kicad/modules/packages3d/dil/dil_10.wrl

629 lines
17 KiB
Plaintext
Raw Normal View History

#VRML V2.0 utf8
#Exported from Wings 3D 0.98.15a
DEF cube4_sep29 Transform {
children [
Shape {
appearance Appearance {
material DEF body Material {
diffuseColor 0.373333 0.373333 0.373333
emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
specularColor 1.00000 1.00000 1.00000
ambientIntensity 1.00000
transparency 0.00000e+0
shininess 1.00000
}
}
geometry IndexedFaceSet {
coord Coordinate { point [
-2.83280 -1.02309 1.02298,
-2.83280 -1.02309 0.314967,
-2.83280 1.04777 1.02298,
-2.83280 1.04777 0.314964,
-2.89600 -0.959894 0.959783,
-2.89600 -0.959894 0.378167,
-2.89600 0.984570 0.378164,
-2.89600 0.984570 0.959780,
2.82200 -1.02309 0.314967,
2.82200 -1.02309 1.02298,
2.82200 1.04777 0.314964,
2.82200 1.04777 1.02298,
2.87800 -0.967094 0.370967,
2.87800 -0.967093 0.966983,
2.87800 0.991771 0.966980,
2.87800 0.991770 0.370964,
-2.89600 -0.311739 0.959782,
-2.89600 0.336416 0.959781,
-2.89600 -0.291688 0.675782,
-2.89600 0.302364 0.675781,
-2.35840 -0.295199 0.727382,
-2.35840 0.261875 0.727381,
-2.83280 0.441083 1.02298,
-2.89034 0.338303 0.965443,
-2.83280 -0.416405 1.02298,
-2.89034 -0.313626 0.965444,
-2.17433 0.309070 0.944297,
-2.17385 -0.299796 0.942611,
-2.11320 -0.381100 1.02298,
-2.11320 0.405777 1.02298]
}
coordIndex [
0, 4, 5, 1, -1,
0, 24, 25, 16, 4, -1,
1, 5, 6, 3, -1,
1, 8, 9, 0, -1,
2, 7, 17, 23, 22, -1,
2, 11, 10, 3, -1,
3, 6, 7, 2, -1,
3, 10, 8, 1, -1,
4, 16, 18, 5, -1,
5, 18, 19, 6, -1,
6, 19, 17, 7, -1,
8, 12, 13, 9, -1,
9, 13, 14, 11, -1,
9, 28, 24, 0, -1,
10, 15, 12, 8, -1,
11, 14, 15, 10, -1,
11, 29, 28, 9, -1,
12, 15, 14, 13, -1,
16, 25, 27, 20, 18, -1,
18, 20, 21, 19, -1,
19, 21, 26, 23, 17, -1,
22, 29, 11, 2, -1,
27, 25, 24, 28, -1,
27, 26, 21, 20, -1,
28, 29, 26, 27, -1,
29, 22, 23, 26, -1
]
}
}
]
}
DEF cube4_sep28 Transform {
children [
Shape {
appearance Appearance {
material DEF pins2 Material {
diffuseColor 0.820000 0.820000 0.820000
emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
specularColor 1.00000 1.00000 1.00000
ambientIntensity 1.00000
transparency 0.00000e+0
shininess 1.00000
}
}
geometry IndexedFaceSet {
coord Coordinate { point [
0.124960 1.46805 -1.10064,
0.124960 1.59705 -1.09965,
-0.116960 1.59705 -1.09965,
-0.116960 1.46805 -1.10064,
0.324000 1.06055 0.536972,
0.324000 1.06055 0.708972,
-0.316000 1.06055 0.708972,
-0.316000 1.06055 0.536972,
0.324000 1.47625 0.127726,
0.324000 1.17235 0.545197,
0.324000 1.58736 0.215126,
0.324000 1.22526 0.702070,
-0.316000 1.58736 0.215126,
-0.316000 1.22526 0.702070,
-0.316000 1.47625 0.127726,
-0.316000 1.17235 0.545197,
0.124960 1.47215 -0.105457,
0.124960 1.59220 -6.12621e-2,
-0.116960 1.59220 -6.12621e-2,
-0.116960 1.47215 -0.105457]
}
coordIndex [
0, 3, 2, 1, -1,
0, 16, 19, 3, -1,
1, 17, 16, 0, -1,
2, 18, 17, 1, -1,
3, 19, 18, 2, -1,
4, 9, 11, 5, -1,
5, 6, 7, 4, -1,
5, 11, 13, 6, -1,
6, 13, 15, 7, -1,
7, 15, 9, 4, -1,
8, 10, 11, 9, -1,
8, 16, 17, 10, -1,
9, 15, 14, 8, -1,
10, 12, 13, 11, -1,
10, 17, 18, 12, -1,
12, 14, 15, 13, -1,
12, 18, 19, 14, -1,
14, 19, 16, 8, -1
]
}
}
]
}
DEF cube4_sep27 Transform {
children [
Shape {
appearance Appearance {
material USE pins2
}
geometry IndexedFaceSet {
coord Coordinate { point [
0.124960 -1.42870 -1.10064,
0.124960 -1.55770 -1.09965,
-0.116960 -1.55770 -1.09965,
-0.116960 -1.42870 -1.10064,
0.324000 -1.02120 0.536975,
0.324000 -1.02120 0.708975,
-0.316000 -1.02120 0.708975,
-0.316000 -1.02120 0.536975,
0.324000 -1.43690 0.127730,
0.324000 -1.13301 0.545201,
0.324000 -1.54801 0.215130,
0.324000 -1.18591 0.702073,
-0.316000 -1.54801 0.215130,
-0.316000 -1.18591 0.702073,
-0.316000 -1.43690 0.127730,
-0.316000 -1.13301 0.545201,
0.124960 -1.43280 -0.105454,
0.124960 -1.55285 -6.12579e-2,
-0.116960 -1.55285 -6.12579e-2,
-0.116960 -1.43280 -0.105454]
}
coordIndex [
0, 16, 17, 1, -1,
1, 2, 3, 0, -1,
1, 17, 18, 2, -1,
2, 18, 19, 3, -1,
3, 19, 16, 0, -1,
4, 7, 6, 5, -1,
4, 9, 15, 7, -1,
5, 11, 9, 4, -1,
6, 13, 11, 5, -1,
7, 15, 13, 6, -1,
8, 14, 15, 9, -1,
8, 16, 19, 14, -1,
9, 11, 10, 8, -1,
10, 17, 16, 8, -1,
11, 13, 12, 10, -1,
12, 18, 17, 10, -1,
13, 15, 14, 12, -1,
14, 19, 18, 12, -1
]
}
}
]
}
DEF cube4_sep26 Transform {
children [
Shape {
appearance Appearance {
material USE pins2
}
geometry IndexedFaceSet {
coord Coordinate { point [
-0.851040 1.46805 -1.10064,
-0.851040 1.59705 -1.09965,
-1.09296 1.59705 -1.09965,
-1.09296 1.46805 -1.10064,
-0.652000 1.06055 0.536972,
-0.652000 1.06055 0.708972,
-1.29200 1.06055 0.708972,
-1.29200 1.06055 0.536972,
-0.652000 1.47625 0.127726,
-0.652000 1.17235 0.545197,
-0.652000 1.58736 0.215126,
-0.652000 1.22526 0.702070,
-1.29200 1.58736 0.215126,
-1.29200 1.22526 0.702070,
-1.29200 1.47625 0.127726,
-1.29200 1.17235 0.545197,
-0.851040 1.47215 -0.105457,
-0.851040 1.59220 -6.12621e-2,
-1.09296 1.59220 -6.12621e-2,
-1.09296 1.47215 -0.105457]
}
coordIndex [
0, 3, 2, 1, -1,
0, 16, 19, 3, -1,
1, 17, 16, 0, -1,
2, 18, 17, 1, -1,
3, 19, 18, 2, -1,
4, 9, 11, 5, -1,
5, 6, 7, 4, -1,
5, 11, 13, 6, -1,
6, 13, 15, 7, -1,
7, 15, 9, 4, -1,
8, 10, 11, 9, -1,
8, 16, 17, 10, -1,
9, 15, 14, 8, -1,
10, 12, 13, 11, -1,
10, 17, 18, 12, -1,
12, 14, 15, 13, -1,
12, 18, 19, 14, -1,
14, 19, 16, 8, -1
]
}
}
]
}
DEF cube4_sep25 Transform {
children [
Shape {
appearance Appearance {
material USE pins2
}
geometry IndexedFaceSet {
coord Coordinate { point [
-0.851040 -1.42870 -1.10064,
-0.851040 -1.55770 -1.09965,
-1.09296 -1.55770 -1.09965,
-1.09296 -1.42870 -1.10064,
-0.652000 -1.02120 0.536975,
-0.652000 -1.02120 0.708975,
-1.29200 -1.02120 0.708975,
-1.29200 -1.02120 0.536975,
-0.652000 -1.43690 0.127730,
-0.652000 -1.13301 0.545201,
-0.652000 -1.54801 0.215130,
-0.652000 -1.18591 0.702073,
-1.29200 -1.54801 0.215130,
-1.29200 -1.18591 0.702073,
-1.29200 -1.43690 0.127730,
-1.29200 -1.13301 0.545201,
-0.851040 -1.43280 -0.105454,
-0.851040 -1.55285 -6.12579e-2,
-1.09296 -1.55285 -6.12579e-2,
-1.09296 -1.43280 -0.105454]
}
coordIndex [
0, 16, 17, 1, -1,
1, 2, 3, 0, -1,
1, 17, 18, 2, -1,
2, 18, 19, 3, -1,
3, 19, 16, 0, -1,
4, 7, 6, 5, -1,
4, 9, 15, 7, -1,
5, 11, 9, 4, -1,
6, 13, 11, 5, -1,
7, 15, 13, 6, -1,
8, 14, 15, 9, -1,
8, 16, 19, 14, -1,
9, 11, 10, 8, -1,
10, 17, 16, 8, -1,
11, 13, 12, 10, -1,
12, 18, 17, 10, -1,
13, 15, 14, 12, -1,
14, 19, 18, 12, -1
]
}
}
]
}
DEF cube4_sep24 Transform {
children [
Shape {
appearance Appearance {
material USE pins2
}
geometry IndexedFaceSet {
coord Coordinate { point [
-1.86504 1.46805 -1.10064,
-1.86504 1.59705 -1.09965,
-2.10696 1.59705 -1.09965,
-2.10696 1.46805 -1.10064,
-1.66600 1.06055 0.536972,
-1.66600 1.06055 0.708972,
-2.30600 1.06055 0.708972,
-2.30600 1.06055 0.536972,
-1.66600 1.47625 0.127726,
-1.66600 1.17235 0.545197,
-1.66600 1.58736 0.215126,
-1.66600 1.22526 0.702070,
-2.30600 1.58736 0.215126,
-2.30600 1.22526 0.702070,
-2.30600 1.47625 0.127726,
-2.30600 1.17235 0.545197,
-1.86504 1.47215 -0.105457,
-1.86504 1.59220 -6.12621e-2,
-2.10696 1.59220 -6.12621e-2,
-2.10696 1.47215 -0.105457]
}
coordIndex [
0, 3, 2, 1, -1,
0, 16, 19, 3, -1,
1, 17, 16, 0, -1,
2, 18, 17, 1, -1,
3, 19, 18, 2, -1,
4, 9, 11, 5, -1,
5, 6, 7, 4, -1,
5, 11, 13, 6, -1,
6, 13, 15, 7, -1,
7, 15, 9, 4, -1,
8, 10, 11, 9, -1,
8, 16, 17, 10, -1,
9, 15, 14, 8, -1,
10, 12, 13, 11, -1,
10, 17, 18, 12, -1,
12, 14, 15, 13, -1,
12, 18, 19, 14, -1,
14, 19, 16, 8, -1
]
}
}
]
}
DEF cube4_sep23 Transform {
children [
Shape {
appearance Appearance {
material USE pins2
}
geometry IndexedFaceSet {
coord Coordinate { point [
-1.86504 -1.42870 -1.10064,
-1.86504 -1.55770 -1.09965,
-2.10696 -1.55770 -1.09965,
-2.10696 -1.42870 -1.10064,
-1.66600 -1.02120 0.536975,
-1.66600 -1.02120 0.708975,
-2.30600 -1.02120 0.708975,
-2.30600 -1.02120 0.536975,
-1.66600 -1.43690 0.127730,
-1.66600 -1.13301 0.545201,
-1.66600 -1.54801 0.215130,
-1.66600 -1.18591 0.702073,
-2.30600 -1.54801 0.215130,
-2.30600 -1.18591 0.702073,
-2.30600 -1.43690 0.127730,
-2.30600 -1.13301 0.545201,
-1.86504 -1.43280 -0.105454,
-1.86504 -1.55285 -6.12579e-2,
-2.10696 -1.55285 -6.12579e-2,
-2.10696 -1.43280 -0.105454]
}
coordIndex [
0, 16, 17, 1, -1,
1, 2, 3, 0, -1,
1, 17, 18, 2, -1,
2, 18, 19, 3, -1,
3, 19, 16, 0, -1,
4, 7, 6, 5, -1,
4, 9, 15, 7, -1,
5, 11, 9, 4, -1,
6, 13, 11, 5, -1,
7, 15, 13, 6, -1,
8, 14, 15, 9, -1,
8, 16, 19, 14, -1,
9, 11, 10, 8, -1,
10, 17, 16, 8, -1,
11, 13, 12, 10, -1,
12, 18, 17, 10, -1,
13, 15, 14, 12, -1,
14, 19, 18, 12, -1
]
}
}
]
}
DEF cube4_sep18 Transform {
children [
Shape {
appearance Appearance {
material USE pins2
}
geometry IndexedFaceSet {
coord Coordinate { point [
2.10496 1.46805 -1.10064,
2.10496 1.59705 -1.09965,
1.86304 1.59705 -1.09965,
1.86304 1.46805 -1.10064,
2.30400 1.06055 0.536972,
2.30400 1.06055 0.708972,
1.66400 1.06055 0.708972,
1.66400 1.06055 0.536972,
2.30400 1.47625 0.127726,
2.30400 1.17235 0.545197,
2.30400 1.58736 0.215126,
2.30400 1.22526 0.702070,
1.66400 1.58736 0.215126,
1.66400 1.22526 0.702070,
1.66400 1.47625 0.127726,
1.66400 1.17235 0.545197,
2.10496 1.47215 -0.105457,
2.10496 1.59220 -6.12621e-2,
1.86304 1.59220 -6.12621e-2,
1.86304 1.47215 -0.105457]
}
coordIndex [
0, 3, 2, 1, -1,
0, 16, 19, 3, -1,
1, 17, 16, 0, -1,
2, 18, 17, 1, -1,
3, 19, 18, 2, -1,
4, 9, 11, 5, -1,
5, 6, 7, 4, -1,
5, 11, 13, 6, -1,
6, 13, 15, 7, -1,
7, 15, 9, 4, -1,
8, 10, 11, 9, -1,
8, 16, 17, 10, -1,
9, 15, 14, 8, -1,
10, 12, 13, 11, -1,
10, 17, 18, 12, -1,
12, 14, 15, 13, -1,
12, 18, 19, 14, -1,
14, 19, 16, 8, -1
]
}
}
]
}
DEF cube4_sep17 Transform {
children [
Shape {
appearance Appearance {
material USE pins2
}
geometry IndexedFaceSet {
coord Coordinate { point [
2.10496 -1.42870 -1.10064,
2.10496 -1.55770 -1.09965,
1.86304 -1.55770 -1.09965,
1.86304 -1.42870 -1.10064,
2.30400 -1.02120 0.536975,
2.30400 -1.02120 0.708975,
1.66400 -1.02120 0.708975,
1.66400 -1.02120 0.536975,
2.30400 -1.43690 0.127730,
2.30400 -1.13301 0.545201,
2.30400 -1.54801 0.215130,
2.30400 -1.18591 0.702073,
1.66400 -1.54801 0.215130,
1.66400 -1.18591 0.702073,
1.66400 -1.43690 0.127730,
1.66400 -1.13301 0.545201,
2.10496 -1.43280 -0.105454,
2.10496 -1.55285 -6.12579e-2,
1.86304 -1.55285 -6.12579e-2,
1.86304 -1.43280 -0.105454]
}
coordIndex [
0, 16, 17, 1, -1,
1, 2, 3, 0, -1,
1, 17, 18, 2, -1,
2, 18, 19, 3, -1,
3, 19, 16, 0, -1,
4, 7, 6, 5, -1,
4, 9, 15, 7, -1,
5, 11, 9, 4, -1,
6, 13, 11, 5, -1,
7, 15, 13, 6, -1,
8, 14, 15, 9, -1,
8, 16, 19, 14, -1,
9, 11, 10, 8, -1,
10, 17, 16, 8, -1,
11, 13, 12, 10, -1,
12, 18, 17, 10, -1,
13, 15, 14, 12, -1,
14, 19, 18, 12, -1
]
}
}
]
}
DEF cube4_sep16 Transform {
children [
Shape {
appearance Appearance {
material USE pins2
}
geometry IndexedFaceSet {
coord Coordinate { point [
1.11096 1.46805 -1.10064,
1.11096 1.59705 -1.09965,
0.869040 1.59705 -1.09965,
0.869040 1.46805 -1.10064,
1.31000 1.06055 0.536972,
1.31000 1.06055 0.708972,
0.670000 1.06055 0.708972,
0.670000 1.06055 0.536972,
1.31000 1.47625 0.127726,
1.31000 1.17235 0.545197,
1.31000 1.58736 0.215126,
1.31000 1.22526 0.702070,
0.670000 1.58736 0.215126,
0.670000 1.22526 0.702070,
0.670000 1.47625 0.127726,
0.670000 1.17235 0.545197,
1.11096 1.47215 -0.105457,
1.11096 1.59220 -6.12621e-2,
0.869040 1.59220 -6.12621e-2,
0.869040 1.47215 -0.105457]
}
coordIndex [
0, 3, 2, 1, -1,
0, 16, 19, 3, -1,
1, 17, 16, 0, -1,
2, 18, 17, 1, -1,
3, 19, 18, 2, -1,
4, 9, 11, 5, -1,
5, 6, 7, 4, -1,
5, 11, 13, 6, -1,
6, 13, 15, 7, -1,
7, 15, 9, 4, -1,
8, 10, 11, 9, -1,
8, 16, 17, 10, -1,
9, 15, 14, 8, -1,
10, 12, 13, 11, -1,
10, 17, 18, 12, -1,
12, 14, 15, 13, -1,
12, 18, 19, 14, -1,
14, 19, 16, 8, -1
]
}
}
]
}
DEF cube4 Transform {
children [
Shape {
appearance Appearance {
material USE pins2
}
geometry IndexedFaceSet {
coord Coordinate { point [
1.11096 -1.42870 -1.10064,
1.11096 -1.55770 -1.09965,
0.869040 -1.55770 -1.09965,
0.869040 -1.42870 -1.10064,
1.31000 -1.02120 0.536975,
1.31000 -1.02120 0.708975,
0.670000 -1.02120 0.708975,
0.670000 -1.02120 0.536975,
1.31000 -1.43690 0.127730,
1.31000 -1.13301 0.545201,
1.31000 -1.54801 0.215130,
1.31000 -1.18591 0.702073,
0.670000 -1.54801 0.215130,
0.670000 -1.18591 0.702073,
0.670000 -1.43690 0.127730,
0.670000 -1.13301 0.545201,
1.11096 -1.43280 -0.105454,
1.11096 -1.55285 -6.12579e-2,
0.869040 -1.55285 -6.12579e-2,
0.869040 -1.43280 -0.105454]
}
coordIndex [
0, 16, 17, 1, -1,
1, 2, 3, 0, -1,
1, 17, 18, 2, -1,
2, 18, 19, 3, -1,
3, 19, 16, 0, -1,
4, 7, 6, 5, -1,
4, 9, 15, 7, -1,
5, 11, 9, 4, -1,
6, 13, 11, 5, -1,
7, 15, 13, 6, -1,
8, 14, 15, 9, -1,
8, 16, 19, 14, -1,
9, 11, 10, 8, -1,
10, 17, 16, 8, -1,
11, 13, 12, 10, -1,
12, 18, 17, 10, -1,
13, 15, 14, 12, -1,
14, 19, 18, 12, -1
]
}
}
]
}