kicad/common/legacy_gal/eda_draw_frame.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004-2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 2004-2018 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
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/**
* @file draw_frame.cpp
*/
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#include <fctsys.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
#include <pgm_base.h>
#include <kiface_i.h>
#include <gr_basic.h>
#include <common.h>
#include <bitmaps.h>
#include <macros.h>
#include <id.h>
#include <class_drawpanel.h>
2018-01-29 10:37:29 +00:00
#include <base_screen.h>
#include <msgpanel.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
#include <draw_frame.h>
#include <confirm.h>
#include <kicad_device_context.h>
#include <dialog_helpers.h>
#include <base_units.h>
#include <math/box2.h>
#include <lockfile.h>
#include <trace_helpers.h>
//#include "../eeschema/sch_draw_panel.h"
#include <wx/fontdlg.h>
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#include <wx/snglinst.h>
#include <view/view.h>
#include <view/view_controls.h>
#include <gal/graphics_abstraction_layer.h>
#include <tool/tool_manager.h>
#include <tool/tool_dispatcher.h>
#include <tool/actions.h>
#include <wx/clipbrd.h>
#include <fctsys.h>
#include <gr_basic.h>
#include <common.h>
#include <id.h>
#include <base_screen.h>
#include <confirm.h>
#include <draw_frame.h>
#include <menus_helpers.h>
#include <worksheet_shape_builder.h>
#include <page_info.h>
#include <title_block.h>
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/**
* Definition for enabling and disabling scroll bar setting trace output. See the
* wxWidgets documentation on useing the WXTRACE environment variable.
*/
static const wxString traceScrollSettings( wxT( "KicadScrollSettings" ) );
///@{
/// \ingroup config
const wxChar EDA_DRAW_FRAME::CANVAS_TYPE_KEY[] = wxT( "canvas_type" );
static const wxString FirstRunShownKeyword( wxT( "FirstRunShown" ) );
///@}
/**
* Integer to set the maximum number of undo items on the stack. If zero,
* undo items are unlimited.
*
* Present as:
*
* - SchematicFrameDevelMaxUndoItems (file: eeschema)
* - LibeditFrameDevelMaxUndoItems (file: eeschema)
* - PcbFrameDevelMaxUndoItems (file: pcbnew)
* - ModEditFrameDevelMaxUndoItems (file: pcbnew)
*
* \ingroup develconfig
*/
static const wxString MaxUndoItemsEntry(wxT( "DevelMaxUndoItems" ) );
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BEGIN_EVENT_TABLE( EDA_DRAW_FRAME, KIWAY_PLAYER )
EVT_CHAR_HOOK( EDA_DRAW_FRAME::OnCharHook )
EVT_MOUSEWHEEL( EDA_DRAW_FRAME::OnMouseEvent )
EVT_MENU_OPEN( EDA_DRAW_FRAME::OnMenuOpen )
EVT_ACTIVATE( EDA_DRAW_FRAME::OnActivate )
EVT_MENU_RANGE( ID_ZOOM_BEGIN, ID_ZOOM_END, EDA_DRAW_FRAME::OnZoom )
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EVT_MENU_RANGE( ID_POPUP_ZOOM_START_RANGE, ID_POPUP_ZOOM_END_RANGE,
EDA_DRAW_FRAME::OnZoom )
EVT_MENU_RANGE( ID_POPUP_GRID_LEVEL_1000, ID_POPUP_GRID_USER,
EDA_DRAW_FRAME::OnSelectGrid )
EVT_TOOL( ID_TB_OPTIONS_SHOW_GRID, EDA_DRAW_FRAME::OnToggleGridState )
EVT_TOOL_RANGE( ID_TB_OPTIONS_SELECT_UNIT_MM, ID_TB_OPTIONS_SELECT_UNIT_INCH,
EDA_DRAW_FRAME::OnSelectUnits )
EVT_TOOL( ID_TB_OPTIONS_SELECT_CURSOR, EDA_DRAW_FRAME::OnToggleCrossHairStyle )
EVT_UPDATE_UI( wxID_UNDO, EDA_DRAW_FRAME::OnUpdateUndo )
EVT_UPDATE_UI( wxID_REDO, EDA_DRAW_FRAME::OnUpdateRedo )
EVT_UPDATE_UI( ID_TB_OPTIONS_SHOW_GRID, EDA_DRAW_FRAME::OnUpdateGrid )
EVT_UPDATE_UI( ID_TB_OPTIONS_SELECT_CURSOR, EDA_DRAW_FRAME::OnUpdateCrossHairStyle )
EVT_UPDATE_UI_RANGE( ID_TB_OPTIONS_SELECT_UNIT_MM, ID_TB_OPTIONS_SELECT_UNIT_INCH,
EDA_DRAW_FRAME::OnUpdateUnits )
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END_EVENT_TABLE()
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
EDA_DRAW_FRAME::EDA_DRAW_FRAME( KIWAY* aKiway, wxWindow* aParent,
FRAME_T aFrameType,
const wxString& aTitle,
const wxPoint& aPos, const wxSize& aSize,
long aStyle, const wxString & aFrameName ) :
KIWAY_PLAYER( aKiway, aParent, aFrameType, aTitle, aPos, aSize, aStyle, aFrameName )
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{
m_useSingleCanvasPane = false;
m_socketServer = nullptr;
m_drawToolBar = NULL;
m_optionsToolBar = NULL;
m_auxiliaryToolBar = NULL;
m_gridSelectBox = NULL;
m_zoomSelectBox = NULL;
m_hotkeysDescrList = NULL;
m_canvas = NULL;
m_canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE;
m_canvasTypeDirty = false;
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
m_galCanvas = NULL;
m_galCanvasActive = false;
m_actions = NULL;
m_toolManager = NULL;
m_toolDispatcher = NULL;
m_messagePanel = NULL;
m_currentScreen = NULL;
m_toolId = ID_NO_TOOL_SELECTED;
m_lastDrawToolId = ID_NO_TOOL_SELECTED;
m_showAxis = false; // true to draw axis.
m_showBorderAndTitleBlock = false; // true to display reference sheet.
m_showGridAxis = false; // true to draw the grid axis
m_showOriginAxis = false; // true to draw the grid origin
m_LastGridSizeId = 0;
m_drawGrid = true; // hide/Show grid. default = show
m_gridColor = COLOR4D( DARKGRAY ); // Default grid color
m_showPageLimits = false;
m_drawBgColor = COLOR4D( BLACK ); // the background color of the draw canvas:
// BLACK for Pcbnew, BLACK or WHITE for eeschema
m_snapToGrid = true;
m_MsgFrameHeight = EDA_MSG_PANEL::GetRequiredHeight();
m_movingCursorWithKeyboard = false;
m_zoomLevelCoeff = 1.0;
m_auimgr.SetFlags(wxAUI_MGR_DEFAULT);
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CreateStatusBar( 6 );
// set the size of the status bar subwindows:
wxWindow* stsbar = GetStatusBar();
int dims[] = {
// remainder of status bar on far left is set to a default or whatever is left over.
-1,
// When using GetTextSize() remember the width of character '1' is not the same
// as the width of '0' unless the font is fixed width, and it usually won't be.
// zoom:
GetTextSize( wxT( "Z 762000" ), stsbar ).x + 10,
// cursor coords
GetTextSize( wxT( "X 0234.567890 Y 0234.567890" ), stsbar ).x + 10,
// delta distances
GetTextSize( wxT( "dx 0234.567890 dx 0234.567890 d 0234.567890" ), stsbar ).x + 10,
// units display, Inches is bigger than mm
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GetTextSize( _( "Inches" ), stsbar ).x + 10,
// Size for the panel used as "Current tool in play": will take longest string from
// void PCB_EDIT_FRAME::OnSelectTool( wxCommandEvent& aEvent ) in pcbnew/edit.cpp
GetTextSize( wxT( "Add layer alignment target" ), stsbar ).x + 10,
};
SetStatusWidths( DIM( dims ), dims );
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// Create child subwindows.
GetClientSize( &m_FrameSize.x, &m_FrameSize.y );
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m_FramePos.x = m_FramePos.y = 0;
m_FrameSize.y -= m_MsgFrameHeight;
m_messagePanel = new EDA_MSG_PANEL( this, -1, wxPoint( 0, m_FrameSize.y ),
wxSize( m_FrameSize.x, m_MsgFrameHeight ) );
m_messagePanel->SetBackgroundColour( COLOR4D( LIGHTGRAY ).ToColour() );
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}
EDA_DRAW_FRAME::~EDA_DRAW_FRAME()
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{
delete m_socketServer;
for( auto socket : m_sockets )
{
socket->Shutdown();
socket->Destroy();
}
if( m_canvasTypeDirty ) // the canvas type has changed: save the new type
saveCanvasTypeSetting( m_canvasType );
delete m_actions;
delete m_toolManager;
delete m_toolDispatcher;
delete m_galCanvas;
delete m_currentScreen;
m_currentScreen = NULL;
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m_auimgr.UnInit();
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ReleaseFile();
}
void EDA_DRAW_FRAME::OnCharHook( wxKeyEvent& event )
{
wxLogTrace( kicadTraceKeyEvent, "EDA_DRAW_FRAME::OnCharHook %s", dump( event ) );
// Key events can be filtered here.
// Currently no filtering is made.
event.Skip();
}
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void EDA_DRAW_FRAME::ReleaseFile()
{
m_file_checker = nullptr;
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}
bool EDA_DRAW_FRAME::LockFile( const wxString& aFileName )
{
m_file_checker = ::LockFile( aFileName );
return bool( m_file_checker );
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}
void EDA_DRAW_FRAME::unitsChangeRefresh()
{
UpdateStatusBar();
UpdateMsgPanel();
}
void EDA_DRAW_FRAME::CommonSettingsChanged()
{
EDA_BASE_FRAME::CommonSettingsChanged();
wxConfigBase* settings = Pgm().CommonSettings();
int autosaveInterval;
settings->Read( AUTOSAVE_INTERVAL_KEY, &autosaveInterval );
SetAutoSaveInterval( autosaveInterval );
int historySize;
settings->Read( FILE_HISTORY_SIZE_KEY, &historySize, DEFAULT_FILE_HISTORY_SIZE );
Kiface().GetFileHistory().SetMaxFiles( (unsigned) std::max( 0, historySize ) );
bool option;
settings->Read( ENBL_MOUSEWHEEL_PAN_KEY, &option );
m_canvas->SetEnableMousewheelPan( option );
settings->Read( ENBL_ZOOM_NO_CENTER_KEY, &option );
m_canvas->SetEnableZoomNoCenter( option );
settings->Read( ENBL_AUTO_PAN_KEY, &option );
m_canvas->SetEnableAutoPan( option );
int tmp;
settings->Read( GAL_ANTIALIASING_MODE_KEY, &tmp, (int) KIGFX::OPENGL_ANTIALIASING_MODE::NONE );
m_galDisplayOptions.gl_antialiasing_mode = (KIGFX::OPENGL_ANTIALIASING_MODE) tmp;
m_galDisplayOptions.NotifyChanged();
}
void EDA_DRAW_FRAME::EraseMsgBox()
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{
if( m_messagePanel )
m_messagePanel->EraseMsgBox();
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}
void EDA_DRAW_FRAME::OnActivate( wxActivateEvent& event )
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{
if( m_canvas )
m_canvas->SetCanStartBlock( -1 );
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event.Skip(); // required under wxMAC
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}
void EDA_DRAW_FRAME::OnMenuOpen( wxMenuEvent& event )
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{
if( m_canvas )
m_canvas->SetCanStartBlock( -1 );
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event.Skip();
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}
void EDA_DRAW_FRAME::SkipNextLeftButtonReleaseEvent()
{
m_canvas->SetIgnoreLeftButtonReleaseEvent( true );
}
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void EDA_DRAW_FRAME::OnToggleGridState( wxCommandEvent& aEvent )
{
SetGridVisibility( !IsGridVisible() );
if( IsGalCanvasActive() )
{
GetGalCanvas()->GetGAL()->SetGridVisibility( IsGridVisible() );
GetGalCanvas()->GetView()->MarkTargetDirty( KIGFX::TARGET_NONCACHED );
}
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m_canvas->Refresh();
}
bool EDA_DRAW_FRAME::GetToolToggled( int aToolId )
{
// Checks all the toolbars and returns true if the given tool id is toggled.
return ( ( m_mainToolBar && m_mainToolBar->GetToolToggled( aToolId ) ) ||
( m_optionsToolBar && m_optionsToolBar->GetToolToggled( aToolId ) ) ||
( m_drawToolBar && m_drawToolBar->GetToolToggled( aToolId ) ) ||
( m_auxiliaryToolBar && m_auxiliaryToolBar->GetToolToggled( aToolId ) )
);
}
wxAuiToolBarItem* EDA_DRAW_FRAME::GetToolbarTool( int aToolId )
{
// Checks all the toolbars and returns a reference to the given tool id
// (or the first tool found, but only one or 0 tool is expected, because on
// Windows, when different tools have the same ID, it creates issues)
if( m_mainToolBar && m_mainToolBar->FindTool( aToolId ) )
return m_mainToolBar->FindTool( aToolId );
if( m_optionsToolBar && m_optionsToolBar->FindTool( aToolId ) )
return m_optionsToolBar->FindTool( aToolId );
if( m_drawToolBar && m_drawToolBar->FindTool( aToolId ) )
return m_drawToolBar->FindTool( aToolId );
if( m_auxiliaryToolBar && m_auxiliaryToolBar->FindTool( aToolId ) )
return m_auxiliaryToolBar->FindTool( aToolId );
return nullptr;
}
void EDA_DRAW_FRAME::OnSelectUnits( wxCommandEvent& aEvent )
{
if( aEvent.GetId() == ID_TB_OPTIONS_SELECT_UNIT_MM && m_UserUnits != MILLIMETRES )
{
m_UserUnits = MILLIMETRES;
unitsChangeRefresh();
}
else if( aEvent.GetId() == ID_TB_OPTIONS_SELECT_UNIT_INCH && m_UserUnits != INCHES )
{
m_UserUnits = INCHES;
unitsChangeRefresh();
}
}
void EDA_DRAW_FRAME::OnToggleCrossHairStyle( wxCommandEvent& aEvent )
{
auto& galOpts = GetGalDisplayOptions();
galOpts.m_fullscreenCursor = !galOpts.m_fullscreenCursor;
galOpts.NotifyChanged();
// make sure the cursor is redrawn
GetCanvas()->Refresh();
}
void EDA_DRAW_FRAME::OnUpdateUndo( wxUpdateUIEvent& aEvent )
{
if( GetScreen() )
aEvent.Enable( GetScreen()->GetUndoCommandCount() > 0 );
}
void EDA_DRAW_FRAME::OnUpdateRedo( wxUpdateUIEvent& aEvent )
{
if( GetScreen() )
aEvent.Enable( GetScreen()->GetRedoCommandCount() > 0 );
}
void EDA_DRAW_FRAME::OnUpdateUnits( wxUpdateUIEvent& aEvent )
{
bool enable;
enable = ( ((aEvent.GetId() == ID_TB_OPTIONS_SELECT_UNIT_MM) && (m_UserUnits == MILLIMETRES))
|| ((aEvent.GetId() == ID_TB_OPTIONS_SELECT_UNIT_INCH) && (m_UserUnits == INCHES)) );
aEvent.Check( enable );
DisplayUnitsMsg();
}
void EDA_DRAW_FRAME::OnUpdateGrid( wxUpdateUIEvent& aEvent )
{
wxString tool_tip = IsGridVisible() ? _( "Hide grid" ) : _( "Show grid" );
aEvent.Check( IsGridVisible() );
m_optionsToolBar->SetToolShortHelp( ID_TB_OPTIONS_SHOW_GRID, tool_tip );
}
void EDA_DRAW_FRAME::OnUpdateSelectGrid( wxUpdateUIEvent& aEvent )
{
// No need to update the grid select box if it doesn't exist or the grid setting change
// was made using the select box.
if( m_gridSelectBox == NULL || m_auxiliaryToolBar == NULL )
return;
int select = wxNOT_FOUND;
for( size_t i = 0; i < GetScreen()->GetGridCount(); i++ )
{
if( GetScreen()->GetGridCmdId() == GetScreen()->GetGrid( i ).m_CmdId )
{
select = (int) i;
break;
}
}
if( select != m_gridSelectBox->GetSelection() )
m_gridSelectBox->SetSelection( select );
}
void EDA_DRAW_FRAME::OnUpdateCrossHairStyle( wxUpdateUIEvent& aEvent )
{
aEvent.Check( GetGalDisplayOptions().m_fullscreenCursor );
}
void EDA_DRAW_FRAME::ReCreateAuxiliaryToolbar()
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{
}
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void EDA_DRAW_FRAME::ReCreateMenuBar()
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{
}
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bool EDA_DRAW_FRAME::OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition, EDA_ITEM* aItem )
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{
return false;
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}
int EDA_DRAW_FRAME::WriteHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList,
wxString* aFullFileName )
{
int result = EDA_BASE_FRAME::WriteHotkeyConfig( aDescList, aFullFileName );
if( GetToolManager() )
GetToolManager()->UpdateHotKeys();
return result;
}
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void EDA_DRAW_FRAME::ToolOnRightClick( wxCommandEvent& event )
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{
}
void EDA_DRAW_FRAME::PrintPage( wxDC* aDC, LSET aPrintMask, bool aPrintMirrorMode, void* aData )
{
wxMessageBox( wxT("EDA_DRAW_FRAME::PrintPage() error") );
}
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void EDA_DRAW_FRAME::OnSelectGrid( wxCommandEvent& event )
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{
int* clientData;
int eventId = ID_POPUP_GRID_LEVEL_100;
if( event.GetEventType() == wxEVT_CHOICE )
{
if( m_gridSelectBox == NULL ) // Should not happen
return;
/*
* Don't use wxCommandEvent::GetClientData() here. It always
* returns NULL in GTK. This solution is not as elegant but
* it works.
*/
int index = m_gridSelectBox->GetSelection();
wxASSERT( index != wxNOT_FOUND );
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if( index == int( m_gridSelectBox->GetCount() - 2 ) )
{
// this is the separator
wxUpdateUIEvent dummy;
OnUpdateSelectGrid( dummy );
return;
}
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else if( index == int( m_gridSelectBox->GetCount() - 1 ) )
{
wxUpdateUIEvent dummy;
OnUpdateSelectGrid( dummy );
wxCommandEvent dummy2;
OnGridSettings( dummy2 );
return;
}
clientData = (int*) m_gridSelectBox->wxItemContainer::GetClientData( index );
if( clientData != NULL )
eventId = *clientData;
}
else
{
eventId = event.GetId();
}
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int idx = eventId - ID_POPUP_GRID_LEVEL_1000;
SetPresetGrid( idx );
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}
void EDA_DRAW_FRAME::OnSelectZoom( wxCommandEvent& event )
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{
if( m_zoomSelectBox == NULL )
return; // Should not happen!
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int id = m_zoomSelectBox->GetCurrentSelection();
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if( id < 0 || !( id < (int)m_zoomSelectBox->GetCount() ) )
return;
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if( id == 0 ) // Auto zoom (Fit in Page)
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{
Zoom_Automatique( true );
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}
else
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{
double selectedZoom = GetScreen()->m_ZoomList[id-1];
if( GetScreen()->GetZoom() == selectedZoom )
return;
GetScreen()->SetZoom( selectedZoom );
RedrawScreen( GetScrollCenterPosition(), false );
}
// Notify GAL
TOOL_MANAGER* mgr = GetToolManager();
if( mgr && IsGalCanvasActive() )
{
mgr->RunAction( "common.Control.zoomPreset", true, id );
UpdateStatusBar();
}
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}
double EDA_DRAW_FRAME::GetZoom()
{
return GetScreen()->GetZoom();
}
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void EDA_DRAW_FRAME::OnMouseEvent( wxMouseEvent& event )
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{
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event.Skip();
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}
void EDA_DRAW_FRAME::OnLeftDClick( wxDC* DC, const wxPoint& MousePos )
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{
}
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void EDA_DRAW_FRAME::DisplayToolMsg( const wxString& msg )
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{
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SetStatusText( msg, 5 );
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}
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void EDA_DRAW_FRAME::DisplayUnitsMsg()
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{
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wxString msg;
switch( m_UserUnits )
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{
case INCHES: msg = _( "Inches" ); break;
case MILLIMETRES: msg = _( "mm" ); break;
default: msg = _( "Units" ); break;
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}
SetStatusText( msg, 4 );
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}
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void EDA_DRAW_FRAME::OnSize( wxSizeEvent& SizeEv )
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{
m_FrameSize = GetClientSize( );
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SizeEv.Skip();
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}
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void EDA_DRAW_FRAME::SetToolID( int aId, int aCursor, const wxString& aToolMsg )
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{
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// Keep default cursor in toolbars
SetCursor( wxNullCursor );
// Change GAL canvas cursor if requested.
if( IsGalCanvasActive() && aCursor >= 0 )
GetGalCanvas()->SetCurrentCursor( aCursor );
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DisplayToolMsg( aToolMsg );
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if( aId < 0 )
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return;
wxCHECK2_MSG( aId >= ID_NO_TOOL_SELECTED, aId = ID_NO_TOOL_SELECTED,
wxString::Format( wxT( "Current tool ID cannot be set to %d." ), aId ) );
m_toolId = aId;
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}
void EDA_DRAW_FRAME::SetNoToolSelected()
{
// Select the ID_NO_TOOL_SELECTED id tool (Idle tool)
int defaultCursor = wxCURSOR_DEFAULT;
// Change GAL canvas cursor if requested.
if( IsGalCanvasActive() )
defaultCursor = GetGalCanvas()->GetDefaultCursor();
SetToolID( ID_NO_TOOL_SELECTED, defaultCursor, wxEmptyString );
}
wxPoint EDA_DRAW_FRAME::GetGridPosition( const wxPoint& aPosition ) const
{
wxPoint pos = aPosition;
if( m_currentScreen != NULL && m_snapToGrid )
pos = GetNearestGridPosition( aPosition );
return pos;
}
void EDA_DRAW_FRAME::SetNextGrid()
{
BASE_SCREEN * screen = GetScreen();
int new_grid_cmd = screen->GetGridCmdId();
// if the grid id is the not the last, increment it
if( screen->GridExists( new_grid_cmd + 1 ) )
new_grid_cmd += 1;
SetPresetGrid( new_grid_cmd - ID_POPUP_GRID_LEVEL_1000 );
}
void EDA_DRAW_FRAME::SetPrevGrid()
{
BASE_SCREEN * screen = GetScreen();
int new_grid_cmd = screen->GetGridCmdId();
// if the grid id is the not the first, increment it
if( screen->GridExists( new_grid_cmd - 1 ) )
new_grid_cmd -= 1;
SetPresetGrid( new_grid_cmd - ID_POPUP_GRID_LEVEL_1000 );
}
void EDA_DRAW_FRAME::SetPresetGrid( int aIndex )
{
BASE_SCREEN* screen = GetScreen();
KIGFX::VIEW* view = GetGalCanvas()->GetView();
if( ! screen->GridExists( aIndex + ID_POPUP_GRID_LEVEL_1000 ) )
aIndex = screen->GetGrids()[0].m_CmdId;
// aIndex is a Command Id relative to ID_POPUP_GRID_LEVEL_1000 comand id code.
// we need an index in grid list (the cmd id in list is is screen->GetGrids()[0].m_CmdId):
int glistIdx = aIndex + ID_POPUP_GRID_LEVEL_1000 - screen->GetGrids()[0].m_CmdId;
if( m_gridSelectBox )
{
if( glistIdx < 0 || glistIdx >= (int) m_gridSelectBox->GetCount() )
{
wxASSERT_MSG( false, "Invalid grid index" );
return;
}
m_gridSelectBox->SetSelection( glistIdx );
}
// Be sure m_LastGridSizeId is up to date.
m_LastGridSizeId = aIndex;
screen->SetGrid( aIndex + ID_POPUP_GRID_LEVEL_1000 );
view->GetGAL()->SetGridSize( VECTOR2D( screen->GetGridSize() ) );
view->MarkTargetDirty( KIGFX::TARGET_NONCACHED );
// Put cursor on new grid
SetCrossHairPosition( RefPos( true ) );
}
int EDA_DRAW_FRAME::BlockCommand( EDA_KEY key )
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{
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return 0;
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}
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void EDA_DRAW_FRAME::InitBlockPasteInfos()
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{
GetScreen()->m_BlockLocate.ClearItemsList();
m_canvas->SetMouseCaptureCallback( NULL );
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}
void EDA_DRAW_FRAME::HandleBlockPlace( wxDC* DC )
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{
}
bool EDA_DRAW_FRAME::HandleBlockEnd( wxDC* DC )
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{
return false;
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}
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void EDA_DRAW_FRAME::UpdateStatusBar()
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{
SetStatusText( GetZoomLevelIndicator(), 1 );
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// Absolute and relative cursor positions are handled by overloading this function and
// handling the internal to user units conversion at the appropriate level.
// refresh units display
DisplayUnitsMsg();
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}
const wxString EDA_DRAW_FRAME::GetZoomLevelIndicator() const
{
wxString Line;
double level = 0.0;
if( IsGalCanvasActive() )
{
level = m_galCanvas->GetGAL()->GetZoomFactor();
}
else if( BASE_SCREEN* screen = GetScreen() )
{
level = m_zoomLevelCoeff / screen->GetZoom();
}
// returns a human readable value which can be displayed as zoom
// level indicator in dialogs.
Line.Printf( wxT( "Z %.2f" ), level );
return Line;
}
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
void EDA_DRAW_FRAME::LoadSettings( wxConfigBase* aCfg )
{
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
EDA_BASE_FRAME::LoadSettings( aCfg );
wxString baseCfgName = ConfigBaseName();
wxConfigBase* cmnCfg = Pgm().CommonSettings();
// Read units used in dialogs and toolbars
EDA_UNITS_T unitsTmp;
if( aCfg->Read( baseCfgName + UserUnitsEntryKeyword, (int*) &unitsTmp ) )
SetUserUnits( unitsTmp );
else
SetUserUnits( MILLIMETRES );
// Read show/hide grid entry
2010-02-01 21:23:27 +00:00
bool btmp;
if( aCfg->Read( baseCfgName + ShowGridEntryKeyword, &btmp ) )
SetGridVisibility( btmp );
aCfg->Read( baseCfgName + LastGridSizeIdKeyword, &m_LastGridSizeId, 0L );
// m_LastGridSizeId is an offset, expected to be >= 0
if( m_LastGridSizeId < 0 )
m_LastGridSizeId = 0;
m_UndoRedoCountMax = aCfg->Read( baseCfgName + MaxUndoItemsEntry,
long( DEFAULT_MAX_UNDO_ITEMS ) );
aCfg->Read( baseCfgName + FirstRunShownKeyword, &m_firstRunDialogSetting, 0L );
m_galDisplayOptions.ReadConfig( aCfg, baseCfgName + GAL_DISPLAY_OPTIONS_KEY );
int temp;
cmnCfg->Read( GAL_ANTIALIASING_MODE_KEY, &temp, (int) KIGFX::OPENGL_ANTIALIASING_MODE::NONE );
m_galDisplayOptions.gl_antialiasing_mode = (KIGFX::OPENGL_ANTIALIASING_MODE) temp;
m_galDisplayOptions.NotifyChanged();
}
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
void EDA_DRAW_FRAME::SaveSettings( wxConfigBase* aCfg )
{
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
EDA_BASE_FRAME::SaveSettings( aCfg );
wxString baseCfgName = ConfigBaseName();
aCfg->Write( baseCfgName + UserUnitsEntryKeyword, (int) m_UserUnits );
aCfg->Write( baseCfgName + ShowGridEntryKeyword, IsGridVisible() );
aCfg->Write( baseCfgName + LastGridSizeIdKeyword, ( long ) m_LastGridSizeId );
aCfg->Write( baseCfgName + FirstRunShownKeyword, m_firstRunDialogSetting );
if( GetScreen() )
aCfg->Write( baseCfgName + MaxUndoItemsEntry, long( GetScreen()->GetMaxUndoItems() ) );
m_galDisplayOptions.WriteConfig( aCfg, baseCfgName + GAL_DISPLAY_OPTIONS_KEY );
}
void EDA_DRAW_FRAME::AppendMsgPanel( const wxString& textUpper,
const wxString& textLower,
COLOR4D color, int pad )
{
if( m_messagePanel == NULL )
return;
m_messagePanel->AppendMessage( textUpper, textLower, color, pad );
}
void EDA_DRAW_FRAME::ClearMsgPanel()
{
if( m_messagePanel == NULL )
return;
m_messagePanel->EraseMsgBox();
}
void EDA_DRAW_FRAME::SetMsgPanel( const MSG_PANEL_ITEMS& aList )
{
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if( m_messagePanel == NULL )
return;
ClearMsgPanel();
for( unsigned i = 0; i < aList.size(); i++ )
m_messagePanel->AppendMessage( aList[i] );
}
void EDA_DRAW_FRAME::SetMsgPanel( EDA_ITEM* aItem )
{
wxCHECK_RET( aItem != NULL, wxT( "Invalid EDA_ITEM pointer. Bad programmer." ) );
MSG_PANEL_ITEMS items;
aItem->GetMsgPanelInfo( m_UserUnits, items );
SetMsgPanel( items );
}
void EDA_DRAW_FRAME::UpdateMsgPanel()
{
EDA_ITEM* item = GetScreen()->GetCurItem();
if( item )
SetMsgPanel( item );
}
// FIXME: There needs to be a better way for child windows to load preferences.
// This function pushes four preferences from a parent window to a child window
// i.e. from eeschema to the schematic symbol editor
void EDA_DRAW_FRAME::PushPreferences( const EDA_DRAW_PANEL* aParentCanvas )
{
m_canvas->SetEnableZoomNoCenter( aParentCanvas->GetEnableZoomNoCenter() );
m_canvas->SetEnableAutoPan( aParentCanvas->GetEnableAutoPan() );
}
2016-06-08 11:19:53 +00:00
bool EDA_DRAW_FRAME::HandleBlockBegin( wxDC* aDC, EDA_KEY aKey, const wxPoint& aPosition,
int aExplicitCommand )
{
BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate;
if( ( block->GetCommand() != BLOCK_IDLE ) || ( block->GetState() != STATE_NO_BLOCK ) )
return false;
2016-06-08 11:19:53 +00:00
if( aExplicitCommand == 0 )
block->SetCommand( (BLOCK_COMMAND_T) BlockCommand( aKey ) );
else
block->SetCommand( (BLOCK_COMMAND_T) aExplicitCommand );
if( block->GetCommand() == 0 )
return false;
switch( block->GetCommand() )
{
case BLOCK_IDLE:
break;
case BLOCK_MOVE: // Move
case BLOCK_DRAG: // Drag (block defined)
case BLOCK_DRAG_ITEM: // Drag from a drag item command
case BLOCK_DUPLICATE: // Duplicate
case BLOCK_DUPLICATE_AND_INCREMENT: // Duplicate and increment relevant references
case BLOCK_DELETE: // Delete
case BLOCK_COPY: // Copy
case BLOCK_FLIP: // Flip
case BLOCK_ZOOM: // Window Zoom
case BLOCK_PRESELECT_MOVE: // Move with preselection list
block->InitData( m_canvas, aPosition );
break;
case BLOCK_PASTE:
block->InitData( m_canvas, aPosition );
block->SetLastCursorPosition( wxPoint( 0, 0 ) );
InitBlockPasteInfos();
if( block->GetCount() == 0 ) // No data to paste
{
DisplayError( this, wxT( "No block to paste" ), 20 );
GetScreen()->m_BlockLocate.SetCommand( BLOCK_IDLE );
m_canvas->SetMouseCaptureCallback( NULL );
block->SetState( STATE_NO_BLOCK );
block->SetMessageBlock( this );
return true;
}
if( !m_canvas->IsMouseCaptured() )
{
block->ClearItemsList();
DisplayError( this,
wxT( "EDA_DRAW_FRAME::HandleBlockBegin() Err: m_mouseCaptureCallback NULL" ) );
block->SetState( STATE_NO_BLOCK );
block->SetMessageBlock( this );
return true;
}
block->SetState( STATE_BLOCK_MOVE );
m_canvas->CallMouseCapture( aDC, aPosition, false );
break;
default:
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{
wxString msg;
msg << wxT( "EDA_DRAW_FRAME::HandleBlockBegin() error: Unknown command " ) <<
block->GetCommand();
2013-06-13 11:43:29 +00:00
DisplayError( this, msg );
}
break;
}
block->SetMessageBlock( this );
return true;
}
// I am not seeing a problem with this size yet:
static const double MAX_AXIS = INT_MAX - 100;
#define VIRT_MIN (-MAX_AXIS/2.0) ///< min X or Y coordinate in virtual space
#define VIRT_MAX (MAX_AXIS/2.0) ///< max X or Y coordinate in virtual space
void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU )
{
}
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
void EDA_DRAW_FRAME::UseGalCanvas( bool aEnable )
{
EDA_DRAW_PANEL_GAL* galCanvas = GetGalCanvas();
// Display the same view after canvas switching
if( aEnable )
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
{
2015-08-21 08:33:36 +00:00
// Switch to GAL renderer from legacy
if( !m_galCanvasActive )
{
// Set up viewport
KIGFX::VIEW* view = galCanvas->GetView();
view->SetScale( GetZoomLevelCoeff() / m_canvas->GetZoom() );
view->SetCenter( VECTOR2D( m_canvas->GetScreenCenterLogicalPosition() ) );
}
2013-09-10 12:35:10 +00:00
2015-07-09 08:18:27 +00:00
// Transfer EDA_DRAW_PANEL settings
KIGFX::VIEW_CONTROLS* viewControls = galCanvas->GetViewControls();
viewControls->EnableCursorWarping( !m_canvas->GetEnableZoomNoCenter() );
viewControls->EnableMousewheelPan( m_canvas->GetEnableMousewheelPan() );
viewControls->EnableAutoPan( m_canvas->GetEnableAutoPan() );
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
}
galCanvas->SetEvtHandlerEnabled( aEnable );
2013-04-22 09:07:38 +00:00
// Reset current tool on switch();
SetNoToolSelected();
m_galCanvasActive = aEnable;
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
}
2013-08-05 12:46:05 +00:00
bool EDA_DRAW_FRAME::SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType )
{
auto galCanvas = GetGalCanvas();
wxCHECK( galCanvas, false );
bool use_gal = galCanvas->SwitchBackend( aCanvasType );
use_gal &= aCanvasType != EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE;
UseGalCanvas( use_gal );
m_canvasType = use_gal ? aCanvasType : EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE;
m_canvasTypeDirty = true;
return use_gal;
}
EDA_DRAW_PANEL_GAL::GAL_TYPE EDA_DRAW_FRAME::LoadCanvasTypeSetting()
{
EDA_DRAW_PANEL_GAL::GAL_TYPE canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE;
wxConfigBase* cfg = Kiface().KifaceSettings();
if( cfg )
canvasType = (EDA_DRAW_PANEL_GAL::GAL_TYPE) cfg->ReadLong( CANVAS_TYPE_KEY,
EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE );
if( canvasType < EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE
|| canvasType >= EDA_DRAW_PANEL_GAL::GAL_TYPE_LAST )
{
wxASSERT( false );
canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE;
}
return canvasType;
}
bool EDA_DRAW_FRAME::saveCanvasTypeSetting( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType )
{
if( aCanvasType < EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE
|| aCanvasType >= EDA_DRAW_PANEL_GAL::GAL_TYPE_LAST )
{
wxASSERT( false );
return false;
}
wxConfigBase* cfg = Kiface().KifaceSettings();
if( cfg )
return cfg->Write( CANVAS_TYPE_KEY, (long) aCanvasType );
return false;
}
//-----< BASE_SCREEN API moved here >--------------------------------------------
wxPoint EDA_DRAW_FRAME::GetCrossHairPosition( bool aInvertY ) const
{
2018-09-09 09:57:36 +00:00
VECTOR2I cursor = GetGalCanvas()->GetViewControls()->GetCursorPosition();
return wxPoint( cursor.x, aInvertY ? -cursor.y : cursor.y );
}
void EDA_DRAW_FRAME::SetCrossHairPosition( const wxPoint& aPosition, bool aSnapToGrid )
{
2018-09-09 09:57:36 +00:00
// While we're now a GAL canvas, we still have a pre-GAL toolset so some code is going
// to look for the crosshair position in the BASE_SCREEN and some code is going to look
// for it in the VIEW_CONTROLS. Better set it in both.
BASE_SCREEN* screen = GetScreen(); // virtual call
screen->setCrossHairPosition( aPosition, GetGridOrigin(), aSnapToGrid );
2018-09-09 09:57:36 +00:00
wxPoint snappedPosition = screen->getCrossHairPosition( false );
GetGalCanvas()->GetViewControls()->SetCrossHairCursorPosition( snappedPosition, false );
}
wxPoint EDA_DRAW_FRAME::GetCursorPosition( bool aOnGrid, wxRealPoint* aGridSize ) const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->getCursorPosition( aOnGrid, GetGridOrigin(), aGridSize );
}
wxPoint EDA_DRAW_FRAME::GetNearestGridPosition( const wxPoint& aPosition,
wxRealPoint* aGridSize ) const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->getNearestGridPosition( aPosition, GetGridOrigin(), aGridSize );
}
wxPoint EDA_DRAW_FRAME::GetCrossHairScreenPosition() const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->getCrossHairScreenPosition();
}
void EDA_DRAW_FRAME::SetMousePosition( const wxPoint& aPosition )
{
BASE_SCREEN* screen = GetScreen(); // virtual call
screen->setMousePosition( aPosition );
}
wxPoint EDA_DRAW_FRAME::RefPos( bool useMouse ) const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->refPos( useMouse );
}
const wxPoint& EDA_DRAW_FRAME::GetScrollCenterPosition() const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->getScrollCenterPosition();
}
void EDA_DRAW_FRAME::SetScrollCenterPosition( const wxPoint& aPoint )
{
BASE_SCREEN* screen = GetScreen(); // virtual call
screen->setScrollCenterPosition( aPoint );
}
//-----</BASE_SCREEN API moved here >--------------------------------------------
void EDA_DRAW_FRAME::RefreshCrossHair( const wxPoint &aOldPos,
const wxPoint &aEvtPos,
wxDC* aDC )
{
2018-09-07 12:01:01 +00:00
wxFAIL_MSG( "shouldn't be using RefreshCrossHair() anymore; use CallMouseCapture() directly" );
// CrossHair is no longer XORed; no need for most of this
#if 0
wxPoint newpos = GetCrossHairPosition();
// Redraw the crosshair if it moved
2018-09-07 12:01:01 +00:00
if( aOldPos != newpos )
{
SetCrossHairPosition( aOldPos, false );
m_canvas->CrossHairOff( aDC );
SetCrossHairPosition( newpos, false );
m_canvas->CrossHairOn( aDC );
2018-09-07 12:01:01 +00:00
#endif
if( m_canvas->IsMouseCaptured() )
{
m_canvas->CallMouseCapture( aDC, aEvtPos, true );
}
2018-09-07 12:01:01 +00:00
#if 0
}
2018-09-07 12:01:01 +00:00
#endif
}
bool EDA_DRAW_FRAME::GeneralControlKeyMovement( int aHotKey, wxPoint *aPos,
bool aSnapToGrid )
{
bool key_handled = false;
// If requested snap the current position to the grid
if( aSnapToGrid )
*aPos = GetNearestGridPosition( *aPos );
switch( aHotKey )
{
// All these keys have almost the same treatment
case GR_KB_CTRL | WXK_NUMPAD8:
case GR_KB_CTRL | WXK_UP:
case GR_KB_CTRL | WXK_NUMPAD2:
case GR_KB_CTRL | WXK_DOWN:
case GR_KB_CTRL | WXK_NUMPAD4:
case GR_KB_CTRL | WXK_LEFT:
case GR_KB_CTRL | WXK_NUMPAD6:
case GR_KB_CTRL | WXK_RIGHT:
case WXK_NUMPAD8:
case WXK_UP:
case WXK_NUMPAD2:
case WXK_DOWN:
case WXK_NUMPAD4:
case WXK_LEFT:
case WXK_NUMPAD6:
case WXK_RIGHT:
key_handled = true;
{
/* Here's a tricky part: when doing cursor key movement, the
* 'previous' point should be taken from memory, *not* from the
* freshly computed position in the event. Otherwise you can't do
* sub-pixel movement. The m_movingCursorWithKeyboard oneshot 'eats'
* the automatic motion event generated by cursor warping */
wxRealPoint gridSize = GetScreen()->GetGridSize();
*aPos = GetCrossHairPosition();
// Bonus: ^key moves faster (x10)
switch( aHotKey )
{
case GR_KB_CTRL|WXK_NUMPAD8:
case GR_KB_CTRL|WXK_UP:
aPos->y -= KiROUND( 10 * gridSize.y );
break;
case GR_KB_CTRL|WXK_NUMPAD2:
case GR_KB_CTRL|WXK_DOWN:
aPos->y += KiROUND( 10 * gridSize.y );
break;
case GR_KB_CTRL|WXK_NUMPAD4:
case GR_KB_CTRL|WXK_LEFT:
aPos->x -= KiROUND( 10 * gridSize.x );
break;
case GR_KB_CTRL|WXK_NUMPAD6:
case GR_KB_CTRL|WXK_RIGHT:
aPos->x += KiROUND( 10 * gridSize.x );
break;
case WXK_NUMPAD8:
case WXK_UP:
aPos->y -= KiROUND( gridSize.y );
break;
case WXK_NUMPAD2:
case WXK_DOWN:
aPos->y += KiROUND( gridSize.y );
break;
case WXK_NUMPAD4:
case WXK_LEFT:
aPos->x -= KiROUND( gridSize.x );
break;
case WXK_NUMPAD6:
case WXK_RIGHT:
aPos->x += KiROUND( gridSize.x );
break;
default: /* Can't happen since we entered the statement */
break;
}
m_canvas->MoveCursor( *aPos );
m_movingCursorWithKeyboard = true;
}
break;
default:
break;
}
return key_handled;
}
bool EDA_DRAW_FRAME::isBusy() const
{
const BASE_SCREEN* screen = const_cast< BASE_SCREEN* >( GetScreen() );
if( !screen )
return false;
return ( screen->GetCurItem() && screen->GetCurItem()->GetFlags() )
|| ( screen->m_BlockLocate.GetState() != STATE_NO_BLOCK );
}
const BOX2I EDA_DRAW_FRAME::GetDocumentExtents() const
{
return BOX2I();
}
void EDA_DRAW_FRAME::RedrawScreen( const wxPoint& aCenterPoint, bool aWarpPointer )
{
}
void EDA_DRAW_FRAME::RedrawScreen2( const wxPoint& posBefore )
{
}
void EDA_DRAW_FRAME::HardRedraw()
{
}
// Factor out the calculation portion of the various BestZoom() implementations.
//
// Note that like it's forerunners this routine has an intentional side-effect: it
// sets the scroll centre position. While I'm not happy about that, it's probably
// not worth fixing as its days are numbered (GAL canvases use a different method).
double EDA_DRAW_FRAME::bestZoom( double sizeX, double sizeY, double scaleFactor, wxPoint centre )
{
return 1.0;
}
void EDA_DRAW_FRAME::Zoom_Automatique( bool aWarpPointer )
{
if ( IsGalCanvasActive() )
{
m_toolManager->RunAction( "common.Control.zoomFitScreen", true );
return;
}
}
void EDA_DRAW_FRAME::Window_Zoom( EDA_RECT& Rect )
{
}
void EDA_DRAW_FRAME::OnZoom( wxCommandEvent& event )
{
if( m_canvas == NULL )
return;
int id = event.GetId();
bool warp_cursor = false;
VECTOR2D cpos = GetCrossHairPosition();//GetGalCanvas()->GetViewControls()->GetCursorPosition();
wxPoint zoom_center( (int)cpos.x, (int)cpos.y );
if ( id == ID_KEY_ZOOM_IN )
{
id = GetCanvas()->GetEnableZoomNoCenter() ?
ID_OFFCENTER_ZOOM_IN : ID_POPUP_ZOOM_IN;
}
else if ( id == ID_KEY_ZOOM_OUT )
{
id = GetCanvas()->GetEnableZoomNoCenter() ?
ID_OFFCENTER_ZOOM_OUT : ID_POPUP_ZOOM_OUT;
}
switch( id )
{
case ID_OFFCENTER_ZOOM_IN:
SetPreviousZoomAndRedraw( zoom_center,warp_cursor );
break;
case ID_POPUP_ZOOM_IN:
warp_cursor = true;
// fall thru
case ID_VIEWER_ZOOM_IN:
case ID_ZOOM_IN:
SetPreviousZoomAndRedraw( zoom_center,warp_cursor );
break;
case ID_OFFCENTER_ZOOM_OUT:
SetNextZoomAndRedraw( zoom_center, warp_cursor );
break;
case ID_POPUP_ZOOM_OUT:
warp_cursor = true;
// fall thru
case ID_VIEWER_ZOOM_OUT:
case ID_ZOOM_OUT:
SetNextZoomAndRedraw( zoom_center, warp_cursor );
break;
case ID_VIEWER_ZOOM_REDRAW:
case ID_POPUP_ZOOM_REDRAW:
case ID_ZOOM_REDRAW:
// This usually means something went wrong. Do a hard refresh.
HardRedraw();
break;
case ID_POPUP_ZOOM_CENTER:
GetGalCanvas()->GetView()->SetScale( GetGalCanvas()->GetView()->GetScale(), zoom_center );
GetGalCanvas()->GetViewControls()->CenterOnCursor();
break;
case ID_POPUP_ZOOM_PAGE:
case ID_VIEWER_ZOOM_PAGE:
case ID_ZOOM_PAGE:
Zoom_Automatique( false );
break;
case ID_POPUP_ZOOM_SELECT:
break;
case ID_POPUP_CANCEL:
m_canvas->MoveCursorToCrossHair();
break;
default:
SetPresetZoom( id - ID_POPUP_ZOOM_LEVEL_START );
}
UpdateStatusBar();
}
void EDA_DRAW_FRAME::SetNextZoom()
{
GetScreen()->SetNextZoom();
}
void EDA_DRAW_FRAME::SetPrevZoom()
{
GetScreen()->SetPreviousZoom();
}
void EDA_DRAW_FRAME::SetNextZoomAndRedraw( const wxPoint& aCenterPoint, bool aWarpPointer )
{
double zoom = GetGalCanvas()->GetLegacyZoom();
zoom *= 1.3;
// Now look for the next closest menu step
std::vector<double>& zoomList = GetScreen()->m_ZoomList;
int idx;
for( idx = 0; idx < (int)zoomList.size(); ++idx )
{
if( zoomList[idx] > zoom )
break;
}
if( idx >= (int)zoomList.size() )
return;
if( m_zoomSelectBox )
m_zoomSelectBox->SetSelection( idx );
if( GetScreen()->SetZoom( GetScreen()->m_ZoomList[idx] ) )
RedrawScreen( aCenterPoint, aWarpPointer );
}
void EDA_DRAW_FRAME::SetPreviousZoomAndRedraw( const wxPoint& aCenterPoint, bool aWarpPointer )
{
double zoom = GetGalCanvas()->GetLegacyZoom();
zoom /= 1.3;
// Now look for the next closest menu step
std::vector<double>& zoomList = GetScreen()->m_ZoomList;
int idx;
for( idx = zoomList.size() - 1; idx >= 0; --idx )
{
if( zoomList[idx] < zoom )
break;
}
if( idx < 0 )
return;
if( m_zoomSelectBox )
m_zoomSelectBox->SetSelection( idx );
if( GetScreen()->SetZoom( GetScreen()->m_ZoomList[idx] ) )
RedrawScreen( aCenterPoint, aWarpPointer );
}
void EDA_DRAW_FRAME::SetPresetZoom( int aIndex )
{
BASE_SCREEN* screen = GetScreen();
if( aIndex >= (int) screen->m_ZoomList.size() )
{
wxLogDebug( wxT( "%s %d: index %d is outside the bounds of the zoom list." ),
__TFILE__, __LINE__, aIndex );
return;
}
if( m_zoomSelectBox )
m_zoomSelectBox->SetSelection( aIndex );
if( screen->SetZoom( screen->m_ZoomList[aIndex] ) )
RedrawScreen( GetScrollCenterPosition(), true );
UpdateStatusBar();
}
void EDA_DRAW_FRAME::AddMenuZoomAndGrid( wxMenu* MasterMenu )
{
int maxZoomIds;
double zoom;
wxString msg;
BASE_SCREEN* screen = m_canvas->GetScreen();
msg = AddHotkeyName( _( "Center" ), m_hotkeysDescrList, HK_ZOOM_CENTER );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_CENTER, msg, KiBitmap( zoom_center_on_screen_xpm ) );
msg = AddHotkeyName( _( "Zoom In" ), m_hotkeysDescrList, HK_ZOOM_IN );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_IN, msg, KiBitmap( zoom_in_xpm ) );
msg = AddHotkeyName( _( "Zoom Out" ), m_hotkeysDescrList, HK_ZOOM_OUT );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_OUT, msg, KiBitmap( zoom_out_xpm ) );
msg = AddHotkeyName( _( "Redraw View" ), m_hotkeysDescrList, HK_ZOOM_REDRAW );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_REDRAW, msg, KiBitmap( zoom_redraw_xpm ) );
msg = AddHotkeyName( _( "Zoom to Fit" ), m_hotkeysDescrList, HK_ZOOM_AUTO );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_PAGE, msg, KiBitmap( zoom_fit_in_page_xpm ) );
wxMenu* zoom_choice = new wxMenu;
AddMenuItem( MasterMenu, zoom_choice,
ID_POPUP_ZOOM_SELECT, _( "Zoom" ),
KiBitmap( zoom_selection_xpm ) );
zoom = screen->GetZoom();
maxZoomIds = ID_POPUP_ZOOM_LEVEL_END - ID_POPUP_ZOOM_LEVEL_START;
maxZoomIds = ( (size_t) maxZoomIds < screen->m_ZoomList.size() ) ?
maxZoomIds : screen->m_ZoomList.size();
// Populate zoom submenu.
for( int i = 0; i < maxZoomIds; i++ )
{
msg.Printf( wxT( "%.2f" ), m_zoomLevelCoeff / screen->m_ZoomList[i] );
zoom_choice->Append( ID_POPUP_ZOOM_LEVEL_START + i, _( "Zoom: " ) + msg,
wxEmptyString, wxITEM_CHECK );
if( zoom == screen->m_ZoomList[i] )
zoom_choice->Check( ID_POPUP_ZOOM_LEVEL_START + i, true );
}
// Create grid submenu as required.
if( screen->GetGridCount() )
{
wxMenu* gridMenu = new wxMenu;
AddMenuItem( MasterMenu, gridMenu, ID_POPUP_GRID_SELECT,
_( "Grid" ), KiBitmap( grid_select_xpm ) );
wxArrayString gridsList;
int icurr = screen->BuildGridsChoiceList( gridsList, GetUserUnits() != INCHES );
for( unsigned i = 0; i < gridsList.GetCount(); i++ )
{
GRID_TYPE& grid = screen->GetGrid( i );
gridMenu->Append( grid.m_CmdId, gridsList[i], wxEmptyString, wxITEM_CHECK );
if( (int)i == icurr )
gridMenu->Check( grid.m_CmdId, true );
}
}
MasterMenu->AppendSeparator();
AddMenuItem( MasterMenu, ID_POPUP_CANCEL, _( "Close" ), KiBitmap( cancel_xpm ) );
}
// Find the first child dialog.
wxWindow* findDialog( wxWindowList& aList )
{
for( wxWindow* window : aList )
{
if( dynamic_cast<DIALOG_SHIM*>( window ) )
return window;
}
return NULL;
}
void EDA_DRAW_FRAME::FocusOnLocation( const wxPoint& aPos, bool aWarpCursor, bool aCenterView )
{
if( aCenterView )
{
wxWindow* dialog = findDialog( GetChildren() );
// If a dialog partly obscures the window, then center on the uncovered area.
if( dialog )
{
wxRect dialogRect( GetGalCanvas()->ScreenToClient( dialog->GetScreenPosition() ),
dialog->GetSize() );
GetGalCanvas()->GetView()->SetCenter( aPos, dialogRect );
}
else
GetGalCanvas()->GetView()->SetCenter( aPos );
}
if( aWarpCursor )
GetGalCanvas()->GetViewControls()->SetCursorPosition( aPos );
else
GetGalCanvas()->GetViewControls()->SetCrossHairCursorPosition( aPos );
}
static bool DrawPageOnClipboard( EDA_DRAW_FRAME* aFrame );
void EDA_DRAW_FRAME::CopyToClipboard( wxCommandEvent& event )
{
DrawPageOnClipboard( this );
if( event.GetId() == ID_GEN_COPY_BLOCK_TO_CLIPBOARD )
{
// fixme-gal
//if( GetScreen()->IsBlockActive() )
//m_canvas->SetCursor( wxCursor( (wxStockCursor) m_canvas->GetDefaultCursor() ) );
m_canvas->EndMouseCapture();
}
}
/* copy the current page or block to the clipboard ,
* to export drawings to other applications (word processing ...)
* This is not suitable for copy command within Eeschema or Pcbnew
*/
bool DrawPageOnClipboard( EDA_DRAW_FRAME* aFrame )
{
bool DrawBlock = false;
wxRect DrawArea;
BASE_SCREEN* screen = aFrame->GetCanvas()->GetScreen();
if( screen->IsBlockActive() )
{
DrawBlock = true;
DrawArea.SetX( screen->m_BlockLocate.GetX() );
DrawArea.SetY( screen->m_BlockLocate.GetY() );
DrawArea.SetWidth( screen->m_BlockLocate.GetWidth() );
DrawArea.SetHeight( screen->m_BlockLocate.GetHeight() );
}
else
DrawArea.SetSize( aFrame->GetPageSizeIU() );
// Calculate a reasonable dc size, in pixels, and the dc scale to fit
// the drawings into the dc size
// scale is the ratio resolution (in PPI) / internal units
double ppi = 300; // Use 300 pixels per inch to create bitmap images on start
double inch2Iu = 1000.0 * (double) screen->MilsToIuScalar();
double scale = ppi / inch2Iu;
wxSize dcsize = DrawArea.GetSize();
int maxdim = std::max( dcsize.x, dcsize.y );
// the max size in pixels of the bitmap used to byuild the sheet copy
const int maxbitmapsize = 3000;
while( int( maxdim * scale ) > maxbitmapsize )
{
ppi = ppi / 1.5;
scale = ppi / inch2Iu;
}
dcsize.x *= scale;
dcsize.y *= scale;
// Set draw offset, zoom... to values needed to draw in the memory DC
// after saving initial values:
wxPoint tmp_startvisu = screen->m_StartVisu;
double tmpzoom = screen->GetZoom();
wxPoint old_org = screen->m_DrawOrg;
screen->m_DrawOrg.x = screen->m_DrawOrg.y = 0;
screen->m_StartVisu.x = screen->m_StartVisu.y = 0;
screen->SetZoom( 1 ); // we use zoom = 1 in draw functions.
wxMemoryDC dc;
wxBitmap image( dcsize );
dc.SelectObject( image );
EDA_RECT tmp = *aFrame->GetCanvas()->GetClipBox();
GRResetPenAndBrush( &dc );
GRForceBlackPen( false );
screen->m_IsPrinting = true;
dc.SetUserScale( scale, scale );
aFrame->GetCanvas()->SetClipBox( EDA_RECT( wxPoint( 0, 0 ),
wxSize( 0x7FFFFF0, 0x7FFFFF0 ) ) );
if( DrawBlock )
{
dc.SetClippingRegion( DrawArea );
}
dc.Clear();
aFrame->GetCanvas()->EraseScreen( &dc );
const LSET allLayersMask = LSET().set();
aFrame->PrintPage( &dc, allLayersMask, false );
screen->m_IsPrinting = false;
aFrame->GetCanvas()->SetClipBox( tmp );
bool success = true;
if( wxTheClipboard->Open() )
{
// This data objects are held by the clipboard,
// so do not delete them in the app.
wxBitmapDataObject* clipbrd_data = new wxBitmapDataObject( image );
wxTheClipboard->SetData( clipbrd_data );
wxTheClipboard->Close();
}
else
success = false;
// Deselect Bitmap from DC in order to delete the MemoryDC safely
// without deleting the bitmap
dc.SelectObject( wxNullBitmap );
GRForceBlackPen( false );
screen->m_StartVisu = tmp_startvisu;
screen->m_DrawOrg = old_org;
screen->SetZoom( tmpzoom );
return success;
}
static const wxString productName = wxT( "KiCad E.D.A. " );
void DrawPageLayout( wxDC* aDC, EDA_RECT* aClipBox,
const PAGE_INFO& aPageInfo,
const wxString &aFullSheetName,
const wxString& aFileName,
TITLE_BLOCK& aTitleBlock,
int aSheetCount, int aSheetNumber,
int aPenWidth, double aScalar,
COLOR4D aColor, COLOR4D aAltColor,
const wxString& aSheetLayer )
{
WS_DRAW_ITEM_LIST drawList;
drawList.SetPenSize( aPenWidth );
drawList.SetMilsToIUfactor( aScalar );
drawList.SetSheetNumber( aSheetNumber );
drawList.SetSheetCount( aSheetCount );
drawList.SetFileName( aFileName );
drawList.SetSheetName( aFullSheetName );
drawList.SetSheetLayer( aSheetLayer );
drawList.BuildWorkSheetGraphicList( aPageInfo,
aTitleBlock, aColor, aAltColor );
// Draw item list
drawList.Draw( aClipBox, aDC );
}
void EDA_DRAW_FRAME::DrawWorkSheet( wxDC* aDC, BASE_SCREEN* aScreen, int aLineWidth,
double aScalar, const wxString &aFilename,
const wxString &aSheetLayer )
{
if( !m_showBorderAndTitleBlock )
return;
const PAGE_INFO& pageInfo = GetPageSettings();
wxSize pageSize = pageInfo.GetSizeMils();
// if not printing, draw the page limits:
if( !aScreen->m_IsPrinting && m_showPageLimits )
{
GRSetDrawMode( aDC, GR_COPY );
GRRect( m_canvas->GetClipBox(), aDC, 0, 0,
pageSize.x * aScalar, pageSize.y * aScalar, aLineWidth,
m_drawBgColor == WHITE ? LIGHTGRAY : DARKDARKGRAY );
}
TITLE_BLOCK t_block = GetTitleBlock();
COLOR4D color = COLOR4D( RED );
wxPoint origin = aDC->GetDeviceOrigin();
if( aScreen->m_IsPrinting && origin.y > 0 )
{
aDC->SetDeviceOrigin( 0, 0 );
aDC->SetAxisOrientation( true, false );
}
DrawPageLayout( aDC, m_canvas->GetClipBox(), pageInfo,
GetScreenDesc(), aFilename, t_block,
aScreen->m_NumberOfScreens, aScreen->m_ScreenNumber,
aLineWidth, aScalar, color, color, aSheetLayer );
if( aScreen->m_IsPrinting && origin.y > 0 )
{
aDC->SetDeviceOrigin( origin.x, origin.y );
aDC->SetAxisOrientation( true, true );
}
}
wxString EDA_DRAW_FRAME::GetScreenDesc() const
{
// Virtual function. Base class implementation returns an empty string.
return wxEmptyString;
}
bool EDA_DRAW_FRAME::LibraryFileBrowser( bool doOpen, wxFileName& aFilename,
const wxString& wildcard, const wxString& ext,
bool isDirectory )
{
wxString prompt = doOpen ? _( "Select Library" ) : _( "New Library" );
aFilename.SetExt( ext );
if( isDirectory )
{
wxDirDialog dlg( this, prompt, Prj().GetProjectPath(),
doOpen ? wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST : wxDD_DEFAULT_STYLE );
if( dlg.ShowModal() == wxID_CANCEL )
return false;
aFilename = dlg.GetPath();
aFilename.SetExt( ext );
}
else
{
wxFileDialog dlg( this, prompt, Prj().GetProjectPath(), aFilename.GetFullName() ,
wildcard, doOpen ? wxFD_OPEN | wxFD_FILE_MUST_EXIST
: wxFD_SAVE | wxFD_CHANGE_DIR | wxFD_OVERWRITE_PROMPT );
if( dlg.ShowModal() == wxID_CANCEL )
return false;
aFilename = dlg.GetPath();
aFilename.SetExt( ext );
}
return true;
}
bool EDA_DRAW_FRAME::saveCanvasImageToFile( const wxString& aFileName, wxBitmapType aBitmapType )
{
return SaveCanvasImageToFile( this, aFileName, aBitmapType );
}