178 lines
4.5 KiB
C++
178 lines
4.5 KiB
C++
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#include <gal/graphics_abstraction_layer.h>
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#include <gal/color4d.h>
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#include <view/view_overlay.h>
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#include "label_manager.h"
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using KIGFX::GAL;
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using KIGFX::COLOR4D;
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using KIGFX::VIEW_OVERLAY;
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LABEL_MANAGER::LABEL_MANAGER( GAL* aGal ) : m_gal( aGal )
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{
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};
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LABEL_MANAGER::~LABEL_MANAGER()
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{
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}
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void LABEL_MANAGER::Add( VECTOR2I target, wxString msg, COLOR4D color )
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{
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LABEL lbl;
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lbl.m_target = target;
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lbl.m_msg = msg;
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lbl.m_color = color;
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m_gal->SetGlyphSize( VECTOR2D( m_textSize, m_textSize ) );
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KIFONT::FONT* strokeFont = KIFONT::FONT::GetFont( wxEmptyString );
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UTF8 text( msg );
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VECTOR2I textDims = strokeFont->StringBoundaryLimits( text, VECTOR2D( m_textSize, m_textSize ),
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m_textSize/8, false, false );
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lbl.m_bbox.SetOrigin( lbl.m_target - textDims - VECTOR2I( m_textSize, m_textSize ) );
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lbl.m_bbox.SetSize( textDims );
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m_labels.push_back( lbl );
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}
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void LABEL_MANAGER::Add( const SHAPE_LINE_CHAIN& aL, COLOR4D color )
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{
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for( int i = 0; i < aL.PointCount(); i++ )
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{
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char msg[1024];
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snprintf( msg, sizeof( msg ), "%d", i );
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Add( aL.CPoint( i ), msg, color );
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}
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}
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void LABEL_MANAGER::Redraw( VIEW_OVERLAY* aOvl )
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{
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recalculate();
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for( auto& lbl : m_labels )
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{
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aOvl->SetIsFill( false );
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aOvl->SetIsStroke( true );
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aOvl->SetLineWidth( 10000 );
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aOvl->SetStrokeColor( lbl.m_color.Brighten( 0.7 ) );
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aOvl->Rectangle( lbl.m_bbox.GetOrigin(), lbl.m_bbox.GetEnd() );
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aOvl->BitmapText( lbl.m_msg, lbl.m_bbox.Centre(), ANGLE_HORIZONTAL );
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VECTOR2I nearest = nearestBoxCorner( lbl.m_bbox, lbl.m_target );
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aOvl->Line( lbl.m_target, nearest );
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}
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}
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VECTOR2I LABEL_MANAGER::nearestBoxCorner( BOX2I b, VECTOR2I p )
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{
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VECTOR2I ptest[4] = { b.GetPosition(), b.GetPosition() + VECTOR2I( b.GetWidth(), 0 ),
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b.GetPosition() + VECTOR2I( b.GetWidth(), b.GetHeight() ),
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b.GetPosition() + VECTOR2I( 0, b.GetHeight() ) };
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int bestDist = INT_MAX;
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VECTOR2I rv;
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for( int i = 0; i < 4; i++ )
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{
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int dist = ( ptest[i] - p ).EuclideanNorm();
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if( dist < bestDist )
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{
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bestDist = dist;
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rv = ptest[i];
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}
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}
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return rv;
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}
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VECTOR2I LABEL_MANAGER::boxMtv( BOX2I b1, BOX2I b2 )
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{
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VECTOR2I rv( 0, 0 );
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b1.Normalize();
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b2.Normalize();
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if( !b1.Intersects( b2 ) )
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return rv;
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int bestDist = INT_MAX;
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VECTOR2I p[4] = { b2.GetPosition(), b2.GetPosition() + VECTOR2I( b2.GetWidth(), 0 ),
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b2.GetPosition() + VECTOR2I( b2.GetWidth(), b2.GetHeight() ),
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b2.GetPosition() + VECTOR2I( 0, b2.GetHeight() ) };
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for( int i = 0; i < 4; i++ )
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{
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if( b1.Contains( p[i] ) )
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{
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// printf("CONT %d\n", i );
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VECTOR2I dp[4] = { VECTOR2I( b1.GetEnd().x - p[i].x + 1, 0 ),
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VECTOR2I( b1.GetPosition().x - p[i].x - 1, 0 ),
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VECTOR2I( 0, b1.GetEnd().y - p[i].y + 1 ),
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VECTOR2I( 0, b1.GetPosition().y - p[i].y - 1 ) };
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for( int j = 0; j < 4; j++ )
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{
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BOX2I btest( b2 );
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btest.Move( dp[j] );
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if( !b1.Intersects( btest ) )
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{
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int dist = dp[j].EuclideanNorm();
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if( dist < bestDist )
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{
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bestDist = dist;
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rv = dp[j];
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}
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}
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}
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}
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}
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return rv;
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}
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void LABEL_MANAGER::recalculate()
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{
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int iterLimit = 5;
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while( iterLimit > 0 )
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{
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bool collisionsFound = false;
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for( int i = 0; i < m_labels.size(); i++ )
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{
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for( int j = 0; j < m_labels.size(); j++ )
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{
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if( i == j )
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continue;
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auto bb_i = m_labels[i].m_bbox;
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auto bb_j = m_labels[j].m_bbox;
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bb_i.Inflate( 100000 );
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bb_j.Inflate( 100000 );
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VECTOR2I mtv = boxMtv( bb_i, bb_j );
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if( mtv.x || mtv.y )
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{
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m_labels[i].m_bbox.Move( -mtv );
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collisionsFound = true;
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}
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}
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}
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if( !collisionsFound )
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break;
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iterLimit--;
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}
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}
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