t2) {
|
|
|
|
return (T)std::floor(t2+0.5);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline T round(T t2) {
|
|
|
|
return t2;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
struct coordinate_concept {};
|
|
|
|
|
|
|
|
template <>
|
|
|
|
struct geometry_concept<int> { typedef coordinate_concept type; };
|
|
|
|
#ifdef BOOST_POLYGON_USE_LONG_LONG
|
|
|
|
template <>
|
|
|
|
struct geometry_concept<polygon_long_long_type> { typedef coordinate_concept type; };
|
|
|
|
#endif
|
|
|
|
template <>
|
|
|
|
struct geometry_concept<float> { typedef coordinate_concept type; };
|
|
|
|
template <>
|
|
|
|
struct geometry_concept<double> { typedef coordinate_concept type; };
|
|
|
|
template <>
|
|
|
|
struct geometry_concept<long double> { typedef coordinate_concept type; };
|
|
|
|
|
|
|
|
#ifndef BOOST_POLYGON_NO_DEPS
|
|
|
|
struct gtl_no : mpl::bool_<false> {};
|
|
|
|
struct gtl_yes : mpl::bool_<true> {};
|
|
|
|
template <typename T, typename T2>
|
|
|
|
struct gtl_and : mpl::and_<T, T2> {};
|
|
|
|
template <typename T, typename T2, typename T3>
|
|
|
|
struct gtl_and_3 : mpl::and_<T, T2, T3> {};
|
|
|
|
template <typename T, typename T2, typename T3, typename T4>
|
|
|
|
struct gtl_and_4 : mpl::and_<T, T2, T3, T4> {};
|
|
|
|
// template <typename T, typename T2>
|
|
|
|
// struct gtl_or : mpl::or_<T, T2> {};
|
|
|
|
// template <typename T, typename T2, typename T3>
|
|
|
|
// struct gtl_or_3 : mpl::or_<T, T2, T3> {};
|
|
|
|
// template <typename T, typename T2, typename T3, typename T4>
|
|
|
|
// struct gtl_or_4 : mpl::or_<T, T2, T3, T4> {};
|
|
|
|
#else
|
|
|
|
struct gtl_no { static const bool value = false; };
|
|
|
|
struct gtl_yes { typedef gtl_yes type;
|
|
|
|
static const bool value = true; };
|
|
|
|
|
|
|
|
template <bool T, bool T2>
|
|
|
|
struct gtl_and_c { typedef gtl_no type; };
|
|
|
|
template <>
|
|
|
|
struct gtl_and_c<true, true> { typedef gtl_yes type; };
|
|
|
|
|
|
|
|
template <typename T, typename T2>
|
|
|
|
struct gtl_and : gtl_and_c<T::value, T2::value> {};
|
|
|
|
template <typename T, typename T2, typename T3>
|
|
|
|
struct gtl_and_3 { typedef typename gtl_and<
|
|
|
|
T, typename gtl_and<T2, T3>::type>::type type; };
|
|
|
|
|
|
|
|
template <typename T, typename T2, typename T3, typename T4>
|
|
|
|
struct gtl_and_4 { typedef typename gtl_and_3<
|
|
|
|
T, T2, typename gtl_and<T3, T4>::type>::type type; };
|
|
|
|
#endif
|
|
|
|
template <typename T, typename T2>
|
|
|
|
struct gtl_or { typedef gtl_yes type; };
|
|
|
|
template <typename T>
|
|
|
|
struct gtl_or<T, T> { typedef T type; };
|
|
|
|
|
|
|
|
template <typename T, typename T2, typename T3>
|
|
|
|
struct gtl_or_3 { typedef typename gtl_or<
|
|
|
|
T, typename gtl_or<T2, T3>::type>::type type; };
|
|
|
|
|
|
|
|
template <typename T, typename T2, typename T3, typename T4>
|
|
|
|
struct gtl_or_4 { typedef typename gtl_or<
|
|
|
|
T, typename gtl_or_3<T2, T3, T4>::type>::type type; };
|
|
|
|
|
|
|
|
template <typename T>
|
|
|
|
struct gtl_not { typedef gtl_no type; };
|
|
|
|
template <>
|
|
|
|
struct gtl_not<gtl_no> { typedef gtl_yes type; };
|
|
|
|
|
|
|
|
template <typename T>
|
|
|
|
struct gtl_if {
|
|
|
|
#ifdef BOOST_POLYGON_MSVC
|
|
|
|
typedef gtl_no type;
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
template <>
|
|
|
|
struct gtl_if<gtl_yes> { typedef gtl_yes type; };
|
|
|
|
|
|
|
|
template <typename T, typename T2>
|
|
|
|
struct gtl_same_type { typedef gtl_no type; };
|
|
|
|
template <typename T>
|
|
|
|
struct gtl_same_type<T, T> { typedef gtl_yes type; };
|
|
|
|
template <typename T, typename T2>
|
|
|
|
struct gtl_different_type { typedef typename gtl_not<typename gtl_same_type<T, T2>::type>::type type; };
|
|
|
|
|
|
|
|
struct manhattan_domain {};
|
|
|
|
struct forty_five_domain {};
|
|
|
|
struct general_domain {};
|
|
|
|
|
|
|
|
template <typename T>
|
|
|
|
struct geometry_domain { typedef general_domain type; };
|
|
|
|
|
|
|
|
template <typename domain_type, typename coordinate_type>
|
|
|
|
struct area_type_by_domain { typedef typename coordinate_traits<coordinate_type>::area_type type; };
|
|
|
|
template <typename coordinate_type>
|
|
|
|
struct area_type_by_domain<manhattan_domain, coordinate_type> {
|
|
|
|
typedef typename coordinate_traits<coordinate_type>::manhattan_area_type type; };
|
|
|
|
|
|
|
|
struct y_c_edist : gtl_yes {};
|
|
|
|
|
|
|
|
template <typename coordinate_type_1, typename coordinate_type_2>
|
|
|
|
typename enable_if<
|
|
|
|
typename gtl_and_3<y_c_edist, typename gtl_same_type<typename geometry_concept<coordinate_type_1>::type, coordinate_concept>::type,
|
|
|
|
typename gtl_same_type<typename geometry_concept<coordinate_type_1>::type, coordinate_concept>::type>::type,
|
|
|
|
typename coordinate_traits<coordinate_type_1>::coordinate_difference>::type
|
|
|
|
euclidean_distance(const coordinate_type_1& lvalue, const coordinate_type_2& rvalue) {
|
|
|
|
typedef typename coordinate_traits<coordinate_type_1>::coordinate_difference Unit;
|
|
|
|
return (lvalue < rvalue) ? (Unit)rvalue - (Unit)lvalue : (Unit)lvalue - (Unit)rvalue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// predicated_swap swaps a and b if pred is true
|
|
|
|
|
|
|
|
// predicated_swap is guarenteed to behave the same as
|
|
|
|
// if(pred){
|
|
|
|
// T tmp = a;
|
|
|
|
// a = b;
|
|
|
|
// b = tmp;
|
|
|
|
// }
|
|
|
|
// but will not generate a branch instruction.
|
|
|
|
// predicated_swap always creates a temp copy of a, but does not
|
|
|
|
// create more than one temp copy of an input.
|
|
|
|
// predicated_swap can be used to optimize away branch instructions in C++
|
|
|
|
template <class T>
|
|
|
|
inline bool predicated_swap(const bool& pred,
|
|
|
|
T& a,
|
|
|
|
T& b) {
|
|
|
|
const T tmp = a;
|
|
|
|
const T* input[2] = {&b, &tmp};
|
|
|
|
a = *input[!pred];
|
|
|
|
b = *input[pred];
|
|
|
|
return pred;
|
|
|
|
}
|
|
|
|
|
|
|
|
enum direction_1d_enum { LOW = 0, HIGH = 1,
|
|
|
|
LEFT = 0, RIGHT = 1,
|
|
|
|
CLOCKWISE = 0, COUNTERCLOCKWISE = 1,
|
|
|
|
REVERSE = 0, FORWARD = 1,
|
|
|
|
NEGATIVE = 0, POSITIVE = 1 };
|
|
|
|
enum orientation_2d_enum { HORIZONTAL = 0, VERTICAL = 1 };
|
|
|
|
enum direction_2d_enum { WEST = 0, EAST = 1, SOUTH = 2, NORTH = 3 };
|
|
|
|
enum orientation_3d_enum { PROXIMAL = 2 };
|
|
|
|
enum direction_3d_enum { DOWN = 4, UP = 5 };
|
|
|
|
enum winding_direction {
|
|
|
|
clockwise_winding = 0,
|
|
|
|
counterclockwise_winding = 1,
|
|
|
|
unknown_winding = 2
|
|
|
|
};
|
|
|
|
|
|
|
|
class direction_2d;
|
|
|
|
class direction_3d;
|
|
|
|
class orientation_2d;
|
|
|
|
|
|
|
|
class direction_1d {
|
|
|
|
private:
|
|
|
|
unsigned int val_;
|
|
|
|
explicit direction_1d(int d);
|
|
|
|
public:
|
|
|
|
inline direction_1d() : val_(LOW) {}
|
|
|
|
inline direction_1d(const direction_1d& that) : val_(that.val_) {}
|
|
|
|
inline direction_1d(const direction_1d_enum val) : val_(val) {}
|
|
|
|
explicit inline direction_1d(const direction_2d& that);
|
|
|
|
explicit inline direction_1d(const direction_3d& that);
|
|
|
|
inline direction_1d& operator = (const direction_1d& d) {
|
|
|
|
val_ = d.val_; return * this; }
|
|
|
|
inline bool operator==(direction_1d d) const { return (val_ == d.val_); }
|
|
|
|
inline bool operator!=(direction_1d d) const { return !((*this) == d); }
|
|
|
|
inline unsigned int to_int(void) const { return val_; }
|
|
|
|
inline direction_1d& backward() { val_ ^= 1; return *this; }
|
|
|
|
inline int get_sign() const { return val_ * 2 - 1; }
|
|
|
|
};
|
|
|
|
|
|
|
|
class direction_2d;
|
|
|
|
|
|
|
|
class orientation_2d {
|
|
|
|
private:
|
|
|
|
unsigned int val_;
|
|
|
|
explicit inline orientation_2d(int o);
|
|
|
|
public:
|
|
|
|
inline orientation_2d() : val_(HORIZONTAL) {}
|
|
|
|
inline orientation_2d(const orientation_2d& ori) : val_(ori.val_) {}
|
|
|
|
inline orientation_2d(const orientation_2d_enum val) : val_(val) {}
|
|
|
|
explicit inline orientation_2d(const direction_2d& that);
|
|
|
|
inline orientation_2d& operator=(const orientation_2d& ori) {
|
|
|
|
val_ = ori.val_; return * this; }
|
|
|
|
inline bool operator==(orientation_2d that) const { return (val_ == that.val_); }
|
|
|
|
inline bool operator!=(orientation_2d that) const { return (val_ != that.val_); }
|
|
|
|
inline unsigned int to_int() const { return (val_); }
|
|
|
|
inline void turn_90() { val_ = val_^ 1; }
|
|
|
|
inline orientation_2d get_perpendicular() const {
|
|
|
|
orientation_2d retval = *this;
|
|
|
|
retval.turn_90();
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
inline direction_2d get_direction(direction_1d dir) const;
|
|
|
|
};
|
|
|
|
|
|
|
|
class direction_2d {
|
|
|
|
private:
|
|
|
|
int val_;
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
inline direction_2d() : val_(WEST) {}
|
|
|
|
|
|
|
|
inline direction_2d(const direction_2d& that) : val_(that.val_) {}
|
|
|
|
|
|
|
|
inline direction_2d(const direction_2d_enum val) : val_(val) {}
|
|
|
|
|
|
|
|
inline direction_2d& operator=(const direction_2d& d) {
|
|
|
|
val_ = d.val_;
|
|
|
|
return * this;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline ~direction_2d() { }
|
|
|
|
|
|
|
|
inline bool operator==(direction_2d d) const { return (val_ == d.val_); }
|
|
|
|
inline bool operator!=(direction_2d d) const { return !((*this) == d); }
|
|
|
|
inline bool operator< (direction_2d d) const { return (val_ < d.val_); }
|
|
|
|
inline bool operator<=(direction_2d d) const { return (val_ <= d.val_); }
|
|
|
|
inline bool operator> (direction_2d d) const { return (val_ > d.val_); }
|
|
|
|
inline bool operator>=(direction_2d d) const { return (val_ >= d.val_); }
|
|
|
|
|
|
|
|
// Casting to int
|
|
|
|
inline unsigned int to_int(void) const { return val_; }
|
|
|
|
|
|
|
|
inline direction_2d backward() const {
|
|
|
|
// flip the LSB, toggles 0 - 1 and 2 - 3
|
|
|
|
return direction_2d(direction_2d_enum(val_ ^ 1));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Returns a direction 90 degree left (LOW) or right(HIGH) to this one
|
|
|
|
inline direction_2d turn(direction_1d t) const {
|
|
|
|
return direction_2d(direction_2d_enum(val_ ^ 3 ^ (val_ >> 1) ^ t.to_int()));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Returns a direction 90 degree left to this one
|
|
|
|
inline direction_2d left() const {return turn(HIGH);}
|
|
|
|
|
|
|
|
// Returns a direction 90 degree right to this one
|
|
|
|
inline direction_2d right() const {return turn(LOW);}
|
|
|
|
|
|
|
|
// N, E are positive, S, W are negative
|
|
|
|
inline bool is_positive() const {return (val_ & 1);}
|
|
|
|
inline bool is_negative() const {return !is_positive();}
|
|
|
|
inline int get_sign() const {return ((is_positive()) << 1) -1;}
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
direction_1d::direction_1d(const direction_2d& that) : val_(that.to_int() & 1) {}
|
|
|
|
|
|
|
|
orientation_2d::orientation_2d(const direction_2d& that) : val_(that.to_int() >> 1) {}
|
|
|
|
|
|
|
|
direction_2d orientation_2d::get_direction(direction_1d dir) const {
|
|
|
|
return direction_2d(direction_2d_enum((val_ << 1) + dir.to_int()));
|
|
|
|
}
|
|
|
|
|
|
|
|
class orientation_3d {
|
|
|
|
private:
|
|
|
|
unsigned int val_;
|
|
|
|
explicit inline orientation_3d(int o);
|
|
|
|
public:
|
|
|
|
inline orientation_3d() : val_((int)HORIZONTAL) {}
|
|
|
|
inline orientation_3d(const orientation_3d& ori) : val_(ori.val_) {}
|
|
|
|
inline orientation_3d(orientation_2d ori) : val_(ori.to_int()) {}
|
|
|
|
inline orientation_3d(const orientation_3d_enum val) : val_(val) {}
|
|
|
|
explicit inline orientation_3d(const direction_2d& that);
|
|
|
|
explicit inline orientation_3d(const direction_3d& that);
|
|
|
|
inline ~orientation_3d() { }
|
|
|
|
inline orientation_3d& operator=(const orientation_3d& ori) {
|
|
|
|
val_ = ori.val_; return * this; }
|
|
|
|
inline bool operator==(orientation_3d that) const { return (val_ == that.val_); }
|
|
|
|
inline bool operator!=(orientation_3d that) const { return (val_ != that.val_); }
|
|
|
|
inline unsigned int to_int() const { return (val_); }
|
|
|
|
inline direction_3d get_direction(direction_1d dir) const;
|
|
|
|
};
|
|
|
|
|
|
|
|
class direction_3d {
|
|
|
|
private:
|
|
|
|
int val_;
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
inline direction_3d() : val_(WEST) {}
|
|
|
|
|
|
|
|
inline direction_3d(direction_2d that) : val_(that.to_int()) {}
|
|
|
|
inline direction_3d(const direction_3d& that) : val_(that.val_) {}
|
|
|
|
|
|
|
|
inline direction_3d(const direction_2d_enum val) : val_(val) {}
|
|
|
|
inline direction_3d(const direction_3d_enum val) : val_(val) {}
|
|
|
|
|
|
|
|
inline direction_3d& operator=(direction_3d d) {
|
|
|
|
val_ = d.val_;
|
|
|
|
return * this;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline ~direction_3d() { }
|
|
|
|
|
|
|
|
inline bool operator==(direction_3d d) const { return (val_ == d.val_); }
|
|
|
|
inline bool operator!=(direction_3d d) const { return !((*this) == d); }
|
|
|
|
inline bool operator< (direction_3d d) const { return (val_ < d.val_); }
|
|
|
|
inline bool operator<=(direction_3d d) const { return (val_ <= d.val_); }
|
|
|
|
inline bool operator> (direction_3d d) const { return (val_ > d.val_); }
|
|
|
|
inline bool operator>=(direction_3d d) const { return (val_ >= d.val_); }
|
|
|
|
|
|
|
|
// Casting to int
|
|
|
|
inline unsigned int to_int(void) const { return val_; }
|
|
|
|
|
|
|
|
inline direction_3d backward() const {
|
|
|
|
// flip the LSB, toggles 0 - 1 and 2 - 3 and 4 - 5
|
|
|
|
return direction_2d(direction_2d_enum(val_ ^ 1));
|
|
|
|
}
|
|
|
|
|
|
|
|
// N, E, U are positive, S, W, D are negative
|
|
|
|
inline bool is_positive() const {return (val_ & 1);}
|
|
|
|
inline bool is_negative() const {return !is_positive();}
|
|
|
|
inline int get_sign() const {return ((is_positive()) << 1) -1;}
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
direction_1d::direction_1d(const direction_3d& that) : val_(that.to_int() & 1) {}
|
|
|
|
orientation_3d::orientation_3d(const direction_3d& that) : val_(that.to_int() >> 1) {}
|
|
|
|
orientation_3d::orientation_3d(const direction_2d& that) : val_(that.to_int() >> 1) {}
|
|
|
|
|
|
|
|
direction_3d orientation_3d::get_direction(direction_1d dir) const {
|
|
|
|
return direction_3d(direction_3d_enum((val_ << 1) + dir.to_int()));
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|