1 pixel wide outlines for the Cairo and the OpenGL with shaders backends, but it breaks displaying outline in the shaderless OpenGL backend.
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@ -40,7 +40,7 @@ RENDER_SETTINGS::RENDER_SETTINGS()
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m_hiContrastEnabled = false;
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m_hiContrastFactor = 0.2;
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m_activeLayer = 0;
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m_outlineWidth = 60000;
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m_outlineWidth = 1;
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// Store the predefined colors used in KiCad in format used by GAL
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for( int i = 0; i < NBCOLORS; i++ )
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