Commenting.
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@ -74,34 +74,34 @@ public:
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void OnIdle( wxIdleEvent& aEvent );
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void OnIdle( wxIdleEvent& aEvent );
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/**
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/**
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* Return the set of currently selected items.
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* @return the set of currently selected items.
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*/
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*/
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EE_SELECTION& GetSelection();
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EE_SELECTION& GetSelection();
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/**
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/**
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* Return either an existing selection (filtered), or the selection at the current
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* Return either an existing selection (filtered), or the selection at the current cursor
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* cursor if the existing selection is empty.
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* position if the existing selection is empty.
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*
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*
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* @param aScanTypes an optional type filter indicating the legal KICAD_Ts to be returned.
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* @param aScanTypes [optional] List of item types that are acceptable for selection.
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* @return either the current selection or, if empty, the selection at the cursor.
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* @return either the current selection or, if empty, the selection at the cursor.
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*/
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*/
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EE_SELECTION& RequestSelection( const std::vector<KICAD_T>& aScanTypes = { SCH_LOCATE_ANY_T } );
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EE_SELECTION& RequestSelection( const std::vector<KICAD_T>& aScanTypes = { SCH_LOCATE_ANY_T } );
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/**
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/**
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* This overload of SelectPoint will create an EE_COLLECTOR and collect hits at location aWhere
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* Perform a click-type selection at a point (usually the cursor position).
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* before calling the primary SelectPoint method.
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*
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*
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* @param aWhere is the location where the item(s) should be collected
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* @param aWhere Point from which the selection should be made.
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* @param aScanTypes is a list of items that are acceptable for collection
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* @param aScanTypes [optional] List of item types that are acceptable for selection.
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* @param aItem is set to the newly selected item if only one was selected, otherwise is
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* @param aItem [out, optional] The newly selected item if only one was selected, otherwise
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* unchanged.
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* unchanged.
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* @param aSelectionCancelledFlag allows the function to inform its caller that a selection
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* @param aSelectionCancelledFlag [out] Allows the function to inform its caller that a
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* was canceled (for instance, by clicking outside of the
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* selection was canceled (for instance, by clicking outside of
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* disambiguation menu).
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* the disambiguation menu).
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* @param aCheckLocked indicates if locked items should be excluded.
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* @param aCheckLocked Indicates if locked items should be excluded.
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* @param aAdd indicates if found item(s) should be added to the selection
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* @param aAdd Indicates if found item(s) should be added to the selection.
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* @param aSubtract indicates if found item(s) should be subtracted from the selection
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* @param aSubtract Indicates if found item(s) should be subtracted from the selection.
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* @param aExclusiveOr indicates if found item(s) should be toggle in the selection
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* @param aExclusiveOr Indicates if found item(s) should be toggle in the selection.
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* @return true if the selection was modified.
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*/
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*/
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bool SelectPoint( const VECTOR2I& aWhere,
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bool SelectPoint( const VECTOR2I& aWhere,
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const std::vector<KICAD_T>& aScanTypes = { SCH_LOCATE_ANY_T },
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const std::vector<KICAD_T>& aScanTypes = { SCH_LOCATE_ANY_T },
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@ -109,13 +109,24 @@ public:
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bool aCheckLocked = false, bool aAdd = false, bool aSubtract = false,
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bool aCheckLocked = false, bool aAdd = false, bool aSubtract = false,
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bool aExclusiveOr = false );
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bool aExclusiveOr = false );
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///< Find (but don't select) node under cursor
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/**
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* Finds a connected item at a point (usually the cursor position). Iterative process with a
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* decreasing slop factor.
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* @param aPosition Cursor position from which the search should be made.
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* @return a connected item or nullptr.
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*/
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EDA_ITEM* GetNode( VECTOR2I aPosition );
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EDA_ITEM* GetNode( VECTOR2I aPosition );
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///< Select node under cursor
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/**
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* Selects the connected item at the current cursor position. Iterative process with a
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* decreasing slop factor.
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*/
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int SelectNode( const TOOL_EVENT& aEvent );
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int SelectNode( const TOOL_EVENT& aEvent );
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///< If node selected then expand to connection, otherwise select connection under cursor
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/**
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* If a connected item is selected then expand the selection to the entire connection,
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* otherwise select connection under the current cursor position.
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*/
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int SelectConnection( const TOOL_EVENT& aEvent );
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int SelectConnection( const TOOL_EVENT& aEvent );
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///< Clear current selection event handler.
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///< Clear current selection event handler.
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@ -149,14 +160,12 @@ public:
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void RebuildSelection();
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void RebuildSelection();
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/**
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/**
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* Select one or more items at the location given by parameter aWhere.
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* Collect one or more items at a given point. This method does not attempt to disambiguate
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* multiple items and is simply "collecting".
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*
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*
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* This method does not attempt to disambiguate multiple items and is simply "collecting"
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* @param aCollector [in, out] Provides collection conditions and stores collected items.
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*
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* @param aWhere Point from which the collection should be made.
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* @param aCollector is the collector object that will store found item(s)
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* @param aScanTypes [optional] A list of item types that are acceptable for collection.
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* @param aWhere is the place where the item should be selected.
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* @param aScanTypes is a list of items that are acceptable for collection
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* @param aCheckLocked indicates if locked items should be excluded.
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*/
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*/
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bool CollectHits( EE_COLLECTOR& aCollector, const VECTOR2I& aWhere,
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bool CollectHits( EE_COLLECTOR& aCollector, const VECTOR2I& aWhere,
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const std::vector<KICAD_T>& aScanTypes = { SCH_LOCATE_ANY_T } );
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const std::vector<KICAD_T>& aScanTypes = { SCH_LOCATE_ANY_T } );
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@ -171,27 +180,26 @@ private:
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* Apply rules to narrow the collection down to selectable objects, and then heuristics
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* Apply rules to narrow the collection down to selectable objects, and then heuristics
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* to try and narrow it to a single object.
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* to try and narrow it to a single object.
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*
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*
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* @param collector EE_COLLECTOR with elements to filter
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* @param aCollector [in, out] Provides collection conditions and stores collected items.
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* @param aWhere point where we should narrow (if relevant)
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* @param aWhere point where we should narrow (if relevant)
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* @param aCheckLocked If false, remove locked elements from #collector
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* @param aCheckLocked If false, remove locked elements from #collector
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*/
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*/
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void narrowSelection( EE_COLLECTOR& collector, const VECTOR2I& aWhere, bool aCheckLocked );
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void narrowSelection( EE_COLLECTOR& collector, const VECTOR2I& aWhere, bool aCheckLocked );
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/**
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/**
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* This is the primary SelectPoint method that will prompt the user with a menu to disambiguate
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* Perform a click-type selection at a point (usually the cursor position).
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* multiple selections and then finish by adding, subtracting or toggling the item(s) to the
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* actual selection group.
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*
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*
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* @param aCollector is an EE_COLLECTOR that already has collected items
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* @param aCollector [in, out] Provides collection conditions and stores collected items.
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* @param aWhere position of the selected point
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* @param aWhere Point from which the selection should be made.
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* @param aItem is set to the newly selected item if only one was selected, otherwise is
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* @param aItem [out, optional] The newly selected item if only one was selected, otherwise
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* unchanged.
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* unchanged.
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* @param aSelectionCancelledFlag allows the function to inform its caller that a selection
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* @param aSelectionCancelledFlag [out] Allows the function to inform its caller that a
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* was canceled (for instance, by clicking outside of the
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* selection was canceled (for instance, by clicking outside of
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* disambiguation menu).
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* the disambiguation menu).
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* @param aAdd indicates if found item(s) should be added to the selection
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* @param aAdd Indicates if found item(s) should be added to the selection.
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* @param aSubtract indicates if found item(s) should be subtracted from the selection
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* @param aSubtract Indicates if found item(s) should be subtracted from the selection.
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* @param aExclusiveOr indicates if found item(s) should be toggle in the selection
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* @param aExclusiveOr Indicates if found item(s) should be toggle in the selection.
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* @return true if the selection was modified.
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*/
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*/
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bool selectPoint( EE_COLLECTOR& aCollector, const VECTOR2I& aWhere, EDA_ITEM** aItem = nullptr,
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bool selectPoint( EE_COLLECTOR& aCollector, const VECTOR2I& aWhere, EDA_ITEM** aItem = nullptr,
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bool* aSelectionCancelledFlag = nullptr, bool aAdd = false,
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bool* aSelectionCancelledFlag = nullptr, bool aAdd = false,
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@ -210,34 +218,34 @@ private:
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int disambiguateCursor( const TOOL_EVENT& aEvent );
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int disambiguateCursor( const TOOL_EVENT& aEvent );
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/**
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/**
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* Take necessary action mark an item as selected.
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* Take necessary action to mark an item as selected.
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*
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*
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* @param aItem is an item to be selected.
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* @param aItem The item to be selected.
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*/
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*/
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void select( EDA_ITEM* aItem ) override;
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void select( EDA_ITEM* aItem ) override;
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/**
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/**
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* Take necessary action mark an item as unselected.
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* Take necessary action to mark an item as unselected.
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*
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*
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* @param aItem is an item to be unselected.
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* @param aItem The item to be unselected.
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*/
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*/
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void unselect( EDA_ITEM* aItem ) override;
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void unselect( EDA_ITEM* aItem ) override;
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/**
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/**
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* Highlight the item visually.
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* Highlight the item visually.
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*
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*
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* @param aItem is an item to be be highlighted.
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* @param aItem The item to be highlighted.
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* @param aHighlightMode should be either SELECTED or BRIGHTENED
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* @param aHighlightMode Either SELECTED or BRIGHTENED
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* @param aGroup is the group to add the item to in the BRIGHTENED mode.
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* @param aGroup [otpional] A group to add the item to.
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*/
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*/
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void highlight( EDA_ITEM* aItem, int aHighlightMode, SELECTION* aGroup = nullptr ) override;
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void highlight( EDA_ITEM* aItem, int aHighlightMode, SELECTION* aGroup = nullptr ) override;
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/**
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/**
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* Unhighlight the item visually.
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* Unhighlight the item visually.
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*
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*
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* @param aItem is an item to be be highlighted.
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* @param aItem is an item to be highlighted.
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* @param aHighlightMode should be either SELECTED or BRIGHTENED
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* @param aHighlightMode should be either SELECTED or BRIGHTENED
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* @param aGroup is the group to remove the item from.
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* @param aGroup [optional] A group to remove the item from.
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*/
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*/
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void unhighlight( EDA_ITEM* aItem, int aHighlightMode, SELECTION* aGroup = nullptr ) override;
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void unhighlight( EDA_ITEM* aItem, int aHighlightMode, SELECTION* aGroup = nullptr ) override;
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void updateReferencePoint();
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void updateReferencePoint();
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/**
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/**
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* @return True if the given point is contained in any of selected items' bounding box.
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* @return true if the given point is contained in any of selected items' bounding boxes.
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*/
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*/
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bool selectionContains( const VECTOR2I& aPoint ) const;
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bool selectionContains( const VECTOR2I& aPoint ) const;
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int Main( const TOOL_EVENT& aEvent );
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int Main( const TOOL_EVENT& aEvent );
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/**
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/**
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* Return the set of currently selected items.
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* @return the set of currently selected items.
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*/
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*/
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PCB_SELECTION& GetSelection();
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PCB_SELECTION& GetSelection();
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/**
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/**
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* Return the current selection set, filtered according to aFlags and aClientFilter.
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* Return the current selection, filtered according to aClientFilter.
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*
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*
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* If the set is empty, performs the legacy-style hover selection.
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* If the set is empty, performs the legacy-style hover selection.
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*
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*
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* @param aConfirmLockedItems if true the user will be prompted if they want to drop locked
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* @param aClientFilter A callback to allow tool- or action-specific filtering.
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* items from the selection or override the locks.
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* @param aConfirmLockedItems [optional] Signals that the user shall be asked if they want
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* to drop locked items from the selection or override the locks.
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*/
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*/
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PCB_SELECTION& RequestSelection( CLIENT_SELECTION_FILTER aClientFilter,
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PCB_SELECTION& RequestSelection( CLIENT_SELECTION_FILTER aClientFilter,
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bool aConfirmLockedItems = false );
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bool aConfirmLockedItems = false );
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int SelectAll( const TOOL_EVENT& aEvent );
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int SelectAll( const TOOL_EVENT& aEvent );
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/**
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/**
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* Handle finding an item. Does not do the actual searching, is called
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* Take necessary actions to mark an item as found.
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* by the find dialog.
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*
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*
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* @param aItem Item that was found and needs to be handled.
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* @param aItem The item that was found and needs to be highlighted/focused/etc.
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*/
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*/
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void FindItem( BOARD_ITEM* aItem );
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void FindItem( BOARD_ITEM* aItem );
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/**
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/**
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* Take necessary action mark an item as selected.
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* Take necessary action mark an item as selected.
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*
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*
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* @param aItem is an item to be selected.
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* @param aItem The item to be selected.
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*/
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*/
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void select( EDA_ITEM* aItem ) override;
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void select( EDA_ITEM* aItem ) override;
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/**
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/**
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* Check conditions for an item to be selected.
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* @return true if an item fulfills conditions to be selected.
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*
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* @return True if the item fulfills conditions to be selected.
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*/
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*/
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bool Selectable( const BOARD_ITEM* aItem, bool checkVisibilityOnly = false ) const;
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bool Selectable( const BOARD_ITEM* aItem, bool checkVisibilityOnly = false ) const;
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* Try to guess best selection candidates in case multiple items are clicked, by doing
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* Try to guess best selection candidates in case multiple items are clicked, by doing
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* some brain-dead heuristics.
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* some brain-dead heuristics.
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*
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*
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* @param aCollector is the collector that has a list of items to be queried.
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* @param aCollector [in, out] The collector that has a list of items to be narrowed.
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* @param aWhere is the selection point to consider
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* @param aWhere The selection point to consider.
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*/
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*/
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void GuessSelectionCandidates( GENERAL_COLLECTOR& aCollector, const VECTOR2I& aWhere ) const;
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void GuessSelectionCandidates( GENERAL_COLLECTOR& aCollector, const VECTOR2I& aWhere ) const;
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///< Zoom the screen to fit the bounding box for cross probing/selection sync.
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///< Zoom the screen to fit the bounding box for cross probing/selection sync.
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void zoomFitCrossProbeBBox( EDA_RECT bbox );
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void zoomFitCrossProbeBBox( EDA_RECT bbox );
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/**
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* Enter the group at the head of the current selection.
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*/
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void EnterGroup();
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void EnterGroup();
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/**
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/**
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* Leave the currently entered group.
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* Leave the currently-entered group.
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*
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*
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* @param aSelectGroup when true will select the group after leaving
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* @param aSelectGroup [optional] Select the group after leaving.
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*/
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*/
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void ExitGroup( bool aSelectGroup = false );
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void ExitGroup( bool aSelectGroup = false );
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/**
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* @return the currently-entered group.
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*/
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PCB_GROUP* GetEnteredGroup() { return m_enteredGroup; }
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PCB_GROUP* GetEnteredGroup() { return m_enteredGroup; }
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/**
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/**
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void FilterCollectorForHierarchy( GENERAL_COLLECTOR& aCollector, bool aMultiselect ) const;
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void FilterCollectorForHierarchy( GENERAL_COLLECTOR& aCollector, bool aMultiselect ) const;
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/**
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/**
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* Check the "allow free pads" setting and if disabled, upgrade any pad selection to the
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* Check the "allow free pads" setting and if disabled, replace any pads in the collector
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* selection of its parent footprint.
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* with their parent footprints.
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*/
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*/
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void FilterCollectorForFreePads( GENERAL_COLLECTOR& aCollector ) const;
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void FilterCollectorForFreePads( GENERAL_COLLECTOR& aCollector ) const;
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/**
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* Drop any PCB_MARKERs from the collector.
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*/
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void FilterCollectorForMarkers( GENERAL_COLLECTOR& aCollector ) const;
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void FilterCollectorForMarkers( GENERAL_COLLECTOR& aCollector ) const;
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///< Apply the SELECTION_FILTER_OPTIONS to a collection of items
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/**
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* Apply the SELECTION_FITLER_OPTIONS to the collector.
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*/
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void FilterCollectedItems( GENERAL_COLLECTOR& aCollector, bool aMultiSelect );
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void FilterCollectedItems( GENERAL_COLLECTOR& aCollector, bool aMultiSelect );
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protected:
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protected:
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@ -223,7 +232,6 @@ protected:
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SELECTION& selection() override { return m_selection; }
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SELECTION& selection() override { return m_selection; }
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private:
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private:
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/**
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/**
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* Select an item pointed by the parameter \a aWhere.
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* Select an item pointed by the parameter \a aWhere.
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*
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*
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@ -235,20 +243,20 @@ private:
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* @param aSelectionCancelledFlag allows the function to inform its caller that a selection
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* @param aSelectionCancelledFlag allows the function to inform its caller that a selection
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* was canceled (for instance, by clicking outside of the
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* was canceled (for instance, by clicking outside of the
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* disambiguation menu).
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* disambiguation menu).
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* @param aClientFilter allows the client to perform tool- or action-specific filtering.
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* @param aClientFilter a callback to allow tool- or action-specific filtering.
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* @return True if an item was selected, false otherwise.
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* @return whether or not the selection is empty.
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*/
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*/
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bool selectPoint( const VECTOR2I& aWhere, bool aOnDrag = false,
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bool selectPoint( const VECTOR2I& aWhere, bool aOnDrag = false,
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bool* aSelectionCancelledFlag = nullptr,
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bool* aSelectionCancelledFlag = nullptr,
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CLIENT_SELECTION_FILTER aClientFilter = nullptr );
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CLIENT_SELECTION_FILTER aClientFilter = nullptr );
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/**
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/**
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* Select an item under the cursor unless there is something already selected or
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* Select an item under the cursor unless there is something already selected.
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* \a aSelectAlways is true.
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*
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*
|
||||||
* @param aForceSelect forces to select an item even if there is an item already selected.
|
* @param aForceSelect [optional] Forces an item to be selected even if there is already a
|
||||||
* @param aClientFilter allows the client to perform tool- or action-specific filtering.
|
* selection.
|
||||||
* @return true if eventually there is an item selected, false otherwise.
|
* @param aClientFilter A callback to allow tool- or action-specific filtering.
|
||||||
|
* @return whether or not the selection is empty.
|
||||||
*/
|
*/
|
||||||
bool selectCursor( bool aForceSelect = false,
|
bool selectCursor( bool aForceSelect = false,
|
||||||
CLIENT_SELECTION_FILTER aClientFilter = nullptr );
|
CLIENT_SELECTION_FILTER aClientFilter = nullptr );
|
||||||
|
@ -266,12 +274,12 @@ private:
|
||||||
int disambiguateCursor( const TOOL_EVENT& aEvent );
|
int disambiguateCursor( const TOOL_EVENT& aEvent );
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Expand the current track selection to the next boundary (junctions, pads, or all)
|
* Expand the current connected-item selection to the next boundary (junctions, pads, or all)
|
||||||
*/
|
*/
|
||||||
int expandConnection( const TOOL_EVENT& aEvent );
|
int expandConnection( const TOOL_EVENT& aEvent );
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Select all copper connections belonging to the same net(s) as the items in the selection
|
* Select all copper connections belonging to the same net(s) as the items in the selection.
|
||||||
*/
|
*/
|
||||||
int selectNet( const TOOL_EVENT& aEvent );
|
int selectNet( const TOOL_EVENT& aEvent );
|
||||||
|
|
||||||
|
@ -293,7 +301,7 @@ private:
|
||||||
/**
|
/**
|
||||||
* Select connected tracks and vias.
|
* Select connected tracks and vias.
|
||||||
*
|
*
|
||||||
* @param aStopCondition where to stop selecting more items
|
* @param aStopCondition Indicates where to stop selecting more items.
|
||||||
*/
|
*/
|
||||||
void selectAllConnectedTracks( const std::vector<BOARD_CONNECTED_ITEM*>& aStartItems,
|
void selectAllConnectedTracks( const std::vector<BOARD_CONNECTED_ITEM*>& aStartItems,
|
||||||
STOP_CONDITION aStopCondition );
|
STOP_CONDITION aStopCondition );
|
||||||
|
@ -347,26 +355,29 @@ private:
|
||||||
/**
|
/**
|
||||||
* Highlight the item visually.
|
* Highlight the item visually.
|
||||||
*
|
*
|
||||||
* @param aItem is an item to be be highlighted.
|
* @param aItem The item to be highlighted.
|
||||||
* @param aHighlightMode should be either SELECTED or BRIGHTENED
|
* @param aHighlightMode Either SELECTED or BRIGHTENED
|
||||||
* @param aGroup is the group to add the item to in the BRIGHTENED mode.
|
* @param aGroup [optional A group to add the item to.
|
||||||
*/
|
*/
|
||||||
void highlight( EDA_ITEM* aItem, int aHighlightMode, SELECTION* aGroup = nullptr ) override;
|
void highlight( EDA_ITEM* aItem, int aHighlightMode, SELECTION* aGroup = nullptr ) override;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Unhighlight the item visually.
|
* Unhighlight the item visually.
|
||||||
*
|
*
|
||||||
* @param aItem is an item to be be highlighted.
|
* @param aItem The item to be highlighted.
|
||||||
* @param aHighlightMode should be either SELECTED or BRIGHTENED
|
* @param aHighlightMode Either SELECTED or BRIGHTENED
|
||||||
* @param aGroup is the group to remove the item from.
|
* @param aGroup [optional] A group to remove the item from.
|
||||||
*/
|
*/
|
||||||
void unhighlight( EDA_ITEM* aItem, int aHighlightMode, SELECTION* aGroup = nullptr ) override;
|
void unhighlight( EDA_ITEM* aItem, int aHighlightMode, SELECTION* aGroup = nullptr ) override;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @return True if the given point is contained in any of selected items' bounding box.
|
* @return true if the given point is contained in any of selected items' bounding boxes.
|
||||||
*/
|
*/
|
||||||
bool selectionContains( const VECTOR2I& aPoint ) const;
|
bool selectionContains( const VECTOR2I& aPoint ) const;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return the distance from \a wWhere to \a aItem, up to and including \a aMaxDistance.
|
||||||
|
*/
|
||||||
int hitTestDistance( const wxPoint& aWhere, BOARD_ITEM* aItem, int aMaxDistance ) const;
|
int hitTestDistance( const wxPoint& aWhere, BOARD_ITEM* aItem, int aMaxDistance ) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
Loading…
Reference in New Issue