kicad/common/class_drawpickedstruct.cpp

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/****************************************************/
/* class_drawpickedstruct.cpp */
/****************************************************/
#include "fctsys.h"
#include "common.h"
#include "sch_item_struct.h"
2008-04-15 19:38:19 +00:00
/* Constructor and destructor for SCH_ITEM */
/* They are not inline because this creates problems with gcc at linking time
* in debug mode
*/
SCH_ITEM::SCH_ITEM( EDA_BaseStruct* aParent, KICAD_T aType ) :
EDA_BaseStruct( aParent, aType )
{
m_Layer = 0;
}
SCH_ITEM::~SCH_ITEM()
{
}
/**************************/
/* class DrawPickedStruct */
/**************************/
/* This class has only one useful member: .m_PickedStruct, used as a link.
* It does not describe really an item.
* It is used to create a linked list of selected items (in block selection).
* Each DrawPickedStruct item has is member: .m_PickedStruct pointing the
* real selected item
*/
/*******************************************************************/
DrawPickedStruct::DrawPickedStruct( SCH_ITEM * pickedstruct ) :
SCH_ITEM( NULL, DRAW_PICK_ITEM_STRUCT_TYPE )
/*******************************************************************/
{
m_PickedStruct = pickedstruct;
}
DrawPickedStruct::~DrawPickedStruct()
{
}
#if defined(DEBUG)
void DrawPickedStruct::Show( int nestLevel, std::ostream& os )
{
NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() << "/>\n";
}
#endif
EDA_Rect DrawPickedStruct::GetBoundingBox()
{
if( m_PickedStruct )
return m_PickedStruct->GetBoundingBox();
else
{
return EDA_Rect(); // empty rectangle
}
}
EDA_Rect DrawPickedStruct::GetBoundingBoxUnion()
{
EDA_Rect ret;
DrawPickedStruct* cur = this;
SCH_ITEM* item;
while( cur && (item = cur->m_PickedStruct) != NULL )
{
ret.Merge( item->GetBoundingBox() );
cur = cur->Next();
}
return ret;
}
/*********************************************/
void DrawPickedStruct::DeleteWrapperList()
/*********************************************/
/* Delete this item all the items of the linked list
* Free the wrapper, but DOES NOT delete the picked items linked by .m_PickedStruct
*/
{
DrawPickedStruct* wrapp_struct, * next_struct;
for( wrapp_struct = Next(); wrapp_struct != NULL; wrapp_struct = next_struct )
{
next_struct = wrapp_struct->Next();
delete wrapp_struct;
}
}