Minor improvements to layer highlighting.
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@ -783,6 +783,22 @@ inline bool IsNonCopperLayer( LAYER_NUM aLayerId )
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return aLayerId > B_Cu && aLayerId <= PCB_LAYER_ID_COUNT;
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}
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/**
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* Tests whether a layer is a copper layer, optionally including synthetic copper layers such
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* as LAYER_VIA_THROUGH, LAYER_PAD_FR, etc.
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*
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* @param aLayerId
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* @param aIncludeSyntheticCopperLayers
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* @return
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*/
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inline bool IsCopperLayer( LAYER_NUM aLayerId, bool aIncludeSyntheticCopperLayers )
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{
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if( aIncludeSyntheticCopperLayers )
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return !IsNonCopperLayer( aLayerId );
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else
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return IsCopperLayer( aLayerId );
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}
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/**
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* Test whether a layer is a non copper and a non tech layer.
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*
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@ -346,7 +346,7 @@ COLOR4D PCB_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) cons
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// m_highContrastLayers, but it's not sufficiently fine-grained as it can't differentiate
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// between (for instance) a via which is flashed on the primary layer and one that is not.
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// So we need to refine isActive to be more discriminating for some items.
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if( primary != UNDEFINED_LAYER && IsCopperLayer( primary ) )
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if( IsCopperLayer( primary ) )
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{
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if( item->Type() == PCB_TRACE_T || item->Type() == PCB_ARC_T )
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{
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@ -364,8 +364,9 @@ COLOR4D PCB_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) cons
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flashed = static_cast<const PAD*>( item )->FlashLayer( primary, true );
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// For pads and vias, we only want to override the active state for copper layers
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// (this includes synthetic layers)
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if( !IsNonCopperLayer( aLayer ) )
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// (both board copper layers such as F_Cu *and* synthetic copper layers such as
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// LAYER_VIA_THROUGH).
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if( IsCopperLayer( aLayer, true ) )
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isActive = flashed;
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}
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}
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