Altium PCB import: fix garbage symbols in font names.
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@ -907,7 +907,7 @@ ATEXT6::ATEXT6( ALTIUM_PARSER& aReader, std::map<uint32_t, wxString>& aStringTab
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char fontData[64] = { 0 };
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char fontData[64] = { 0 };
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aReader.ReadBytes( fontData, sizeof( fontData ) );
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aReader.ReadBytes( fontData, sizeof( fontData ) );
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fontname = wxString( fontData, wxMBConvUTF16LE(), sizeof( fontData ) );
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fontname = wxString( fontData, wxMBConvUTF16LE(), sizeof( fontData ) ).BeforeFirst( '\0' );
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isInverted = aReader.Read<uint8_t>() != 0;
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isInverted = aReader.Read<uint8_t>() != 0;
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aReader.Skip( 4 );
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aReader.Skip( 4 );
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