kicad/common/io/easyeda/easyeda_parser_base.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2023 Alex Shvartzkop <dudesuchamazing@gmail.com>
* Copyright (C) 2023-2024 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "easyeda_parser_base.h"
#include <bezier_curves.h>
#include <ki_exception.h>
#include <wx/translation.h>
#include <eda_text.h>
double EASYEDA_PARSER_BASE::Convert( const wxString& aValue )
{
double value = 0;
if( !aValue.ToCDouble( &value ) )
THROW_IO_ERROR( wxString::Format( _( "Failed to parse number from '%s'" ), aValue ) );
return value;
}
double EASYEDA_PARSER_BASE::RelPosX( double aValue )
{
double value = aValue - m_relOrigin.x;
return ScaleSize( value );
}
double EASYEDA_PARSER_BASE::RelPosY( double aValue )
{
double value = aValue - m_relOrigin.y;
return ScaleSize( value );
}
double EASYEDA_PARSER_BASE::RelPosX( const wxString& aValue )
{
return RelPosX( Convert( aValue ) );
}
double EASYEDA_PARSER_BASE::RelPosY( const wxString& aValue )
{
return RelPosY( Convert( aValue ) );
}
void EASYEDA_PARSER_BASE::TransformTextToBaseline( EDA_TEXT* textItem,
const wxString& baselineAlign )
{
int upOffset = 0;
if( baselineAlign == wxS( "" ) || baselineAlign == wxS( "auto" )
|| baselineAlign == wxS( "use-script" ) || baselineAlign == wxS( "no-change" )
|| baselineAlign == wxS( "reset-size" ) || baselineAlign == wxS( "alphabetic" )
|| baselineAlign == wxS( "inherit" ) )
{
upOffset = textItem->GetTextSize().y;
}
else if( baselineAlign == wxS( "ideographic" ) || baselineAlign == wxS( "text-after-edge" ) )
{
upOffset = textItem->GetTextSize().y * 1.2;
}
else if( baselineAlign == wxS( "central" ) )
{
upOffset = textItem->GetTextSize().y * 0.5;
}
else if( baselineAlign == wxS( "middle" ) )
{
upOffset = textItem->GetTextSize().y * 0.6;
}
else if( baselineAlign == wxS( "mathematical" ) )
{
upOffset = textItem->GetTextSize().y * 0.1;
}
else if( baselineAlign == wxS( "hanging" ) || baselineAlign == wxS( "text-before-edge" ) )
{
upOffset = 0;
}
VECTOR2I offset( 0, -upOffset );
RotatePoint( offset, textItem->GetTextAngle() );
textItem->SetTextPos( textItem->GetTextPos() + offset );
}
std::vector<SHAPE_LINE_CHAIN>
EASYEDA_PARSER_BASE::ParseLineChains( const wxString& data, int aArcMinSegLen, bool aForceClosed )
{
std::vector<SHAPE_LINE_CHAIN> result;
VECTOR2D prevPt;
SHAPE_LINE_CHAIN chain;
size_t pos = 0;
auto readNumber = [&]( wxString& aOut )
{
wxUniChar ch = data[pos];
while( ch == ' ' || ch == ',' )
ch = data[++pos];
while( isdigit( ch ) || ch == '.' || ch == '-' )
{
aOut += ch;
pos++;
if( pos == data.size() )
break;
ch = data[pos];
}
};
do
{
wxUniChar sym = data[pos++];
if( sym == ' ' )
continue;
if( sym == 'M' )
{
wxString xStr, yStr;
readNumber( xStr );
readNumber( yStr );
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if( chain.PointCount() > 1 )
{
if( aForceClosed )
chain.SetClosed( true );
result.emplace_back( chain );
}
chain.Clear();
VECTOR2D pt( Convert( xStr ), Convert( yStr ) );
chain.Append( RelPos( pt ) );
prevPt = pt;
}
else if( sym == 'Z' )
{
if( chain.PointCount() > 2 )
{
chain.SetClosed( true );
result.emplace_back( chain );
}
chain.Clear();
}
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else if( sym == 'L' || isdigit( sym ) || sym == '-' )
{
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// We may not have a command, just coordinates:
// M 4108.8 3364.1 3982.598 3295.6914
if( isdigit( sym ) || sym == '-' )
pos--;
while( true )
{
if( pos >= data.size() )
break;
wxUniChar ch = data[pos];
while( ch == ' ' || ch == ',' )
{
if( ++pos >= data.size() )
break;
ch = data[pos];
}
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if( !isdigit( ch ) && ch != '-' )
break;
wxString xStr, yStr;
readNumber( xStr );
readNumber( yStr );
VECTOR2D pt( Convert( xStr ), Convert( yStr ) );
chain.Append( RelPos( pt ) );
prevPt = pt;
};
}
else if( sym == 'A' )
{
wxString radX, radY, unknown, farFlag, cwFlag, endX, endY;
readNumber( radX );
readNumber( radY );
readNumber( unknown );
readNumber( farFlag );
readNumber( cwFlag );
readNumber( endX );
readNumber( endY );
bool isFar = farFlag == wxS( "1" );
bool cw = cwFlag == wxS( "1" );
VECTOR2D rad( Convert( radX ), Convert( radY ) );
VECTOR2D end( Convert( endX ), Convert( endY ) );
VECTOR2D start = prevPt;
VECTOR2D delta = end - start;
double d = delta.EuclideanNorm();
double h = sqrt( std::max( 0.0, rad.x * rad.x - d * d / 4 ) );
//( !far && cw ) => h
//( far && cw ) => -h
//( !far && !cw ) => -h
//( far && !cw ) => h
VECTOR2D arcCenter =
start + delta / 2 + delta.Perpendicular().Resize( ( isFar ^ cw ) ? h : -h );
SHAPE_ARC arc;
arc.ConstructFromStartEndCenter( RelPos( start ), RelPos( end ), RelPos( arcCenter ),
!cw );
chain.Append( arc, aArcMinSegLen );
prevPt = end;
}
else if( sym == 'C' )
{
wxString p1_xStr, p1_yStr, p2_xStr, p2_yStr, p3_xStr, p3_yStr;
readNumber( p1_xStr );
readNumber( p1_yStr );
readNumber( p2_xStr );
readNumber( p2_yStr );
readNumber( p3_xStr );
readNumber( p3_yStr );
VECTOR2D pt1( Convert( p1_xStr ), Convert( p1_yStr ) );
VECTOR2D pt2( Convert( p2_xStr ), Convert( p2_yStr ) );
VECTOR2D pt3( Convert( p3_xStr ), Convert( p3_yStr ) );
std::vector<VECTOR2I> ctrlPoints = { RelPos( prevPt ), RelPos( pt1 ), RelPos( pt2 ),
RelPos( pt3 ) };
BEZIER_POLY converter( ctrlPoints );
std::vector<VECTOR2I> bezierPoints;
converter.GetPoly( bezierPoints, aArcMinSegLen, 16 );
chain.Append( bezierPoints );
prevPt = pt3;
}
} while( pos < data.size() );
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if( chain.PointCount() > 1 )
{
if( aForceClosed )
chain.SetClosed( true );
result.emplace_back( chain );
}
return result;
}