Removed a dubious function from TTL library.
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@ -146,9 +146,6 @@ public:
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template <class TRAITS_TYPE, class POINT_TYPE, class DART_TYPE>
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template <class TRAITS_TYPE, class POINT_TYPE, class DART_TYPE>
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static bool LocateTriangle( const POINT_TYPE& aPoint, DART_TYPE& aDart );
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static bool LocateTriangle( const POINT_TYPE& aPoint, DART_TYPE& aDart );
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template <class TRAITS_TYPE, class POINT_TYPE, class DART_TYPE>
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static bool InTriangleSimplest( const POINT_TYPE& aPoint, const DART_TYPE& aDart );
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template <class TRAITS_TYPE, class POINT_TYPE, class DART_TYPE>
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template <class TRAITS_TYPE, class POINT_TYPE, class DART_TYPE>
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static bool InTriangle( const POINT_TYPE& aPoint, const DART_TYPE& aDart );
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static bool InTriangle( const POINT_TYPE& aPoint, const DART_TYPE& aDart );
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@ -721,50 +718,6 @@ bool TRIANGULATION_HELPER::LocateTriangle( const POINT_TYPE& aPoint, DART_TYPE&
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return InTriangle<TRAITS_TYPE>( aPoint, aDart );
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return InTriangle<TRAITS_TYPE>( aPoint, aDart );
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}
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}
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//------------------------------------------------------------------------------------------------
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/** Checks if \e point is inside the triangle associated with \e dart.
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* A fast and simple function that does not deal with degeneracy.
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*
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* \param aDart
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* A CCW dart in the triangle
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*
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* \require
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* - \ref hed::TTLtraits::Orient2D "TRAITS_TYPE::Orient2D" (DART_TYPE&, DART_TYPE&, POINT_TYPE&)
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*
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* \see
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* InTriangle for a more robust function
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*/
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template <class TRAITS_TYPE, class POINT_TYPE, class DART_TYPE>
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bool TRIANGULATION_HELPER::InTriangleSimplest( const POINT_TYPE& aPoint, const DART_TYPE& aDart )
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{
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// Fast and simple: Do not deal with degenerate faces, i.e., if there is
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// degeneracy, true will be returned if the point is on the extension of the
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// edges of a degenerate triangle
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DART_TYPE d_iter = aDart;
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DART_TYPE d0 = d_iter;
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d0.Alpha0();
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if( !TRAITS_TYPE::Orient2D( d_iter, d0, aPoint ) >= 0 )
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return false;
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d_iter.Alpha0().Alpha1();
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d0 = d_iter;
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d0.Alpha0();
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if( !TRAITS_TYPE::Orient2D( d_iter, d0, aPoint ) >= 0 )
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return false;
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d_iter.Alpha0().Alpha1();
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d0 = d_iter;
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d0.Alpha0();
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if( !TRAITS_TYPE::Orient2D( d_iter, d0, aPoint ) >= 0 )
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return false;
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return true;
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}
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/** Checks if \e point is inside the triangle associated with \e dart.
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/** Checks if \e point is inside the triangle associated with \e dart.
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* This function deals with degeneracy to some extent, but round-off errors may still
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* This function deals with degeneracy to some extent, but round-off errors may still
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* lead to wrong result if the triangle is degenerate.
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* lead to wrong result if the triangle is degenerate.
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