Fix macOS pinch-to-zoom for 3d-viewer.
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@ -72,7 +72,7 @@ BEGIN_EVENT_TABLE( EDA_3D_CANVAS, wxGLCanvas )
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EVT_MOUSEWHEEL( EDA_3D_CANVAS::OnMouseWheel )
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EVT_MOTION( EDA_3D_CANVAS::OnMouseMove )
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#ifdef USE_OSX_MAGNIFY_EVENT
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#if wxCHECK_VERSION( 3, 1, 0 ) || defined( USE_OSX_MAGNIFY_EVENT )
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EVT_MAGNIFY( EDA_3D_CANVAS::OnMagnify )
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#endif
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@ -515,8 +515,6 @@ void EDA_3D_CANVAS::OnMagnify( wxMouseEvent& event )
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DisplayStatus();
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Request_refresh();
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m_settings.CameraGet().SetCurMousePosition( event.GetPosition() );
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}
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#endif
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