libedit: add correct unit/convert from component chooser
Fixes: lp:1705073 * https://bugs.launchpad.net/kicad/+bug/1705073
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@ -88,17 +88,26 @@ bool LIB_EDIT_FRAME::LoadComponentAndSelectLib( LIB_ALIAS* aLibEntry, PART_LIB*
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}
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bool LIB_EDIT_FRAME::LoadComponentFromCurrentLib( LIB_ALIAS* aLibEntry )
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bool LIB_EDIT_FRAME::LoadComponentFromCurrentLib( LIB_ALIAS* aLibEntry, int aUnit, int aConvert )
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{
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if( !LoadOneLibraryPartAux( aLibEntry, GetCurLib() ) )
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return false;
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if( aUnit > 0 )
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m_unit = aUnit;
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if( aConvert > 0 )
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m_convert = aConvert;
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m_editPinsPerPartOrConvert = GetCurPart()->UnitsLocked() ? true : false;
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GetScreen()->ClearUndoRedoList();
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Zoom_Automatique( false );
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SetShowDeMorgan( GetCurPart()->HasConversion() );
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if( aUnit > 0 )
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UpdatePartSelectList();
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return true;
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}
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@ -181,7 +190,7 @@ void LIB_EDIT_FRAME::LoadOneLibraryPart( wxCommandEvent& event )
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PART_LIB* old = SetCurLib( searchLib );
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LoadComponentFromCurrentLib( libEntry );
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LoadComponentFromCurrentLib( libEntry, sel.Unit, sel.Convert );
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SetCurLib( old );
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@ -3,7 +3,7 @@
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*
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* Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2008-2017 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 2004-2017 KiCad Developers, see change_log.txt for contributors.
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* Copyright (C) 2004-2017 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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@ -495,11 +495,14 @@ private:
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/**
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* Function LoadComponentFromCurrentLib
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* loads a component from the current active library.
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* loads a component from the current active library, optionally setting the selected
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* unit and convert
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* @param aLibEntry The component to load from \a aLibrary (can be an alias)
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* @param aUnit Unit to be selected
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* @param aConvert Convert to be selected
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* @return true if \a aLibEntry loaded correctly.
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*/
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bool LoadComponentFromCurrentLib( LIB_ALIAS* aLibEntry );
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bool LoadComponentFromCurrentLib( LIB_ALIAS* aLibEntry, int aUnit = 0, int aConvert = 0 );
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/**
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* Function LoadOneLibraryPartAux
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