kicad/pcbnew/class_pcb_text.h

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/************************************/
/* fonctions de la classe TEXTE_PCB */
/************************************/
#ifndef CLASS_PCB_TEXT_H
#define CLASS_PCB_TEXT_H
#include "base_struct.h"
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class TEXTE_PCB : public BOARD_ITEM, public EDA_TextStruct
{
public:
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TEXTE_PCB( BOARD_ITEM* parent );
TEXTE_PCB( TEXTE_PCB* textepcb );
~TEXTE_PCB();
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/**
* Function GetPosition
* returns the position of this object.
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* @return wxPoint& - The position of this object, non-const so it
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* can be changed
*/
wxPoint& GetPosition()
{
return m_Pos; // within EDA_TextStruct
}
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/**
* Function Move
* move this object.
* @param const wxPoint& aMoveVector - the move vector for this object.
*/
virtual void Move(const wxPoint& aMoveVector)
{
m_Pos += aMoveVector;
}
/**
* Function Rotate
* Rotate this object.
* @param const wxPoint& aRotCentre - the rotation point.
* @param aAngle - the rotation angle in 0.1 degree.
*/
virtual void Rotate(const wxPoint& aRotCentre, int aAngle);
/**
* Function Flip
* Flip this object, i.e. change the board side for this object
* @param const wxPoint& aCentre - the rotation point.
*/
virtual void Flip(const wxPoint& aCentre );
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/* duplicate structure */
void Copy( TEXTE_PCB* source );
void Draw( WinEDA_DrawPanel * panel, wxDC* DC, int aDrawMode, const wxPoint& offset = ZeroOffset );
// File Operations:
int ReadTextePcbDescr( FILE* File, int* LineNum );
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/**
* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
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*/
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bool Save( FILE* aFile ) const;
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/**
* Function DisplayInfo
* has knowledge about the frame and how and where to put status information
* about this object into the frame's message panel.
* Is virtual from EDA_BaseStruct.
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* @param frame A WinEDA_DrawFrame in which to print status information.
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*/
void DisplayInfo( WinEDA_DrawFrame* frame );
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/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param refPos A wxPoint to test
* @return bool - true if a hit, else false
*/
bool HitTest( const wxPoint& refPos )
{
return TextHitTest( refPos );
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}
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/**
* Function HitTest (overlayed)
* tests if the given EDA_Rect intersect this object.
* @param refArea the given EDA_Rect to test
* @return bool - true if a hit, else false
*/
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bool HitTest( EDA_Rect& refArea )
{
return TextHitTest( refArea );
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}
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/**
* Function GetClass
* returns the class name.
* @return wxString
*/
virtual wxString GetClass() const
{
return wxT("PTEXT");
}
#if defined(DEBUG)
/**
* Function Show
* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
* of nesting of this object within the overall tree.
* @param os The ostream& to output to.
*/
virtual void Show( int nestLevel, std::ostream& os );
#endif
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};
#endif // #define CLASS_PCB_TEXT_H