Fixed bug (missing #ifdef/#endif)
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7dd4bd9f09
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0bb4beb5d7
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@ -4,7 +4,7 @@ include_directories(
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${CMAKE_CURRENT_SOURCE_DIR}/v2
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${CMAKE_CURRENT_SOURCE_DIR}/v2
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)
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)
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add_definitions( -DDEBUG_VRML1=3 -DDEBUG_VRML2=3 )
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add_definitions( -DDEBUG_VRML1=2 -DDEBUG_VRML2=2 )
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add_library( s3d_plugin_vrml MODULE
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add_library( s3d_plugin_vrml MODULE
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vrml.cpp
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vrml.cpp
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@ -84,7 +84,9 @@ typedef std::pair< std::string, WRL1NODES > NODEITEM;
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typedef std::map< std::string, WRL1NODES > NODEMAP;
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typedef std::map< std::string, WRL1NODES > NODEMAP;
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static NODEMAP nodenames;
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static NODEMAP nodenames;
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#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 2 )
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std::string WRL1NODE::tabs = "";
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std::string WRL1NODE::tabs = "";
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#endif
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WRL1NODE::WRL1NODE( NAMEREGISTER* aDictionary )
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WRL1NODE::WRL1NODE( NAMEREGISTER* aDictionary )
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{
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{
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@ -356,6 +358,11 @@ WRL1STATUS* WRL1NODE::GetCurrentSettings( void )
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WRL1NODES WRL1NODE::getNodeTypeID( const std::string aNodeName )
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WRL1NODES WRL1NODE::getNodeTypeID( const std::string aNodeName )
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{
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{
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// 'Group' is a special case; it has been deprecated
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// but otherwise is similar enough to Separator.
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if( !aNodeName.compare( "Group" ) )
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return WRL1_SEPARATOR;
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NODEMAP::iterator it = nodenames.find( aNodeName );
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NODEMAP::iterator it = nodenames.find( aNodeName );
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if( nodenames.end() != it )
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if( nodenames.end() != it )
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