Fix rotated & offset pad thermal spoke geometry.
This commit is contained in:
parent
a39023ad22
commit
00cf8ba976
|
@ -75,7 +75,7 @@ private:
|
|||
};
|
||||
|
||||
|
||||
static double s_thermalRot = 450; // angle of stubs in thermal reliefs for round pads
|
||||
static const double s_RoundPadThermalSpokeAngle = 450;
|
||||
static const bool s_DumpZonesWhenFilling = false;
|
||||
|
||||
|
||||
|
@ -842,70 +842,72 @@ void ZONE_FILLER::buildThermalSpokes( const ZONE_CONTAINER* aZone,
|
|||
|
||||
// Thermal spokes consist of segments from the pad center to points just outside
|
||||
// the thermal relief.
|
||||
//
|
||||
// We use the bounding-box to lay out the spokes, but for this to work the
|
||||
// bounding box has to be built at the same rotation as the spokes.
|
||||
|
||||
wxPoint shapePos = pad->ShapePos();
|
||||
wxPoint padPos = pad->GetPosition();
|
||||
double padAngle = pad->GetOrientation();
|
||||
double spokeAngle = padAngle;
|
||||
|
||||
pad->SetOrientation( 0.0 );
|
||||
pad->SetPosition( - pad->GetOffset() );
|
||||
pad->SetPosition( { 0, 0 } );
|
||||
BOX2I reliefBB = pad->GetBoundingBox();
|
||||
pad->SetPosition( padPos );
|
||||
pad->SetOrientation( padAngle );
|
||||
|
||||
reliefBB.Inflate( thermalReliefGap + epsilon );
|
||||
|
||||
// For circle pads, the thermal stubs orientation is 45 deg
|
||||
// For circle pads, the thermal spoke orientation is 45 deg
|
||||
if( pad->GetShape() == PAD_SHAPE_CIRCLE )
|
||||
spokeAngle = s_thermalRot;
|
||||
padAngle = s_RoundPadThermalSpokeAngle;
|
||||
|
||||
for( int i = 0; i < 4; i++ )
|
||||
{
|
||||
SHAPE_LINE_CHAIN spoke;
|
||||
// polygons are rectangles with width of copper bridge value
|
||||
switch( i )
|
||||
{
|
||||
case 0: // lower stub
|
||||
spoke.Append( +spoke_half_w, 0 );
|
||||
spoke.Append( -spoke_half_w, 0 );
|
||||
spoke.Append( -spoke_half_w, reliefBB.GetBottom() );
|
||||
spoke.Append( 0, reliefBB.GetBottom() ); // test pt
|
||||
spoke.Append( +spoke_half_w, reliefBB.GetBottom() );
|
||||
spoke.Append( +spoke_half_w, -spoke_half_w );
|
||||
spoke.Append( -spoke_half_w, -spoke_half_w );
|
||||
spoke.Append( -spoke_half_w, reliefBB.GetBottom() );
|
||||
spoke.Append( 0, reliefBB.GetBottom() ); // test pt
|
||||
spoke.Append( +spoke_half_w, reliefBB.GetBottom() );
|
||||
break;
|
||||
|
||||
case 1: // upper stub
|
||||
spoke.Append( +spoke_half_w, 0 );
|
||||
spoke.Append( -spoke_half_w, 0 );
|
||||
spoke.Append( -spoke_half_w, reliefBB.GetTop() );
|
||||
spoke.Append( 0, reliefBB.GetTop() ); // test pt
|
||||
spoke.Append( +spoke_half_w, reliefBB.GetTop() );
|
||||
spoke.Append( +spoke_half_w, spoke_half_w );
|
||||
spoke.Append( -spoke_half_w, spoke_half_w );
|
||||
spoke.Append( -spoke_half_w, reliefBB.GetTop() );
|
||||
spoke.Append( 0, reliefBB.GetTop() ); // test pt
|
||||
spoke.Append( +spoke_half_w, reliefBB.GetTop() );
|
||||
break;
|
||||
|
||||
case 2: // right stub
|
||||
spoke.Append( 0, spoke_half_w );
|
||||
spoke.Append( 0, -spoke_half_w );
|
||||
spoke.Append( -spoke_half_w, spoke_half_w );
|
||||
spoke.Append( -spoke_half_w, -spoke_half_w );
|
||||
spoke.Append( reliefBB.GetRight(), -spoke_half_w );
|
||||
spoke.Append( reliefBB.GetRight(), 0 ); // test pt
|
||||
spoke.Append( reliefBB.GetRight(), 0 ); // test pt
|
||||
spoke.Append( reliefBB.GetRight(), spoke_half_w );
|
||||
break;
|
||||
|
||||
case 3: // left stub
|
||||
spoke.Append( 0, spoke_half_w );
|
||||
spoke.Append( 0, -spoke_half_w );
|
||||
spoke.Append( reliefBB.GetLeft(), -spoke_half_w );
|
||||
spoke.Append( reliefBB.GetLeft(), 0 ); // test pt
|
||||
spoke.Append( reliefBB.GetLeft(), spoke_half_w );
|
||||
spoke.Append( spoke_half_w, spoke_half_w );
|
||||
spoke.Append( spoke_half_w, -spoke_half_w );
|
||||
spoke.Append( reliefBB.GetLeft(), -spoke_half_w );
|
||||
spoke.Append( reliefBB.GetLeft(), 0 ); // test pt
|
||||
spoke.Append( reliefBB.GetLeft(), spoke_half_w );
|
||||
break;
|
||||
}
|
||||
|
||||
for( int j = 0; j < spoke.PointCount(); j++ )
|
||||
{
|
||||
RotatePoint( spoke.Point( j ), spokeAngle );
|
||||
spoke.Point( j ) += padPos + pad->GetOffset();
|
||||
RotatePoint( spoke.Point( j ), padAngle );
|
||||
spoke.Point( j ) += shapePos;
|
||||
}
|
||||
|
||||
spoke.SetClosed( true );
|
||||
aSpokesList.push_back( std::move( spoke ) );
|
||||
}
|
||||
|
||||
pad->SetPosition( padPos );
|
||||
pad->SetOrientation( padAngle );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue