Properties: clean up some unit handling
Make sure units show up properly in editor on focus kill Make sure editor shows correct value initially
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@ -76,13 +76,28 @@ wxPGWindowList PG_UNIT_EDITOR::CreateControls( wxPropertyGrid* aPropGrid, wxPGPr
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else if( dynamic_cast<PGPROPERTY_ANGLE*>( aProperty ) )
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m_unitBinder->SetUnits( EDA_UNITS::DEGREES );
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UpdateControl( aProperty, win );
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return ret;
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}
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void PG_UNIT_EDITOR::UpdateControl( wxPGProperty* aProperty, wxWindow* aCtrl ) const
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{
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m_unitBinder->ChangeValue( aProperty->GetValueAsString() );
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wxVariant var = aProperty->GetValue();
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if( var.GetType() == wxPG_VARIANT_TYPE_LONG )
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{
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m_unitBinder->ChangeValue( var.GetLong() );
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}
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else if( var.GetType() == wxPG_VARIANT_TYPE_DOUBLE )
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{
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m_unitBinder->ChangeValue( var.GetDouble() );
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}
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else
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{
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wxFAIL_MSG( wxT( "PG_UNIT_EDITOR should only be used with numeric properties!" ) );
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}
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}
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@ -194,7 +194,6 @@ bool PGPROPERTY_DISTANCE::StringToDistance( wxVariant& aVariant, const wxString&
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wxString PGPROPERTY_DISTANCE::DistanceToString( wxVariant& aVariant, int aArgFlags ) const
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{
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wxCHECK( aVariant.GetType() == wxPG_VARIANT_TYPE_LONG, wxEmptyString );
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// TODO(JE) This should be handled by UNIT_BINDER
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long distanceIU = aVariant.GetLong();
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@ -236,7 +236,18 @@ void UNIT_BINDER::onKillFocus( wxFocusEvent& aEvent )
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if( m_eval.Process( textEntry->GetValue() ) )
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{
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textEntry->GetSelection( &m_selStart, &m_selEnd );
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textEntry->ChangeValue( m_eval.Result() );
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wxString value = m_eval.Result();
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if( m_unitsInValue )
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{
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if( !( m_units == EDA_UNITS::DEGREES || m_units == EDA_UNITS::PERCENT ) )
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value += wxT( " " );
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value += EDA_UNIT_UTILS::GetLabel( m_units, m_dataType );
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}
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textEntry->ChangeValue( value );
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#ifdef __WXGTK__
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// Manually copy the selected text to the primary selection clipboard
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