2020-02-28 22:13:25 +00:00
|
|
|
/*
|
|
|
|
* KiRouter - a push-and-(sometimes-)shove PCB router
|
|
|
|
*
|
|
|
|
* Copyright (C) 2013-2020 CERN
|
|
|
|
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
|
|
|
|
*
|
|
|
|
* This program is free software: you can redistribute it and/or modify it
|
|
|
|
* under the terms of the GNU General Public License as published by the
|
|
|
|
* Free Software Foundation, either version 3 of the License, or (at your
|
|
|
|
* option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful, but
|
|
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License along
|
|
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef __PNS_COMPONENT_DRAGGER_H
|
|
|
|
#define __PNS_COMPONENT_DRAGGER_H
|
|
|
|
|
|
|
|
#include <math/vector2d.h>
|
|
|
|
|
|
|
|
#include "pns_drag_algo.h"
|
|
|
|
#include "pns_itemset.h"
|
|
|
|
#include "pns_line.h"
|
|
|
|
#include "pns_node.h"
|
|
|
|
#include "pns_via.h"
|
|
|
|
|
|
|
|
namespace PNS
|
|
|
|
{
|
|
|
|
class ROUTER;
|
|
|
|
class OPTIMIZER;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* COMPONENT_DRAGGER
|
|
|
|
*
|
|
|
|
* Implements component dragging algorithm.
|
|
|
|
*/
|
|
|
|
class COMPONENT_DRAGGER : public DRAG_ALGO
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
COMPONENT_DRAGGER( ROUTER* aRouter );
|
|
|
|
~COMPONENT_DRAGGER();
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Function Start()
|
|
|
|
*
|
|
|
|
* Starts routing a single track at point aP, taking item aStartItem as anchor
|
|
|
|
* (unless NULL). Returns true if a dragging operation has started.
|
|
|
|
*/
|
|
|
|
bool Start( const VECTOR2I& aP, ITEM_SET& aPrimitives ) override;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Function Drag()
|
|
|
|
*
|
|
|
|
* Drags the current segment/corner/via to the point aP.
|
|
|
|
* @return true, if dragging finished with success.
|
|
|
|
*/
|
|
|
|
bool Drag( const VECTOR2I& aP ) override;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Function FixRoute()
|
|
|
|
*
|
|
|
|
* Checks if the result of current dragging operation is correct
|
|
|
|
* and eventually commits it to the world.
|
|
|
|
* @return true, if dragging finished with success.
|
|
|
|
*/
|
|
|
|
bool FixRoute() override;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Function CurrentNode()
|
|
|
|
*
|
|
|
|
* Returns the most recent world state, including all
|
|
|
|
* items changed due to dragging operation.
|
|
|
|
*/
|
|
|
|
NODE* CurrentNode() const override;
|
|
|
|
|
2020-11-08 17:16:00 +00:00
|
|
|
/**
|
|
|
|
* Function CurrentNets()
|
|
|
|
*
|
|
|
|
* Returns the net code(s) of currently dragged item(s).
|
|
|
|
* Currently unused for component dragging.
|
|
|
|
*/
|
2020-11-01 19:56:54 +00:00
|
|
|
const std::vector<int> CurrentNets() const override
|
|
|
|
{
|
|
|
|
return std::vector<int>();
|
|
|
|
}
|
|
|
|
|
2020-11-08 17:16:00 +00:00
|
|
|
/**
|
|
|
|
* Function CurrentLayer()
|
|
|
|
*
|
|
|
|
* Returns the layer of currently dragged item(s).
|
|
|
|
* Currently unused for component dragging.
|
|
|
|
*/
|
|
|
|
virtual int CurrentLayer() const override
|
|
|
|
{
|
|
|
|
return UNDEFINED_LAYER;
|
|
|
|
}
|
|
|
|
|
2020-02-28 22:13:25 +00:00
|
|
|
/**
|
|
|
|
* Function Traces()
|
|
|
|
*
|
|
|
|
* Returns the set of dragged items.
|
|
|
|
*/
|
|
|
|
const ITEM_SET Traces() override;
|
|
|
|
|
|
|
|
private:
|
|
|
|
struct DRAGGED_CONNECTION
|
|
|
|
{
|
|
|
|
LINE origLine;
|
|
|
|
SOLID* attachedPad;
|
|
|
|
VECTOR2I p_orig, p_next;
|
2020-12-23 03:28:13 +00:00
|
|
|
VECTOR2I offset;
|
2020-02-28 22:13:25 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
std::set<SOLID*> m_solids;
|
|
|
|
std::vector<DRAGGED_CONNECTION> m_conns;
|
|
|
|
|
|
|
|
bool m_dragStatus;
|
|
|
|
ITEM_SET m_draggedItems;
|
|
|
|
ITEM_SET m_initialDraggedItems;
|
|
|
|
NODE* m_currentNode;
|
|
|
|
VECTOR2I m_p0;
|
|
|
|
};
|
|
|
|
|
|
|
|
}; // namespace PNS
|
|
|
|
|
|
|
|
#endif
|