kicad/pcbnew/class_zone_settings.cpp

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/******************************************************/
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/* class ZONE_SETTINGS used to handle zones parameters */
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/******************************************************/
#ifndef WX_PRECOMP
#include <wx/wx.h>
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#endif
/* For compilers that support precompilation:
*/
#include <wx/wxprec.h>
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#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include <fctsys.h>
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#include <common.h>
#include <pcbnew.h>
#include <zones.h>
#include <class_zone.h>
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ZONE_SETTINGS::ZONE_SETTINGS()
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{
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m_ZonePriority = 0;
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m_FillMode = 0; // Mode for filling zone : 1 use segments, 0 use polygons
m_ZoneClearance = 200; // Clearance value
m_ZoneMinThickness = 100; // Min thickness value in filled areas
m_NetcodeSelection = 0; // Net code selection for the current zone
m_CurrentZone_Layer = 0; // Layer used to create the current zone
m_Zone_HatchingStyle = CPolyLine::DIAGONAL_EDGE; // Option to show the zone area (outlines only, short hatches or full hatches
m_ArcToSegmentsCount = ARC_APPROX_SEGMENTS_COUNT_LOW_DEF; // Option to select number of segments to approximate a circle
// ARC_APPROX_SEGMENTS_COUNT_LOW_DEF
// or ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF segments
m_ThermalReliefGap = 200; // tickness of the gap in thermal reliefs
m_ThermalReliefCopperBridge = 200; // tickness of the copper bridge in thermal reliefs
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m_PadConnection = THERMAL_PAD; // How pads are covered by copper in zone
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m_Zone_45_Only = false;
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cornerSmoothingType = SMOOTHING_NONE;
cornerRadius = 0;
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}
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ZONE_SETTINGS& ZONE_SETTINGS::operator << ( const ZONE_CONTAINER& aSource )
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{
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m_ZonePriority = aSource.GetPriority();
m_FillMode = aSource.m_FillMode;
m_ZoneClearance = aSource.m_ZoneClearance;
m_ZoneMinThickness = aSource.m_ZoneMinThickness;
m_NetcodeSelection = aSource.GetNet();
m_CurrentZone_Layer = aSource.GetLayer();
m_Zone_HatchingStyle = aSource.GetHatchStyle();
m_ArcToSegmentsCount = aSource.m_ArcToSegmentsCount;
m_ThermalReliefGap = aSource.m_ThermalReliefGap;
m_ThermalReliefCopperBridge = aSource.m_ThermalReliefCopperBridge;
m_PadConnection = aSource.GetPadConnection();
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cornerSmoothingType = aSource.GetCornerSmoothingType();
cornerRadius = aSource.GetCornerRadius();
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return *this;
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}
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void ZONE_SETTINGS::ExportSetting( ZONE_CONTAINER& aTarget, bool aFullExport ) const
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{
aTarget.m_FillMode = m_FillMode;
aTarget.m_ZoneClearance = m_ZoneClearance;
aTarget.m_ZoneMinThickness = m_ZoneMinThickness;
aTarget.m_Poly->SetHatch( m_Zone_HatchingStyle );
aTarget.m_ArcToSegmentsCount = m_ArcToSegmentsCount;
aTarget.m_ThermalReliefGap = m_ThermalReliefGap;
aTarget.m_ThermalReliefCopperBridge = m_ThermalReliefCopperBridge;
aTarget.SetPadConnection( m_PadConnection );
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aTarget.SetCornerSmoothingType( cornerSmoothingType );
aTarget.SetCornerRadius( cornerRadius );
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if( aFullExport )
{
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aTarget.SetPriority( m_ZonePriority );
aTarget.SetNet( m_NetcodeSelection );
aTarget.SetLayer( m_CurrentZone_Layer );
}
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}