kicad/kicad/tree_project_frame.cpp

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/**
* @file tree_project_frame.cpp
* @brief Function to build the tree of files in the current project directory
*/
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2012 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 1992-2015 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <fctsys.h>
#include <confirm.h>
#include <gestfich.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
#include <pgm_base.h>
#include <macros.h>
#include <tree_project_frame.h>
#include <class_treeprojectfiles.h>
#include <class_treeproject_item.h>
#include <wildcards_and_files_ext.h>
#include <wx/regex.h>
#include <wx/dir.h>
#include <wx/imaglist.h>
#include <wx/stdpaths.h>
#include <menus_helpers.h>
#include <stack>
/* Note about the tree project build process:
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* Building the tree project can be *very* long if there are a lot of subdirectories
* in the working directory.
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* Unfortunately, this happens easily if the project file *.pro is in the home directory
* So the tree project is built "on demand":
* First the tree is built from the current directory and shows files and subdirs.
* > First level subdirs trees are built (i.e subdirs contents are not read)
* > When expanding a subdir, each subdir contains is read,
* and the corresponding sub tree is populated on the fly.
2010-02-17 17:47:12 +00:00
*/
// list of files extensions listed in the tree project window
// *.sch files are always allowed, do not add here
// Add extensions in a compatible regex format to see others files types
static const wxChar* s_allowedExtensionsToList[] =
{
wxT( "^.*\\.pro$" ),
wxT( "^.*\\.pdf$" ),
wxT( "^[^$].*\\.brd$" ), // Legacy Pcbnew files
wxT( "^[^$].*\\.kicad_pcb$" ), // S format Pcbnew board files
wxT( "^[^$].*\\.kicad_wks$" ), // S format kicad page layout descr files
wxT( "^[^$].*\\.kicad_mod$" ), // S format kicad footprint files, currently not listed
wxT( "^.*\\.net$" ),
wxT( "^.*\\.lib$" ), // Schematic library file
wxT( "^.*\\.txt$" ),
wxT( "^.*\\.pho$" ), // Gerber file (Old Kicad extension)
wxT( "^.*\\.gbr$" ), // Gerber file
wxT( "^.*\\.gb[alops]$" ), // Gerber back (or bottom) layer file
wxT( "^.*\\.gt[alops]$" ), // Gerber front (or top) layer file
wxT( "^.*\\.g[0-9]{1,2}$" ), // Gerber inner layer file
wxT( "^.*\\.odt$" ),
wxT( "^.*\\.htm$" ),
wxT( "^.*\\.html$" ),
wxT( "^.*\\.rpt$" ), // Report files
wxT( "^.*\\.csv$" ), // Report files in comma separated format
wxT( "^.*\\.pos$" ), // Footprint position files
wxT( "^.*\\.cmp$" ), // Cvpcb cmp/footprint link files
wxT( "^.*\\.drl$" ), // Excellon drill files
wxT( "^.*\\.svg$" ), // SVG print/plot files
NULL // end of list
};
/* TODO: Check if these file extension and wildcard definitions are used
* in any of the other KiCad programs and move them into the common
* library as required.
*/
// File extension definitions.
const wxChar TextFileExtension[] = wxT( "txt" );
// File wildcard definitions.
const wxChar TextFileWildcard[] = wxT( "Text files (*.txt)|*.txt" );
/**
* @brief class TREE_PROJECT_FRAME is the frame that shows the tree list
* of files and subdirs inside the working directory
* Files are filtered (see s_allowedExtensionsToList) so
* only useful files are shown.
*/
BEGIN_EVENT_TABLE( TREE_PROJECT_FRAME, wxSashLayoutWindow )
EVT_TREE_ITEM_ACTIVATED( ID_PROJECT_TREE, TREE_PROJECT_FRAME::OnSelect )
EVT_TREE_ITEM_EXPANDED( ID_PROJECT_TREE, TREE_PROJECT_FRAME::OnExpand )
EVT_TREE_ITEM_RIGHT_CLICK( ID_PROJECT_TREE, TREE_PROJECT_FRAME::OnRight )
EVT_MENU( ID_PROJECT_TXTEDIT, TREE_PROJECT_FRAME::OnOpenSelectedFileWithTextEditor )
EVT_MENU( ID_PROJECT_NEWDIR, TREE_PROJECT_FRAME::OnCreateNewDirectory )
EVT_MENU( ID_PROJECT_DELETE, TREE_PROJECT_FRAME::OnDeleteFile )
EVT_MENU( ID_PROJECT_RENAME, TREE_PROJECT_FRAME::OnRenameFile )
END_EVENT_TABLE()
2011-04-17 13:54:17 +00:00
TREE_PROJECT_FRAME::TREE_PROJECT_FRAME( KICAD_MANAGER_FRAME* parent ) :
wxSashLayoutWindow( parent,
ID_LEFT_FRAME,
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wxDefaultPosition,
wxDefaultSize,
wxNO_BORDER | wxSW_3D | wxTAB_TRAVERSAL )
{
m_Parent = parent;
m_TreeProject = NULL;
m_watcher = NULL;
Connect( wxEVT_FSWATCHER,
wxFileSystemWatcherEventHandler( TREE_PROJECT_FRAME::OnFileSystemEvent ) );
/*
* Filtering is now inverted: the filters are actually used to _enable_ support
* for a given file type.
*/
// NOTE: sch filter must be first because of a test in AddFile() below
m_filters.push_back( wxT( "^.*\\.sch$" ) );
for( int ii = 0; s_allowedExtensionsToList[ii] != NULL; ii++ )
m_filters.push_back( s_allowedExtensionsToList[ii] );
m_filters.push_back( wxT( "^no KiCad files found" ) );
ReCreateTreePrj();
}
TREE_PROJECT_FRAME::~TREE_PROJECT_FRAME()
{
delete m_watcher;
}
void TREE_PROJECT_FRAME::RemoveFilter( const wxString& filter )
{
for( unsigned int i = 0; i < m_filters.size(); i++ )
{
if( filter == m_filters[i] )
{
m_filters.erase( m_filters.begin() + i );
return;
}
}
}
void TREE_PROJECT_FRAME::OnCreateNewDirectory( wxCommandEvent& event )
{
// Get the root directory name:
TREEPROJECT_ITEM* treeData = GetSelectedData();
if( !treeData )
return;
TreeFileType rootType = treeData->GetType();
wxTreeItemId root;
if( TREE_DIRECTORY == rootType )
{
root = m_TreeProject->GetSelection();
}
else
{
root = m_TreeProject->GetItemParent( m_TreeProject->GetSelection() );
if( !root.IsOk() )
root = m_TreeProject->GetSelection();
}
wxString prj_dir = wxPathOnly( m_Parent->GetProjectFileName() );
// Ask for the new sub directory name
wxString curr_dir = treeData->GetDir();
if( !curr_dir.IsEmpty() ) // A subdir is selected
{
// Make this subdir name relative to the current path.
// It will be more easy to read by the user, in the next dialog
wxFileName fn;
fn.AssignDir( curr_dir );
fn.MakeRelativeTo( prj_dir );
curr_dir = fn.GetPath();
if( !curr_dir.IsEmpty() )
curr_dir += wxFileName::GetPathSeparator();
}
wxString msg = wxString::Format( _( "Current project directory:\n%s" ), GetChars( prj_dir ) );
wxString subdir = wxGetTextFromUser( msg, _( "Create New Directory" ), curr_dir );
if( subdir.IsEmpty() )
return;
wxString full_dirname = prj_dir + wxFileName::GetPathSeparator() + subdir;
if( wxMkdir( full_dirname ) )
{
// the new itel will be added by the file watcher
// AddItemToTreeProject( subdir, root );
}
}
wxString TREE_PROJECT_FRAME::GetFileExt( TreeFileType type )
{
wxString ext;
switch( type )
{
case TREE_PROJECT:
ext = ProjectFileExtension;
break;
case TREE_SCHEMA:
ext = SchematicFileExtension;
break;
case TREE_LEGACY_PCB:
ext = LegacyPcbFileExtension;
break;
case TREE_SEXP_PCB:
ext = KiCadPcbFileExtension;
break;
case TREE_GERBER:
ext = GerberFileExtension;
break;
case TREE_HTML:
ext = HtmlFileExtension;
break;
case TREE_PDF:
ext = PdfFileExtension;
break;
case TREE_TXT:
ext = TextFileExtension;
break;
case TREE_NET:
ext = NetlistFileExtension;
break;
case TREE_CMP_LINK:
ext = ComponentFileExtension;
break;
case TREE_REPORT:
ext = ReportFileExtension;
break;
case TREE_FP_PLACE:
ext = FootprintPlaceFileExtension;
break;
case TREE_DRILL:
ext = DrillFileExtension;
break;
case TREE_SVG:
ext = SVGFileExtension;
break;
case TREE_PAGE_LAYOUT_DESCR:
ext = PageLayoutDescrFileExtension;
break;
case TREE_FOOTPRINT_FILE:
ext = KiCadFootprintFileExtension;
break;
case TREE_SCHEMATIC_LIBFILE:
ext = SchematicLibraryFileExtension;
break;
default: // Eliminates unnecessary GCC warning.
break;
}
return ext;
}
/*
* Return the wxFileDialog wildcard string for the selected file type.
*/
wxString TREE_PROJECT_FRAME::GetFileWildcard( TreeFileType type )
{
wxString ext;
switch( type )
{
case TREE_PROJECT:
ext = ProjectFileWildcard;
break;
case TREE_SCHEMA:
ext = SchematicFileWildcard;
break;
case TREE_LEGACY_PCB:
case TREE_SEXP_PCB:
ext = PcbFileWildcard;
break;
case TREE_GERBER:
ext = GerberFileWildcard;
break;
case TREE_HTML:
ext = HtmlFileWildcard;
break;
case TREE_PDF:
ext = PdfFileWildcard;
break;
case TREE_TXT:
ext = TextFileWildcard;
break;
case TREE_NET:
ext = NetlistFileWildcard;
break;
case TREE_CMP_LINK:
ext = ComponentFileWildcard;
break;
case TREE_REPORT:
ext = ReportFileWildcard;
break;
case TREE_FP_PLACE:
ext = FootprintPlaceFileWildcard;
break;
case TREE_DRILL:
ext = DrillFileWildcard;
break;
case TREE_SVG:
ext = SVGFileWildcard;
break;
case TREE_PAGE_LAYOUT_DESCR:
ext = PageLayoutDescrFileWildcard;
break;
case TREE_FOOTPRINT_FILE:
ext = KiCadFootprintLibFileWildcard;
break;
case TREE_SCHEMATIC_LIBFILE:
ext = SchematicLibraryFileWildcard;
break;
default: // Eliminates unnecessary GCC warning.
break;
}
return ext;
}
bool TREE_PROJECT_FRAME::AddItemToTreeProject( const wxString& aName,
wxTreeItemId& aRoot, bool aRecurse )
{
wxTreeItemId cellule;
// Check the file type
TreeFileType type = TREE_UNKNOWN;
2010-02-17 17:47:12 +00:00
// Skip not visible files and dirs
wxFileName fn( aName );
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// Files/dirs names starting by "." are not visible files under unices.
// Skip them also under Windows
if( fn.GetName().StartsWith( wxT( "." ) ) )
2010-02-17 17:47:12 +00:00
return false;
if( wxDirExists( aName ) )
{
type = TREE_DIRECTORY;
}
else
{
// Filter
wxRegEx reg;
bool isSchematic = false;
bool addFile = false;
for( unsigned i = 0; i < m_filters.size(); i++ )
{
wxCHECK2_MSG( reg.Compile( m_filters[i], wxRE_ICASE ), continue,
wxT( "Regular expression " ) + m_filters[i] +
wxT( " failed to compile." ) );
if( reg.Matches( aName ) )
{
addFile = true;
if( i==0 )
isSchematic = true;
break;
}
}
if( !addFile )
return false;
// only show the schematic if it is a top level schematic. Eeschema
// cannot open a schematic and display it properly unless it starts
// at the top of the hierarchy. The schematic is top level only if
// there is a line in the header saying:
// "Sheet 1 "
// However if the file has the same name as the project, it is always
// shown, because it is expected the root sheet.
// (and to fix an issue (under XP but could exist under other OS),
// when a .sch file is created, the file
// create is sent to the wxFileSystemWatcher, but the file still has 0 byte
// so it cannot detected as root sheet
// This is an ugly fix.
if( isSchematic )
{
wxString fullFileName = aName.BeforeLast( '.' );
wxString rootName;
TREEPROJECT_ITEM* itemData = GetItemIdData( m_root );
if( itemData )
rootName = itemData->GetFileName().BeforeLast( '.' );
if( fullFileName != rootName )
{
char line[128]; // small because we just need a few bytes from the start of a line
FILE* fp;
fullFileName = aName;
fp = wxFopen( fullFileName, wxT( "rt" ) );
if( fp == NULL )
return false;
addFile = false;
// check the first 100 lines for the "Sheet 1" string
for( int i = 0; i<100; ++i )
{
if( !fgets( line, sizeof(line), fp ) )
break;
if( !strncmp( line, "Sheet 1 ", 8 ) )
{
addFile = true;
break;
}
}
fclose( fp );
if( !addFile )
return false; // it is a non-top-level schematic
}
}
for( int i = TREE_PROJECT; i < TREE_MAX; i++ )
{
wxString ext = GetFileExt( (TreeFileType) i );
if( ext == wxT( "" ) )
continue;
reg.Compile( wxString::FromAscii( "^.*\\" ) + ext +
wxString::FromAscii( "$" ), wxRE_ICASE );
if( reg.Matches( aName ) )
{
type = (TreeFileType) i;
break;
}
}
}
// also check to see if it is already there.
wxTreeItemIdValue cookie;
wxTreeItemId kid = m_TreeProject->GetFirstChild( aRoot, cookie );
while( kid.IsOk() )
{
TREEPROJECT_ITEM* itemData = GetItemIdData( kid );
if( itemData )
{
if( itemData->GetFileName() == aName )
{
return true; // well, we would have added it, but it is already here!
}
}
kid = m_TreeProject->GetNextChild( aRoot, cookie );
}
// Append the item (only appending the filename not the full path):
wxString file = wxFileNameFromPath( aName );
cellule = m_TreeProject->AppendItem( aRoot, file );
TREEPROJECT_ITEM* data = new TREEPROJECT_ITEM( type, aName, m_TreeProject );
m_TreeProject->SetItemData( cellule, data );
data->SetState( 0 );
// Mark root files (files which have the same aName as the project)
wxFileName project( m_Parent->GetProjectFileName() );
wxFileName currfile( file );
if( currfile.GetName().CmpNoCase( project.GetName() ) == 0 )
data->SetRootFile( true );
else
data->SetRootFile( false );
// This section adds dirs and files found in the subdirs
// in this case AddFile is recursive, but for the first level only.
if( TREE_DIRECTORY == type && aRecurse )
{
wxDir dir( aName );
if( dir.IsOpened() ) // protected dirs will not open properly.
{
wxString dir_filename;
data->SetPopulated( true );
if( dir.GetFirst( &dir_filename ) )
{
do // Add name in tree, but do not recurse
{
wxString path = aName + wxFileName::GetPathSeparator() + dir_filename;
AddItemToTreeProject( path, cellule, false );
} while( dir.GetNext( &dir_filename ) );
}
}
// Sort filenames by alphabetic order
m_TreeProject->SortChildren( cellule );
}
return true;
}
void TREE_PROJECT_FRAME::ReCreateTreePrj()
{
wxTreeItemId rootcellule;
bool prjOpened = false;
wxString pro_dir = m_Parent->GetProjectFileName();
if( !m_TreeProject )
m_TreeProject = new TREEPROJECTFILES( this );
else
m_TreeProject->DeleteAllItems();
if( !pro_dir ) // This is empty from TREE_PROJECT_FRAME constructor
return;
wxFileName fn = pro_dir;
if( !fn.IsOk() )
{
fn.Clear();
fn.SetPath( wxStandardPaths::Get().GetDocumentsDir() );
fn.SetName( NAMELESS_PROJECT );
fn.SetExt( ProjectFileExtension );
}
prjOpened = fn.FileExists();
// root tree:
m_root = rootcellule = m_TreeProject->AddRoot( fn.GetFullName(),
TREE_PROJECT - 1,
TREE_PROJECT - 1 );
m_TreeProject->SetItemBold( rootcellule, true );
m_TreeProject->SetItemData( rootcellule,
new TREEPROJECT_ITEM( TREE_PROJECT,
fn.GetFullPath(),
m_TreeProject ) );
// Now adding all current files if available
if( prjOpened )
{
wxString pro_dir = wxPathOnly( m_Parent->GetProjectFileName() );
wxDir dir( pro_dir );
if( dir.IsOpened() ) // protected dirs will not open, see "man opendir()"
{
wxString filename;
bool cont = dir.GetFirst( &filename );
while( cont )
{
if( filename != fn.GetFullName() )
{
wxString name = dir.GetName() + wxFileName::GetPathSeparator() + filename;
AddItemToTreeProject( name, m_root );
}
cont = dir.GetNext( &filename );
}
}
}
else
{
m_TreeProject->AppendItem( m_root, wxT( "Empty project" ) );
}
m_TreeProject->Expand( rootcellule );
// Sort filenames by alphabetic order
m_TreeProject->SortChildren( m_root );
}
void TREE_PROJECT_FRAME::OnRight( wxTreeEvent& Event )
{
int tree_id;
TREEPROJECT_ITEM* tree_data;
wxString fullFileName;
wxTreeItemId curr_item = Event.GetItem();
// Ensure item is selected (Under Windows right click does not select the item)
m_TreeProject->SelectItem( curr_item );
tree_data = GetSelectedData();
if( !tree_data )
return;
tree_id = tree_data->GetType();
fullFileName = tree_data->GetFileName();
wxMenu popupMenu;
switch( tree_id )
{
case TREE_PROJECT:
AddMenuItem( &popupMenu, ID_PROJECT_NEWDIR,
_( "New D&irectory" ),
_( "Create a New Directory" ),
KiBitmap( directory_xpm ) );
break;
case TREE_DIRECTORY:
AddMenuItem( &popupMenu, ID_PROJECT_NEWDIR,
_( "New D&irectory" ),
_( "Create a New Directory" ),
KiBitmap( directory_xpm ) );
AddMenuItem( &popupMenu, ID_PROJECT_DELETE,
_( "&Delete Directory" ),
_( "Delete the Directory and its content" ),
KiBitmap( delete_xpm ) );
break;
default:
AddMenuItem( &popupMenu, ID_PROJECT_TXTEDIT,
_( "&Edit in a text editor" ),
_( "Open the file in a Text Editor" ),
KiBitmap( icon_txt_xpm ) );
AddMenuItem( &popupMenu, ID_PROJECT_RENAME,
_( "&Rename file" ),
_( "Rename file" ),
KiBitmap( right_xpm ) );
AddMenuItem( &popupMenu, ID_PROJECT_DELETE,
_( "&Delete File" ),
_( "Delete the Directory and its content" ),
KiBitmap( delete_xpm ) );
break;
}
PopupMenu( &popupMenu );
}
void TREE_PROJECT_FRAME::OnOpenSelectedFileWithTextEditor( wxCommandEvent& event )
{
TREEPROJECT_ITEM* tree_data = GetSelectedData();
if( !tree_data )
return;
if( tree_data->GetType() == TREE_DIRECTORY )
return;
wxString fullFileName = tree_data->GetFileName();
AddDelimiterString( fullFileName );
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
wxString editorname = Pgm().GetEditorName();
if( !editorname.IsEmpty() )
ExecuteFile( this, editorname, fullFileName );
}
void TREE_PROJECT_FRAME::OnDeleteFile( wxCommandEvent& )
{
TREEPROJECT_ITEM* tree_data = GetSelectedData();
if( !tree_data )
return;
tree_data->Delete();
}
void TREE_PROJECT_FRAME::OnRenameFile( wxCommandEvent& )
{
wxTreeItemId curr_item = m_TreeProject->GetSelection();
TREEPROJECT_ITEM* tree_data = GetSelectedData();
if( !tree_data )
return;
wxString buffer = m_TreeProject->GetItemText( curr_item );
wxString msg = wxString::Format(
_( "Change filename: '%s'" ),
GetChars( tree_data->GetFileName() ) );
wxTextEntryDialog dlg( this, msg, _( "Change filename" ), buffer );
if( dlg.ShowModal() != wxID_OK )
return; // canceled by user
buffer = dlg.GetValue();
buffer.Trim( true );
buffer.Trim( false );
if( buffer.IsEmpty() )
return; // empty file name not allowed
if( tree_data->Rename( buffer, true ) )
m_TreeProject->SetItemText( curr_item, buffer );
}
void TREE_PROJECT_FRAME::OnSelect( wxTreeEvent& Event )
{
TREEPROJECT_ITEM* tree_data = GetSelectedData();
if( !tree_data )
return;
tree_data->Activate( this );
}
void TREE_PROJECT_FRAME::OnExpand( wxTreeEvent& Event )
{
wxTreeItemId itemId = Event.GetItem();
TREEPROJECT_ITEM* tree_data = GetItemIdData( itemId );
if( !tree_data )
return;
if( tree_data->GetType() != TREE_DIRECTORY )
return;
// explore list of non populated subdirs, and populate them
wxTreeItemIdValue cookie;
wxTreeItemId kid = m_TreeProject->GetFirstChild( itemId, cookie );
bool subdir_populated = false;
for( ; kid.IsOk(); kid = m_TreeProject->GetNextChild( itemId, cookie ) )
{
TREEPROJECT_ITEM* itemData = GetItemIdData( kid );
if( !itemData || itemData->GetType() != TREE_DIRECTORY )
continue;
if( itemData->IsPopulated() )
continue;
wxString fileName = itemData->GetFileName();
wxDir dir( fileName );
if( dir.IsOpened() )
{
wxString dir_filename;
if( dir.GetFirst( &dir_filename ) )
{
do // Add name to tree item, but do not recurse in subdirs:
{
wxString name = fileName + wxFileName::GetPathSeparator() + dir_filename;
AddItemToTreeProject( name, kid, false );
} while( dir.GetNext( &dir_filename ) );
}
itemData->SetPopulated( true ); // set state to populated
subdir_populated = true;
}
// Sort filenames by alphabetic order
m_TreeProject->SortChildren( kid );
}
if( subdir_populated )
{
#ifndef __WINDOWS__
FileWatcherReset();
#endif
}
}
TREEPROJECT_ITEM* TREE_PROJECT_FRAME::GetSelectedData()
{
return dynamic_cast<TREEPROJECT_ITEM*>( m_TreeProject->GetItemData
( m_TreeProject->GetSelection() ) );
}
TREEPROJECT_ITEM* TREE_PROJECT_FRAME::GetItemIdData( wxTreeItemId aId )
{
return dynamic_cast<TREEPROJECT_ITEM*>( m_TreeProject->GetItemData( aId ) );
}
wxTreeItemId TREE_PROJECT_FRAME::findSubdirTreeItem( const wxString& aSubDir )
{
wxString prj_dir = wxPathOnly( m_Parent->GetProjectFileName() );
// If the subdir is the current working directory, return m_root
// in main list:
if( prj_dir == aSubDir )
return m_root;
// The subdir is in the main tree or in a subdir: Locate it
wxTreeItemIdValue cookie;
wxTreeItemId root_id = m_root;
std::stack < wxTreeItemId > subdirs_id;
wxTreeItemId kid = m_TreeProject->GetFirstChild( root_id, cookie );
while( 1 )
{
if( ! kid.IsOk() )
{
if( subdirs_id.empty() ) // all items were explored
{
root_id = kid; // Not found: return an invalid wxTreeItemId
break;
}
else
{
root_id = subdirs_id.top();
subdirs_id.pop();
kid = m_TreeProject->GetFirstChild( root_id, cookie );
if( ! kid.IsOk() )
continue;
}
}
TREEPROJECT_ITEM* itemData = GetItemIdData( kid );
if( itemData && ( itemData->GetType() == TREE_DIRECTORY ) )
{
if( itemData->GetFileName() == aSubDir ) // Found!
{
root_id = kid;
break;
}
// kid is a subdir, push in list to explore it later
if( itemData->IsPopulated() )
subdirs_id.push( kid );
}
kid = m_TreeProject->GetNextChild( root_id, cookie );
}
return root_id;
}
void TREE_PROJECT_FRAME::OnFileSystemEvent( wxFileSystemWatcherEvent& event )
{
wxFileName pathModified = event.GetPath();
wxString subdir = pathModified.GetPath();
wxString fn = pathModified.GetFullPath();
switch( event.GetChangeType() )
{
case wxFSW_EVENT_DELETE:
break;
case wxFSW_EVENT_CREATE:
break;
case wxFSW_EVENT_RENAME:
break;
case wxFSW_EVENT_MODIFY:
case wxFSW_EVENT_ACCESS:
default:
return;
}
wxTreeItemId root_id = findSubdirTreeItem( subdir );
if( !root_id.IsOk() )
return;
wxTreeItemIdValue cookie; // dummy variable needed by GetFirstChild()
wxTreeItemId kid = m_TreeProject->GetFirstChild( root_id, cookie );
switch( event.GetChangeType() )
{
case wxFSW_EVENT_CREATE:
AddItemToTreeProject( pathModified.GetFullPath(), root_id, false );
break;
case wxFSW_EVENT_DELETE:
while( kid.IsOk() )
{
TREEPROJECT_ITEM* itemData = GetItemIdData( kid );
if( itemData && itemData->GetFileName() == fn )
{
m_TreeProject->Delete( kid );
return;
}
kid = m_TreeProject->GetNextChild( root_id, cookie );
}
break;
case wxFSW_EVENT_RENAME :
{
wxFileName newpath = event.GetNewPath();
wxString newfn = newpath.GetFullPath();
while( kid.IsOk() )
{
TREEPROJECT_ITEM* itemData = GetItemIdData( kid );
if( itemData && itemData->GetFileName() == fn )
{
m_TreeProject->Delete( kid );
break;
}
kid = m_TreeProject->GetNextChild( root_id, cookie );
}
AddItemToTreeProject( newfn, root_id, false );
}
break;
}
// Sort filenames by alphabetic order
m_TreeProject->SortChildren( root_id );
}
void TREE_PROJECT_FRAME::FileWatcherReset()
{
// Prepare file watcher:
delete m_watcher;
m_watcher = new wxFileSystemWatcher();
m_watcher->SetOwner( this );
// Add directories which should be monitored.
// under windows, we add the curr dir and all subdirs
// under unix, we add only the curr dir and the populated subdirs
// see http://docs.wxwidgets.org/trunk/classwx_file_system_watcher.htm
// under unix, the file watcher needs more work to be efficient
// moreover, under wxWidgets 2.9.4, AddTree does not work properly.
// We can see wxString under a debugger, not a wxFileName
wxString prj_dir = wxPathOnly( m_Parent->GetProjectFileName() );
wxFileName fn;
fn.AssignDir( prj_dir );
fn.DontFollowLink();
#ifdef __WINDOWS__
m_watcher->AddTree( fn );
#else
m_watcher->Add( fn );
// Add subdirs
wxTreeItemIdValue cookie;
wxTreeItemId root_id = m_root;
std::stack < wxTreeItemId > subdirs_id;
wxTreeItemId kid = m_TreeProject->GetFirstChild( root_id, cookie );
while( 1 )
{
if( !kid.IsOk() )
{
if( subdirs_id.empty() ) // all items were explored
break;
else
{
root_id = subdirs_id.top();
subdirs_id.pop();
kid = m_TreeProject->GetFirstChild( root_id, cookie );
if( !kid.IsOk() )
continue;
}
}
TREEPROJECT_ITEM* itemData = GetItemIdData( kid );
if( itemData && itemData->GetType() == TREE_DIRECTORY )
{
// we can see wxString under a debugger, not a wxFileName
wxString path = itemData->GetFileName();
DBG(printf( "%s: add '%s'\n", __func__, TO_UTF8( path ) );)
if( wxFileName::IsDirReadable( path ) ) // linux whines about watching protected dir
{
fn.AssignDir( path );
m_watcher->Add( fn );
// if kid is a subdir, push in list to explore it later
if( itemData->IsPopulated() && m_TreeProject->GetChildrenCount( kid ) )
subdirs_id.push( kid );
}
}
kid = m_TreeProject->GetNextChild( root_id, cookie );
}
#endif
#if defined(DEBUG) && 1
wxArrayString paths;
m_watcher->GetWatchedPaths( &paths );
printf( "%s: watched paths:\n", __func__ );
for( unsigned ii = 0; ii < paths.GetCount(); ii++ )
printf( " %s\n", TO_UTF8( paths[ii] ) );
#endif
}
void KICAD_MANAGER_FRAME::OnChangeWatchedPaths(wxCommandEvent& aEvent )
{
m_LeftWin->FileWatcherReset();
}