Eeschema: Also make 'note' backgrounds translucent on selection
For the same reason as device backgrounds - it obscures everything else while moving a filled shape.
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@ -444,7 +444,8 @@ COLOR4D SCH_PAINTER::getRenderColor( const SCH_ITEM* aItem, int aLayer, bool aDr
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color = m_schSettings.GetLayerColor( LAYER_SELECTION_SHADOWS );
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}
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else if( aItem->IsSelected() && ( aLayer == LAYER_DEVICE_BACKGROUND
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|| aLayer == LAYER_SHEET_BACKGROUND ) )
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|| aLayer == LAYER_SHEET_BACKGROUND
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|| aLayer == LAYER_NOTES_BACKGROUND ) )
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{
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// Selected items will be painted over all other items, so make backgrounds translucent so
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// that non-selected overlapping objects are visible
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