Handle hidden layers in FP Editor.
Fixes https://gitlab.com/kicad/code/kicad/issues/10946
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@ -220,7 +220,7 @@ PCB_LAYER_ID PAD::GetPrincipalLayer() const
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bool PAD::FlashLayer( LSET aLayers ) const
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{
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for( auto layer : aLayers.Seq() )
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for( PCB_LAYER_ID layer : aLayers.Seq() )
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{
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if( FlashLayer( layer ) )
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return true;
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@ -1319,7 +1319,14 @@ double PAD::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
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// Handle board visibility
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if( board )
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visible = board->GetVisibleLayers() & board->GetEnabledLayers();
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visible &= board->GetEnabledLayers();
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// Handle view visibility
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for( int layer = 0; layer < PCB_LAYER_ID_COUNT; ++layer )
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{
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if( !aView->IsLayerVisible( layer ) )
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visible.set( layer, false );
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}
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// Handle Render tab switches
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if( ( GetAttribute() == PAD_ATTRIB::PTH || GetAttribute() == PAD_ATTRIB::NPTH )
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