Extend layer LAYER_LOCKED_ITEM_SHADOW to draw shadow markers on other locked items:
tracks, texts, graphics.
This commit is contained in:
parent
016af235db
commit
0440aa3d83
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@ -135,6 +135,9 @@ void BOARD_ITEM::ViewGetLayers( int aLayers[], int& aCount ) const
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// Basic fallback
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aCount = 1;
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aLayers[0] = m_layer;
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if( IsLocked() )
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aLayers[aCount++] = LAYER_LOCKED_ITEM_SHADOW;
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}
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@ -1399,6 +1399,7 @@ void FOOTPRINT::ViewGetLayers( int aLayers[], int& aCount ) const
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break;
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}
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if( IsLocked() )
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aLayers[ aCount++ ] = LAYER_LOCKED_ITEM_SHADOW;
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// If there are no pads, and only drawings on a silkscreen layer, then report the silkscreen
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@ -561,7 +561,7 @@ void PCB_DRAW_PANEL_GAL::setDefaultLayerDeps()
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m_view->SetLayerTarget( LAYER_ANCHOR, KIGFX::TARGET_NONCACHED );
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m_view->SetLayerDisplayOnly( LAYER_ANCHOR );
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m_view->SetLayerTarget( LAYER_LOCKED_ITEM_SHADOW, KIGFX::TARGET_NONCACHED );
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m_view->SetLayerTarget( LAYER_LOCKED_ITEM_SHADOW, KIGFX::TARGET_OVERLAY );
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m_view->SetLayerDisplayOnly( LAYER_LOCKED_ITEM_SHADOW );
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// Some more required layers settings
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@ -636,22 +636,27 @@ void PCB_PAINTER::draw( const PCB_TRACK* aTrack, int aLayer )
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return;
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}
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else if( IsCopperLayer( aLayer ) )
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else if( IsCopperLayer( aLayer ) || aLayer == LAYER_LOCKED_ITEM_SHADOW )
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{
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// Draw a regular track
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bool outline_mode = pcbconfig() && !pcbconfig()->m_Display.m_DisplayPcbTrackFill;
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bool outline_mode = pcbconfig()
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&& !pcbconfig()->m_Display.m_DisplayPcbTrackFill
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&& aLayer != LAYER_LOCKED_ITEM_SHADOW;
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m_gal->SetStrokeColor( color );
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m_gal->SetFillColor( color );
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m_gal->SetIsStroke( outline_mode );
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m_gal->SetIsFill( not outline_mode );
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m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
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width = width * 1.5;
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m_gal->DrawSegment( start, end, width );
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}
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// Clearance lines
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if( pcbconfig() && pcbconfig()->m_Display.m_TrackClearance == SHOW_WITH_VIA_ALWAYS
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&& !m_pcbSettings.m_isPrinting )
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&& !m_pcbSettings.m_isPrinting && aLayer != LAYER_LOCKED_ITEM_SHADOW )
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{
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int clearance = aTrack->GetOwnClearance( m_pcbSettings.GetActiveLayer() );
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@ -678,23 +683,28 @@ void PCB_PAINTER::draw( const PCB_ARC* aArc, int aLayer )
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// Ummm, yeah. Anyone fancy implementing text on a path?
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return;
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}
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else if( IsCopperLayer( aLayer ) )
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else if( IsCopperLayer( aLayer ) || aLayer == LAYER_LOCKED_ITEM_SHADOW )
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{
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// Draw a regular track
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bool outline_mode = pcbconfig() && !pcbconfig()->m_Display.m_DisplayPcbTrackFill;
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bool outline_mode = pcbconfig()
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&& !pcbconfig()->m_Display.m_DisplayPcbTrackFill
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&& aLayer != LAYER_LOCKED_ITEM_SHADOW;
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m_gal->SetStrokeColor( color );
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m_gal->SetFillColor( color );
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m_gal->SetIsStroke( outline_mode );
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m_gal->SetIsFill( not outline_mode );
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m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth );
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
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width = width * 1.5;
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m_gal->DrawArcSegment( center, radius, start_angle, start_angle + angle, width,
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m_maxError );
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}
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// Clearance lines
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if( pcbconfig() && pcbconfig()->m_Display.m_TrackClearance == SHOW_WITH_VIA_ALWAYS
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&& !m_pcbSettings.m_isPrinting )
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&& !m_pcbSettings.m_isPrinting && aLayer != LAYER_LOCKED_ITEM_SHADOW )
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{
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int clearance = aArc->GetOwnClearance( m_pcbSettings.GetActiveLayer() );
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@ -809,7 +819,9 @@ void PCB_PAINTER::draw( const PCB_VIA* aVia, int aLayer )
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return;
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}
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bool outline_mode = pcbconfig() && !pcbconfig()->m_Display.m_DisplayViaFill;
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bool outline_mode = pcbconfig()
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&& !pcbconfig()->m_Display.m_DisplayViaFill
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&& aLayer != LAYER_LOCKED_ITEM_SHADOW;
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if( outline_mode )
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{
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@ -863,6 +875,19 @@ void PCB_PAINTER::draw( const PCB_VIA* aVia, int aLayer )
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m_gal->DrawArc( center, radius, EDA_ANGLE( 60, DEGREES_T ), EDA_ANGLE( 120, DEGREES_T ) );
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}
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW ) // draw a ring around the via
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{
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m_gal->SetIsFill( false );
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m_gal->SetIsStroke( true );
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m_gal->SetStrokeColor( color );
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int ring_width = aVia->GetWidth() * 0.2;
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m_gal->SetLineWidth( ring_width );
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m_gal->DrawCircle( center, ( aVia->GetWidth() + ring_width ) / 2.0 );
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return;
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}
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// Clearance lines
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if( pcbconfig() && pcbconfig()->m_Display.m_TrackClearance == SHOW_WITH_VIA_ALWAYS
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&& aLayer != LAYER_VIA_HOLES
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@ -1341,11 +1366,17 @@ void PCB_PAINTER::draw( const PAD* aPad, int aLayer )
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void PCB_PAINTER::draw( const PCB_SHAPE* aShape, int aLayer )
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{
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const COLOR4D& color = m_pcbSettings.GetColor( aShape, aShape->GetLayer() );
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COLOR4D color = m_pcbSettings.GetColor( aShape, aShape->GetLayer() );
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bool outline_mode = pcbconfig() && !pcbconfig()->m_Display.m_DisplayGraphicsFill;
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int thickness = getLineThickness( aShape->GetWidth() );
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PLOT_DASH_TYPE lineStyle = aShape->GetStroke().GetPlotStyle();
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
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{
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color = m_pcbSettings.GetColor( aShape, aLayer );
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thickness = std::max( thickness * 3, Millimeter2iu( 0.2 ) );
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}
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if( outline_mode )
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{
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m_gal->SetIsFill( false );
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@ -1592,9 +1623,25 @@ void PCB_PAINTER::draw( const PCB_TEXT* aText, int aLayer )
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if( resolvedText.Length() == 0 )
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return;
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW ) // happens only if locked
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{
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const COLOR4D color = m_pcbSettings.GetColor( aText, aLayer );
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m_gal->SetIsFill( true );
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m_gal->SetIsStroke( false );
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m_gal->SetFillColor( color );
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SHAPE_POLY_SET poly;
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aText->TransformShapeWithClearanceToPolygon( poly, aText->GetLayer(), 0, m_maxError,
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ERROR_OUTSIDE );
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m_gal->DrawPolygon( poly );
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return;
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}
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TEXT_ATTRIBUTES attrs = aText->GetAttributes();
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const COLOR4D& color = m_pcbSettings.GetColor( aText, aText->GetLayer() );
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bool outline_mode = pcbconfig() && !pcbconfig()->m_Display.m_DisplayTextFill;
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TEXT_ATTRIBUTES attrs = aText->GetAttributes();
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m_gal->SetStrokeColor( color );
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m_gal->SetFillColor( color );
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@ -1660,6 +1707,24 @@ void PCB_PAINTER::draw( const PCB_TEXTBOX* aTextBox, int aLayer )
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PLOT_DASH_TYPE lineStyle = aTextBox->GetStroke().GetPlotStyle();
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wxString resolvedText( aTextBox->GetShownText() );
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW ) // happens only if locked
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{
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const COLOR4D sh_color = m_pcbSettings.GetColor( aTextBox, aLayer );
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m_gal->SetIsFill( true );
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m_gal->SetIsStroke( false );
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m_gal->SetFillColor( sh_color );
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m_gal->SetStrokeColor( sh_color );
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// Draw the box with a larger thickness than box thickness to show
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// the shadow mask
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std::vector<VECTOR2I> pts = aTextBox->GetCorners();
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int line_thickness = std::max( thickness*3, Millimeter2iu( 0.2 ) );
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for( size_t ii = 0; ii < pts.size(); ++ii )
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m_gal->DrawSegment( pts[ ii ], pts[ (ii + 1) % pts.size() ], line_thickness );
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}
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m_gal->SetFillColor( color );
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m_gal->SetStrokeColor( color );
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m_gal->SetIsFill( true );
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@ -1700,6 +1765,14 @@ void PCB_PAINTER::draw( const PCB_TEXTBOX* aTextBox, int aLayer )
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std::vector<std::unique_ptr<KIFONT::GLYPH>>* cache = aTextBox->GetRenderCache( resolvedText );
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
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{
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const COLOR4D sh_color = m_pcbSettings.GetColor( aTextBox, aLayer );
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m_gal->SetFillColor( sh_color );
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m_gal->SetStrokeColor( sh_color );
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attrs.m_StrokeWidth *= 3;
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}
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if( cache )
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{
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for( const std::unique_ptr<KIFONT::GLYPH>& glyph : *cache )
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@ -1873,7 +1946,7 @@ void PCB_PAINTER::draw( const FOOTPRINT* aFootprint, int aLayer )
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m_gal->DrawLine( center - VECTOR2D( 0, anchorSize ), center + VECTOR2D( 0, anchorSize ) );
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}
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW && aFootprint->IsLocked() )
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW ) // happens only if locked
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{
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const COLOR4D color = m_pcbSettings.GetColor( aFootprint, aLayer );
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@ -31,6 +31,7 @@
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#include <base_units.h>
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#include <geometry/shape_compound.h>
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#include <pcb_shape.h>
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#include <pcb_painter.h>
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#include "macros.h"
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PCB_SHAPE::PCB_SHAPE( BOARD_ITEM* aParent, KICAD_T aItemType, SHAPE_T aShapeType ) :
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@ -172,6 +173,32 @@ VECTOR2I PCB_SHAPE::getParentPosition() const
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}
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double PCB_SHAPE::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
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{
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constexpr double HIDE = std::numeric_limits<double>::max();
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constexpr double SHOW = 0.0;
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KIGFX::PCB_PAINTER* painter = static_cast<KIGFX::PCB_PAINTER*>( aView->GetPainter() );
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KIGFX::PCB_RENDER_SETTINGS* renderSettings = painter->GetSettings();
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
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{
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// Hide shadow if the main layer is not shown
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if( !aView->IsLayerVisible( m_layer ) )
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return HIDE;
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// Hide shadow on dimmed tracks
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if( renderSettings->GetHighContrast() )
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{
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if( m_layer != renderSettings->GetPrimaryHighContrastLayer() )
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return HIDE;
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}
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}
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return SHOW;
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}
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void PCB_SHAPE::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
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{
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aList.emplace_back( _( "Type" ), _( "Drawing" ) );
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@ -154,6 +154,9 @@ public:
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virtual const BOX2I ViewBBox() const override;
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///< @copydoc VIEW_ITEM::ViewGetLOD
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double ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override;
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virtual void SwapData( BOARD_ITEM* aImage ) override;
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struct cmp_drawings
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@ -38,8 +38,6 @@
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#include <callback_gal.h>
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#include <convert_basic_shapes_to_polygon.h>
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using KIGFX::PCB_RENDER_SETTINGS;
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PCB_TEXT::PCB_TEXT( BOARD_ITEM* parent ) :
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BOARD_ITEM( parent, PCB_TEXT_T ),
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@ -102,6 +100,31 @@ wxString PCB_TEXT::GetShownText( int aDepth ) const
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}
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double PCB_TEXT::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
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{
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constexpr double HIDE = std::numeric_limits<double>::max();
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KIGFX::PCB_PAINTER* painter = static_cast<KIGFX::PCB_PAINTER*>( aView->GetPainter() );
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KIGFX::PCB_RENDER_SETTINGS* renderSettings = painter->GetSettings();
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
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{
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// Hide shadow if the main layer is not shown
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if( !aView->IsLayerVisible( m_layer ) )
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return HIDE;
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// Hide shadow on dimmed tracks
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if( renderSettings->GetHighContrast() )
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{
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if( m_layer != renderSettings->GetPrimaryHighContrastLayer() )
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return HIDE;
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}
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}
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return 0.0;
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}
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void PCB_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
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{
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EDA_UNITS units = aFrame->GetUserUnits();
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@ -139,6 +139,9 @@ public:
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BITMAPS GetMenuImage() const override;
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///< @copydoc VIEW_ITEM::ViewGetLOD
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double ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override;
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// Virtual function
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const EDA_RECT GetBoundingBox() const override;
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@ -36,8 +36,6 @@
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#include <convert_basic_shapes_to_polygon.h>
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#include "macros.h"
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using KIGFX::PCB_RENDER_SETTINGS;
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PCB_TEXTBOX::PCB_TEXTBOX( BOARD_ITEM* parent ) :
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PCB_SHAPE( parent, PCB_TEXTBOX_T, SHAPE_T::RECT ),
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@ -121,6 +119,31 @@ VECTOR2I PCB_TEXTBOX::GetDrawPos() const
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}
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double PCB_TEXTBOX::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
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{
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constexpr double HIDE = std::numeric_limits<double>::max();
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KIGFX::PCB_PAINTER* painter = static_cast<KIGFX::PCB_PAINTER*>( aView->GetPainter() );
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KIGFX::PCB_RENDER_SETTINGS* renderSettings = painter->GetSettings();
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
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{
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// Hide shadow if the main layer is not shown
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if( !aView->IsLayerVisible( m_layer ) )
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return HIDE;
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// Hide shadow on dimmed tracks
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if( renderSettings->GetHighContrast() )
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{
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if( m_layer != renderSettings->GetPrimaryHighContrastLayer() )
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return HIDE;
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}
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}
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return 0.0;
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}
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wxString PCB_TEXTBOX::GetShownText( int aDepth ) const
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{
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BOARD* board = dynamic_cast<BOARD*>( GetParent() );
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@ -118,6 +118,9 @@ public:
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BITMAPS GetMenuImage() const override;
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///< @copydoc VIEW_ITEM::ViewGetLOD
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double ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override;
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// Virtual function
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EDA_ITEM* Clone() const override;
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@ -558,6 +558,9 @@ void PCB_TRACK::ViewGetLayers( int aLayers[], int& aCount ) const
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aLayers[0] = GetLayer();
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aLayers[1] = GetNetnameLayer( aLayers[0] );
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aCount = 2;
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if( IsLocked() )
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aLayers[ aCount++ ] = LAYER_LOCKED_ITEM_SHADOW;
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}
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@ -601,6 +604,20 @@ double PCB_TRACK::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
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return ( double ) Millimeter2iu( 4 ) / ( m_Width + 1 );
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}
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
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{
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// Hide shadow if the main layer is not shown
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if( !aView->IsLayerVisible( m_layer ) )
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return HIDE;
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// Hide shadow on dimmed tracks
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if( renderSettings->GetHighContrast() )
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{
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if( m_layer != renderSettings->GetPrimaryHighContrastLayer() )
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return HIDE;
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}
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}
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// Other layers are shown without any conditions
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return 0.0;
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}
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@ -636,6 +653,9 @@ void PCB_VIA::ViewGetLayers( int aLayers[], int& aCount ) const
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}
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aCount = 4;
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if( IsLocked() )
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aLayers[ aCount++ ] = LAYER_LOCKED_ITEM_SHADOW;
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}
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@ -352,7 +352,7 @@ const APPEARANCE_CONTROLS::APPEARANCE_SETTING APPEARANCE_CONTROLS::s_objectSetti
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RR( _HKI( "DRC Errors" ), LAYER_DRC_ERROR, _HKI( "DRC violations with an Error severity" ) ),
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RR( _HKI( "DRC Exclusions" ), LAYER_DRC_EXCLUSION, _HKI( "DRC violations which have been individually excluded" ) ),
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RR( _HKI( "Anchors" ), LAYER_ANCHOR, _HKI( "Show footprint and text origins as a cross" ) ),
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RR( _HKI( "Locked Marker" ), LAYER_LOCKED_ITEM_SHADOW, _HKI( "Show marker shadow on locked footprints" ) ),
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RR( _HKI( "Shadow on Locked Items" ), LAYER_LOCKED_ITEM_SHADOW, _HKI( "Show a shadow marker on locked items" ) ),
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RR( _HKI( "Drawing Sheet" ), LAYER_DRAWINGSHEET, _HKI( "Show drawing sheet borders and title block" ) ),
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RR( _HKI( "Grid" ), LAYER_GRID, _HKI( "Show the (x,y) grid dots" ) )
|
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};
|
||||
|
|
Loading…
Reference in New Issue