kicad/common/legacy_wx/eda_draw_frame.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004-2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 2004-2018 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
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/**
* @file draw_frame.cpp
*/
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#include <fctsys.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
#include <pgm_base.h>
#include <kiface_i.h>
#include <gr_basic.h>
#include <common.h>
#include <bitmaps.h>
#include <macros.h>
#include <id.h>
#include <class_drawpanel.h>
2018-01-29 10:37:29 +00:00
#include <base_screen.h>
#include <msgpanel.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
#include <draw_frame.h>
#include <confirm.h>
#include <kicad_device_context.h>
#include <dialog_helpers.h>
#include <base_units.h>
#include <math/box2.h>
#include <lockfile.h>
#include <trace_helpers.h>
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#include <wx/clipbrd.h>
#include <fctsys.h>
#include <gr_basic.h>
#include <common.h>
#include <id.h>
#include <base_screen.h>
#include <confirm.h>
#include <draw_frame.h>
#include <wx/fontdlg.h>
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#include <wx/snglinst.h>
#include <view/view.h>
#include <view/view_controls.h>
#include <gal/graphics_abstraction_layer.h>
#include <tool/tool_manager.h>
#include <tool/tool_dispatcher.h>
#include <tool/actions.h>
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#include <advanced_config.h>
#include <menus_helpers.h>
#include <page_info.h>
#include <title_block.h>
#include <worksheet_shape_builder.h>
/**
* Definition for enabling and disabling scroll bar setting trace output. See the
* wxWidgets documentation on useing the WXTRACE environment variable.
*/
static const wxString traceScrollSettings( wxT( "KicadScrollSettings" ) );
///@{
/// \ingroup config
static const wxString FirstRunShownKeyword( wxT( "FirstRunShown" ) );
///@}
/**
* Integer to set the maximum number of undo items on the stack. If zero,
* undo items are unlimited.
*
* Present as:
*
* - SchematicFrameDevelMaxUndoItems (file: eeschema)
* - LibeditFrameDevelMaxUndoItems (file: eeschema)
* - PcbFrameDevelMaxUndoItems (file: pcbnew)
* - ModEditFrameDevelMaxUndoItems (file: pcbnew)
*
* \ingroup develconfig
*/
static const wxString MaxUndoItemsEntry(wxT( "DevelMaxUndoItems" ) );
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BEGIN_EVENT_TABLE( EDA_DRAW_FRAME, KIWAY_PLAYER )
EVT_CHAR_HOOK( EDA_DRAW_FRAME::OnCharHook )
EVT_MOUSEWHEEL( EDA_DRAW_FRAME::OnMouseEvent )
EVT_MENU_OPEN( EDA_DRAW_FRAME::OnMenuOpen )
EVT_ACTIVATE( EDA_DRAW_FRAME::OnActivate )
EVT_MENU_RANGE( ID_ZOOM_BEGIN, ID_ZOOM_END, EDA_DRAW_FRAME::OnZoom )
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EVT_MENU_RANGE( ID_POPUP_ZOOM_START_RANGE, ID_POPUP_ZOOM_END_RANGE,
EDA_DRAW_FRAME::OnZoom )
EVT_MENU_RANGE( ID_POPUP_GRID_LEVEL_1000, ID_POPUP_GRID_USER,
EDA_DRAW_FRAME::OnSelectGrid )
EVT_TOOL( ID_TB_OPTIONS_SHOW_GRID, EDA_DRAW_FRAME::OnToggleGridState )
EVT_TOOL_RANGE( ID_TB_OPTIONS_SELECT_UNIT_MM, ID_TB_OPTIONS_SELECT_UNIT_INCH,
EDA_DRAW_FRAME::OnSelectUnits )
EVT_TOOL( ID_TB_OPTIONS_SELECT_CURSOR, EDA_DRAW_FRAME::OnToggleCrossHairStyle )
EVT_UPDATE_UI( wxID_UNDO, EDA_DRAW_FRAME::OnUpdateUndo )
EVT_UPDATE_UI( wxID_REDO, EDA_DRAW_FRAME::OnUpdateRedo )
EVT_UPDATE_UI( ID_TB_OPTIONS_SHOW_GRID, EDA_DRAW_FRAME::OnUpdateGrid )
EVT_UPDATE_UI( ID_TB_OPTIONS_SELECT_CURSOR, EDA_DRAW_FRAME::OnUpdateCrossHairStyle )
EVT_UPDATE_UI_RANGE( ID_TB_OPTIONS_SELECT_UNIT_MM, ID_TB_OPTIONS_SELECT_UNIT_INCH,
EDA_DRAW_FRAME::OnUpdateUnits )
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END_EVENT_TABLE()
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
EDA_DRAW_FRAME::EDA_DRAW_FRAME( KIWAY* aKiway, wxWindow* aParent,
FRAME_T aFrameType,
const wxString& aTitle,
const wxPoint& aPos, const wxSize& aSize,
long aStyle, const wxString & aFrameName ) :
KIWAY_PLAYER( aKiway, aParent, aFrameType, aTitle, aPos, aSize, aStyle, aFrameName )
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{
m_socketServer = nullptr;
m_drawToolBar = NULL;
m_optionsToolBar = NULL;
m_auxiliaryToolBar = NULL;
m_gridSelectBox = NULL;
m_zoomSelectBox = NULL;
m_hotkeysDescrList = NULL;
m_canvas = NULL;
m_canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE;
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
m_galCanvas = NULL;
m_galCanvasActive = false;
m_actions = NULL;
m_toolManager = NULL;
m_toolDispatcher = NULL;
m_messagePanel = NULL;
m_currentScreen = NULL;
m_toolId = ID_NO_TOOL_SELECTED;
m_lastDrawToolId = ID_NO_TOOL_SELECTED;
m_showAxis = false; // true to draw axis.
m_showBorderAndTitleBlock = false; // true to display reference sheet.
m_showGridAxis = false; // true to draw the grid axis
m_showOriginAxis = false; // true to draw the grid origin
m_LastGridSizeId = 0;
m_drawGrid = true; // hide/Show grid. default = show
m_gridColor = COLOR4D( DARKGRAY ); // Default grid color
m_showPageLimits = false;
m_drawBgColor = COLOR4D( BLACK ); // the background color of the draw canvas:
// BLACK for Pcbnew, BLACK or WHITE for eeschema
m_snapToGrid = true;
m_MsgFrameHeight = EDA_MSG_PANEL::GetRequiredHeight();
m_movingCursorWithKeyboard = false;
m_zoomLevelCoeff = 1.0;
m_auimgr.SetFlags(wxAUI_MGR_DEFAULT);
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CreateStatusBar( 6 );
// set the size of the status bar subwindows:
wxWindow* stsbar = GetStatusBar();
int dims[] = {
// remainder of status bar on far left is set to a default or whatever is left over.
-1,
// When using GetTextSize() remember the width of character '1' is not the same
// as the width of '0' unless the font is fixed width, and it usually won't be.
// zoom:
GetTextSize( wxT( "Z 762000" ), stsbar ).x + 10,
// cursor coords
GetTextSize( wxT( "X 0234.567890 Y 0234.567890" ), stsbar ).x + 10,
// delta distances
GetTextSize( wxT( "dx 0234.567890 dx 0234.567890 d 0234.567890" ), stsbar ).x + 10,
// units display, Inches is bigger than mm
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GetTextSize( _( "Inches" ), stsbar ).x + 10,
// Size for the panel used as "Current tool in play": will take longest string from
// void PCB_EDIT_FRAME::OnSelectTool( wxCommandEvent& aEvent ) in pcbnew/edit.cpp
GetTextSize( wxT( "Add layer alignment target" ), stsbar ).x + 10,
};
SetStatusWidths( arrayDim( dims ), dims );
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// Create child subwindows.
GetClientSize( &m_FrameSize.x, &m_FrameSize.y );
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m_FramePos.x = m_FramePos.y = 0;
m_FrameSize.y -= m_MsgFrameHeight;
m_canvas = new EDA_DRAW_PANEL( this, -1, wxPoint( 0, 0 ), m_FrameSize );
m_messagePanel = new EDA_MSG_PANEL( this, -1, wxPoint( 0, m_FrameSize.y ),
wxSize( m_FrameSize.x, m_MsgFrameHeight ) );
m_messagePanel->SetBackgroundColour( COLOR4D( LIGHTGRAY ).ToColour() );
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}
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EDA_DRAW_FRAME::~EDA_DRAW_FRAME()
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{
delete m_socketServer;
for( auto socket : m_sockets )
{
socket->Shutdown();
socket->Destroy();
}
saveCanvasTypeSetting( m_canvasType );
delete m_actions;
delete m_toolManager;
delete m_toolDispatcher;
delete m_galCanvas;
delete m_currentScreen;
m_currentScreen = NULL;
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m_auimgr.UnInit();
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ReleaseFile();
}
void EDA_DRAW_FRAME::OnCharHook( wxKeyEvent& event )
{
wxLogTrace( kicadTraceKeyEvent, "EDA_DRAW_FRAME::OnCharHook %s", dump( event ) );
// Key events can be filtered here.
// Currently no filtering is made.
event.Skip();
}
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void EDA_DRAW_FRAME::ReleaseFile()
{
m_file_checker = nullptr;
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}
bool EDA_DRAW_FRAME::LockFile( const wxString& aFileName )
{
m_file_checker = ::LockFile( aFileName );
return bool( m_file_checker );
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}
void EDA_DRAW_FRAME::unitsChangeRefresh()
{
UpdateStatusBar();
UpdateMsgPanel();
}
void EDA_DRAW_FRAME::CommonSettingsChanged()
{
EDA_BASE_FRAME::CommonSettingsChanged();
wxConfigBase* settings = Pgm().CommonSettings();
int autosaveInterval;
settings->Read( AUTOSAVE_INTERVAL_KEY, &autosaveInterval );
SetAutoSaveInterval( autosaveInterval );
int historySize;
settings->Read( FILE_HISTORY_SIZE_KEY, &historySize, DEFAULT_FILE_HISTORY_SIZE );
Kiface().GetFileHistory().SetMaxFiles( (unsigned) std::max( 0, historySize ) );
bool option;
settings->Read( ENBL_MOUSEWHEEL_PAN_KEY, &option );
m_canvas->SetEnableMousewheelPan( option );
settings->Read( ENBL_ZOOM_NO_CENTER_KEY, &option );
m_canvas->SetEnableZoomNoCenter( option );
settings->Read( ENBL_AUTO_PAN_KEY, &option );
m_canvas->SetEnableAutoPan( option );
m_galDisplayOptions.ReadCommonConfig( *settings, this );
}
void EDA_DRAW_FRAME::EraseMsgBox()
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{
if( m_messagePanel )
m_messagePanel->EraseMsgBox();
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}
void EDA_DRAW_FRAME::OnActivate( wxActivateEvent& event )
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{
if( m_canvas )
m_canvas->SetCanStartBlock( -1 );
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event.Skip(); // required under wxMAC
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}
void EDA_DRAW_FRAME::OnMenuOpen( wxMenuEvent& event )
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{
if( m_canvas )
m_canvas->SetCanStartBlock( -1 );
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event.Skip();
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}
void EDA_DRAW_FRAME::SkipNextLeftButtonReleaseEvent()
{
m_canvas->SetIgnoreLeftButtonReleaseEvent( true );
}
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void EDA_DRAW_FRAME::OnToggleGridState( wxCommandEvent& aEvent )
{
SetGridVisibility( !IsGridVisible() );
if( IsGalCanvasActive() )
{
GetGalCanvas()->GetGAL()->SetGridVisibility( IsGridVisible() );
GetGalCanvas()->GetView()->MarkTargetDirty( KIGFX::TARGET_NONCACHED );
}
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m_canvas->Refresh();
}
bool EDA_DRAW_FRAME::GetToolToggled( int aToolId )
{
// Checks all the toolbars and returns true if the given tool id is toggled.
return ( ( m_mainToolBar && m_mainToolBar->GetToolToggled( aToolId ) ) ||
( m_optionsToolBar && m_optionsToolBar->GetToolToggled( aToolId ) ) ||
( m_drawToolBar && m_drawToolBar->GetToolToggled( aToolId ) ) ||
( m_auxiliaryToolBar && m_auxiliaryToolBar->GetToolToggled( aToolId ) )
);
}
void EDA_DRAW_FRAME::OnSelectUnits( wxCommandEvent& aEvent )
{
if( aEvent.GetId() == ID_TB_OPTIONS_SELECT_UNIT_MM && m_UserUnits != MILLIMETRES )
{
m_UserUnits = MILLIMETRES;
unitsChangeRefresh();
}
else if( aEvent.GetId() == ID_TB_OPTIONS_SELECT_UNIT_INCH && m_UserUnits != INCHES )
{
m_UserUnits = INCHES;
unitsChangeRefresh();
}
}
void EDA_DRAW_FRAME::OnToggleCrossHairStyle( wxCommandEvent& aEvent )
{
INSTALL_UNBUFFERED_DC( dc, m_canvas );
m_canvas->CrossHairOff( &dc );
auto& galOpts = GetGalDisplayOptions();
galOpts.m_fullscreenCursor = !galOpts.m_fullscreenCursor;
galOpts.NotifyChanged();
m_canvas->CrossHairOn( &dc );
}
void EDA_DRAW_FRAME::OnUpdateUndo( wxUpdateUIEvent& aEvent )
{
if( GetScreen() )
aEvent.Enable( GetScreen()->GetUndoCommandCount() > 0 );
}
void EDA_DRAW_FRAME::OnUpdateRedo( wxUpdateUIEvent& aEvent )
{
if( GetScreen() )
aEvent.Enable( GetScreen()->GetRedoCommandCount() > 0 );
}
void EDA_DRAW_FRAME::OnUpdateUnits( wxUpdateUIEvent& aEvent )
{
bool enable;
enable = ( ((aEvent.GetId() == ID_TB_OPTIONS_SELECT_UNIT_MM) && (m_UserUnits == MILLIMETRES))
|| ((aEvent.GetId() == ID_TB_OPTIONS_SELECT_UNIT_INCH) && (m_UserUnits == INCHES)) );
aEvent.Check( enable );
DisplayUnitsMsg();
}
void EDA_DRAW_FRAME::OnUpdateGrid( wxUpdateUIEvent& aEvent )
{
wxString tool_tip = IsGridVisible() ? _( "Hide grid" ) : _( "Show grid" );
aEvent.Check( IsGridVisible() );
m_optionsToolBar->SetToolShortHelp( ID_TB_OPTIONS_SHOW_GRID, tool_tip );
}
void EDA_DRAW_FRAME::OnUpdateSelectGrid( wxUpdateUIEvent& aEvent )
{
// No need to update the grid select box if it doesn't exist or the grid setting change
// was made using the select box.
if( m_gridSelectBox == NULL || m_auxiliaryToolBar == NULL )
return;
int select = wxNOT_FOUND;
for( size_t i = 0; i < GetScreen()->GetGridCount(); i++ )
{
if( GetScreen()->GetGridCmdId() == GetScreen()->GetGrid( i ).m_CmdId )
{
select = (int) i;
break;
}
}
if( select != m_gridSelectBox->GetSelection() )
m_gridSelectBox->SetSelection( select );
}
void EDA_DRAW_FRAME::OnUpdateCrossHairStyle( wxUpdateUIEvent& aEvent )
{
aEvent.Check( GetGalDisplayOptions().m_fullscreenCursor );
}
void EDA_DRAW_FRAME::ReCreateAuxiliaryToolbar()
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{
}
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void EDA_DRAW_FRAME::ReCreateMenuBar()
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{
}
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bool EDA_DRAW_FRAME::OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition, EDA_ITEM* aItem )
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{
return false;
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}
int EDA_DRAW_FRAME::WriteHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList,
wxString* aFullFileName )
{
int result = EDA_BASE_FRAME::WriteHotkeyConfig( aDescList, aFullFileName );
if( IsGalCanvasActive() )
GetToolManager()->UpdateHotKeys();
return result;
}
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void EDA_DRAW_FRAME::ToolOnRightClick( wxCommandEvent& event )
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{
}
void EDA_DRAW_FRAME::PrintPage( wxDC* aDC, LSET aPrintMask, bool aPrintMirrorMode, void* aData )
{
wxMessageBox( wxT("EDA_DRAW_FRAME::PrintPage() error") );
}
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void EDA_DRAW_FRAME::OnSelectGrid( wxCommandEvent& event )
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{
int* clientData;
int eventId = ID_POPUP_GRID_LEVEL_100;
if( event.GetEventType() == wxEVT_CHOICE )
{
if( m_gridSelectBox == NULL ) // Should not happen
return;
/*
* Don't use wxCommandEvent::GetClientData() here. It always
* returns NULL in GTK. This solution is not as elegant but
* it works.
*/
int index = m_gridSelectBox->GetSelection();
wxASSERT( index != wxNOT_FOUND );
2018-11-18 09:08:53 +00:00
if( index == int( m_gridSelectBox->GetCount() - 2 ) )
{
// this is the separator
wxUpdateUIEvent dummy;
OnUpdateSelectGrid( dummy );
return;
}
2018-11-18 09:08:53 +00:00
else if( index == int( m_gridSelectBox->GetCount() - 1 ) )
{
wxUpdateUIEvent dummy;
OnUpdateSelectGrid( dummy );
wxCommandEvent dummy2;
OnGridSettings( dummy2 );
return;
}
clientData = (int*) m_gridSelectBox->wxItemContainer::GetClientData( index );
if( clientData != NULL )
eventId = *clientData;
}
else
{
eventId = event.GetId();
}
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int idx = eventId - ID_POPUP_GRID_LEVEL_1000;
// Notify GAL
TOOL_MANAGER* mgr = GetToolManager();
if( mgr && IsGalCanvasActive() )
mgr->RunAction( "common.Control.gridPreset", true, idx );
else
SetPresetGrid( idx );
m_canvas->Refresh();
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}
void EDA_DRAW_FRAME::OnSelectZoom( wxCommandEvent& event )
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{
if( m_zoomSelectBox == NULL )
return; // Should not happen!
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int id = m_zoomSelectBox->GetCurrentSelection();
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if( id < 0 || !( id < (int)m_zoomSelectBox->GetCount() ) )
return;
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if( IsGalCanvasActive() )
{
m_toolManager->RunAction( "common.Control.zoomPreset", true, id );
UpdateStatusBar();
m_galCanvas->Refresh();
}
else if( id == 0 ) // Auto zoom (Fit in Page)
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{
Zoom_Automatique( true );
m_canvas->Refresh();
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}
else
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{
double selectedZoom = GetScreen()->m_ZoomList[id-1];
if( GetScreen()->SetZoom( selectedZoom ) )
RedrawScreen( GetScrollCenterPosition(), false );
}
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}
double EDA_DRAW_FRAME::GetZoom()
{
return GetScreen()->GetZoom();
}
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void EDA_DRAW_FRAME::OnMouseEvent( wxMouseEvent& event )
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{
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event.Skip();
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}
void EDA_DRAW_FRAME::OnLeftDClick( wxDC* DC, const wxPoint& MousePos )
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{
}
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void EDA_DRAW_FRAME::DisplayToolMsg( const wxString& msg )
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{
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SetStatusText( msg, 5 );
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}
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void EDA_DRAW_FRAME::DisplayUnitsMsg()
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{
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wxString msg;
switch( m_UserUnits )
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{
case INCHES:
msg = _( "Inches" );
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break;
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case MILLIMETRES:
2012-05-19 19:04:03 +00:00
msg = _( "mm" );
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break;
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default:
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msg = _( "Units" );
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break;
}
SetStatusText( msg, 4 );
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}
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void EDA_DRAW_FRAME::OnSize( wxSizeEvent& SizeEv )
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{
m_FrameSize = GetClientSize( );
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SizeEv.Skip();
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}
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void EDA_DRAW_FRAME::SetToolID( int aId, int aCursor, const wxString& aToolMsg )
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{
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// Keep default cursor in toolbars
SetCursor( wxNullCursor );
// Change m_canvas cursor if requested.
if( m_canvas && aCursor >= 0 )
m_canvas->SetCurrentCursor( aCursor );
// Change GAL canvas cursor if requested.
if( IsGalCanvasActive() && aCursor >= 0 )
GetGalCanvas()->SetCurrentCursor( aCursor );
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DisplayToolMsg( aToolMsg );
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2010-07-27 16:49:38 +00:00
if( aId < 0 )
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return;
wxCHECK2_MSG( aId >= ID_NO_TOOL_SELECTED, aId = ID_NO_TOOL_SELECTED,
wxString::Format( wxT( "Current tool ID cannot be set to %d." ), aId ) );
m_toolId = aId;
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}
void EDA_DRAW_FRAME::SetNoToolSelected()
{
// Select the ID_NO_TOOL_SELECTED id tool (Idle tool)
int defaultCursor = wxCURSOR_DEFAULT;
// Change GAL canvas cursor if requested.
if( IsGalCanvasActive() )
defaultCursor = GetGalCanvas()->GetDefaultCursor();
else if( m_canvas )
defaultCursor = m_canvas->GetDefaultCursor();
SetToolID( ID_NO_TOOL_SELECTED, defaultCursor, wxEmptyString );
}
wxPoint EDA_DRAW_FRAME::GetGridPosition( const wxPoint& aPosition ) const
{
wxPoint pos = aPosition;
if( m_currentScreen != NULL && m_snapToGrid )
pos = GetNearestGridPosition( aPosition );
return pos;
}
void EDA_DRAW_FRAME::SetNextGrid()
{
BASE_SCREEN * screen = GetScreen();
int new_grid_cmd = screen->GetGridCmdId();
// if the grid id is the not the last, increment it
if( screen->GridExists( new_grid_cmd + 1 ) )
new_grid_cmd += 1;
SetPresetGrid( new_grid_cmd - ID_POPUP_GRID_LEVEL_1000 );
}
void EDA_DRAW_FRAME::SetPrevGrid()
{
BASE_SCREEN * screen = GetScreen();
int new_grid_cmd = screen->GetGridCmdId();
// if the grid id is the not the first, increment it
if( screen->GridExists( new_grid_cmd - 1 ) )
new_grid_cmd -= 1;
SetPresetGrid( new_grid_cmd - ID_POPUP_GRID_LEVEL_1000 );
}
void EDA_DRAW_FRAME::SetPresetGrid( int aIndex )
{
BASE_SCREEN * screen = GetScreen();
if( ! screen->GridExists( aIndex + ID_POPUP_GRID_LEVEL_1000 ) )
aIndex = screen->GetGrids()[0].m_CmdId;
// aIndex is a Command Id relative to ID_POPUP_GRID_LEVEL_1000 comand id code.
// we need an index in grid list (the cmd id in list is is screen->GetGrids()[0].m_CmdId):
int glistIdx = aIndex + ID_POPUP_GRID_LEVEL_1000 - screen->GetGrids()[0].m_CmdId;
if( m_gridSelectBox )
{
if( glistIdx < 0 || glistIdx >= (int) m_gridSelectBox->GetCount() - 2 )
{
wxASSERT_MSG( false, "Invalid grid index" );
return;
}
m_gridSelectBox->SetSelection( glistIdx );
}
// Be sure m_LastGridSizeId is up to date.
m_LastGridSizeId = aIndex;
GetScreen()->SetGrid( aIndex + ID_POPUP_GRID_LEVEL_1000 );
// Put cursor on new grid
SetCrossHairPosition( RefPos( true ) );
}
int EDA_DRAW_FRAME::BlockCommand( EDA_KEY key )
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{
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return 0;
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}
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void EDA_DRAW_FRAME::InitBlockPasteInfos()
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{
GetScreen()->m_BlockLocate.ClearItemsList();
m_canvas->SetMouseCaptureCallback( NULL );
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}
void EDA_DRAW_FRAME::HandleBlockPlace( wxDC* DC )
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{
}
bool EDA_DRAW_FRAME::HandleBlockEnd( wxDC* DC )
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{
return false;
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}
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void EDA_DRAW_FRAME::UpdateStatusBar()
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{
SetStatusText( GetZoomLevelIndicator(), 1 );
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// Absolute and relative cursor positions are handled by overloading this function and
// handling the internal to user units conversion at the appropriate level.
// refresh units display
DisplayUnitsMsg();
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}
const wxString EDA_DRAW_FRAME::GetZoomLevelIndicator() const
{
wxString Line;
double level = 0.0;
if( IsGalCanvasActive() )
{
level = m_galCanvas->GetGAL()->GetZoomFactor();
}
else if( BASE_SCREEN* screen = GetScreen() )
{
level = m_zoomLevelCoeff / (double) screen->GetZoom();
}
// returns a human readable value which can be displayed as zoom
// level indicator in dialogs.
Line.Printf( wxT( "Z %.2f" ), level );
return Line;
}
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
void EDA_DRAW_FRAME::LoadSettings( wxConfigBase* aCfg )
{
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
EDA_BASE_FRAME::LoadSettings( aCfg );
wxString baseCfgName = ConfigBaseName();
wxConfigBase* cmnCfg = Pgm().CommonSettings();
// Read units used in dialogs and toolbars
EDA_UNITS_T unitsTmp;
if( aCfg->Read( baseCfgName + UserUnitsEntryKeyword, (int*) &unitsTmp ) )
SetUserUnits( unitsTmp );
else
SetUserUnits( MILLIMETRES );
// Read show/hide grid entry
2010-02-01 21:23:27 +00:00
bool btmp;
if( aCfg->Read( baseCfgName + ShowGridEntryKeyword, &btmp ) )
SetGridVisibility( btmp );
// Read grid color:
COLOR4D wtmp = COLOR4D::UNSPECIFIED;
if( wtmp.SetFromWxString( aCfg->Read( baseCfgName + GridColorEntryKeyword, wxT( "NONE" ) ) ) )
SetGridColor( wtmp );
aCfg->Read( baseCfgName + LastGridSizeIdKeyword, &m_LastGridSizeId, 0L );
// m_LastGridSizeId is an offset, expected to be >= 0
if( m_LastGridSizeId < 0 )
m_LastGridSizeId = 0;
m_UndoRedoCountMax = aCfg->Read( baseCfgName + MaxUndoItemsEntry,
long( DEFAULT_MAX_UNDO_ITEMS ) );
aCfg->Read( baseCfgName + FirstRunShownKeyword, &m_firstRunDialogSetting, 0L );
m_galDisplayOptions.ReadConfig( *cmnCfg, *aCfg, baseCfgName, this );
}
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
void EDA_DRAW_FRAME::SaveSettings( wxConfigBase* aCfg )
{
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
EDA_BASE_FRAME::SaveSettings( aCfg );
wxString baseCfgName = ConfigBaseName();
aCfg->Write( baseCfgName + UserUnitsEntryKeyword, (int) m_UserUnits );
aCfg->Write( baseCfgName + ShowGridEntryKeyword, IsGridVisible() );
aCfg->Write( baseCfgName + GridColorEntryKeyword,
GetGridColor().ToColour().GetAsString( wxC2S_CSS_SYNTAX ) );
aCfg->Write( baseCfgName + LastGridSizeIdKeyword, ( long ) m_LastGridSizeId );
aCfg->Write( baseCfgName + FirstRunShownKeyword, m_firstRunDialogSetting );
if( GetScreen() )
aCfg->Write( baseCfgName + MaxUndoItemsEntry, long( GetScreen()->GetMaxUndoItems() ) );
m_galDisplayOptions.WriteConfig( *aCfg, baseCfgName );
}
void EDA_DRAW_FRAME::AppendMsgPanel( const wxString& textUpper,
const wxString& textLower,
COLOR4D color, int pad )
{
if( m_messagePanel == NULL )
return;
m_messagePanel->AppendMessage( textUpper, textLower, color, pad );
}
void EDA_DRAW_FRAME::ClearMsgPanel()
{
if( m_messagePanel == NULL )
return;
m_messagePanel->EraseMsgBox();
}
void EDA_DRAW_FRAME::SetMsgPanel( const MSG_PANEL_ITEMS& aList )
{
2013-12-29 11:01:54 +00:00
if( m_messagePanel == NULL )
return;
ClearMsgPanel();
for( unsigned i = 0; i < aList.size(); i++ )
m_messagePanel->AppendMessage( aList[i] );
}
void EDA_DRAW_FRAME::SetMsgPanel( EDA_ITEM* aItem )
{
wxCHECK_RET( aItem != NULL, wxT( "Invalid EDA_ITEM pointer. Bad programmer." ) );
MSG_PANEL_ITEMS items;
aItem->GetMsgPanelInfo( m_UserUnits, items );
SetMsgPanel( items );
}
void EDA_DRAW_FRAME::UpdateMsgPanel()
{
EDA_ITEM* item = GetScreen()->GetCurItem();
if( item )
SetMsgPanel( item );
}
// FIXME: There needs to be a better way for child windows to load preferences.
// This function pushes four preferences from a parent window to a child window
// i.e. from eeschema to the schematic symbol editor
void EDA_DRAW_FRAME::PushPreferences( const EDA_DRAW_PANEL* aParentCanvas )
{
m_canvas->SetEnableZoomNoCenter( aParentCanvas->GetEnableZoomNoCenter() );
m_canvas->SetEnableAutoPan( aParentCanvas->GetEnableAutoPan() );
}
2016-06-08 11:19:53 +00:00
bool EDA_DRAW_FRAME::HandleBlockBegin( wxDC* aDC, EDA_KEY aKey, const wxPoint& aPosition,
int aExplicitCommand )
{
BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate;
if( ( block->GetCommand() != BLOCK_IDLE ) || ( block->GetState() != STATE_NO_BLOCK ) )
return false;
2016-06-08 11:19:53 +00:00
if( aExplicitCommand == 0 )
block->SetCommand( (BLOCK_COMMAND_T) BlockCommand( aKey ) );
else
block->SetCommand( (BLOCK_COMMAND_T) aExplicitCommand );
if( block->GetCommand() == 0 )
return false;
switch( block->GetCommand() )
{
case BLOCK_IDLE:
break;
case BLOCK_MOVE: // Move
case BLOCK_DRAG: // Drag (block defined)
case BLOCK_DRAG_ITEM: // Drag from a drag item command
case BLOCK_DUPLICATE: // Duplicate
case BLOCK_DUPLICATE_AND_INCREMENT: // Duplicate and increment relevant references
case BLOCK_DELETE: // Delete
case BLOCK_COPY: // Copy
case BLOCK_FLIP: // Flip
case BLOCK_ZOOM: // Window Zoom
case BLOCK_PRESELECT_MOVE: // Move with preselection list
block->InitData( m_canvas, aPosition );
break;
case BLOCK_PASTE:
block->InitData( m_canvas, aPosition );
block->SetLastCursorPosition( wxPoint( 0, 0 ) );
InitBlockPasteInfos();
if( block->GetCount() == 0 ) // No data to paste
{
DisplayError( this, wxT( "No block to paste" ), 20 );
GetScreen()->m_BlockLocate.SetCommand( BLOCK_IDLE );
m_canvas->SetMouseCaptureCallback( NULL );
block->SetState( STATE_NO_BLOCK );
block->SetMessageBlock( this );
return true;
}
if( !m_canvas->IsMouseCaptured() )
{
block->ClearItemsList();
DisplayError( this,
wxT( "EDA_DRAW_FRAME::HandleBlockBegin() Err: m_mouseCaptureCallback NULL" ) );
block->SetState( STATE_NO_BLOCK );
block->SetMessageBlock( this );
return true;
}
block->SetState( STATE_BLOCK_MOVE );
m_canvas->CallMouseCapture( aDC, aPosition, false );
break;
default:
2013-06-13 11:43:29 +00:00
{
wxString msg;
msg << wxT( "EDA_DRAW_FRAME::HandleBlockBegin() error: Unknown command " ) <<
block->GetCommand();
2013-06-13 11:43:29 +00:00
DisplayError( this, msg );
}
break;
}
block->SetMessageBlock( this );
return true;
}
// I am not seeing a problem with this size yet:
static const double MAX_AXIS = INT_MAX - 100;
#define VIRT_MIN (-MAX_AXIS/2.0) ///< min X or Y coordinate in virtual space
#define VIRT_MAX (MAX_AXIS/2.0) ///< max X or Y coordinate in virtual space
void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU )
{
BASE_SCREEN* screen = GetScreen();
if( !screen || !m_canvas )
return;
double scale = screen->GetScalingFactor();
wxLogTrace( traceScrollSettings, wxT( "Center Position = ( %d, %d ), scale = %.10g" ),
aCenterPositionIU.x, aCenterPositionIU.y, scale );
// Calculate the portion of the drawing that can be displayed in the
// client area at the current zoom level.
// visible viewport in device units ~ pixels
wxSize clientSizeDU = m_canvas->GetClientSize();
// Size of the client window in IU
DSIZE clientSizeIU( clientSizeDU.x / scale, clientSizeDU.y / scale );
// Full drawing or "page" rectangle in internal units
DBOX pageRectIU( wxPoint( 0, 0 ), wxSize( GetPageSizeIU().x, GetPageSizeIU().y ) );
// Remark: if something is modified here, perhaps EDA_DRAW_FRAME::RedrawScreen2()
// will need changes accordint to the way the center is computed
2016-06-08 00:28:11 +00:00
// Account for scrollbars
wxSize scrollbarSizeDU = m_canvas->GetSize() - m_canvas->GetClientSize();
wxSize scrollbarSizeIU = scrollbarSizeDU * (1 / scale);
2016-06-08 00:28:11 +00:00
wxPoint centerAdjustedIU = aCenterPositionIU + scrollbarSizeIU / 2;
// The upper left corner of the client rectangle in internal units.
2016-06-08 00:28:11 +00:00
double xIU = centerAdjustedIU.x - clientSizeIU.x / 2.0;
double yIU = centerAdjustedIU.y - clientSizeIU.y / 2.0;
// If drawn around the center, adjust the client rectangle accordingly.
if( screen->m_Center )
{
// half page offset.
xIU += pageRectIU.GetWidth() / 2.0;
yIU += pageRectIU.GetHeight() / 2.0;
}
DBOX clientRectIU( wxPoint( xIU, yIU ), wxSize( clientSizeIU.x, clientSizeIU.y ) );
wxPoint centerPositionIU;
// put "int" limits on the clientRect
if( clientRectIU.GetLeft() < VIRT_MIN )
clientRectIU.MoveLeftTo( VIRT_MIN );
if( clientRectIU.GetTop() < VIRT_MIN )
clientRectIU.MoveTopTo( VIRT_MIN );
if( clientRectIU.GetRight() > VIRT_MAX )
clientRectIU.MoveRightTo( VIRT_MAX );
if( clientRectIU.GetBottom() > VIRT_MAX )
clientRectIU.MoveBottomTo( VIRT_MAX );
centerPositionIU.x = KiROUND( clientRectIU.GetX() + clientRectIU.GetWidth() / 2 );
centerPositionIU.y = KiROUND( clientRectIU.GetY() + clientRectIU.GetHeight() / 2 );
if( screen->m_Center )
{
centerPositionIU.x -= KiROUND( pageRectIU.GetWidth() / 2.0 );
centerPositionIU.y -= KiROUND( pageRectIU.GetHeight() / 2.0 );
}
DSIZE virtualSizeIU;
if( pageRectIU.GetLeft() < clientRectIU.GetLeft() && pageRectIU.GetRight() > clientRectIU.GetRight() )
{
virtualSizeIU.x = pageRectIU.GetSize().x;
}
else
{
double pageCenterX = pageRectIU.GetX() + ( pageRectIU.GetWidth() / 2 );
double clientCenterX = clientRectIU.GetX() + ( clientRectIU.GetWidth() / 2 );
if( clientRectIU.GetWidth() > pageRectIU.GetWidth() )
{
if( pageCenterX > clientCenterX )
virtualSizeIU.x = ( pageCenterX - clientRectIU.GetLeft() ) * 2;
else if( pageCenterX < clientCenterX )
virtualSizeIU.x = ( clientRectIU.GetRight() - pageCenterX ) * 2;
else
virtualSizeIU.x = clientRectIU.GetWidth();
}
else
{
if( pageCenterX > clientCenterX )
virtualSizeIU.x = pageRectIU.GetWidth() + ( (pageRectIU.GetLeft() - clientRectIU.GetLeft() ) * 2 );
else if( pageCenterX < clientCenterX )
virtualSizeIU.x = pageRectIU.GetWidth() + ( (clientRectIU.GetRight() - pageRectIU.GetRight() ) * 2 );
else
virtualSizeIU.x = pageRectIU.GetWidth();
}
}
if( pageRectIU.GetTop() < clientRectIU.GetTop() && pageRectIU.GetBottom() > clientRectIU.GetBottom() )
{
virtualSizeIU.y = pageRectIU.GetSize().y;
}
else
{
double pageCenterY = pageRectIU.GetY() + ( pageRectIU.GetHeight() / 2 );
double clientCenterY = clientRectIU.GetY() + ( clientRectIU.GetHeight() / 2 );
if( clientRectIU.GetHeight() > pageRectIU.GetHeight() )
{
if( pageCenterY > clientCenterY )
virtualSizeIU.y = ( pageCenterY - clientRectIU.GetTop() ) * 2;
else if( pageCenterY < clientCenterY )
virtualSizeIU.y = ( clientRectIU.GetBottom() - pageCenterY ) * 2;
else
virtualSizeIU.y = clientRectIU.GetHeight();
}
else
{
if( pageCenterY > clientCenterY )
virtualSizeIU.y = pageRectIU.GetHeight() +
( ( pageRectIU.GetTop() - clientRectIU.GetTop() ) * 2 );
else if( pageCenterY < clientCenterY )
virtualSizeIU.y = pageRectIU.GetHeight() +
( ( clientRectIU.GetBottom() - pageRectIU.GetBottom() ) * 2 );
else
virtualSizeIU.y = pageRectIU.GetHeight();
}
}
// put "int" limits on the virtualSizeIU
virtualSizeIU.x = std::min( virtualSizeIU.x, MAX_AXIS );
virtualSizeIU.y = std::min( virtualSizeIU.y, MAX_AXIS );
if( screen->m_Center )
{
screen->m_DrawOrg.x = -KiROUND( virtualSizeIU.x / 2.0 );
screen->m_DrawOrg.y = -KiROUND( virtualSizeIU.y / 2.0 );
}
else
{
screen->m_DrawOrg.x = -KiROUND( ( virtualSizeIU.x - pageRectIU.GetWidth() ) / 2.0 );
screen->m_DrawOrg.y = -KiROUND( ( virtualSizeIU.y - pageRectIU.GetHeight() ) / 2.0 );
}
/* Always set scrollbar pixels per unit to 1 unless you want the zoom
* around cursor to jump around. This reported problem occurs when the
* zoom point is not on a pixel per unit increment. If you set the
* pixels per unit to 10, you have potential for the zoom point to
* jump around +/-5 pixels from the nearest grid point.
*/
screen->m_ScrollPixelsPerUnitX = screen->m_ScrollPixelsPerUnitY = 1;
// Number of scroll bar units for the given zoom level in device units.
double unitsX = virtualSizeIU.x * scale;
double unitsY = virtualSizeIU.y * scale;
// Store the requested center position for later use
SetScrollCenterPosition( aCenterPositionIU );
// Calculate the scroll bar position in internal units to place the
// center position at the center of client rectangle.
double posX = centerPositionIU.x - clientRectIU.GetWidth() / 2.0 - screen->m_DrawOrg.x;
double posY = centerPositionIU.y - clientRectIU.GetHeight() / 2.0 - screen->m_DrawOrg.y;
// Convert scroll bar position to device units.
posX = KiROUND( posX * scale );
posY = KiROUND( posY * scale );
if( posX < 0 )
{
wxLogTrace( traceScrollSettings, wxT( "Required scroll bar X position %.10g" ), posX );
posX = 0;
}
if( posX > unitsX )
{
wxLogTrace( traceScrollSettings, wxT( "Required scroll bar X position %.10g" ), posX );
posX = unitsX;
}
if( posY < 0 )
{
wxLogTrace( traceScrollSettings, wxT( "Required scroll bar Y position %.10g" ), posY );
posY = 0;
}
if( posY > unitsY )
{
wxLogTrace( traceScrollSettings, wxT( "Required scroll bar Y position %.10g" ), posY );
posY = unitsY;
}
screen->m_ScrollbarPos = wxPoint( KiROUND( posX ), KiROUND( posY ) );
screen->m_ScrollbarNumber = wxSize( KiROUND( unitsX ), KiROUND( unitsY ) );
wxLogTrace( traceScrollSettings,
wxT( "Drawing = (%.10g, %.10g), Client = (%.10g, %.10g), Offset = (%d, %d), SetScrollbars(%d, %d, %d, %d, %d, %d)" ),
virtualSizeIU.x, virtualSizeIU.y, clientSizeIU.x, clientSizeIU.y,
screen->m_DrawOrg.x, screen->m_DrawOrg.y,
screen->m_ScrollPixelsPerUnitX, screen->m_ScrollPixelsPerUnitY,
screen->m_ScrollbarNumber.x, screen->m_ScrollbarNumber.y,
screen->m_ScrollbarPos.x, screen->m_ScrollbarPos.y );
bool noRefresh = true;
m_canvas->SetScrollbars( screen->m_ScrollPixelsPerUnitX,
screen->m_ScrollPixelsPerUnitY,
screen->m_ScrollbarNumber.x,
screen->m_ScrollbarNumber.y,
screen->m_ScrollbarPos.x,
screen->m_ScrollbarPos.y, noRefresh );
}
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
void EDA_DRAW_FRAME::UseGalCanvas( bool aEnable )
{
KIGFX::VIEW* view = GetGalCanvas()->GetView();
KIGFX::GAL* gal = GetGalCanvas()->GetGAL();
// Display the same view after canvas switching
if( aEnable )
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
{
2015-08-21 08:33:36 +00:00
// Switch to GAL renderer from legacy
if( !m_galCanvasActive )
{
// Set up viewport
view->SetScale( GetZoomLevelCoeff() / m_canvas->GetZoom() );
view->SetCenter(VECTOR2D( m_canvas->GetScreenCenterLogicalPosition() ) );
}
2013-09-10 12:35:10 +00:00
// Set up grid settings
gal->SetGridVisibility( IsGridVisible() );
gal->SetGridSize( VECTOR2D( GetScreen()->GetGridSize() ) );
2013-08-05 12:46:05 +00:00
gal->SetGridOrigin( VECTOR2D( GetGridOrigin() ) );
2015-06-26 15:30:41 +00:00
2015-07-09 08:18:27 +00:00
// Transfer EDA_DRAW_PANEL settings
KIGFX::VIEW_CONTROLS* viewControls = GetGalCanvas()->GetViewControls();
viewControls->EnableCursorWarping( !m_canvas->GetEnableZoomNoCenter() );
viewControls->EnableMousewheelPan( m_canvas->GetEnableMousewheelPan() );
viewControls->EnableAutoPan( m_canvas->GetEnableAutoPan() );
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
}
else if( m_galCanvasActive )
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
{
2015-08-21 08:33:36 +00:00
// Switch to legacy renderer from GAL
m_canvas->SetZoom( GetGalCanvas()->GetLegacyZoom() );
VECTOR2D center = view->GetCenter();
AdjustScrollBars( wxPoint( center.x, center.y ) );
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
}
2013-04-22 09:07:38 +00:00
m_canvas->SetEvtHandlerEnabled( !aEnable );
GetGalCanvas()->SetEvtHandlerEnabled( aEnable );
2013-04-22 09:07:38 +00:00
// Switch panes
m_auimgr.GetPane( "DrawFrame" ).Show( !aEnable );
m_auimgr.GetPane( "DrawFrameGal" ).Show( aEnable );
2013-04-22 09:07:38 +00:00
m_auimgr.Update();
// Reset current tool on switch();
SetNoToolSelected();
m_galCanvasActive = aEnable;
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 06:54:03 +00:00
}
2013-08-05 12:46:05 +00:00
bool EDA_DRAW_FRAME::SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType )
{
auto galCanvas = GetGalCanvas();
wxCHECK( galCanvas, false );
bool use_gal = galCanvas->SwitchBackend( aCanvasType );
use_gal &= aCanvasType != EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE;
UseGalCanvas( use_gal );
m_canvasType = use_gal ? aCanvasType : EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE;
return use_gal;
}
EDA_DRAW_PANEL_GAL::GAL_TYPE EDA_DRAW_FRAME::LoadCanvasTypeSetting()
{
EDA_DRAW_PANEL_GAL::GAL_TYPE canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE;
wxConfigBase* cfg = Kiface().KifaceSettings();
if( cfg )
{
canvasType = (EDA_DRAW_PANEL_GAL::GAL_TYPE)
cfg->ReadLong( GetCanvasTypeKey(), EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE );
}
if( canvasType < EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE
|| canvasType >= EDA_DRAW_PANEL_GAL::GAL_TYPE_LAST )
{
assert( false );
canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE;
}
// Coerce the value into a GAL type when Legacy is not available
// Default to Cairo, and on the first, user will be prompted for OpenGL
if( canvasType == EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE
&& !ADVANCED_CFG::GetCfg().AllowLegacyCanvas() )
{
#ifdef __WXMAC__
// Cairo renderer doesn't handle Retina displays
canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_OPENGL;
#else
canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_CAIRO;
#endif
}
return canvasType;
}
bool EDA_DRAW_FRAME::saveCanvasTypeSetting( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType )
{
// Not all classes derived from EDA_DRAW_FRAME can save the canvas type, because some
// have a fixed type, or do not have a option to set the canvas type (they inherit from
// a parent frame)
FRAME_T allowed_frames[] =
{
FRAME_SCH, FRAME_PCB, FRAME_PCB_MODULE_EDITOR
};
bool allow_save = false;
for( int ii = 0; ii < 3; ii++ )
{
if( m_Ident == allowed_frames[ii] )
{
allow_save = true;
break;
}
}
if( !allow_save )
return false;
if( aCanvasType < EDA_DRAW_PANEL_GAL::GAL_TYPE_NONE
|| aCanvasType >= EDA_DRAW_PANEL_GAL::GAL_TYPE_LAST )
{
wxASSERT( false );
return false;
}
wxConfigBase* cfg = Kiface().KifaceSettings();
if( cfg )
return cfg->Write( GetCanvasTypeKey(), (long) aCanvasType );
return false;
}
//-----< BASE_SCREEN API moved here >--------------------------------------------
wxPoint EDA_DRAW_FRAME::GetCrossHairPosition( bool aInvertY ) const
{
// subject to change, borrow from old BASE_SCREEN for now.
if( IsGalCanvasActive() )
{
VECTOR2I cursor = GetGalCanvas()->GetViewControls()->GetCursorPosition();
return wxPoint( cursor.x, cursor.y );
}
else
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->getCrossHairPosition( aInvertY );
}
}
void EDA_DRAW_FRAME::SetCrossHairPosition( const wxPoint& aPosition, bool aSnapToGrid )
{
BASE_SCREEN* screen = GetScreen(); // virtual call
screen->setCrossHairPosition( aPosition, GetGridOrigin(), aSnapToGrid );
}
wxPoint EDA_DRAW_FRAME::GetCursorPosition( bool aOnGrid, wxRealPoint* aGridSize ) const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->getCursorPosition( aOnGrid, GetGridOrigin(), aGridSize );
}
wxPoint EDA_DRAW_FRAME::GetNearestGridPosition( const wxPoint& aPosition, wxRealPoint* aGridSize ) const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->getNearestGridPosition( aPosition, GetGridOrigin(), aGridSize );
}
wxPoint EDA_DRAW_FRAME::GetCrossHairScreenPosition() const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->getCrossHairScreenPosition();
}
void EDA_DRAW_FRAME::SetMousePosition( const wxPoint& aPosition )
{
BASE_SCREEN* screen = GetScreen(); // virtual call
screen->setMousePosition( aPosition );
}
wxPoint EDA_DRAW_FRAME::RefPos( bool useMouse ) const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->refPos( useMouse );
}
const wxPoint& EDA_DRAW_FRAME::GetScrollCenterPosition() const
{
BASE_SCREEN* screen = GetScreen(); // virtual call
return screen->getScrollCenterPosition();
}
void EDA_DRAW_FRAME::SetScrollCenterPosition( const wxPoint& aPoint )
{
BASE_SCREEN* screen = GetScreen(); // virtual call
screen->setScrollCenterPosition( aPoint );
}
//-----</BASE_SCREEN API moved here >--------------------------------------------
void EDA_DRAW_FRAME::RefreshCrossHair( const wxPoint &aOldPos, const wxPoint &aEvtPos, wxDC* aDC )
{
wxPoint newpos = GetCrossHairPosition();
// Redraw the crosshair if it moved
if( aOldPos != newpos )
{
SetCrossHairPosition( aOldPos, false );
m_canvas->CrossHairOff( aDC );
SetCrossHairPosition( newpos, false );
m_canvas->CrossHairOn( aDC );
if( m_canvas->IsMouseCaptured() )
{
#ifdef USE_WX_OVERLAY
wxDCOverlay oDC( m_overlay, (wxWindowDC*)aDC );
oDC.Clear();
m_canvas->CallMouseCapture( aDC, aEvtPos, false );
#else
m_canvas->CallMouseCapture( aDC, aEvtPos, true );
#endif
}
#ifdef USE_WX_OVERLAY
else
{
m_overlay.Reset();
}
#endif
}
}
bool EDA_DRAW_FRAME::LibraryFileBrowser( bool doOpen, wxFileName& aFilename,
const wxString& wildcard, const wxString& ext,
bool isDirectory )
{
wxString prompt = doOpen ? _( "Select Library" ) : _( "New Library" );
aFilename.SetExt( ext );
#ifndef __WXMAC__
if( isDirectory && doOpen )
{
wxDirDialog dlg( this, prompt, Prj().GetProjectPath(),
wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST );
if( dlg.ShowModal() == wxID_CANCEL )
return false;
aFilename = dlg.GetPath();
aFilename.SetExt( ext );
}
else
#endif
{
wxFileDialog dlg( this, prompt, Prj().GetProjectPath(), aFilename.GetFullName() ,
wildcard, doOpen ? wxFD_OPEN | wxFD_FILE_MUST_EXIST
: wxFD_SAVE | wxFD_CHANGE_DIR | wxFD_OVERWRITE_PROMPT );
if( dlg.ShowModal() == wxID_CANCEL )
return false;
aFilename = dlg.GetPath();
aFilename.SetExt( ext );
}
return true;
}
bool EDA_DRAW_FRAME::GeneralControlKeyMovement( int aHotKey, wxPoint *aPos, bool aSnapToGrid )
{
bool key_handled = false;
// If requested snap the current position to the grid
if( aSnapToGrid )
*aPos = GetNearestGridPosition( *aPos );
switch( aHotKey )
{
// All these keys have almost the same treatment
case GR_KB_CTRL | WXK_NUMPAD8:
case GR_KB_CTRL | WXK_UP:
case GR_KB_CTRL | WXK_NUMPAD2:
case GR_KB_CTRL | WXK_DOWN:
case GR_KB_CTRL | WXK_NUMPAD4:
case GR_KB_CTRL | WXK_LEFT:
case GR_KB_CTRL | WXK_NUMPAD6:
case GR_KB_CTRL | WXK_RIGHT:
case WXK_NUMPAD8:
case WXK_UP:
case WXK_NUMPAD2:
case WXK_DOWN:
case WXK_NUMPAD4:
case WXK_LEFT:
case WXK_NUMPAD6:
case WXK_RIGHT:
key_handled = true;
{
/* Here's a tricky part: when doing cursor key movement, the
* 'previous' point should be taken from memory, *not* from the
* freshly computed position in the event. Otherwise you can't do
* sub-pixel movement. The m_movingCursorWithKeyboard oneshot 'eats'
* the automatic motion event generated by cursor warping */
wxRealPoint gridSize = GetScreen()->GetGridSize();
*aPos = GetCrossHairPosition();
// Bonus: ^key moves faster (x10)
switch( aHotKey )
{
case GR_KB_CTRL|WXK_NUMPAD8:
case GR_KB_CTRL|WXK_UP:
aPos->y -= KiROUND( 10 * gridSize.y );
break;
case GR_KB_CTRL|WXK_NUMPAD2:
case GR_KB_CTRL|WXK_DOWN:
aPos->y += KiROUND( 10 * gridSize.y );
break;
case GR_KB_CTRL|WXK_NUMPAD4:
case GR_KB_CTRL|WXK_LEFT:
aPos->x -= KiROUND( 10 * gridSize.x );
break;
case GR_KB_CTRL|WXK_NUMPAD6:
case GR_KB_CTRL|WXK_RIGHT:
aPos->x += KiROUND( 10 * gridSize.x );
break;
case WXK_NUMPAD8:
case WXK_UP:
aPos->y -= KiROUND( gridSize.y );
break;
case WXK_NUMPAD2:
case WXK_DOWN:
aPos->y += KiROUND( gridSize.y );
break;
case WXK_NUMPAD4:
case WXK_LEFT:
aPos->x -= KiROUND( gridSize.x );
break;
case WXK_NUMPAD6:
case WXK_RIGHT:
aPos->x += KiROUND( gridSize.x );
break;
default: /* Can't happen since we entered the statement */
break;
}
m_canvas->MoveCursor( *aPos );
m_movingCursorWithKeyboard = true;
}
break;
default:
break;
}
return key_handled;
}
bool EDA_DRAW_FRAME::isBusy() const
{
const BASE_SCREEN* screen = const_cast< BASE_SCREEN* >( GetScreen() );
if( !screen )
return false;
return ( screen->GetCurItem() && screen->GetCurItem()->GetFlags() )
|| ( screen->m_BlockLocate.GetState() != STATE_NO_BLOCK );
}
void EDA_DRAW_FRAME::RedrawScreen( const wxPoint& aCenterPoint, bool aWarpPointer )
{
if( IsGalCanvasActive() )
return;
AdjustScrollBars( aCenterPoint );
// Move the mouse cursor to the on grid graphic cursor position
if( aWarpPointer )
m_canvas->MoveCursorToCrossHair();
m_canvas->Refresh();
m_canvas->Update();
}
void EDA_DRAW_FRAME::RedrawScreen2( const wxPoint& posBefore )
{
if( IsGalCanvasActive() )
return;
// Account for scrollbars (see EDA_DRAW_FRAME::AdjustScrollBars that takes
// in account scroolbars area to adjust scroll bars)
wxSize scrollbarSize = m_canvas->GetSize() - m_canvas->GetClientSize();
wxSize sizeAdjusted = m_canvas->GetClientSize() - scrollbarSize;
wxPoint dPos = posBefore - sizeAdjusted / 2;
// screen position of crosshair after zoom
wxPoint newScreenPos = m_canvas->ToDeviceXY( GetCrossHairPosition() );
wxPoint newCenter = m_canvas->ToLogicalXY( newScreenPos - dPos );
AdjustScrollBars( newCenter );
m_canvas->Refresh();
m_canvas->Update();
}
void EDA_DRAW_FRAME::HardRedraw()
{
m_canvas->Refresh();
m_canvas->Update();
}
// Factor out the calculation portion of the various BestZoom() implementations.
//
// Note that like it's forerunners this routine has an intentional side-effect: it
// sets the scroll centre position. While I'm not happy about that, it's probably
// not worth fixing as its days are numbered (GAL canvases use a different method).
double EDA_DRAW_FRAME::bestZoom( double sizeX, double sizeY, double scaleFactor, wxPoint centre )
{
double bestzoom = std::max( sizeX * scaleFactor / (double) m_canvas->GetClientSize().x,
sizeY * scaleFactor / (double) m_canvas->GetClientSize().y );
// Take scrollbars into account
DSIZE scrollbarSize = m_canvas->GetSize() - m_canvas->GetClientSize();
centre.x -= int( bestzoom * scrollbarSize.x / 2.0 );
centre.y -= int( bestzoom * scrollbarSize.y / 2.0 );
SetScrollCenterPosition( centre );
return bestzoom;
}
void EDA_DRAW_FRAME::Zoom_Automatique( bool aWarpPointer )
{
BASE_SCREEN* screen = GetScreen();
// Set the best zoom and get center point.
// BestZoom() can compute an illegal zoom if the client window size
// is small, say because frame is not maximized. So use the clamping form
// of SetZoom():
double bestzoom = BestZoom();
screen->SetScalingFactor( bestzoom );
if( !screen->m_Initialized )
SetCrossHairPosition( GetScrollCenterPosition() );
if( !IsGalCanvasActive() )
RedrawScreen( GetScrollCenterPosition(), aWarpPointer );
else
m_toolManager->RunAction( "common.Control.zoomFitScreen", true );
}
void EDA_DRAW_FRAME::Window_Zoom( EDA_RECT& Rect )
{
// Compute the best zoom
Rect.Normalize();
wxSize size = m_canvas->GetClientSize();
// Use ceil to at least show the full rect
double scalex = (double) Rect.GetSize().x / size.x;
double bestscale = (double) Rect.GetSize().y / size.y;
bestscale = std::max( bestscale, scalex );
GetScreen()->SetScalingFactor( bestscale );
RedrawScreen( Rect.Centre(), true );
}
void EDA_DRAW_FRAME::OnZoom( wxCommandEvent& event )
{
if( m_canvas == NULL )
return;
int id = event.GetId();
bool zoom_at_cursor = false;
BASE_SCREEN* screen = GetScreen();
wxPoint center = GetScrollCenterPosition();
if ( id == ID_KEY_ZOOM_IN )
{
id = GetCanvas()->GetEnableZoomNoCenter() ?
ID_OFFCENTER_ZOOM_IN : ID_POPUP_ZOOM_IN;
}
else if ( id == ID_KEY_ZOOM_OUT )
{
id = GetCanvas()->GetEnableZoomNoCenter() ?
ID_OFFCENTER_ZOOM_OUT : ID_POPUP_ZOOM_OUT;
}
switch( id )
{
case ID_OFFCENTER_ZOOM_IN:
center = m_canvas->ToDeviceXY( GetCrossHairPosition() );
if( screen->SetPreviousZoom() )
RedrawScreen2( center );
break;
case ID_POPUP_ZOOM_IN:
zoom_at_cursor = true;
center = GetCrossHairPosition();
// fall thru
case ID_VIEWER_ZOOM_IN:
case ID_ZOOM_IN:
if( screen->SetPreviousZoom() )
RedrawScreen( center, zoom_at_cursor );
break;
case ID_OFFCENTER_ZOOM_OUT:
center = m_canvas->ToDeviceXY( GetCrossHairPosition() );
if( screen->SetNextZoom() )
RedrawScreen2( center );
break;
case ID_POPUP_ZOOM_OUT:
zoom_at_cursor = true;
center = GetCrossHairPosition();
// fall thru
case ID_VIEWER_ZOOM_OUT:
case ID_ZOOM_OUT:
if( screen->SetNextZoom() )
RedrawScreen( center, zoom_at_cursor );
break;
case ID_VIEWER_ZOOM_REDRAW:
case ID_POPUP_ZOOM_REDRAW:
case ID_ZOOM_REDRAW:
// This usually means something went wrong. Do a hard refresh.
SetScreen( GetScreen() );
break;
case ID_POPUP_ZOOM_CENTER:
center = GetCrossHairPosition();
RedrawScreen( center, true );
break;
case ID_POPUP_ZOOM_PAGE:
case ID_VIEWER_ZOOM_PAGE:
case ID_ZOOM_PAGE:
Zoom_Automatique( false );
break;
case ID_POPUP_ZOOM_SELECT:
break;
case ID_POPUP_CANCEL:
m_canvas->MoveCursorToCrossHair();
break;
default:
SetPresetZoom( id - ID_POPUP_ZOOM_LEVEL_START );
}
UpdateStatusBar();
}
void EDA_DRAW_FRAME::SetNextZoom()
{
GetScreen()->SetNextZoom();
}
void EDA_DRAW_FRAME::SetPrevZoom()
{
GetScreen()->SetPreviousZoom();
}
void EDA_DRAW_FRAME::SetPresetZoom( int aIndex )
{
BASE_SCREEN* screen = GetScreen();
if( aIndex >= (int) screen->m_ZoomList.size() )
{
wxLogDebug( wxT( "%s %d: index %d is outside the bounds of the zoom list." ),
__TFILE__, __LINE__, aIndex );
return;
}
if( m_zoomSelectBox )
m_zoomSelectBox->SetSelection( aIndex );
if( screen->SetZoom( screen->m_ZoomList[aIndex] ) )
RedrawScreen( GetScrollCenterPosition(), true );
UpdateStatusBar();
}
void EDA_DRAW_FRAME::AddMenuZoomAndGrid( wxMenu* MasterMenu )
{
int maxZoomIds;
double zoom;
wxString msg;
BASE_SCREEN* screen = m_canvas->GetScreen();
msg = AddHotkeyName( _( "Center" ), m_hotkeysDescrList, HK_ZOOM_CENTER );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_CENTER, msg, KiBitmap( zoom_center_on_screen_xpm ) );
msg = AddHotkeyName( _( "Zoom In" ), m_hotkeysDescrList, HK_ZOOM_IN );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_IN, msg, KiBitmap( zoom_in_xpm ) );
msg = AddHotkeyName( _( "Zoom Out" ), m_hotkeysDescrList, HK_ZOOM_OUT );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_OUT, msg, KiBitmap( zoom_out_xpm ) );
msg = AddHotkeyName( _( "Redraw View" ), m_hotkeysDescrList, HK_ZOOM_REDRAW );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_REDRAW, msg, KiBitmap( zoom_redraw_xpm ) );
msg = AddHotkeyName( _( "Zoom to Fit" ), m_hotkeysDescrList, HK_ZOOM_AUTO );
AddMenuItem( MasterMenu, ID_POPUP_ZOOM_PAGE, msg, KiBitmap( zoom_fit_in_page_xpm ) );
wxMenu* zoom_choice = new wxMenu;
AddMenuItem( MasterMenu, zoom_choice,
ID_POPUP_ZOOM_SELECT, _( "Zoom" ),
KiBitmap( zoom_selection_xpm ) );
zoom = screen->GetZoom();
maxZoomIds = ID_POPUP_ZOOM_LEVEL_END - ID_POPUP_ZOOM_LEVEL_START;
maxZoomIds = ( (size_t) maxZoomIds < screen->m_ZoomList.size() ) ?
maxZoomIds : screen->m_ZoomList.size();
// Populate zoom submenu.
for( int i = 0; i < maxZoomIds; i++ )
{
msg.Printf( wxT( "%.2f" ), m_zoomLevelCoeff / screen->m_ZoomList[i] );
zoom_choice->Append( ID_POPUP_ZOOM_LEVEL_START + i, _( "Zoom: " ) + msg,
wxEmptyString, wxITEM_CHECK );
if( zoom == screen->m_ZoomList[i] )
zoom_choice->Check( ID_POPUP_ZOOM_LEVEL_START + i, true );
}
// Create grid submenu as required.
if( screen->GetGridCount() )
{
wxMenu* gridMenu = new wxMenu;
AddMenuItem( MasterMenu, gridMenu, ID_POPUP_GRID_SELECT,
_( "Grid" ), KiBitmap( grid_select_xpm ) );
wxArrayString gridsList;
int icurr = screen->BuildGridsChoiceList( gridsList, GetUserUnits() != INCHES );
for( unsigned i = 0; i < gridsList.GetCount(); i++ )
{
GRID_TYPE& grid = screen->GetGrid( i );
gridMenu->Append( grid.m_CmdId, gridsList[i], wxEmptyString, wxITEM_CHECK );
if( (int)i == icurr )
gridMenu->Check( grid.m_CmdId, true );
}
}
MasterMenu->AppendSeparator();
AddMenuItem( MasterMenu, ID_POPUP_CANCEL, _( "Close" ), KiBitmap( cancel_xpm ) );
}
// Find the first child dialog.
wxWindow* findDialog( wxWindowList& aList )
{
for( wxWindow* window : aList )
{
if( dynamic_cast<DIALOG_SHIM*>( window ) )
return window;
}
return NULL;
}
void EDA_DRAW_FRAME::FocusOnLocation( const wxPoint& aPos, bool aWarpCursor, bool aCenterView )
{
if( IsGalCanvasActive() )
{
if( aCenterView )
{
wxWindow* dialog = findDialog( GetChildren() );
// If a dialog partly obscures the window, then center on the uncovered area.
if( dialog )
{
wxRect dialogRect( GetGalCanvas()->ScreenToClient( dialog->GetScreenPosition() ),
dialog->GetSize() );
GetGalCanvas()->GetView()->SetCenter( aPos, dialogRect );
}
else
GetGalCanvas()->GetView()->SetCenter( aPos );
}
if( aWarpCursor )
GetGalCanvas()->GetViewControls()->SetCursorPosition( aPos );
else
GetGalCanvas()->GetViewControls()->SetCrossHairCursorPosition( aPos );
}
else
{
INSTALL_UNBUFFERED_DC( dc, m_canvas );
// There may be need to reframe the drawing.
if( aCenterView || !m_canvas->IsPointOnDisplay( aPos ) )
{
SetCrossHairPosition( aPos );
RedrawScreen( aPos, aWarpCursor );
}
else
{
// Put cursor on item position
m_canvas->CrossHairOff( &dc );
SetCrossHairPosition( aPos );
if( aWarpCursor )
m_canvas->MoveCursorToCrossHair();
}
// Be sure cross hair cursor is ON:
m_canvas->CrossHairOn( &dc );
m_canvas->CrossHairOn( &dc );
}
}
static bool DrawPageOnClipboard( EDA_DRAW_FRAME* aFrame );
void EDA_DRAW_FRAME::CopyToClipboard( wxCommandEvent& event )
{
DrawPageOnClipboard( this );
if( event.GetId() == ID_GEN_COPY_BLOCK_TO_CLIPBOARD )
{
if( GetScreen()->IsBlockActive() )
m_canvas->SetCursor( wxCursor( (wxStockCursor) m_canvas->GetDefaultCursor() ) );
m_canvas->EndMouseCapture();
}
}
/* copy the current page or block to the clipboard ,
* to export drawings to other applications (word processing ...)
* This is not suitable for copy command within Eeschema or Pcbnew
*/
bool DrawPageOnClipboard( EDA_DRAW_FRAME* aFrame )
{
bool DrawBlock = false;
wxRect DrawArea;
BASE_SCREEN* screen = aFrame->GetCanvas()->GetScreen();
if( screen->IsBlockActive() )
{
DrawBlock = true;
DrawArea.SetX( screen->m_BlockLocate.GetX() );
DrawArea.SetY( screen->m_BlockLocate.GetY() );
DrawArea.SetWidth( screen->m_BlockLocate.GetWidth() );
DrawArea.SetHeight( screen->m_BlockLocate.GetHeight() );
}
else
DrawArea.SetSize( aFrame->GetPageSizeIU() );
// Calculate a reasonable dc size, in pixels, and the dc scale to fit
// the drawings into the dc size
// scale is the ratio resolution (in PPI) / internal units
double ppi = 300; // Use 300 pixels per inch to create bitmap images on start
double inch2Iu = 1000.0 * (double) screen->MilsToIuScalar();
double scale = ppi / inch2Iu;
wxSize dcsize = DrawArea.GetSize();
int maxdim = std::max( dcsize.x, dcsize.y );
// the max size in pixels of the bitmap used to byuild the sheet copy
const int maxbitmapsize = 3000;
while( int( maxdim * scale ) > maxbitmapsize )
{
ppi = ppi / 1.5;
scale = ppi / inch2Iu;
}
dcsize.x *= scale;
dcsize.y *= scale;
// Set draw offset, zoom... to values needed to draw in the memory DC
// after saving initial values:
wxPoint tmp_startvisu = screen->m_StartVisu;
double tmpzoom = screen->GetZoom();
wxPoint old_org = screen->m_DrawOrg;
screen->m_DrawOrg.x = screen->m_DrawOrg.y = 0;
screen->m_StartVisu.x = screen->m_StartVisu.y = 0;
screen->SetZoom( 1 ); // we use zoom = 1 in draw functions.
wxMemoryDC dc;
wxBitmap image( dcsize );
dc.SelectObject( image );
EDA_RECT tmp = *aFrame->GetCanvas()->GetClipBox();
GRResetPenAndBrush( &dc );
GRForceBlackPen( false );
screen->m_IsPrinting = true;
dc.SetUserScale( scale, scale );
aFrame->GetCanvas()->SetClipBox( EDA_RECT( wxPoint( 0, 0 ),
wxSize( 0x7FFFFF0, 0x7FFFFF0 ) ) );
if( DrawBlock )
{
dc.SetClippingRegion( DrawArea );
}
dc.Clear();
aFrame->GetCanvas()->EraseScreen( &dc );
const LSET allLayersMask = LSET().set();
aFrame->PrintPage( &dc, allLayersMask, false );
screen->m_IsPrinting = false;
aFrame->GetCanvas()->SetClipBox( tmp );
bool success = true;
if( wxTheClipboard->Open() )
{
// This data objects are held by the clipboard,
// so do not delete them in the app.
wxBitmapDataObject* clipbrd_data = new wxBitmapDataObject( image );
wxTheClipboard->SetData( clipbrd_data );
wxTheClipboard->Close();
}
else
success = false;
// Deselect Bitmap from DC in order to delete the MemoryDC safely
// without deleting the bitmap
dc.SelectObject( wxNullBitmap );
GRForceBlackPen( false );
screen->m_StartVisu = tmp_startvisu;
screen->m_DrawOrg = old_org;
screen->SetZoom( tmpzoom );
return success;
}
void DrawPageLayout( wxDC* aDC, EDA_RECT* aClipBox,
const PAGE_INFO& aPageInfo,
const wxString &aFullSheetName,
const wxString& aFileName,
TITLE_BLOCK& aTitleBlock,
int aSheetCount, int aSheetNumber,
int aPenWidth, double aScalar,
COLOR4D aColor, COLOR4D aAltColor,
const wxString& aSheetLayer )
{
WS_DRAW_ITEM_LIST drawList;
drawList.SetPenSize( aPenWidth );
drawList.SetMilsToIUfactor( aScalar );
drawList.SetSheetNumber( aSheetNumber );
drawList.SetSheetCount( aSheetCount );
drawList.SetFileName( aFileName );
drawList.SetSheetName( aFullSheetName );
drawList.SetSheetLayer( aSheetLayer );
drawList.BuildWorkSheetGraphicList( aPageInfo,
aTitleBlock, aColor, aAltColor );
// Draw item list
drawList.Draw( aClipBox, aDC );
}
void EDA_DRAW_FRAME::DrawWorkSheet( wxDC* aDC, BASE_SCREEN* aScreen, int aLineWidth,
double aScalar, const wxString &aFilename,
const wxString &aSheetLayer )
{
if( !m_showBorderAndTitleBlock )
return;
const PAGE_INFO& pageInfo = GetPageSettings();
wxSize pageSize = pageInfo.GetSizeMils();
// if not printing, draw the page limits:
if( !aScreen->m_IsPrinting && m_showPageLimits )
{
GRSetDrawMode( aDC, GR_COPY );
GRRect( m_canvas->GetClipBox(), aDC, 0, 0,
pageSize.x * aScalar, pageSize.y * aScalar, aLineWidth,
m_drawBgColor == WHITE ? LIGHTGRAY : DARKDARKGRAY );
}
TITLE_BLOCK t_block = GetTitleBlock();
COLOR4D color = COLOR4D( RED );
wxPoint origin = aDC->GetDeviceOrigin();
if( aScreen->m_IsPrinting && origin.y > 0 )
{
aDC->SetDeviceOrigin( 0, 0 );
aDC->SetAxisOrientation( true, false );
}
DrawPageLayout( aDC, m_canvas->GetClipBox(), pageInfo,
GetScreenDesc(), aFilename, t_block,
aScreen->m_NumberOfScreens, aScreen->m_ScreenNumber,
aLineWidth, aScalar, color, color, aSheetLayer );
if( aScreen->m_IsPrinting && origin.y > 0 )
{
aDC->SetDeviceOrigin( origin.x, origin.y );
aDC->SetAxisOrientation( true, true );
}
}
wxString EDA_DRAW_FRAME::GetScreenDesc() const
{
// Virtual function. In basic class, returns
// an empty string.
return wxEmptyString;
}
const BOX2I EDA_DRAW_FRAME::GetDocumentExtents() const
{
BOX2I rv;
rv.SetMaximum();
return rv;
}
bool EDA_DRAW_FRAME::saveCanvasImageToFile( const wxString& aFileName, wxBitmapType aBitmapType )
{
return SaveCanvasImageToFile( this, aFileName, aBitmapType );
}