Check vias before holes as we assume any hole is non-pushable.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15840
(cherry picked from commit fb84f4592b
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@ -124,7 +124,15 @@ int SHOVE::getClearance( const ITEM* aA, const ITEM* aB ) const
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if( m_forceClearance >= 0 )
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return m_forceClearance;
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return m_currentNode->GetClearance( aA, aB, false );
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int clearance = m_currentNode->GetClearance( aA, aB, false );
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if( aA->HasHole() )
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clearance = std::max( clearance, m_currentNode->GetClearance( aA->Hole(), aB, false ) );
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if( aB->HasHole() )
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clearance = std::max( clearance, m_currentNode->GetClearance( aA, aB->Hole(), false ) );
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return clearance;
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}
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@ -1308,7 +1316,7 @@ SHOVE::SHOVE_STATUS SHOVE::shoveIteration( int aIter )
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PNS_DBG( Dbg(), AddItem, ¤tLine, RED, currentLine.Width(), wxString::Format( wxT( "current-coll-chk rank %d" ), currentLine.Rank() ) );
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for( ITEM::PnsKind search_order : { ITEM::HOLE_T, ITEM::SOLID_T, ITEM::VIA_T, ITEM::SEGMENT_T } )
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for( ITEM::PnsKind search_order : { ITEM::SOLID_T, ITEM::VIA_T, ITEM::SEGMENT_T, ITEM::HOLE_T } )
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{
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COLLISION_SEARCH_OPTIONS opts;
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opts.m_kindMask = search_order;
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