Increased interglyph spacing to avoid artifacts when mipmapping is enabled.

This commit is contained in:
Maciej Suminski 2016-05-02 16:14:26 +02:00
parent fff3abc9a0
commit 0c4b6dabd3
12 changed files with 7470 additions and 19322 deletions

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@ -16,10 +16,11 @@ To create a new bitmap font atlas for Graphics Abstraction Layer, follow these s
* Copy bitmap_font_0.png to common/gal/opengl/bitmap_font_img.c * Copy bitmap_font_0.png to common/gal/opengl/bitmap_font_img.c
Recommended export options: Recommended export options:
Texture size: 1024x1024 (should be supported by majority GPUs) Texture size: 1024x1024 or 2048x2048 (should be supported by majority GPUs)
Bit depth: 8 Bit depth: 8
Font descriptor: XML Font descriptor: XML
Textures: png Textures: png
Layout spacing: 2 (both horizontal and vertical)
To match as closely as possible the newstroke_font glyph set, To match as closely as possible the newstroke_font glyph set,
mark the following character subsets in Bitmap Font Generator right panel: mark the following character subsets in Bitmap Font Generator right panel:

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@ -5,8 +5,8 @@ fileVersion=1
fontName=Ubuntu Mono fontName=Ubuntu Mono
fontFile= fontFile=
charSet=0 charSet=0
fontSize=111 fontSize=110
aa=2 aa=1
scaleH=100 scaleH=100
useSmoothing=1 useSmoothing=1
isBold=0 isBold=0
@ -24,8 +24,8 @@ paddingDown=0
paddingUp=0 paddingUp=0
paddingRight=0 paddingRight=0
paddingLeft=0 paddingLeft=0
spacingHoriz=1 spacingHoriz=2
spacingVert=1 spacingVert=2
useFixedHeight=0 useFixedHeight=0
forceZero=0 forceZero=0
@ -37,7 +37,7 @@ fontDescFormat=1
fourChnlPacked=0 fourChnlPacked=0
textureFormat=png textureFormat=png
textureCompression=0 textureCompression=0
alphaChnl=1 alphaChnl=0
redChnl=0 redChnl=0
greenChnl=0 greenChnl=0
blueChnl=0 blueChnl=0