kicad/qa/libs/kimath/geometry/test_shape_compound_collisi...

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 CERN
* @author Alejandro García Montoro <alejandro.garciamontoro@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <unit_test_utils/unit_test_utils.h>
#include <geometry/shape_compound.h>
#include <geometry/shape_circle.h>
#include "fixtures_geometry.h"
/**
* Fixture for the Collision test suite. It contains an instance of the common data and two
* vectors containing colliding and non-colliding points.
*/
struct ShapeCompoundCollisionFixture
{
// Structure to store the common data.
struct KI_TEST::CommonTestData common;
// Vectors containing colliding and non-colliding points
std::vector<SHAPE*> shapesA, shapesB, shapesC;
SHAPE_COMPOUND* compoundA;
SHAPE_COMPOUND* compoundB;
SHAPE_COMPOUND* compoundC;
/**
* Constructor
*/
ShapeCompoundCollisionFixture()
{
shapesA.push_back( new SHAPE_CIRCLE( VECTOR2I( 0, 0 ), 100 ) );
shapesA.push_back( new SHAPE_CIRCLE( VECTOR2I( 80, 0 ), 100 ) );
shapesB.push_back( new SHAPE_CIRCLE( VECTOR2I( 0, 80 ), 100 ) );
shapesB.push_back( new SHAPE_CIRCLE( VECTOR2I( 80, 80 ), 100 ) );
shapesC.push_back( new SHAPE_CIRCLE( VECTOR2I( 0, 280 ), 100 ) );
shapesC.push_back( new SHAPE_CIRCLE( VECTOR2I( 80, 280 ), 100 ) );
compoundA = new SHAPE_COMPOUND( shapesA );
compoundB = new SHAPE_COMPOUND( shapesB );
compoundC = new SHAPE_COMPOUND( shapesC );
}
~ShapeCompoundCollisionFixture()
{
}
};
/**
* Declares the CollisionFixture as the boost test suite fixture.
*/
BOOST_FIXTURE_TEST_SUITE( SCompoundCollision, ShapeCompoundCollisionFixture )
/**
* This test checks basic behaviour of PointOnEdge, testing if points on corners, outline edges
* and hole edges are detected as colliding.
*/
BOOST_AUTO_TEST_CASE( ShapeCompoundCollide )
{
int actual;
// Check points on corners
BOOST_CHECK( compoundA->Collide( compoundB, 0, &actual ) );
BOOST_CHECK( actual == 0 );
BOOST_CHECK( !compoundA->Collide( compoundC, 0, &actual ) );
BOOST_CHECK( actual == 0 );
BOOST_CHECK( compoundA->Collide( compoundC, 100, &actual ) );
BOOST_CHECK( actual == 80 );
BOOST_CHECK( shapesA[0]->Collide( compoundB, 0 ) );
BOOST_CHECK( shapesA[1]->Collide( compoundB, 0 ) );
BOOST_CHECK( compoundB->Collide( shapesA[0], 0 ) );
BOOST_CHECK( compoundB->Collide( shapesA[1], 0 ) );
BOOST_CHECK( shapesB[0]->Collide( compoundA, 0 ) );
BOOST_CHECK( shapesB[1]->Collide( compoundA, 0 ) );
BOOST_CHECK( compoundA->Collide( shapesB[0], 0 ) );
BOOST_CHECK( compoundA->Collide( shapesB[1], 0 ) );
BOOST_CHECK( ! shapesC[0]->Collide( compoundA, 0 ) );
BOOST_CHECK( ! shapesC[1]->Collide( compoundA, 0 ) );
BOOST_CHECK( ! compoundA->Collide( shapesC[0], 0 ) );
BOOST_CHECK( ! compoundA->Collide( shapesC[1], 0 ) );
BOOST_CHECK( ! shapesA[0]->Collide( compoundC, 0 ) );
BOOST_CHECK( ! shapesA[1]->Collide( compoundC, 0 ) );
BOOST_CHECK( ! compoundC->Collide( shapesA[0], 0 ) );
BOOST_CHECK( ! compoundC->Collide( shapesA[1], 0 ) );
BOOST_CHECK( shapesC[0]->Collide( compoundA, 100, &actual ) );
BOOST_CHECK( actual == 80 );
BOOST_CHECK( shapesC[1]->Collide( compoundA, 100, &actual ) );
BOOST_CHECK( actual == 80 );
BOOST_CHECK( compoundA->Collide( shapesC[0], 100, &actual ) );
BOOST_CHECK( actual == 80 );
BOOST_CHECK( compoundA->Collide( shapesC[1], 100, &actual ) );
BOOST_CHECK( actual == 80 );
}
BOOST_AUTO_TEST_SUITE_END()