kicad/include/project/project_local_settings.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2020 CERN
* @author Jon Evans <jon@craftyjon.com>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KICAD_PROJECT_LOCAL_SETTINGS_H
#define KICAD_PROJECT_LOCAL_SETTINGS_H
#include <layers_id_colors_and_visibility.h>
#include <settings/json_settings.h>
#include <wildcards_and_files_ext.h>
class PROJECT;
/**
* The project local settings are things that are attached to a particular project, but also might
* be particular to a certain user editing that project, or change quickly, and therefore may not
* want to be checked in to version control or otherwise distributed with the main project.
*
* Examples include layer visibility, recently-used design entry settings, and so on.
*
* The backing store is a JSON file named <project>.kicad_prl
*
* This file doesn't need to exist for a project to be loaded. It will be created on-demand if
* any of the things stored here are modified by the user.
*/
class PROJECT_LOCAL_SETTINGS : public JSON_SETTINGS
{
public:
PROJECT_LOCAL_SETTINGS( const std::string& aFilename );
virtual ~PROJECT_LOCAL_SETTINGS() {}
bool MigrateFromLegacy( wxConfigBase* aLegacyConfig ) override;
bool SaveToFile( const std::string& aDirectory = "", bool aForce = false ) override;
void SetProject( PROJECT* aProject )
{
m_project = aProject;
}
protected:
wxString getFileExt() const override
{
return ProjectLocalSettingsFileExtension;
}
private:
/// A link to the owning project
PROJECT* m_project;
public:
/**
* Board settings
*/
/// The board layers that are turned on for viewing (@see PCB_LAYER_ID)
LSET m_VisibleLayers;
/// The GAL layers (aka items) that are turned on for viewing (@see GAL_LAYER_ID)
GAL_SET m_VisibleItems;
};
#endif