pcbnew: Add corners in polygons
Allow corner adding to polygons in both module editor and board editor. The board editor was already allowed but only through special types. The module editor is now sychronized to the same process and both recognize standard context menus Fixes: lp:1782966 * https://bugs.launchpad.net/kicad/+bug/1782966
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@ -657,9 +657,18 @@ void POINT_EDITOR::updatePoints()
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case S_POLYGON:
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{
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const auto& points = segment->BuildPolyPointsList();
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for( unsigned i = 0; i < points.size(); i++ )
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if( m_editPoints->PointsSize() != (unsigned) points.size() )
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{
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m_editPoints->Point( i ).SetPosition( points[i] );
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getView()->Remove( m_editPoints.get() );
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m_editedPoint = nullptr;
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m_editPoints = EDIT_POINTS_FACTORY::Make( item, getView()->GetGAL() );
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getView()->Add( m_editPoints.get() );
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}
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else
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{
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for( unsigned i = 0; i < points.size(); i++ )
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m_editPoints->Point( i ).SetPosition( points[i] );
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}
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break;
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}
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@ -826,7 +835,8 @@ bool POINT_EDITOR::addCornerCondition( const SELECTION& aSelection )
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// Works only for zones and line segments
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return item->Type() == PCB_ZONE_AREA_T ||
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( ( item->Type() == PCB_LINE_T || item->Type() == PCB_MODULE_EDGE_T ) &&
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static_cast<DRAWSEGMENT*>( item )->GetShape() == S_SEGMENT );
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( static_cast<DRAWSEGMENT*>( item )->GetShape() == S_SEGMENT ||
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static_cast<DRAWSEGMENT*>( item )->GetShape() == S_POLYGON ) );
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}
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@ -887,17 +897,23 @@ int POINT_EDITOR::addCorner( const TOOL_EVENT& aEvent )
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const VECTOR2I& cursorPos = getViewControls()->GetCursorPosition();
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BOARD_COMMIT commit( frame );
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if( item->Type() == PCB_ZONE_AREA_T )
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bool moduleEdge = item->Type() == PCB_MODULE_EDGE_T;
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if( item->Type() == PCB_ZONE_AREA_T ||
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( moduleEdge && static_cast<DRAWSEGMENT*>( item )->GetShape() == S_POLYGON ) )
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{
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ZONE_CONTAINER* zone = static_cast<ZONE_CONTAINER*>( item );
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SHAPE_POLY_SET* zoneOutline = zone->Outline();
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commit.Modify( zone );
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unsigned int nearestIdx = 0;
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unsigned int nextNearestIdx = 0;
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unsigned int nearestDist = INT_MAX;
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unsigned int firstPointInContour = 0;
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SHAPE_POLY_SET* zoneOutline;
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if( moduleEdge )
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zoneOutline = &( static_cast<DRAWSEGMENT*>( item )->GetPolyShape() );
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else
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zoneOutline = static_cast<ZONE_CONTAINER*>( item )->Outline();
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commit.Modify( item );
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// Search the best outline segment to add a new corner
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// and therefore break this segment into two segments
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@ -944,15 +960,18 @@ int POINT_EDITOR::addCorner( const TOOL_EVENT& aEvent )
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// Add corner between nearestIdx and nextNearestIdx:
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zoneOutline->InsertVertex( nextNearestIdx, nearestPoint );
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zone->Hatch();
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// In board editor, we re-hatch the zone item
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if( !moduleEdge )
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static_cast<ZONE_CONTAINER*>( item )->Hatch();
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commit.Push( _( "Add a zone corner" ) );
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}
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else if( item->Type() == PCB_LINE_T || item->Type() == PCB_MODULE_EDGE_T )
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else if( item->Type() == PCB_LINE_T ||
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( moduleEdge && static_cast<DRAWSEGMENT*>( item )->GetShape() == S_SEGMENT ) )
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{
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bool moduleEdge = item->Type() == PCB_MODULE_EDGE_T;
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DRAWSEGMENT* segment = static_cast<DRAWSEGMENT*>( item );
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if( segment->GetShape() == S_SEGMENT )
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