kicad/pcbnew/exporters/idf.cpp

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/**
* file: idf.cpp
*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 Cirilo Bernardo
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
// TODO: Consider using different precision formats for THOU vs MM output
// Keep in mind that THOU cannot represent MM very well although MM can
// represent 1 THOU with 4 decimal places. For modern manufacturing we
// are interested in a resolution of about 0.1 THOU.
#include <list>
#include <string>
#include <algorithm>
#include <cstdio>
#include <cmath>
#include <ctime>
#include <wx/filename.h>
#include <macros.h>
#include <idf.h>
#include <build_version.h>
// differences in angle smaller than MIN_ANG are considered equal
#define MIN_ANG (0.01)
// minimum drill diameter (nanometers) - 10000 is a 0.01mm drill
#define IDF_MIN_DIA ( 10000.0 )
// minimum board thickness; this is about 0.012mm (0.5 mils)
// which is about the thickness of a single kapton layer typically
// used in a flexible design.
#define IDF_MIN_BRD_THICKNESS (12000)
bool IDF_POINT::Matches( const IDF_POINT& aPoint, double aRadius )
{
double dx = x - aPoint.x;
double dy = y - aPoint.y;
double d2 = dx * dx + dy * dy;
if( d2 <= aRadius * aRadius )
return true;
return false;
}
double IDF_POINT::CalcDistance( const IDF_POINT& aPoint ) const
{
double dx = aPoint.x - x;
double dy = aPoint.y - y;
double dist = sqrt( dx * dx + dy * dy );
return dist;
}
double IDF3::CalcAngleRad( const IDF_POINT& aStartPoint, const IDF_POINT& aEndPoint )
{
return atan2( aEndPoint.y - aStartPoint.y, aEndPoint.x - aStartPoint.x );
}
double IDF3::CalcAngleDeg( const IDF_POINT& aStartPoint, const IDF_POINT& aEndPoint )
{
double ang = CalcAngleRad( aStartPoint, aEndPoint );
// round to thousandths of a degree
int iang = int (ang / M_PI * 1800000.0);
ang = iang / 10000.0;
return ang;
}
IDF_SEGMENT::IDF_SEGMENT()
{
angle = 0.0;
offsetAngle = 0.0;
radius = 0.0;
}
IDF_SEGMENT::IDF_SEGMENT( const IDF_POINT& aStartPoint, const IDF_POINT& aEndPoint )
{
angle = 0.0;
offsetAngle = 0.0;
radius = 0.0;
startPoint = aStartPoint;
endPoint = aEndPoint;
}
IDF_SEGMENT::IDF_SEGMENT( const IDF_POINT& aStartPoint,
const IDF_POINT& aEndPoint,
double aAngle,
bool aFromKicad )
{
double diff = abs( aAngle ) - 360.0;
if( ( diff < MIN_ANG
&& diff > -MIN_ANG ) || ( aAngle < MIN_ANG && aAngle > -MIN_ANG ) || (!aFromKicad) )
{
angle = 0.0;
startPoint = aStartPoint;
endPoint = aEndPoint;
if( diff < MIN_ANG && diff > -MIN_ANG )
{
angle = 360.0;
center = aStartPoint;
offsetAngle = 0.0;
radius = aStartPoint.CalcDistance( aEndPoint );
}
else if( aAngle < MIN_ANG && aAngle > -MIN_ANG )
{
CalcCenterAndRadius();
}
return;
}
// we need to convert from the KiCad arc convention
angle = aAngle;
center = aStartPoint;
offsetAngle = IDF3::CalcAngleDeg( aStartPoint, aEndPoint );
radius = aStartPoint.CalcDistance( aEndPoint );
startPoint = aEndPoint;
double ang = offsetAngle + aAngle;
ang = (ang / 180.0) * M_PI;
endPoint.x = ( radius * cos( ang ) ) + center.x;
endPoint.y = ( radius * sin( ang ) ) + center.y;
}
bool IDF_SEGMENT::MatchesStart( const IDF_POINT& aPoint, double aRadius )
{
return startPoint.Matches( aPoint, aRadius );
}
bool IDF_SEGMENT::MatchesEnd( const IDF_POINT& aPoint, double aRadius )
{
return endPoint.Matches( aPoint, aRadius );
}
void IDF_SEGMENT::CalcCenterAndRadius( void )
{
// NOTE: this routine does not check if the points are the same
// or too close to be sensible in a production setting.
double offAng = IDF3::CalcAngleRad( startPoint, endPoint );
double d = startPoint.CalcDistance( endPoint ) / 2.0;
double xm = ( startPoint.x + endPoint.x ) * 0.5;
double ym = ( startPoint.y + endPoint.y ) * 0.5;
radius = d / sin( angle * M_PI / 180.0 );
if( radius < 0.0 )
{
radius = -radius;
}
// calculate the height of the triangle with base d and hypotenuse r
double dh2 = radius * radius - d * d;
if( dh2 < 0 )
{
// this should only ever happen due to rounding errors when r == d
dh2 = 0;
}
double h = sqrt( dh2 );
if( angle > 0.0 )
offAng += M_PI2;
else
offAng -= M_PI2;
if( ( angle > M_PI ) || ( angle < -M_PI ) )
offAng += M_PI;
center.x = h * cos( offAng ) + xm;
center.y = h * sin( offAng ) + ym;
offsetAngle = IDF3::CalcAngleDeg( center, startPoint );
}
bool IDF_SEGMENT::IsCircle( void )
{
double diff = abs( angle ) - 360.0;
if( ( diff < MIN_ANG ) && ( diff > -MIN_ANG ) )
return true;
return false;
}
double IDF_SEGMENT::GetMinX( void )
{
if( angle == 0.0 )
return std::min( startPoint.x, endPoint.x );
// Calculate the leftmost point of the circle or arc
if( IsCircle() )
{
// if only everything were this easy
return center.x - radius;
}
// cases:
// 1. CCW arc: if offset + included angle >= 180 deg then
// MinX = center.x - radius, otherwise MinX is the
// same as for the case of a line.
// 2. CW arc: if offset + included angle <= -180 deg then
// MinX = center.x - radius, otherwise MinX is the
// same as for the case of a line.
if( angle > 0 )
{
// CCW case
if( ( offsetAngle + angle ) >= 180.0 )
{
return center.x - radius;
}
else
{
return std::min( startPoint.x, endPoint.x );
}
}
// CW case
if( ( offsetAngle + angle ) <= -180.0 )
{
return center.x - radius;
}
return std::min( startPoint.x, endPoint.x );
}
void IDF_SEGMENT::SwapEnds( void )
{
if( IsCircle() )
{
// reverse the direction
angle = -angle;
return;
}
IDF_POINT tmp = startPoint;
startPoint = endPoint;
endPoint = tmp;
if( ( angle < MIN_ANG ) && ( angle > -MIN_ANG ) )
return; // nothing more to do
// change the direction of the arc
angle = -angle;
// calculate the new offset angle
offsetAngle = IDF3::CalcAngleDeg( center, startPoint );
}
IDF_DRILL_DATA::IDF_DRILL_DATA( double aDrillDia, double aPosX, double aPosY,
IDF3::KEY_PLATING aPlating,
const std::string aRefDes,
const std::string aHoleType,
IDF3::KEY_OWNER aOwner )
{
if( aDrillDia < 0.3 )
dia = 0.3;
else
dia = aDrillDia;
x = aPosX;
y = aPosY;
plating = aPlating;
if( !aRefDes.compare( "BOARD" ) )
{
kref = IDF3::BOARD;
}
else if( aRefDes.empty() || !aRefDes.compare( "NOREFDES" ) )
{
kref = IDF3::NOREFDES;
}
else if( !aRefDes.compare( "PANEL" ) )
{
kref = IDF3::PANEL;
}
else
{
kref = IDF3::REFDES;
refdes = aRefDes;
}
if( !aHoleType.compare( "PIN" ) )
{
khole = IDF3::PIN;
}
else if( !aHoleType.compare( "VIA" ) )
{
khole = IDF3::VIA;
}
else if( aHoleType.empty() || !aHoleType.compare( "MTG" ) )
{
khole = IDF3::MTG;
}
else if( !aHoleType.compare( "TOOL" ) )
{
khole = IDF3::TOOL;
}
else
{
khole = IDF3::OTHER;
holetype = aHoleType;
}
owner = aOwner;
} // IDF_DRILL_DATA::IDF_DRILL_DATA( ... )
bool IDF_DRILL_DATA::Write( FILE* aLayoutFile )
{
// TODO: check stream integrity and return 'false' as appropriate
if( !aLayoutFile )
return false;
std::string holestr;
std::string refstr;
std::string ownstr;
std::string pltstr;
switch( khole )
{
case IDF3::PIN:
holestr = "PIN";
break;
case IDF3::VIA:
holestr = "VIA";
break;
case IDF3::TOOL:
holestr = "TOOL";
break;
case IDF3::OTHER:
holestr = "\"" + holetype + "\"";
break;
default:
holestr = "MTG";
break;
}
switch( kref )
{
case IDF3::BOARD:
refstr = "BOARD";
break;
case IDF3::PANEL:
refstr = "PANEL";
break;
case IDF3::REFDES:
refstr = "\"" + refdes + "\"";
break;
default:
refstr = "NOREFDES";
break;
}
if( plating == IDF3::PTH )
pltstr = "PTH";
else
pltstr = "NPTH";
switch( owner )
{
case IDF3::MCAD:
ownstr = "MCAD";
break;
case IDF3::ECAD:
ownstr = "ECAD";
break;
default:
ownstr = "UNOWNED";
}
fprintf( aLayoutFile, "%.3f %.5f %.5f %s %s %s %s\n",
dia, x, y, pltstr.c_str(), refstr.c_str(), holestr.c_str(), ownstr.c_str() );
return true;
} // IDF_DRILL_DATA::Write( aLayoutFile )
IDF_BOARD::IDF_BOARD()
{
outlineIndex = 0;
scale = 1e-6;
boardThickness = 1.6; // default to 1.6mm thick boards
useThou = false; // by default we want mm output
hasBrdOutlineHdr = false;
layoutFile = NULL;
libFile = NULL;
}
IDF_BOARD::~IDF_BOARD()
{
Finish();
}
bool IDF_BOARD::Setup( wxString aBoardName,
wxString aFullFileName,
bool aUseThou,
int aBoardThickness )
{
if( aBoardThickness < IDF_MIN_BRD_THICKNESS )
return false;
if( aUseThou )
{
useThou = true;
scale = 1e-3 / 25.4;
}
else
{
useThou = false;
scale = 1e-6;
}
boardThickness = aBoardThickness * scale;
wxFileName brdname( aBoardName );
wxFileName idfname( aFullFileName );
// open the layout file
idfname.SetExt( wxT( "emn" ) );
layoutFile = wxFopen( aFullFileName, wxT( "wt" ) );
if( layoutFile == NULL )
return false;
// open the library file
idfname.SetExt( wxT( "emp" ) );
libFile = wxFopen( idfname.GetFullPath(), wxT( "wt" ) );
if( libFile == NULL )
{
fclose( layoutFile );
layoutFile = NULL;
return false;
}
wxDateTime tdate( time( NULL ) );
fprintf( layoutFile, ".HEADER\n"
"BOARD_FILE 3.0 \"Created by KiCad %s\""
" %.4u/%.2u/%.2u.%.2u:%.2u:%.2u 1\n"
"\"%s\" %s\n"
".END_HEADER\n\n",
TO_UTF8( GetBuildVersion() ),
tdate.GetYear(), tdate.GetMonth() + 1, tdate.GetDay(),
tdate.GetHour(), tdate.GetMinute(), tdate.GetSecond(),
TO_UTF8( brdname.GetFullName() ), useThou ? "THOU" : "MM" );
fprintf( libFile, ".HEADER\n"
"BOARD_FILE 3.0 \"Created by KiCad %s\" %.4d/%.2d/%.2d.%.2d:%.2d:%.2d 1\n"
".END_HEADER\n\n",
TO_UTF8( GetBuildVersion() ),
tdate.GetYear(), tdate.GetMonth() + 1, tdate.GetDay(),
tdate.GetHour(), tdate.GetMinute(), tdate.GetSecond() );
return true;
}
bool IDF_BOARD::Finish( void )
{
// Steps to finalize the board and library files:
// 1. (emp) finalize the library file
// 2. (emn) close the BOARD_OUTLINE section
// 3. (emn) write out the DRILLED_HOLES section
// 4. (emn) write out the COMPONENT_PLACEMENT section
// TODO:
// idfLib.Finish();
if( libFile != NULL )
{
fclose( libFile );
libFile = NULL;
}
if( layoutFile == NULL )
return false;
// Finalize the board outline section
fprintf( layoutFile, ".END_BOARD_OUTLINE\n\n" );
// Write out the drill section
if( WriteDrills() )
{
fclose( layoutFile );
layoutFile = NULL;
return false;
}
// TODO: Write out the component placement section
// IDF3::export_placement();
fclose( layoutFile );
layoutFile = NULL;
return true;
}
bool IDF_BOARD::AddOutline( IDF_OUTLINE& aOutline )
{
if( !layoutFile )
return false;
// TODO: check the stream integrity
std::list<IDF_SEGMENT*>::iterator bo;
std::list<IDF_SEGMENT*>::iterator eo;
if( !hasBrdOutlineHdr )
{
fprintf( layoutFile, ".BOARD_OUTLINE ECAD\n%.5f\n", boardThickness );
hasBrdOutlineHdr = true;
}
if( aOutline.size() == 1 )
{
if( !aOutline.front()->IsCircle() )
return false; // this is a bad outline
// NOTE: a circle always has an angle of 360, never -360,
// otherwise SolidWorks chokes on the file.
fprintf( layoutFile, "%d %.5f %.5f 0\n", outlineIndex,
aOutline.front()->startPoint.x, aOutline.front()->startPoint.y );
fprintf( layoutFile, "%d %.5f %.5f 360\n", outlineIndex,
aOutline.front()->endPoint.x, aOutline.front()->endPoint.y );
++outlineIndex;
return true;
}
// ensure that the very last point is the same as the very first point
aOutline.back()-> endPoint = aOutline.front()->startPoint;
// check if we must reverse things
if( ( aOutline.IsCCW() && ( outlineIndex > 0 ) )
|| ( ( !aOutline.IsCCW() ) && ( outlineIndex == 0 ) ) )
{
eo = aOutline.begin();
bo = aOutline.end();
--bo;
// for the first item we write out both points
if( aOutline.front()->angle < MIN_ANG && aOutline.front()->angle > -MIN_ANG )
{
fprintf( layoutFile, "%d %.5f %.5f 0\n", outlineIndex,
aOutline.front()->endPoint.x, aOutline.front()->endPoint.y );
fprintf( layoutFile, "%d %.5f %.5f 0\n", outlineIndex,
aOutline.front()->startPoint.x, aOutline.front()->startPoint.y );
}
else
{
fprintf( layoutFile, "%d %.5f %.5f 0\n", outlineIndex,
aOutline.front()->endPoint.x, aOutline.front()->endPoint.y );
fprintf( layoutFile, "%d %.5f %.5f %.5f\n", outlineIndex,
aOutline.front()->startPoint.x, aOutline.front()->startPoint.y,
-aOutline.front()->angle );
}
// for all other segments we only write out the start point
while( bo != eo )
{
if( (*bo)->angle < MIN_ANG && (*bo)->angle > -MIN_ANG )
{
fprintf( layoutFile, "%d %.5f %.5f 0\n", outlineIndex,
(*bo)->startPoint.x, (*bo)->startPoint.y );
}
else
{
fprintf( layoutFile, "%d %.5f %.5f %.5f\n", outlineIndex,
(*bo)->startPoint.x, (*bo)->startPoint.y, -(*bo)->angle );
}
--bo;
}
}
else
{
bo = aOutline.begin();
eo = aOutline.end();
// for the first item we write out both points
if( (*bo)->angle < MIN_ANG && (*bo)->angle > -MIN_ANG )
{
fprintf( layoutFile, "%d %.5f %.5f 0\n", outlineIndex,
(*bo)->startPoint.x, (*bo)->startPoint.y );
fprintf( layoutFile, "%d %.5f %.5f 0\n", outlineIndex,
(*bo)->endPoint.x, (*bo)->endPoint.y );
}
else
{
fprintf( layoutFile, "%d %.5f %.5f 0\n", outlineIndex,
(*bo)->startPoint.x, (*bo)->startPoint.y );
fprintf( layoutFile, "%d %.5f %.5f %.5f\n", outlineIndex,
(*bo)->endPoint.x, (*bo)->endPoint.y, (*bo)->angle );
}
++bo;
// for all other segments we only write out the last point
while( bo != eo )
{
if( (*bo)->angle < MIN_ANG && (*bo)->angle > -MIN_ANG )
{
fprintf( layoutFile, "%d %.5f %.5f 0\n", outlineIndex,
(*bo)->endPoint.x, (*bo)->endPoint.y );
}
else
{
fprintf( layoutFile, "%d %.5f %.5f %.5f\n", outlineIndex,
(*bo)->endPoint.x, (*bo)->endPoint.y, (*bo)->angle );
}
++bo;
}
}
++outlineIndex;
return true;
}
bool IDF_BOARD::AddDrill( double dia, double x, double y,
IDF3::KEY_PLATING plating,
const std::string refdes,
const std::string holeType,
IDF3::KEY_OWNER owner )
{
if( dia < IDF_MIN_DIA * scale )
return false;
IDF_DRILL_DATA* dp = new IDF_DRILL_DATA( dia, x, y, plating, refdes, holeType, owner );
drills.push_back( dp );
return true;
}
bool IDF_BOARD::AddSlot( double aWidth, double aLength, double aOrientation,
double aX, double aY )
{
if( aWidth < IDF_MIN_DIA * scale )
return false;
if( aLength < IDF_MIN_DIA * scale )
return false;
IDF_POINT c[2]; // centers
IDF_POINT pt[4];
double a1 = aOrientation / 180.0 * M_PI;
double a2 = a1 + M_PI2;
double d1 = aLength / 2.0;
double d2 = aWidth / 2.0;
double sa1 = sin( a1 );
double ca1 = cos( a1 );
double dsa2 = d2 * sin( a2 );
double dca2 = d2 * cos( a2 );
c[0].x = aX + d1 * ca1;
c[0].y = aY + d1 * sa1;
c[1].x = aX - d1 * ca1;
c[1].y = aY - d1 * sa1;
pt[0].x = c[0].x - dca2;
pt[0].y = c[0].y - dsa2;
pt[1].x = c[1].x - dca2;
pt[1].y = c[1].y - dsa2;
pt[2].x = c[1].x + dca2;
pt[2].y = c[1].y + dsa2;
pt[3].x = c[0].x + dca2;
pt[3].y = c[0].y + dsa2;
IDF_OUTLINE outline;
// first straight run
IDF_SEGMENT* seg = new IDF_SEGMENT( pt[0], pt[1] );
outline.push( seg );
// first 180 degree cap
seg = new IDF_SEGMENT( c[1], pt[1], -180.0, true );
outline.push( seg );
// final straight run
seg = new IDF_SEGMENT( pt[2], pt[3] );
outline.push( seg );
// final 180 degree cap
seg = new IDF_SEGMENT( c[0], pt[3], -180.0, true );
outline.push( seg );
return AddOutline( outline );
}
bool IDF_BOARD::WriteDrills( void )
{
if( !layoutFile )
return false;
// TODO: check the stream integrity and return false as appropriate
if( drills.empty() )
return true;
fprintf( layoutFile, ".DRILLED_HOLES\n" );
std::list<struct IDF_DRILL_DATA*>::iterator ds = drills.begin();
std::list<struct IDF_DRILL_DATA*>::iterator de = drills.end();
while( ds != de )
{
if( !(*ds)->Write( layoutFile ) )
return false;
++ds;
}
fprintf( layoutFile, ".END_DRILLED_HOLES\n" );
return true;
}
double IDF_BOARD::GetScale( void )
{
return scale;
}
void IDF_BOARD::SetOffset( double x, double y )
{
offsetX = x;
offsetY = y;
}
void IDF_BOARD::GetOffset( double& x, double& y )
{
x = offsetX;
y = offsetY;
}
void IDF3::GetOutline( std::list<IDF_SEGMENT*>& aLines,
IDF_OUTLINE& aOutline )
{
aOutline.Clear();
// NOTE: To tell if the point order is CCW or CW,
// sum all: (endPoint.X[n] - startPoint.X[n])*(endPoint[n] + startPoint.Y[n])
// If the result is >0, the direction is CW, otherwise
// it is CCW. Note that the result cannot be 0 unless
// we have a bounded area of 0.
// First we find the segment with the leftmost point
std::list<IDF_SEGMENT*>::iterator bl = aLines.begin();
std::list<IDF_SEGMENT*>::iterator el = aLines.end();
std::list<IDF_SEGMENT*>::iterator idx = bl++; // iterator for the object with minX
double minx = (*idx)->GetMinX();
double curx;
while( bl != el )
{
curx = (*bl)->GetMinX();
if( curx < minx )
{
minx = curx;
idx = bl;
}
++bl;
}
aOutline.push( *idx );
aLines.erase( idx );
// If the item is a circle then we're done
if( aOutline.front()->IsCircle() )
return;
// Assemble the loop
bool complete = false; // set if loop is complete
bool matched; // set if a segment's end point was matched
while( !complete )
{
matched = false;
bl = aLines.begin();
el = aLines.end();
while( bl != el && !matched )
{
if( (*bl)->MatchesStart( aOutline.back()->endPoint ) )
{
if( (*bl)->IsCircle() )
{
// a circle on the perimeter is pathological but we just ignore it
++bl;
}
else
{
matched = true;
aOutline.push( *bl );
aLines.erase( bl );
}
continue;
}
++bl;
}
if( !matched )
{
// attempt to match the end points
bl = aLines.begin();
el = aLines.end();
while( bl != el && !matched )
{
if( (*bl)->MatchesEnd( aOutline.back()->endPoint ) )
{
if( (*bl)->IsCircle() )
{
// a circle on the perimeter is pathological but we just ignore it
++bl;
}
else
{
matched = true;
(*bl)->SwapEnds();
aOutline.push( *bl );
aLines.erase( bl );
}
continue;
}
++bl;
}
}
if( !matched )
{
// still no match - attempt to close the loop
if( (aOutline.size() > 1) || ( aOutline.front()->angle < -MIN_ANG )
|| ( aOutline.front()->angle > MIN_ANG ) )
{
// close the loop
IDF_SEGMENT* seg = new IDF_SEGMENT( aOutline.back()->endPoint,
aOutline.front()->startPoint );
if( seg )
{
complete = true;
aOutline.push( seg );
break;
}
}
// the outline is bad; drop the segments
aOutline.Clear();
return;
}
// check if the loop is complete
if( aOutline.front()->MatchesStart( aOutline.back()->endPoint ) )
{
complete = true;
break;
}
}
}
bool IDF_LIB::WriteLib( FILE* aLibFile )
{
if( !aLibFile )
return false;
// TODO: check stream integrity and return false as appropriate
// TODO: export models
return true;
}
bool IDF_LIB::WriteBrd( FILE* aLayoutFile )
{
if( !aLayoutFile )
return false;
// TODO: check stream integrity and return false as appropriate
// TODO: write out the board placement information
return true;
}