kicad/common/tool/action_toolbar.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
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* Copyright (C) 2019 CERN
* Copyright (C) 2019 KiCad Developers, see CHANGELOG.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <bitmaps.h>
#include <eda_draw_frame.h>
#include <functional>
#include <memory>
#include <pgm_base.h>
#include <settings/common_settings.h>
#include <tool/action_toolbar.h>
#include <tool/actions.h>
#include <tool/tool_event.h>
#include <tool/tool_interactive.h>
#include <tool/tool_manager.h>
ACTION_TOOLBAR::ACTION_TOOLBAR( EDA_BASE_FRAME* parent, wxWindowID id, const wxPoint& pos,
const wxSize& size, long style ) :
wxAuiToolBar( parent, id, pos, size, style ),
m_toolManager( parent->GetToolManager() )
{
Connect( wxEVT_COMMAND_TOOL_CLICKED, wxAuiToolBarEventHandler( ACTION_TOOLBAR::onToolEvent ),
NULL, this );
Connect( wxEVT_AUITOOLBAR_RIGHT_CLICK, wxAuiToolBarEventHandler( ACTION_TOOLBAR::onToolRightClick ),
NULL, this );
}
ACTION_TOOLBAR::~ACTION_TOOLBAR()
{
// Delete all the menus
for( auto it = m_toolMenus.begin(); it != m_toolMenus.end(); it++ )
delete it->second;
m_toolMenus.clear();
}
void ACTION_TOOLBAR::Add( const TOOL_ACTION& aAction, bool aIsToggleEntry )
{
wxWindow* parent = dynamic_cast<wxWindow*>( m_toolManager->GetToolHolder() );
int toolId = aAction.GetUIId();
AddTool( toolId, wxEmptyString, KiScaledBitmap( aAction.GetIcon(), parent ),
aAction.GetDescription(), aIsToggleEntry ? wxITEM_CHECK : wxITEM_NORMAL );
m_toolKinds[ toolId ] = aIsToggleEntry;
m_toolActions[ toolId ] = &aAction;
}
void ACTION_TOOLBAR::AddButton( const TOOL_ACTION& aAction )
{
wxWindow* parent = dynamic_cast<wxWindow*>( m_toolManager->GetToolHolder() );
int toolId = aAction.GetUIId();
AddTool( toolId, wxEmptyString, KiScaledBitmap( aAction.GetIcon(), parent ),
aAction.GetName(), wxITEM_NORMAL );
m_toolKinds[ toolId ] = false;
m_toolActions[ toolId ] = &aAction;
}
void ACTION_TOOLBAR::AddScaledSeparator( wxWindow* aWindow )
{
int scale = Pgm().GetCommonSettings()->m_Appearance.icon_scale;
if( scale == 0 )
scale = KiIconScale( aWindow );
if( scale > 4 )
AddSpacer( 16 * ( scale - 4 ) / 4 );
AddSeparator();
if( scale > 4 )
AddSpacer( 16 * ( scale - 4 ) / 4 );
}
void ACTION_TOOLBAR::AddToolContextMenu( const TOOL_ACTION& aAction, ACTION_MENU* aMenu )
{
int toolId = aAction.GetUIId();
// If this is replacing an existing menu, delete the existing menu before adding the new one
const auto it = m_toolMenus.find( toolId );
if( it != m_toolMenus.end() )
{
// Don't delete it if it is the same menu, just ignore this call
if( it->second == aMenu )
return;
delete it->second;
}
m_toolMenus[toolId] = aMenu;
}
void ACTION_TOOLBAR::ClearToolbar()
{
// Delete all the menus
for( auto it = m_toolMenus.begin(); it != m_toolMenus.end(); it++ )
delete it->second;
// Clear the menu items and the actual toolbar
m_toolMenus.clear();
Clear();
}
void ACTION_TOOLBAR::SetToolBitmap( const TOOL_ACTION& aAction, const wxBitmap& aBitmap )
{
int toolId = aAction.GetUIId();
wxAuiToolBar::SetToolBitmap( toolId, aBitmap );
// Set the disabled bitmap: we use the disabled bitmap version
// of aBitmap.
wxAuiToolBarItem* tb_item = wxAuiToolBar::FindTool( toolId );
if( tb_item )
tb_item->SetDisabledBitmap( aBitmap.ConvertToDisabled() );
}
void ACTION_TOOLBAR::Toggle( const TOOL_ACTION& aAction, bool aState )
{
int toolId = aAction.GetUIId();
if( m_toolKinds[ toolId ] )
ToggleTool( toolId, aState );
else
EnableTool( toolId, aState );
}
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void ACTION_TOOLBAR::Toggle( const TOOL_ACTION& aAction, bool aEnabled, bool aChecked )
{
int toolId = aAction.GetUIId();
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EnableTool( toolId, aEnabled );
ToggleTool( toolId, aEnabled && aChecked );
}
void ACTION_TOOLBAR::onToolEvent( wxAuiToolBarEvent& aEvent )
{
OPT_TOOL_EVENT evt;
wxString menuText;
wxEventType type = aEvent.GetEventType();
if( type == wxEVT_COMMAND_TOOL_CLICKED && aEvent.GetId() >= TOOL_ACTION::GetBaseUIId() )
{
const auto it = m_toolActions.find( aEvent.GetId() );
if( it != m_toolActions.end() )
evt = it->second->MakeEvent();
}
// forward the action/update event to the TOOL_MANAGER
if( evt && m_toolManager )
{
evt->SetHasPosition( false );
m_toolManager->ProcessEvent( *evt );
}
else
{
aEvent.Skip();
}
}
void ACTION_TOOLBAR::onToolRightClick( wxAuiToolBarEvent& aEvent )
{
int toolId = aEvent.GetToolId();
// This means the event was not on a button
if( toolId == -1 )
return;
const auto it = m_toolMenus.find( aEvent.GetId() );
if( it == m_toolMenus.end() )
return;
// Update and show the menu
ACTION_MENU* menu = it->second;
SELECTION dummySel;
if( CONDITIONAL_MENU* condMenu = dynamic_cast<CONDITIONAL_MENU*>( menu ) )
condMenu->Evaluate( dummySel );
menu->UpdateAll();
PopupMenu( menu );
// Remove hovered item when the menu closes, otherwise it remains hovered even if the
// mouse is not on the toolbar
SetHoverItem( nullptr );
}