Move "code costly" functions in experimental class UTF8 to be not "inlined", prefering compactness.
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4374e25219
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130
tools/UTF8.cpp
130
tools/UTF8.cpp
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@ -2,68 +2,69 @@
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#include <stdio.h>
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#include <string>
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#include <wx/string.h>
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#include <stdint.h>
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#include <assert.h>
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/**
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* Class UTF8
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* is an 8 bit std::string assuredly encoded in UTF8 that supplies special
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* conversion support to and from wxString, and has iteration over
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* UTF8 code points.
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* is an 8 bit std::string that is assuredly encoded in UTF8, and supplies special
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* conversion support to and from wxString, and has iteration over unicode characters.
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*
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* @author Dick Hollenbeck
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*/
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class UTF8 : public std::string
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{
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public:
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UTF8( const wxString& o ) :
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std::string( (const char*) o.utf8_str() )
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{
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// @todo: should not be inline.
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}
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UTF8( const wxString& o );
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/// This is the only constructor for which you could end up with
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/// non-UTF8 encoding, but that would be your fault.
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UTF8( const char* txt ) :
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std::string( txt )
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{
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// ok inline
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}
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explicit UTF8( const std::string& o ) :
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std::string( o )
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{
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// ok inline
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}
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UTF8() :
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std::string()
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{
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// ok inline
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}
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UTF8& operator = ( const wxString& o )
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UTF8& operator=( const wxString& o );
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UTF8& operator=( const std::string& o )
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{
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// @todo: should not be inline.
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std::string::operator=( (const char*) o.utf8_str() );
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std::string::operator=( o );
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return *this;
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}
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UTF8& operator = ( const std::string& o )
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operator wxString () const;
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/// This one is not in std::string, and one wonders why... might be a solid
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/// enough reason to remove it still.
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operator char* () const
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{
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std::string::operator = ( o );
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return *this;
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return (char*) c_str();
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}
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operator wxString () const
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{
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// @todo: should not be inline.
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return wxString( c_str(), wxConvUTF8 );
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}
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static int uni_forward( unsigned char* it, uint32_t* result )
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/**
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* Function uni_forward
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* advances over a UTF8 encoded multibyte character, capturing the unicode
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* character as it goes, and returning the number of bytes consumed.
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*
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* @param aSequence is the UTF8 byte sequence.
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* @param aResult is where to put the unicode character.
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*/
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static int uni_forward( unsigned char* aSequence, unsigned* aResult )
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{
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// @todo: have this read UTF8 characters into result, not bytes.
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// What's here now is scaffolding, reading single byte characters only.
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*result = *it;
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*aResult = *aSequence;
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return 1;
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}
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@ -71,37 +72,40 @@ public:
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* class uni_iter
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* is a non-mutable iterator that walks through code points in the UTF8 encoded
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* string. The normal ++(), ++(int), ->(), and *() operators are all supported and
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* they return a uint32_t holding the unicode character appropriate for respective
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* they return a unsigned holding the unicode character appropriate for respective
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* operation.
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*/
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class uni_iter
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{
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friend class UTF8;
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unsigned char* it;
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public:
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uni_iter( const char* start ) :
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it( (unsigned char*) start )
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{
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assert( sizeof(unsigned) >= 4 );
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}
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public:
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/// pre-increment and return unicode at new position
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uint32_t operator++()
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unsigned operator++()
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{
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uint32_t result;
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unsigned result;
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// advance, and toss the result
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it += uni_forward( it, &result );
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// get the next result, but do not advance:
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uni_forward( it, &result );
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return result;
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}
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/// post-increment and return unicode at initial position
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uint32_t operator++( int )
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unsigned operator++( int )
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{
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uint32_t result;
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unsigned result;
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// grab the result and advance.
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it += uni_forward( it, &result );
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@ -109,9 +113,9 @@ public:
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}
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/// return unicode at current position
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uint32_t operator->() const
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unsigned operator->() const
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{
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uint32_t result;
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unsigned result;
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// grab the result, do not advance
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uni_forward( it, &result );
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@ -119,9 +123,9 @@ public:
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}
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/// return unicode at current position
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uint32_t operator*() const
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unsigned operator*() const
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{
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uint32_t result;
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unsigned result;
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// grab the result, do not advance
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uni_forward( it, &result );
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@ -136,11 +140,19 @@ public:
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bool operator>=( const uni_iter& other ) const { return it >= other.it; }
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};
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/**
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* Function ubegin
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* returns a @a uni_iter initialized to the start of this UTF8 byte sequence.
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*/
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uni_iter ubegin() const
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{
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return uni_iter( data() );
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}
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/**
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* Function uend
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* returns a @a uni_iter initialized to the end of this UTF8 byte sequence.
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*/
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uni_iter uend() const
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{
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return uni_iter( data() + size() );
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@ -148,9 +160,11 @@ public:
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};
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wxString aFunctionTaking_wxString( const wxString& wx )
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wxString wxFunctionTaking_wxString( const wxString& wx )
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{
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printf( "%s: '%s'\n", __func__, UTF8( wx ).c_str() );
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printf( "%s:'%s'\n", __func__, (char*) UTF8( wx ) );
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printf( "%s:'%s'\n", __func__, (const char*) UTF8( wx ) );
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printf( "%s:'%s'\n", __func__, UTF8( wx ).c_str() );
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return wx;
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}
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@ -158,9 +172,11 @@ wxString aFunctionTaking_wxString( const wxString& wx )
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int main()
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{
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UTF8 u1 = "output";
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std::string str = "input";
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wxString wx = wxT( "input" );
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UTF8 u1 = "initial";
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wxString wx = wxT( "input2" );
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printf( "u1:'%s'\n", u1.c_str() );
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u1 = str;
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u2 += 'X';
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printf( "utf2:'%s'\n", u2.c_str() );
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printf( "u2:'%s'\n", u2.c_str() );
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// key accomplishments here:
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// 1) passing a UTF8 to a function which normally takes a wxString.
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// 2) return a wxString back into a UTF8.
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UTF8 result = aFunctionTaking_wxString( u2 );
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UTF8 result = wxFunctionTaking_wxString( u2 );
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printf( "result:'%s'\n", result.c_str() );
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// test the unicode iterator:
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for( UTF8::uni_iter it = u2.ubegin(); it != u2.uend(); )
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{
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// test post-increment:
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printf( " _%c_", it++ );
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// after UTF7::uni_forward() is implemented, it++ %c is no longer useable.
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// after UTF8::uni_forward() is implemented, %c is no longer useable.
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// printf( " _%02x_", it++ );
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}
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printf( "\n" );
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return 0;
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}
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// These to go into a library *.cpp, they are not inlined so that code space
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// is saved creating the intermediate objects and referencing wxConvUTF8.
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UTF8::UTF8( const wxString& o ) :
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std::string( (const char*) o.utf8_str() )
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{
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}
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UTF8::operator wxString () const
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{
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return wxString( c_str(), wxConvUTF8 );
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}
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UTF8& UTF8::operator=( const wxString& o )
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{
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std::string::operator=( (const char*) o.utf8_str() );
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return *this;
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}
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