Recursive copy constructor for CONTEXT_MENU.
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@ -29,41 +29,32 @@
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#include <cassert>
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CONTEXT_MENU::CONTEXT_MENU() :
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m_titleSet( false ), m_selected( -1 ), m_handler( this ), m_tool( NULL )
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m_titleSet( false ), m_selected( -1 ), m_tool( NULL )
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{
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m_menu.Connect( wxEVT_MENU_HIGHLIGHT, wxEventHandler( CMEventHandler::onEvent ),
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NULL, &m_handler );
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m_menu.Connect( wxEVT_COMMAND_MENU_SELECTED, wxEventHandler( CMEventHandler::onEvent ),
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NULL, &m_handler );
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// Workaround for the case when mouse cursor never reaches menu (it hangs up tools using menu)
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wxMenuEvent menuEvent( wxEVT_MENU_HIGHLIGHT, -1, &m_menu );
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m_menu.AddPendingEvent( menuEvent );
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setupEvents();
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}
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CONTEXT_MENU::CONTEXT_MENU( const CONTEXT_MENU& aMenu ) :
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m_titleSet( aMenu.m_titleSet ), m_selected( -1 ), m_handler( this ), m_tool( aMenu.m_tool )
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m_titleSet( aMenu.m_titleSet ), m_selected( -1 ), m_tool( aMenu.m_tool )
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{
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m_menu.Connect( wxEVT_MENU_HIGHLIGHT, wxEventHandler( CMEventHandler::onEvent ),
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NULL, &m_handler );
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m_menu.Connect( wxEVT_COMMAND_MENU_SELECTED, wxEventHandler( CMEventHandler::onEvent ),
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NULL, &m_handler );
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// Workaround for the case when mouse cursor never reaches menu (it hangs up tools using menu)
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wxMenuEvent menuEvent( wxEVT_MENU_HIGHLIGHT, -1, &m_menu );
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m_menu.AddPendingEvent( menuEvent );
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setupEvents();
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// Copy all the menu entries
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for( unsigned i = 0; i < aMenu.m_menu.GetMenuItemCount(); ++i )
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{
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wxMenuItem* item = aMenu.m_menu.FindItemByPosition( i );
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m_menu.Append( new wxMenuItem( &m_menu, item->GetId(), item->GetItemLabel(),
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wxEmptyString, wxITEM_NORMAL ) );
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}
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copyMenu( &aMenu, this );
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}
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// Copy tool actions that are available to choose from context menu
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m_toolActions = aMenu.m_toolActions;
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void CONTEXT_MENU::setupEvents()
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{
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Connect( wxEVT_MENU_HIGHLIGHT, wxEventHandler( CONTEXT_MENU::onMenuEvent ),
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NULL, this );
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Connect( wxEVT_COMMAND_MENU_SELECTED, wxEventHandler( CONTEXT_MENU::onMenuEvent ),
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NULL, this );
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// Workaround for the case when mouse cursor never reaches menu (it hangs up tools using menu)
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wxMenuEvent menuEvent( wxEVT_MENU_HIGHLIGHT, -1, this );
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AddPendingEvent( menuEvent );
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}
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@ -71,15 +62,16 @@ void CONTEXT_MENU::SetTitle( const wxString& aTitle )
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{
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// TODO handle an empty string (remove title and separator)
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// Unfortunately wxMenu::SetTitle() does nothing..
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// Unfortunately wxMenu::SetTitle() does nothing.. (at least wxGTK)
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if( m_titleSet )
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{
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m_menu.FindItemByPosition( 0 )->SetItemLabel( aTitle );
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FindItemByPosition( 0 )->SetItemLabel( aTitle );
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}
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else
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{
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m_menu.InsertSeparator( 0 );
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m_menu.Insert( 0, new wxMenuItem( &m_menu, -1, aTitle, wxEmptyString, wxITEM_NORMAL ) );
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InsertSeparator( 0 );
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Insert( 0, new wxMenuItem( this, -1, aTitle, wxEmptyString, wxITEM_NORMAL ) );
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m_titleSet = true;
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}
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}
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@ -89,11 +81,11 @@ void CONTEXT_MENU::Add( const wxString& aLabel, int aId )
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{
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#ifdef DEBUG
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if( m_menu.FindItem( aId ) != NULL )
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if( FindItem( aId ) != NULL )
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wxLogWarning( wxT( "Adding more than one menu entry with the same ID may result in"
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"undefined behaviour" ) );
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#endif
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m_menu.Append( new wxMenuItem( &m_menu, aId, aLabel, wxEmptyString, wxITEM_NORMAL ) );
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Append( new wxMenuItem( this, aId, aLabel, wxEmptyString, wxITEM_NORMAL ) );
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}
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@ -102,7 +94,7 @@ void CONTEXT_MENU::Add( const TOOL_ACTION& aAction )
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/// ID numbers for tool actions need to have a value higher than m_actionId
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int id = m_actionId + aAction.GetId();
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wxMenuItem* item = new wxMenuItem( &m_menu, id,
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wxMenuItem* item = new wxMenuItem( this, id,
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wxString( aAction.GetMenuItem().c_str(), wxConvUTF8 ),
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wxString( aAction.GetDescription().c_str(), wxConvUTF8 ), wxITEM_NORMAL );
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@ -123,7 +115,7 @@ void CONTEXT_MENU::Add( const TOOL_ACTION& aAction )
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item->SetAccel( &accel );
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}
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m_menu.Append( item );
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Append( item );
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m_toolActions[id] = &aAction;
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}
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@ -133,14 +125,14 @@ void CONTEXT_MENU::Clear()
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m_titleSet = false;
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// Remove all the entries from context menu
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for( unsigned i = 0; i < m_menu.GetMenuItemCount(); ++i )
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m_menu.Destroy( m_menu.FindItemByPosition( 0 ) );
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for( unsigned i = 0; i < GetMenuItemCount(); ++i )
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Destroy( FindItemByPosition( 0 ) );
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m_toolActions.clear();
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}
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void CONTEXT_MENU::CMEventHandler::onEvent( wxEvent& aEvent )
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void CONTEXT_MENU::onMenuEvent( wxEvent& aEvent )
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{
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TOOL_EVENT evt;
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wxEventType type = aEvent.GetEventType();
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@ -155,21 +147,83 @@ void CONTEXT_MENU::CMEventHandler::onEvent( wxEvent& aEvent )
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else if( type == wxEVT_COMMAND_MENU_SELECTED )
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{
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// Store the selected position
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m_menu->m_selected = aEvent.GetId();
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m_selected = aEvent.GetId();
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// Check if there is a TOOL_ACTION for the given ID
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if( m_menu->m_toolActions.count( aEvent.GetId() ) == 1 )
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if( m_toolActions.count( aEvent.GetId() ) == 1 )
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{
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evt = m_menu->m_toolActions[aEvent.GetId()]->MakeEvent();
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evt = m_toolActions[aEvent.GetId()]->MakeEvent();
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}
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else
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{
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// Handling non-action menu entries (e.g. items in clarification list)
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evt = TOOL_EVENT( TC_COMMAND, TA_CONTEXT_MENU_CHOICE, aEvent.GetId() );
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OPT_TOOL_EVENT custom = handleCustomEvent( aEvent );
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if(custom)
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evt = *custom;
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else {
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// Handling non-action menu entries (e.g. items in clarification list)
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evt = TOOL_EVENT( TC_COMMAND, TA_CONTEXT_MENU_CHOICE, aEvent.GetId() );
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}
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}
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}
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// forward the action/update event to the TOOL_MANAGER
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if( m_menu->m_tool )
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m_menu->m_tool->GetManager()->ProcessEvent( evt );
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if( m_tool )
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m_tool->GetManager()->ProcessEvent( evt );
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}
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void CONTEXT_MENU::copyMenu( const CONTEXT_MENU* aParent, CONTEXT_MENU* aTarget ) const
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{
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// Copy all the menu entries
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for( unsigned i = 0; i < aParent->GetMenuItemCount(); ++i )
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{
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wxMenuItem* item = aParent->FindItemByPosition( i );
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if( item->IsSubMenu() )
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{
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#ifdef DEBUG
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// Submenus of a CONTEXT_MENU are supposed to be CONTEXT_MENUs as well
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assert( dynamic_cast<CONTEXT_MENU*>( item->GetSubMenu() ) );
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#endif
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CONTEXT_MENU* menu = new CONTEXT_MENU;
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copyMenu( static_cast<const CONTEXT_MENU*>( item->GetSubMenu() ), menu );
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aTarget->AppendSubMenu( menu, item->GetItemLabel(), wxT( "" ) );
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}
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else
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{
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wxMenuItem* newItem = new wxMenuItem( aTarget, item->GetId(), item->GetItemLabel(),
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wxEmptyString, item->GetKind() );
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aTarget->Append( newItem );
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copyItem( item, newItem );
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}
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}
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// Copy tool actions that are available to choose from context menu
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aTarget->m_toolActions = aParent->m_toolActions;
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}
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void CONTEXT_MENU::copyItem( const wxMenuItem* aSource, wxMenuItem* aDest ) const
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{
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assert( !aSource->IsSubMenu() );
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aDest->SetKind( aSource->GetKind() );
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aDest->SetHelp( aSource->GetHelp() );
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aDest->Enable( aSource->IsEnabled() );
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if( aSource->IsCheckable() )
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aDest->Check( aSource->IsChecked() );
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if( aSource->GetKind() == wxITEM_NORMAL )
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aDest->SetBitmap( aSource->GetBitmap() );
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if( aSource->IsSubMenu() )
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{
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CONTEXT_MENU* newMenu = new CONTEXT_MENU;
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copyMenu( static_cast<const CONTEXT_MENU*>( aSource->GetSubMenu() ), newMenu );
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aDest->SetSubMenu( newMenu );
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}
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}
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@ -308,8 +308,6 @@ int TOOL_MANAGER::GetPriority( int aToolId ) const
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for( std::deque<int>::const_iterator it = m_activeTools.begin(),
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itEnd = m_activeTools.end(); it != itEnd; ++it )
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{
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std::cout << FindTool( *it )->GetName() << std::endl;
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if( *it == aToolId )
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return priority;
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@ -497,7 +495,7 @@ bool TOOL_MANAGER::ProcessEvent( TOOL_EVENT& aEvent )
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st->contextMenuTrigger = CMENU_OFF;
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boost::scoped_ptr<CONTEXT_MENU> menu( new CONTEXT_MENU( *st->contextMenu ) );
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GetEditFrame()->PopupMenu( menu->GetMenu() );
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GetEditFrame()->PopupMenu( menu.get() );
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// If nothing was chosen from the context menu, we must notify the tool as well
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if( menu->GetSelected() < 0 )
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@ -37,7 +37,7 @@ class TOOL_INTERACTIVE;
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* Defines the structure of a context (usually right-click) popup menu
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* for a given tool.
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*/
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class CONTEXT_MENU
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class CONTEXT_MENU : public wxMenu
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{
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public:
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///> Default constructor
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@ -71,6 +71,7 @@ public:
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*/
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void Add( const TOOL_ACTION& aAction );
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/**
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* Function Clear()
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* Removes all the entries from the menu (as well as its title). It leaves the menu in the
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@ -89,32 +90,32 @@ public:
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return m_selected;
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}
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/**
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* Function GetMenu()
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* Returns the instance of wxMenu object used to display the menu.
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*/
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wxMenu* GetMenu() const
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protected:
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virtual OPT_TOOL_EVENT handleCustomEvent ( wxEvent& aEvent )
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{
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return const_cast<wxMenu*>( &m_menu );
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}
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return OPT_TOOL_EVENT();
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};
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private:
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///> Class CMEventHandler takes care of handling menu events. After reception of particular
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///> events, it translates them to TOOL_EVENTs that may control tools.
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class CMEventHandler : public wxEvtHandler
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{
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public:
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///> Default constructor
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///> aMenu is the CONTEXT_MENU instance for which it handles events.
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CMEventHandler( CONTEXT_MENU* aMenu ) : m_menu( aMenu ) {};
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/**
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* Function copyMenu
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* Copies recursively all entries and submenus.
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* @param aParent is the source.
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* @param aTarget is the destination.
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*/
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void copyMenu( const CONTEXT_MENU* aParent, CONTEXT_MENU* aTarget ) const;
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///> Handler for menu events.
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void onEvent( wxEvent& aEvent );
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/**
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* Function copyItem
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* Copies all properties of a menu entry.
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*/
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void copyItem( const wxMenuItem* aSource, wxMenuItem* aDest ) const;
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private:
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///> CONTEXT_MENU instance for which it handles events.
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CONTEXT_MENU* m_menu;
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};
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void setupEvents();
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///> Event handler.
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void onMenuEvent( wxEvent& aEvent );
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friend class TOOL_INTERACTIVE;
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@ -131,14 +132,11 @@ private:
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///> Flag indicating that the menu title was set up.
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bool m_titleSet;
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///> Instance of wxMenu used for display of the context menu.
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wxMenu m_menu;
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///> Stores the id number of selected item.
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int m_selected;
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///> Instance of menu event handler.
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CMEventHandler m_handler;
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//CMEventHandler m_handler;
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///> Creator of the menu
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TOOL_INTERACTIVE* m_tool;
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