2018-03-08 12:48:29 +00:00
|
|
|
/*
|
|
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
|
|
*
|
|
|
|
* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
|
2020-06-18 15:54:00 +00:00
|
|
|
* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
|
2018-03-08 12:48:29 +00:00
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, you may find one here:
|
|
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @file geometry_utils.cpp
|
|
|
|
* @brief a few functions useful in geometry calculations.
|
|
|
|
*/
|
|
|
|
|
2018-09-07 21:33:01 +00:00
|
|
|
#include <eda_rect.h>
|
2018-03-08 12:48:29 +00:00
|
|
|
#include <geometry/geometry_utils.h>
|
|
|
|
|
2019-04-02 07:03:47 +00:00
|
|
|
// To approximate a circle by segments, a minimal seg count is mandatory
|
|
|
|
#define MIN_SEGCOUNT_FOR_CIRCLE 6
|
|
|
|
|
2018-03-08 12:48:29 +00:00
|
|
|
int GetArcToSegmentCount( int aRadius, int aErrorMax, double aArcAngleDegree )
|
|
|
|
{
|
|
|
|
// calculate the number of segments to approximate a circle by segments
|
|
|
|
// given the max distance between the middle of a segment and the circle
|
|
|
|
|
|
|
|
// error relative to the radius value:
|
|
|
|
double rel_error = (double)aErrorMax / aRadius;
|
|
|
|
// minimal arc increment in degrees:
|
2019-04-02 07:03:47 +00:00
|
|
|
double arc_increment = 180 / M_PI * acos( 1.0 - rel_error ) * 2;
|
|
|
|
|
|
|
|
// Ensure a minimal arc increment reasonable value for a circle
|
|
|
|
// (360.0 degrees). For very small radius values, this is mandatory.
|
|
|
|
arc_increment = std::min( 360.0/MIN_SEGCOUNT_FOR_CIRCLE, arc_increment );
|
2018-03-08 12:48:29 +00:00
|
|
|
|
2019-04-02 07:03:47 +00:00
|
|
|
int segCount = round_nearest( fabs( aArcAngleDegree ) / arc_increment );
|
|
|
|
|
|
|
|
// Ensure at least one segment is used (can happen for small arcs)
|
2018-03-08 12:48:29 +00:00
|
|
|
return std::max( segCount, 1 );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2020-06-18 15:54:00 +00:00
|
|
|
// When creating polygons to create a clearance polygonal area, the polygon must
|
|
|
|
// be same or bigger than the original shape.
|
|
|
|
// Polygons are bigger if the original shape has arcs (round rectangles, ovals, circles...)
|
|
|
|
// In some cases (in fact only one: when building layer solder mask) modifying
|
|
|
|
// shapes when converting them to polygons is not acceptable (the modification
|
|
|
|
// can break calculations)
|
|
|
|
// so one can disable the shape expansion by calling KeepPolyInsideShape( true )
|
|
|
|
// Important: calling KeepPolyInsideShape( false ) after calculations is
|
|
|
|
// mandatory to break oher calculations
|
|
|
|
static bool s_disable_arc_correction = false;
|
|
|
|
|
|
|
|
// Enable (aInside = false) or disable (aInside = true) polygonal shape expansion
|
|
|
|
// when converting pads shapes and other items shapes to polygons:
|
|
|
|
void DisableArcRadiusCorrection( bool aDisable )
|
|
|
|
{
|
|
|
|
s_disable_arc_correction = aDisable;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2018-03-08 12:48:29 +00:00
|
|
|
double GetCircletoPolyCorrectionFactor( int aSegCountforCircle )
|
|
|
|
{
|
|
|
|
/* calculates the coeff to compensate radius reduction of circle
|
|
|
|
* due to the segment approx.
|
|
|
|
* For a circle the min radius is radius * cos( 2PI / aSegCountforCircle / 2)
|
|
|
|
* this is the distance between the center and the middle of the segment.
|
2019-04-02 07:03:47 +00:00
|
|
|
* therefore, to move the middle of the segment to the circle (distance = radius)
|
2018-03-08 12:48:29 +00:00
|
|
|
* the correctionFactor is 1 /cos( PI/aSegCountforCircle )
|
|
|
|
*/
|
2019-04-02 07:03:47 +00:00
|
|
|
if( aSegCountforCircle < MIN_SEGCOUNT_FOR_CIRCLE )
|
|
|
|
aSegCountforCircle = MIN_SEGCOUNT_FOR_CIRCLE;
|
|
|
|
|
2020-06-18 15:54:00 +00:00
|
|
|
return s_disable_arc_correction ? 1.0 : 1.0 / cos( M_PI / aSegCountforCircle );
|
2018-03-08 12:48:29 +00:00
|
|
|
}
|
|
|
|
|
2018-09-07 21:33:01 +00:00
|
|
|
|
|
|
|
/***
|
|
|
|
* Utility for the line clipping code, returns the boundary code of
|
|
|
|
* a point. Bit allocation is arbitrary
|
|
|
|
*/
|
|
|
|
inline int clipOutCode( const EDA_RECT *aClipBox, int x, int y )
|
|
|
|
{
|
|
|
|
int code;
|
2019-04-02 07:03:47 +00:00
|
|
|
|
2018-09-07 21:33:01 +00:00
|
|
|
if( y < aClipBox->GetY() )
|
|
|
|
code = 2;
|
|
|
|
else if( y > aClipBox->GetBottom() )
|
|
|
|
code = 1;
|
|
|
|
else
|
|
|
|
code = 0;
|
2019-04-02 07:03:47 +00:00
|
|
|
|
2018-09-07 21:33:01 +00:00
|
|
|
if( x < aClipBox->GetX() )
|
|
|
|
code |= 4;
|
|
|
|
else if( x > aClipBox->GetRight() )
|
|
|
|
code |= 8;
|
2019-04-02 07:03:47 +00:00
|
|
|
|
2018-09-07 21:33:01 +00:00
|
|
|
return code;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool ClipLine( const EDA_RECT *aClipBox, int &x1, int &y1, int &x2, int &y2 )
|
|
|
|
{
|
|
|
|
// Stock Cohen-Sutherland algorithm; check *any* CG book for details
|
|
|
|
int outcode1 = clipOutCode( aClipBox, x1, y1 );
|
|
|
|
int outcode2 = clipOutCode( aClipBox, x2, y2 );
|
|
|
|
|
|
|
|
while( outcode1 || outcode2 )
|
|
|
|
{
|
|
|
|
// Fast reject
|
|
|
|
if( outcode1 & outcode2 )
|
|
|
|
return true;
|
|
|
|
|
|
|
|
// Choose a side to clip
|
|
|
|
int thisoutcode, x, y;
|
2019-04-02 07:03:47 +00:00
|
|
|
|
2018-09-07 21:33:01 +00:00
|
|
|
if( outcode1 )
|
|
|
|
thisoutcode = outcode1;
|
|
|
|
else
|
|
|
|
thisoutcode = outcode2;
|
|
|
|
|
|
|
|
/* One clip round
|
|
|
|
* Since we use the full range of 32 bit ints, the proportion
|
|
|
|
* computation has to be done in 64 bits to avoid horrible
|
|
|
|
* results */
|
|
|
|
if( thisoutcode & 1 ) // Clip the bottom
|
|
|
|
{
|
|
|
|
y = aClipBox->GetBottom();
|
|
|
|
x = x1 + (x2 - x1) * int64_t(y - y1) / (y2 - y1);
|
|
|
|
}
|
|
|
|
else if( thisoutcode & 2 ) // Clip the top
|
|
|
|
{
|
|
|
|
y = aClipBox->GetY();
|
|
|
|
x = x1 + (x2 - x1) * int64_t(y - y1) / (y2 - y1);
|
|
|
|
}
|
|
|
|
else if( thisoutcode & 8 ) // Clip the right
|
|
|
|
{
|
|
|
|
x = aClipBox->GetRight();
|
|
|
|
y = y1 + (y2 - y1) * int64_t(x - x1) / (x2 - x1);
|
|
|
|
}
|
|
|
|
else // if( thisoutcode & 4), obviously, clip the left
|
|
|
|
{
|
|
|
|
x = aClipBox->GetX();
|
|
|
|
y = y1 + (y2 - y1) * int64_t(x - x1) / (x2 - x1);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Put the result back and update the boundary code
|
|
|
|
// No ambiguity, otherwise it would have been a fast reject
|
|
|
|
if( thisoutcode == outcode1 )
|
|
|
|
{
|
|
|
|
x1 = x;
|
|
|
|
y1 = y;
|
|
|
|
outcode1 = clipOutCode( aClipBox, x1, y1 );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
x2 = x;
|
|
|
|
y2 = y;
|
|
|
|
outcode2 = clipOutCode( aClipBox, x2, y2 );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|