2015-12-08 07:31:57 +00:00
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file ifsg_transform.h
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* defines the wrapper for the SCENEGRAPH class
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*/
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#ifndef IFSG_TRANSFORM_H
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#define IFSG_TRANSFORM_H
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2015-12-09 07:30:48 +00:00
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#include "plugins/3dapi/ifsg_node.h"
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2015-12-08 07:31:57 +00:00
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/**
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* Class IFSG_TRANSFORM
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* is the wrapper for the VRML compatible TRANSFORM block class SCENEGRAPH
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*/
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2015-12-08 22:52:02 +00:00
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class SGLIB_API IFSG_TRANSFORM : public IFSG_NODE
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2015-12-08 07:31:57 +00:00
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{
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public:
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IFSG_TRANSFORM( bool create );
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IFSG_TRANSFORM( SGNODE* aParent );
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// note: IFSG_TRANSFORM( IFSG_NODE& aParent ) does not exist
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// since a transform may own another transform and that construct
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// invites accidental misuse of the copy constructor
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2016-09-24 18:53:15 +00:00
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bool Attach( SGNODE* aNode ) override;
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bool NewNode( SGNODE* aParent ) override;
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bool NewNode( IFSG_NODE& aParent ) override;
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2015-12-08 07:31:57 +00:00
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bool SetScaleOrientation( const SGVECTOR& aScaleAxis, double aAngle );
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bool SetRotation( const SGVECTOR& aRotationAxis, double aAngle );
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bool SetScale( const SGPOINT& aScale );
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bool SetScale( double aScale );
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bool SetCenter( const SGPOINT& aCenter );
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bool SetTranslation( const SGPOINT& aTranslation );
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};
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#endif // IFSG_TRANSFORM_H
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