Filter S3D plugins by name when running from build dir.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/12871
This commit is contained in:
Alex Shvartzkop 2023-07-10 09:27:43 +05:00
parent 176b308128
commit 0781d8c175
1 changed files with 8 additions and 1 deletions

View File

@ -2,7 +2,7 @@
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015-2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
* Copyright (C) 2020-2022 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2020-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@ -294,6 +294,13 @@ void S3D_PLUGIN_MANAGER::checkPluginName( const wxString& aPath,
++bl;
}
// prevent loading non-plugin dlls
if( wxGetEnv( wxT( "KICAD_RUN_FROM_BUILD_DIR" ), nullptr ) )
{
if( !path.GetName().StartsWith( "s3d_plugin" ) )
return;
}
aPluginList.push_back( wxpath );
wxLogTrace( MASK_3D_PLUGINMGR, wxT( " * [INFO] found 3D plugin '%s'\n" ), wxpath.GetData() );