Lorenzo's fix plus tidying
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4c2b9e2199
commit
0a3fdeedf6
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@ -450,6 +450,11 @@ public:
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wxString m_Name; /* Field Name */
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wxString m_Name; /* Field Name */
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public:
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public:
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LibDrawField* Next() { return (LibDrawField*) Pnext; }
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LibDrawField* Prev() { return (LibDrawField*) Pback; }
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LibDrawField( int idfield = 2 );
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LibDrawField( int idfield = 2 );
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~LibDrawField();
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~LibDrawField();
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virtual wxString GetClass() const
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virtual wxString GetClass() const
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@ -114,7 +114,7 @@ void WinEDA_LibeditFrame::LoadOneSymbol( wxDC* DC )
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}
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}
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SuppressDuplicateDrawItem( CurrentLibEntry );
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SuppressDuplicateDrawItem( CurrentLibEntry );
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GetScreen()->SetModify();
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GetScreen()->SetModify();
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// Move (and place ) the new draw items:
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// Move (and place ) the new draw items:
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HandleBlockBegin( DC, -1, GetScreen()->m_Curseur );
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HandleBlockBegin( DC, -1, GetScreen()->m_Curseur );
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@ -380,22 +380,24 @@ static bool CompareSymbols( LibEDA_BaseStruct* DEntryRef,
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void WinEDA_LibeditFrame::PlaceAncre()
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void WinEDA_LibeditFrame::PlaceAncre()
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{
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{
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int ii, * ptsegm;
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int dx, dy; /* Offsets de deplacement */
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EDA_LibComponentStruct* LibEntry;
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EDA_LibComponentStruct* LibEntry;
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LibEDA_BaseStruct* DrawEntry;
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LibEDA_BaseStruct* DrawEntry;
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dx = -( GetScreen()->m_Curseur.x );
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dy = GetScreen()->m_Curseur.y;
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LibEntry = CurrentLibEntry;
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LibEntry = CurrentLibEntry;
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if( LibEntry == NULL )
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if( LibEntry == NULL )
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return;
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return;
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GetScreen()->SetModify();
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wxSize offset( -GetScreen()->m_Curseur.x, GetScreen()->m_Curseur.y );
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LibEntry->m_Name.m_Pos.x += dx; LibEntry->m_Name.m_Pos.y += dy;
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GetScreen()->SetModify();
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LibEntry->m_Prefix.m_Pos.x += dx; LibEntry->m_Prefix.m_Pos.y += dy;
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LibEntry->m_Name.m_Pos += offset;
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LibEntry->m_Prefix.m_Pos += offset;
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for( LibDrawField* field = LibEntry->Fields; field; field = field->Next() )
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{
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field->m_Pos += offset;
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}
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DrawEntry = LibEntry->m_Drawings;
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DrawEntry = LibEntry->m_Drawings;
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while( DrawEntry )
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while( DrawEntry )
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@ -405,52 +407,46 @@ void WinEDA_LibeditFrame::PlaceAncre()
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case COMPONENT_ARC_DRAW_TYPE:
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case COMPONENT_ARC_DRAW_TYPE:
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#undef STRUCT
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#undef STRUCT
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#define STRUCT ( (LibDrawArc*) DrawEntry )
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#define STRUCT ( (LibDrawArc*) DrawEntry )
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STRUCT->m_Pos.x += dx;
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STRUCT->m_Pos += offset;
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STRUCT->m_Pos.y += dy;
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STRUCT->m_ArcStart += offset;
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STRUCT->m_ArcStart.x += dx;
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STRUCT->m_ArcEnd += offset;
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STRUCT->m_ArcStart.y += dy;
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STRUCT->m_ArcEnd.x += dx;
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STRUCT->m_ArcEnd.y += dy;
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break;
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break;
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case COMPONENT_CIRCLE_DRAW_TYPE:
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case COMPONENT_CIRCLE_DRAW_TYPE:
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#undef STRUCT
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#undef STRUCT
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#define STRUCT ( (LibDrawCircle*) DrawEntry )
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#define STRUCT ( (LibDrawCircle*) DrawEntry )
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STRUCT->m_Pos.x += dx;
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STRUCT->m_Pos += offset;
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STRUCT->m_Pos.y += dy;
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break;
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break;
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case COMPONENT_GRAPHIC_TEXT_DRAW_TYPE:
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case COMPONENT_GRAPHIC_TEXT_DRAW_TYPE:
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#undef STRUCT
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#undef STRUCT
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#define STRUCT ( (LibDrawText*) DrawEntry )
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#define STRUCT ( (LibDrawText*) DrawEntry )
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STRUCT->m_Pos.x += dx;
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STRUCT->m_Pos += offset;
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STRUCT->m_Pos.y += dy;
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break;
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break;
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case COMPONENT_RECT_DRAW_TYPE:
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case COMPONENT_RECT_DRAW_TYPE:
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#undef STRUCT
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#undef STRUCT
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#define STRUCT ( (LibDrawSquare*) DrawEntry )
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#define STRUCT ( (LibDrawSquare*) DrawEntry )
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STRUCT->m_Pos.x += dx;
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STRUCT->m_Pos += offset;
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STRUCT->m_Pos.y += dy;
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STRUCT->m_End += offset;
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STRUCT->m_End.x += dx;
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STRUCT->m_End.y += dy;
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break;
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break;
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case COMPONENT_PIN_DRAW_TYPE:
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case COMPONENT_PIN_DRAW_TYPE:
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#undef STRUCT
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#undef STRUCT
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#define STRUCT ( (LibDrawPin*) DrawEntry )
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#define STRUCT ( (LibDrawPin*) DrawEntry )
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STRUCT->m_Pos.x += dx;
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STRUCT->m_Pos += offset;
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STRUCT->m_Pos.y += dy;
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break;
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break;
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case COMPONENT_POLYLINE_DRAW_TYPE:
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case COMPONENT_POLYLINE_DRAW_TYPE:
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#undef STRUCT
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#undef STRUCT
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#define STRUCT ( (LibDrawPolyline*) DrawEntry )
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#define STRUCT ( (LibDrawPolyline*) DrawEntry )
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ptsegm = STRUCT->m_PolyList;
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int ii;
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for( ii = STRUCT->m_CornersCount; ii > 0; ii-- )
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int* ptsegm;
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for( ptsegm = STRUCT->m_PolyList,
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ii = STRUCT->m_CornersCount; ii > 0; ii-- )
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{
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{
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*ptsegm += dx; ptsegm++;
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*ptsegm++ += offset.x;
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*ptsegm += dy; ptsegm++;
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*ptsegm++ += offset.y;
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}
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}
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break;
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break;
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@ -461,7 +457,7 @@ void WinEDA_LibeditFrame::PlaceAncre()
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}
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}
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/* Redraw the symbol */
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/* Redraw the symbol */
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GetScreen()->m_Curseur.x = GetScreen()->m_Curseur.y = 0;
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GetScreen()->m_Curseur.x = GetScreen()->m_Curseur.y = 0;
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Recadre_Trace( TRUE );
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Recadre_Trace( TRUE );
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GetScreen()->SetRefreshReq();
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GetScreen()->SetRefreshReq();
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}
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}
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