router: prevent pushout/bogus collision of via with is own hole (or copper) when dragging

The root cause was not removing the original (pre-dragging) via from the world, comparing the ITEM::Parent() pointers of the items was only hiding the main issue.
This also fixes the PNSViaCollisions test in the qa/ suite.
This commit is contained in:
Tomasz Wlostowski 2023-05-25 01:18:53 +02:00 committed by Seth Hillbrand
parent 882e48b457
commit 0180cb380f
3 changed files with 47 additions and 14 deletions

View File

@ -323,7 +323,7 @@ bool DRAGGER::dragMarkObstacles( const VECTOR2I& aP )
if( Settings().AllowDRCViolations() )
m_dragStatus = true;
else
m_dragStatus = !m_world->CheckColliding( m_draggedItems );
m_dragStatus = !m_lastNode->CheckColliding( m_draggedItems );
return true;
}
@ -398,13 +398,14 @@ bool DRAGGER::dragViaWalkaround( const VIA_HANDLE& aHandle, NODE* aNode, const V
vias.insert( draggedVia.get() );
m_lastNode->Remove( via );
bool ok = propagateViaForces( m_lastNode, vias );
if( ok )
{
viaTargetPos = draggedVia->Pos();
viaPropOk = true;
m_lastNode->Remove( via );
m_lastNode->Add( std::move(draggedVia) );
}
}
@ -604,7 +605,7 @@ bool DRAGGER::dragWalkaround( const VECTOR2I& aP )
m_dragStatus = ok;
return true;
return ok;
}
@ -745,7 +746,17 @@ bool DRAGGER::Drag( const VECTOR2I& aP )
}
if( ret )
{
m_lastValidPoint = aP;
}
else
{
if( m_lastNode )
{
delete m_lastNode;
m_lastNode = nullptr;
}
}
return ret;
}

View File

@ -44,6 +44,27 @@ static void dumpObstacles( const PNS::NODE::OBSTACLES &obstacles )
}
}
// prune self-collisions, i.e. a via/pad annular ring with its own hole
static bool shouldWeConsiderHoleCollisions( const ITEM* aItem, const ITEM *aHead )
{
const HOLE *hi = aItem->OfKind( ITEM::HOLE_T ) ? static_cast<const HOLE*>( aItem ) : nullptr;
const HOLE *hh = aHead->OfKind( ITEM::HOLE_T ) ? static_cast<const HOLE*>( aHead ) : nullptr;
if( hi && hh ) // hole-to-hole case
{
if ( !hi->ParentPadVia() || !hh->ParentPadVia() )
return true;
return hi->ParentPadVia() != hh->ParentPadVia();
}
if( hi )
return hi->ParentPadVia() != aHead;
else if( hh )
return hh->ParentPadVia() != aItem;
else
return true;
}
bool ITEM::collideSimple( const ITEM* aHead, const NODE* aNode,
COLLISION_SEARCH_CONTEXT* aCtx ) const
@ -61,13 +82,12 @@ bool ITEM::collideSimple( const ITEM* aHead, const NODE* aNode,
int clearanceEpsilon = aNode->GetRuleResolver()->ClearanceEpsilon();
bool collisionsFound = false;
//printf( "******************** CollideSimple %lu\n", aCtx->obstacles.size() );
//printf( "h %p n %p t %p ctx %p\n", aHead, aNode, this, aCtx );
if( this == aHead ) // we cannot be self-colliding
return false;
if ( !shouldWeConsiderHoleCollisions( this, aHead ) )
return false;
// Special cases for "head" lines with vias attached at the end. Note that this does not
// support head-line-via to head-line-via collisions, but you can't route two independent
// tracks at once so it shouldn't come up.
@ -86,8 +106,15 @@ bool ITEM::collideSimple( const ITEM* aHead, const NODE* aNode,
// And a special case for the "head" via's hole.
if( holeH && !HasSameParentPadVia( holeH ) )
collisionsFound |= collideSimple( holeH, aNode, aCtx );
if( holeH && shouldWeConsiderHoleCollisions( this, holeH ) )
{
if (collideSimple( holeH, aNode, aCtx ) )
{
collisionsFound = true;
}
}
// Sadly collision routines ignore SHAPE_POLY_LINE widths so we have to pass them in as part
// of the clearance value.

View File

@ -251,11 +251,6 @@ public:
bool IsFreePad() const { return m_isFreePad; }
virtual ITEM* ParentPadVia() const { return nullptr; }
virtual bool HasSameParentPadVia( const ITEM* aOther ) const
{
return ParentPadVia() && aOther->ParentPadVia()
&& ParentPadVia()->Parent() == aOther->ParentPadVia()->Parent();
}
bool IsVirtual() const
{