kicad/pcbnew/pcb_base_edit_frame.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014 CERN
* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef BASE_EDIT_FRAME_H
#define BASE_EDIT_FRAME_H
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#include <pcb_base_frame.h>
class APPEARANCE_CONTROLS;
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class BOARD_ITEM_CONTAINER;
class PANEL_SELECTION_FILTER;
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/**
* Common, abstract interface for edit frames.
*/
class PCB_BASE_EDIT_FRAME : public PCB_BASE_FRAME
{
public:
PCB_BASE_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType,
const wxString& aTitle, const wxPoint& aPos, const wxSize& aSize,
long aStyle, const wxString& aFrameName );
virtual ~PCB_BASE_EDIT_FRAME();
bool TryBefore( wxEvent& aEvent ) override;
void doCloseWindow() override;
/**
* If a library name is given, creates a new footprint library in the project folder
* with the given name. If no library name is given it prompts user for a library path,
* then creates a new footprint library at that location.
* If library exists, user is warned about that, and is given a chance
* to abort the new creation, and in that case existing library is first deleted.
* @param aProposedName is the inital path and filename shown in the file chooser dialog
*
* @return wxString - the newly created library path if library was successfully
* created, else wxEmptyString because user aborted or error.
*/
wxString CreateNewLibrary( const wxString& aLibName = wxEmptyString,
const wxString& aProposedName = wxEmptyString );
/**
* Function AddLibrary
* Add an existing library to either the global or project library table.
* @param aFileName the library to add; a file open dialog will be displayed if empty.
* @return true if successfully added
*/
bool AddLibrary(const wxString& aLibName = wxEmptyString);
/**
* Function OnEditItemRequest
* Install the corresponding dialog editor for the given item
* @param aDC = the current device context
* @param aItem = a pointer to the BOARD_ITEM to edit
*/
virtual void OnEditItemRequest( BOARD_ITEM* aItem ) = 0;
// Undo buffer handling
/**
* Function SaveCopyInUndoList
* Creates a new entry in undo list of commands.
* add a picker to handle aItemToCopy
* @param aItemToCopy = the board item modified by the command to undo
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* @param aTypeCommand = command type (see enum UNDO_REDO)
* @param aTransformPoint = the reference point of the transformation, for
* commands like move
*/
void SaveCopyInUndoList( EDA_ITEM* aItemToCopy, UNDO_REDO aTypeCommand,
const wxPoint& aTransformPoint = wxPoint( 0, 0 ) ) override;
/**
* Function SaveCopyInUndoList
* Creates a new entry in undo list of commands.
* add a list of pickers to handle a list of items
* @param aItemsList = the list of items modified by the command to undo
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* @param aTypeCommand = command type (see enum UNDO_REDO)
* @param aTransformPoint = the reference point of the transformation,
* for commands like move
*/
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void SaveCopyInUndoList( const PICKED_ITEMS_LIST& aItemsList, UNDO_REDO aTypeCommand,
const wxPoint& aTransformPoint = wxPoint( 0, 0 ) ) override;
/**
* Function RestoreCopyFromRedoList
* Redo the last edit:
* - Save the current board in Undo list
* - Get an old version of the board from Redo list
* @return none
*/
void RestoreCopyFromRedoList( wxCommandEvent& aEvent );
/**
* Function RestoreCopyFromUndoList
* Undo the last edit:
* - Save the current board in Redo list
* - Get an old version of the board from Undo list
* @return none
*/
void RestoreCopyFromUndoList( wxCommandEvent& aEvent );
/**
* Performs an undo of the last edit WITHOUT logging a corresponding redo. Used to cancel
* an in-progress operation.
*/
void RollbackFromUndo();
/**
* Function PutDataInPreviousState
* Used in undo or redo command.
* Put data pointed by List in the previous state, i.e. the state memorized by List
* @param aList = a PICKED_ITEMS_LIST pointer to the list of items to undo/redo
* @param aRedoCommand = a bool: true for redo, false for undo
* @param aRebuildRatsnet = a bool: true to rebuild ratsnest (normal use), false to just
* retrieve last state (used in abort commands that do not need to rebuild ratsnest)
*/
void PutDataInPreviousState( PICKED_ITEMS_LIST* aList,
bool aRedoCommand,
bool aRebuildRatsnet = true );
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/**
* Function UndoRedoBlocked
* Checks if the undo and redo operations are currently blocked.
*/
bool UndoRedoBlocked() const
{
return m_undoRedoBlocked;
}
/**
* Function UndoRedoBlock
* Enables/disable undo and redo operations.
*/
void UndoRedoBlock( bool aBlock = true )
{
m_undoRedoBlocked = aBlock;
}
/**
* Function SetGridVisibility()
*
* Override this function in the PCB_BASE_EDIT_FRAME to refill the layer widget
*
* @param aVisible = true if the grid must be shown
*/
void SetGridVisibility( bool aVisible ) override;
void SetObjectVisible( GAL_LAYER_ID aLayer, bool aVisible = true );
/**
* Function GetRotationAngle()
* Returns the angle used for rotate operations.
*/
int GetRotationAngle() const { return m_rotationAngle; }
/**
* Function SetRotationAngle()
* Sets the angle used for rotate operations.
*/
void SetRotationAngle( int aRotationAngle );
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void ShowTextPropertiesDialog( BOARD_ITEM* aText );
void ShowGraphicItemPropertiesDialog( BOARD_ITEM* aItem );
///> @copydoc EDA_DRAW_FRAME::UseGalCanvas()
void ActivateGalCanvas() override;
///> @copydoc PCB_BASE_FRAME::SetBoard()
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virtual void SetBoard( BOARD* aBoard ) override;
COLOR_SETTINGS* GetColorSettings() const override;
/* full undo redo management : */
// use EDA_BASE_FRAME::ClearUndoRedoList()
// use EDA_BASE_FRAME::PushCommandToUndoList( PICKED_ITEMS_LIST* aItem )
// use EDA_BASE_FRAME::PushCommandToRedoList( PICKED_ITEMS_LIST* aItem )
/**
* Function ClearUndoORRedoList
* free the undo or redo list from List element
* Wrappers are deleted.
* datas pointed by wrappers are deleted if not in use in schematic
* i.e. when they are copy of a schematic item or they are no more in use
* (DELETED)
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* @param whichList = the UNDO_REDO_CONTAINER to clear
* @param aItemCount = the count of items to remove. < 0 for all items
* items are removed from the beginning of the list.
* So this function can be called to remove old commands
*/
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void ClearUndoORRedoList( UNDO_REDO_LIST whichList, int aItemCount = -1 ) override;
/**
* Returns the absolute path to the design rules file for the currently-loaded board.
* Note that there is no guarantee that this file actually exists and can be opened!
* NOTE: only really makes sense from PcbNew, but is needed in PCB_BASE_EDIT_FRAME::SetBoard
*/
wxString GetDesignRulesPath();
protected:
/// User defined rotation angle (in tenths of a degree).
int m_rotationAngle;
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/// Is undo/redo operation currently blocked?
bool m_undoRedoBlocked;
void unitsChangeRefresh() override;
/// AUI panel for changing the selection tool filter controls
PANEL_SELECTION_FILTER* m_selectionFilterPanel;
/// AUI panel for controlling layer and object visibility and appearance
APPEARANCE_CONTROLS* m_appearancePanel;
};
#endif