kicad/pcbnew/class_module.h

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/*******************************************************/
/* class_module.h : module description (excepted pads) */
/*******************************************************/
class Pcb3D_GLCanvas;
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class S3D_MASTER;
/************************************/
/* Modules (footprints) description */
/* pad are in class_pad.xx */
/************************************/
enum Mod_Attribut /* Attributes used for modules */
{
MOD_DEFAULT = 0, /* Type default */
MOD_CMS = 1, /* Set for modules listed in the automatic insertion list
* (usually SMD footprints) */
MOD_VIRTUAL = 2 /* Virtual component: when created by copper shapes on
* board (Like edge card connectors, mounting hole...) */
};
/* flags for autoplace and autoroute (.m_ModuleStatus member) */
#define MODULE_is_LOCKED 0x01 /* module LOCKED: no autoplace allowed */
#define MODULE_is_PLACED 0x02 /* In autoplace: module automatically placed */
#define MODULE_to_PLACE 0x04 /* In autoplace: module waiting for autoplace */
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class MODULE : public BOARD_ITEM
{
public:
wxPoint m_Pos; // Real coord on board
DLIST<D_PAD> m_Pads; /* Pad list (linked list) */
DLIST<BOARD_ITEM> m_Drawings; /* Graphic items list (linked list) */
DLIST<S3D_MASTER> m_3D_Drawings; /* First item of the 3D shapes (linked
* list)*/
TEXTE_MODULE* m_Reference; // Component reference (U34, R18..)
TEXTE_MODULE* m_Value; // Component value (74LS00, 22K..)
wxString m_LibRef; /* Name of the module in library (and
* the default value when loading a
*module from the library) */
wxString m_AlternateReference; /* Used when m_Reference cannot
* be used to identify the
* footprint ( after a full
* reannotation of the schematic */
int m_Attributs; /* Flag bits ( see Mod_Attribut ) */
int m_Orient; /* orientation in 0.1 degrees */
int flag; /* Use to trace rastnest and auto
* routing. */
int m_ModuleStatus; /* For autoplace: flags (LOCKED,
* AUTOPLACED) */
EDA_Rect m_BoundaryBox; /* Bounding box coordinates relatives
* to the anchor, orient 0*/
EDA_Rect m_RealBoundaryBox; /* Bounding box : coordinates on board,
* real orientation */
int m_PadNum; // Pad count
int m_AltPadNum; /* Pad with netcode > 0 (active pads)
* count */
int m_CntRot90; /* Automatic placement : cost ( 0..10 )
* for 90 degrees rotation
* (Horiz<->Vertical) */
int m_CntRot180; /* Automatic placement : cost ( 0..10 )
* for 180 degrees rotation
* (UP <->Down) */
wxSize m_Ext; /* Automatic placement margin around
* the module */
float m_Surface; // Bounding box area
unsigned long m_Link; /* Temporary variable ( used in
* editions, ...) */
long m_LastEdit_Time;
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wxString m_Path;
wxString m_Doc; // Module Description (info for users)
wxString m_KeyWord; // Keywords to select the module in lib
// Local clearance. When null, the netclasses values are used. Usually
// the local clearance is null
int m_LocalClearance;
// Local mask margins: when NULL, the global design values are used
int m_LocalSolderMaskMargin; // Solder mask margin
int m_LocalSolderPasteMargin; /* Solder paste margin
* absolute value */
double m_LocalSolderPasteMarginRatio; /* Solder mask margin ratio
* value of pad size */
// The final margin is the sum of these 2 values
public:
MODULE( BOARD* parent );
MODULE( MODULE* module );
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~MODULE();
MODULE* Next() const { return (MODULE*) Pnext; }
MODULE* Back() const { return (MODULE*) Pback; }
void Copy( MODULE* Module ); // Copy structure
/**
* Function Add
* adds the given item to this MODULE and takes ownership of its memory.
* @param aBoardItem The item to add to this board.
* @param doInsert If true, then insert, else append
* void Add( BOARD_ITEM* aBoardItem, bool doInsert = true );
*/
/**
* Function Set_Rectangle_Encadrement()
* calculates the bounding box for orient 0 at origin = module anchor)
*/
void Set_Rectangle_Encadrement();
/** function SetRectangleExinscrit()
* Calculates the real bounding box according to the board position,
* and real orientation and also calculates the area value (used in
* automatic placement)
*/
void SetRectangleExinscrit();
/**
* Function GetBoundingBox
* returns the bounding box of this Footprint
* Mainly used to redraw the screen area occupied by the footprint
*/
EDA_Rect GetBoundingBox();
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/**
* Function GetPosition
* returns the position of this object.
* Required by pure virtual BOARD_ITEM::GetPosition()
* @return const wxPoint& - The position of this object.
*/
wxPoint& GetPosition()
{
return m_Pos;
}
// Moves
void SetPosition( const wxPoint& newpos );
void SetOrientation( int newangle );
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/**
* Function Move
* move this object.
* @param const wxPoint& aMoveVector - the move vector for this object.
*/
virtual void Move( const wxPoint& aMoveVector );
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/**
* Function Rotate
* Rotate this object.
* @param const wxPoint& aRotCentre - the rotation point.
* @param aAngle - the rotation angle in 0.1 degree.
*/
virtual void Rotate( const wxPoint& aRotCentre, int aAngle );
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/**
* Function Flip
* Flip this object, i.e. change the board side for this object
* @param const wxPoint& aCentre - the rotation point.
*/
virtual void Flip( const wxPoint& aCentre );
/**
* Function IsLocked
* (virtual from BOARD_ITEM )
* @returns bool - true if the MODULE is locked, else false
*/
bool IsLocked() const
{
return (m_ModuleStatus & MODULE_is_LOCKED) != 0;
}
/**
* Function SetLocked
* sets the MODULE_is_LOCKED bit in the m_ModuleStatus
* @param setLocked When true means turn on locked status, else unlock
*/
void SetLocked( bool setLocked )
{
if( setLocked )
m_ModuleStatus |= MODULE_is_LOCKED;
else
m_ModuleStatus &= ~MODULE_is_LOCKED;
}
/* Reading and writing data on files */
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/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* a@param aFile The FILE to write to.
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* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
int Write_3D_Descr( FILE* File ) const;
int ReadDescr( FILE* File, int* LineNum = NULL );
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/**
* Function Read_GPCB_Descr
* reads a footprint description in GPCB format (newlib version)
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* @param CmpFullFileName = Full file name (there is one footprint per file.
* this is also the footprint name
* @return bool - true if success reading else false.
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*/
bool Read_GPCB_Descr( const wxString& CmpFullFileName );
int Read_3D_Descr( FILE* File, int* LineNum = NULL );
/* drawing functions */
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/** Function Draw
* Draw the text according to the footprint pos and orient
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* @param panel = draw panel, Used to know the clip box
* @param DC = Current Device Context
* @param offset = draw offset (usually wxPoint(0,0)
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* @param aDrawMode = GR_OR, GR_XOR..
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*/
void Draw( WinEDA_DrawPanel* panel,
wxDC* DC,
int aDrawMode,
const wxPoint& offset = ZeroOffset );
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void Draw3D( Pcb3D_GLCanvas* glcanvas );
void DrawEdgesOnly( WinEDA_DrawPanel* panel, wxDC* DC,
const wxPoint& offset, int draw_mode );
void DrawAncre( WinEDA_DrawPanel* panel, wxDC* DC,
const wxPoint& offset, int dim_ancre, int draw_mode );
/**
* Function DisplayInfo
* has knowledge about the frame and how and where to put status information
* about this object into the frame's message panel.
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* @param frame A WinEDA_DrawFrame in which to print status information.
*/
void DisplayInfo( WinEDA_DrawFrame* frame );
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/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param refPos A wxPoint to test
* @return bool - true if a hit, else false
*/
bool HitTest( const wxPoint& refPos );
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/**
* Function HitTest (overlaid)
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* tests if the given EDA_Rect intersect the bounds of this object.
* @param refArea : the given EDA_Rect
* @return bool - true if a hit, else false
*/
bool HitTest( EDA_Rect& refArea );
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/**
* Function GetReference
* @return const wxString& - the reference designator text.
*/
const wxString& GetReference()
{
return m_Reference->m_Text;
}
/**
* Function GetValue
* @return const wxString& - the value text.
*/
const wxString& GetValue()
{
return m_Value->m_Text;
}
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/**
* Function FindPadByName
* returns a D_PAD* with a matching name. Note that names may not be
* unique, depending on how the foot print was created.
* @param
* @return D_PAD* - The first matching name is returned, or NULL if not
* found.
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*/
D_PAD* FindPadByName( const wxString& aPadName ) const;
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/**
* Function Visit
* should be re-implemented for each derived class in order to handle
* all the types given by its member data. Implementations should call
* inspector->Inspect() on types in scanTypes[], and may use IterateForward()
* to do so on lists of such data.
* @param inspector An INSPECTOR instance to use in the inspection.
* @param testData Arbitrary data used by the inspector.
* @param scanTypes Which KICAD_T types are of interest and the order
* is significant too, terminated by EOT.
* @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan,
* else SCAN_CONTINUE;
*/
SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData,
const KICAD_T scanTypes[] );
/**
* Function GetClass
* returns the class name.
* @return wxString
*/
virtual wxString GetClass() const
{
return wxT( "MODULE" );
}
#if defined(DEBUG)
/**
* Function Show
* is used to output the object tree, currently for debugging only.
* @param nestLevel An aid to prettier tree indenting, and is the level
* of nesting of this object within the overall tree.
* @param os The ostream& to output to.
*/
virtual void Show( int nestLevel, std::ostream& os );
#endif
};