kicad/include/common.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014-2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2007-2015 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* The common library
* @file common.h
*/
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#ifndef INCLUDE__COMMON_H_
#define INCLUDE__COMMON_H_
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#include <vector>
#include <wx/wx.h>
#include <wx/confbase.h>
#include <wx/fileconf.h>
#include <wx/dir.h>
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#include <richio.h>
#include <gal/color4d.h>
#include <atomic>
#include <memory>
// C++11 "polyfill" for the C++14 std::make_unique function
#include "make_unique.h"
class wxAboutDialogInfo;
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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class SEARCH_STACK;
class REPORTER;
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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/**
* timestamp_t is our type to represent unique IDs for all kinds of elements;
* historically simply the timestamp when they were created.
*
* Long term, this type might be renamed to something like unique_id_t
* (and then rename all the methods from {Get,Set}TimeStamp()
* to {Get,Set}Id()) ?
*/
typedef uint32_t timestamp_t;
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// Flag for special keys
// This type could be extended to 64 bits to add room for more flags.
// For compatibility with old code, keep flag bits out of the least
// significant nibble (0xF).
typedef uint32_t EDA_KEY;
#define EDA_KEY_C UINT32_C
#define GR_KB_RIGHTSHIFT ( EDA_KEY_C( 0x01000000 ) )
#define GR_KB_LEFTSHIFT ( EDA_KEY_C( 0x02000000 ) )
#define GR_KB_CTRL ( EDA_KEY_C( 0x04000000 ) )
#define GR_KB_ALT ( EDA_KEY_C( 0x08000000 ) )
#define GR_KB_SHIFT ( GR_KB_LEFTSHIFT | GR_KB_RIGHTSHIFT )
#define GR_KB_SHIFTCTRL ( GR_KB_SHIFT | GR_KB_CTRL )
#define MOUSE_MIDDLE ( EDA_KEY_C( 0x10000000 ) )
#define GR_KEY_INVALID ( EDA_KEY_C( 0x80000000 ) )
#define GR_KEY_NONE ( EDA_KEY_C( 0 ) )
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/// default name for nameless projects
#define NAMELESS_PROJECT wxT( "noname" )
/// Pseudo key codes for command panning
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enum pseudokeys {
EDA_PANNING_UP_KEY = 1,
EDA_PANNING_DOWN_KEY,
EDA_PANNING_LEFT_KEY,
EDA_PANNING_RIGHT_KEY,
EDA_ZOOM_IN_FROM_MOUSE,
EDA_ZOOM_OUT_FROM_MOUSE,
EDA_ZOOM_CENTER_FROM_MOUSE
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};
#define ESC 27
/// Frequent text rotations, used with {Set,Get}TextAngle(),
/// in 0.1 degrees for now, hoping to migrate to degrees eventually.
#define TEXT_ANGLE_HORIZ 0
#define TEXT_ANGLE_VERT 900
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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//-----<KiROUND KIT>------------------------------------------------------------
/**
* Round a floating point number to an integer using "round halfway cases away from zero".
*
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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* In Debug build an assert fires if will not fit into an int.
*/
#if !defined( DEBUG )
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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/// KiROUND: a function so v is not evaluated twice. Unfortunately, compiler
/// is unable to pre-compute constants using this.
static inline int KiROUND( double v )
{
return int( v < 0 ? v - 0.5 : v + 0.5 );
}
/// KIROUND: a macro so compiler can pre-compute constants. Use this with compile
/// time constants rather than the inline function above.
#define KIROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#else
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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// DEBUG: KiROUND() is a macro to capture line and file, then calls this inline
static inline int kiRound_( double v, int line, const char* filename )
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n",
__FUNCTION__, filename, line, v );
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n",
__FUNCTION__, filename, line, v );
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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}
return int( v );
}
#define KiROUND( v ) kiRound_( v, __LINE__, __FILE__ )
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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// in Debug build, use the overflow catcher since code size is immaterial
#define KIROUND( v ) KiROUND( v )
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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#endif
//-----</KiROUND KIT>-----------------------------------------------------------
enum EDA_UNITS_T {
INCHES = 0,
MILLIMETRES = 1,
UNSCALED_UNITS = 2,
DEGREES = 3,
PERCENT = 4,
};
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/// Draw color for moving objects.
extern KIGFX::COLOR4D g_GhostColor;
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/**
* Instantiate the current locale within a scope in which you are expecting
* exceptions to be thrown.
*
* The constructor sets a "C" language locale option, to read/print files with floating
* point numbers. The destructor insures that the default locale is restored if an
* exception is thrown or not.
*/
class LOCALE_IO
{
public:
LOCALE_IO();
~LOCALE_IO();
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private:
// allow for nesting of LOCALE_IO instantiations
static std::atomic<unsigned int> m_c_count;
// The locale in use before switching to the "C" locale
// (the locale can be set by user, and is not always the system locale)
std::string m_user_locale;
};
/**
* Return the size of @a aSingleLine of text when it is rendered in @a aWindow
* using whatever font is currently set in that window.
*/
wxSize GetTextSize( const wxString& aSingleLine, wxWindow* aWindow );
/**
* Set the minimum pixel width on a text control in order to make a text
* string be fully visible within it.
*
* The current font within the text control is considered. The text can come either from
* the control or be given as an argument. If the text control is larger than needed, then
* nothing is done.
*
* @param aCtrl the text control to potentially make wider.
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* @param aString the text that is used in sizing the control's pixel width.
* If NULL, then
* the text already within the control is used.
* @return bool - true if the \a aCtrl had its size changed, else false.
*/
bool EnsureTextCtrlWidth( wxTextCtrl* aCtrl, const wxString* aString = NULL );
/**
* Select the number (or "?") in a reference for ease of editing.
*/
void SelectReferenceNumber( wxTextEntry* aTextEntry );
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/**
* Run a command in a child process.
*
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* @param aCommandLine The process and any arguments to it all in a single
* string.
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* @param aFlags The same args as allowed for wxExecute()
* @param callback wxProcess implementing OnTerminate to be run when the
child process finishes
* @return int - pid of process, 0 in case of error (like return values of
* wxExecute())
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*/
int ProcessExecute( const wxString& aCommandLine, int aFlags = wxEXEC_ASYNC,
wxProcess *callback = NULL );
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/**
* @return an unique time stamp that changes after each call
*/
timestamp_t GetNewTimeStamp();
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int GetCommandOptions( const int argc, const char** argv,
const char* stringtst, const char** optarg,
int* optind );
/**
* Round to the nearest precision.
*
* Try to approximate a coordinate using a given precision to prevent
* rounding errors when converting from inches to mm.
*
* ie round the unit value to 0 if unit is 1 or 2, or 8 or 9
*/
double RoundTo0( double x, double precision );
/**
* Split \a aString to a string list separated at \a aSplitter.
*
* @param aText is the text to split
* @param aStrings will contain the splitted lines
* @param aSplitter is the 'split' character
*/
void wxStringSplit( const wxString& aText, wxArrayString& aStrings, wxChar aSplitter );
/**
* Return the help file's full path.
* <p>
* Return the KiCad help file with path and extension.
* Help files can be html (.html ext) or pdf (.pdf ext) files.
* A \<BaseName\>.html file is searched and if not found,
* \<BaseName\>.pdf file is searched in the same path.
* If the help file for the current locale is not found, an attempt to find
* the English version of the help file is made.
* Help file is searched in directories in this order:
* help/\<canonical name\> like help/en_GB
* help/\<short name\> like help/en
* help/en
* </p>
* @param aSearchStack contains some possible base dirs that may be above the
* the one actually holding @a aBaseName. These are starting points for nested searches.
* @param aBaseName is the name of the help file to search for, <p>without extension</p>.
* @return wxEmptyString is returned if aBaseName is not found, else the full path & filename.
*/
wxString SearchHelpFileFullPath( const SEARCH_STACK& aSearchStack, const wxString& aBaseName );
/**
* Make \a aTargetFullFileName absolute and create the path of this file if it doesn't yet exist.
*
* @param aTargetFullFileName the wxFileName containing the full path and file name to modify.
* The path may be absolute or relative to \a aBaseFilename .
* @param aBaseFilename a full filename. Only its path is used to set the aTargetFullFileName path.
* @param aReporter a point to a REPORTER object use to show messages (can be NULL)
* @return true if \a aOutputDir already exists or was successfully created.
*/
bool EnsureFileDirectoryExists( wxFileName* aTargetFullFileName,
const wxString& aBaseFilename,
REPORTER* aReporter = NULL );
/// Put aPriorityPath in front of all paths in the value of aEnvVar.
const wxString PrePendPath( const wxString& aEnvVar, const wxString& aPriorityPath );
/**
* Create a new wxConfig so we can put configuration files in a more proper place for each
* platform.
*
* This is generally $HOME/.config/kicad/ in Linux according to the FreeDesktop specification at
* http://standards.freedesktop.org/basedir-spec/basedir-spec-0.6.html
* The config object created here should be destroyed by the caller.
*
* @param aProgName is the name of the program calling this function - can be obtained by
* calling Pgm().App().GetAppName(). This will be the actual file name of the config file.
* @return A pointer to a new wxConfigBase derived object is returned. The caller is in charge
* of deleting it.
*/
std::unique_ptr<wxConfigBase> GetNewConfig( const wxString& aProgName );
/**
* Return the user configuration path used to store KiCad's configuration files.
*
* The configuration path order of precedence is determined by the following criteria:
*
* - The value of the KICAD_CONFIG_HOME environment variable
* - The value of the XDG_CONFIG_HOME environment variable.
* - The result of the call to wxStandardPaths::GetUserConfigDir() with ".config" appended
* as required on Linux builds.
*
* @return A wxString containing the config path for Kicad
*/
wxString GetKicadConfigPath();
/**
* Replace any environment variable references with their values.
*
* @param aString = a string containing (perhaps) references to env var
* @return a string where env var are replaced by their value
*/
const wxString ExpandEnvVarSubstitutions( const wxString& aString );
/**
* Replace any environment variables in file-path uris (leaving network-path URIs alone).
*/
const wxString ResolveUriByEnvVars( const wxString& aUri );
#ifdef __WXMAC__
/**
* OSX specific function GetOSXKicadUserDataDir
* @return A wxString pointing to the user data directory for Kicad
*/
wxString GetOSXKicadUserDataDir();
/**
* OSX specific function GetOSXMachineDataDir
* @return A wxString pointing to the machine data directory for Kicad
*/
wxString GetOSXKicadMachineDataDir();
/**
* OSX specific function GetOSXKicadDataDir
* @return A wxString pointing to the bundle data directory for Kicad
*/
wxString GetOSXKicadDataDir();
#endif
// Some wxWidgets versions (for instance before 3.1.0) do not include
// this function, so add it if missing
#if !wxCHECK_VERSION( 3, 1, 0 )
#define USE_KICAD_WXSTRING_HASH // for common.cpp
///> Template specialization to enable wxStrings for certain containers (e.g. unordered_map)
namespace std
{
template<> struct hash<wxString>
{
size_t operator()( const wxString& s ) const;
};
}
#endif
/// Required to use wxPoint as key type in maps
#define USE_KICAD_WXPOINT_LESS // for common.cpp
namespace std
{
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template<> struct less<wxPoint>
{
bool operator()( const wxPoint& aA, const wxPoint& aB ) const;
};
}
/**
* A wrapper around a wxFileName which is much more performant with a subset of the API.
*/
class WX_FILENAME
{
public:
WX_FILENAME( const wxString& aPath, const wxString& aFilename );
void SetFullName( const wxString& aFileNameAndExtension );
wxString GetName() const;
wxString GetFullName() const;
wxString GetPath() const;
wxString GetFullPath() const;
// Avoid multiple calls to stat() on POSIX kernels.
long long GetTimestamp();
private:
// Write cached values to the wrapped wxFileName. MUST be called before using m_fn.
void resolve();
wxFileName m_fn;
wxString m_path;
wxString m_fullName;
};
long long TimestampDir( const wxString& aDirPath, const wxString& aFilespec );
#endif // INCLUDE__COMMON_H_