Removed BOARD::AppendNet()
It is handled by BOARD::Add() now.
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77f74646af
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0cc2c87ef8
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@ -2595,7 +2595,7 @@ void BOARD::ReplaceNetlist( NETLIST& aNetlist, bool aDeleteSinglePadNets,
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{
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{
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// It is a new net, we have to add it
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// It is a new net, we have to add it
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netinfo = new NETINFO_ITEM( this, net.GetNetName() );
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netinfo = new NETINFO_ITEM( this, net.GetNetName() );
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m_NetInfo.AppendNet( netinfo );
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Add( netinfo );
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}
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}
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pad->SetNetCode( netinfo->GetNet() );
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pad->SetNetCode( netinfo->GetNet() );
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@ -784,16 +784,6 @@ public:
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*/
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*/
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NETINFO_ITEM* FindNet( const wxString& aNetname ) const;
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NETINFO_ITEM* FindNet( const wxString& aNetname ) const;
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/**
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* Function AppendNet
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* adds a new net description item to the current board.
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* @param aNewNet is the new description item.
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*/
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void AppendNet( NETINFO_ITEM* aNewNet )
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{
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m_NetInfo.AppendNet( aNewNet );
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}
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NETINFO_LIST& GetNetInfo()
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NETINFO_LIST& GetNetInfo()
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{
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{
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return m_NetInfo;
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return m_NetInfo;
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@ -2622,7 +2622,7 @@ void EAGLE_PLUGIN::loadSignals( CPTREE& aSignals )
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const string& nname = net->second.get<string>( "<xmlattr>.name" );
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const string& nname = net->second.get<string>( "<xmlattr>.name" );
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wxString netName = FROM_UTF8( nname.c_str() );
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wxString netName = FROM_UTF8( nname.c_str() );
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m_board->AppendNet( new NETINFO_ITEM( m_board, netName, netCode ) );
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m_board->Add( new NETINFO_ITEM( m_board, netName, netCode ) );
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m_xpath->Value( nname.c_str() );
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m_xpath->Value( nname.c_str() );
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@ -2080,7 +2080,7 @@ void LEGACY_PLUGIN::loadNETINFO_ITEM()
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// if it is not the net 0, or if the net 0 does not exists.
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// if it is not the net 0, or if the net 0 does not exists.
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if( net && ( net->GetNet() > 0 || m_board->FindNet( 0 ) == NULL ) )
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if( net && ( net->GetNet() > 0 || m_board->FindNet( 0 ) == NULL ) )
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{
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{
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m_board->AppendNet( net );
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m_board->Add( net );
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// Be sure we have room to store the net in m_netCodes
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// Be sure we have room to store the net in m_netCodes
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if( (int)m_netCodes.size() <= netCode )
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if( (int)m_netCodes.size() <= netCode )
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@ -925,7 +925,7 @@ void PCB::AddToBoard()
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{
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{
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net = m_pcbNetlist[i];
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net = m_pcbNetlist[i];
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m_board->AppendNet( new NETINFO_ITEM( m_board, net->m_name, net->m_netCode ) );
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m_board->Add( new NETINFO_ITEM( m_board, net->m_name, net->m_netCode ) );
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}
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}
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for( i = 0; i < (int) m_pcbComponents.GetCount(); i++ )
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for( i = 0; i < (int) m_pcbComponents.GetCount(); i++ )
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@ -278,7 +278,7 @@ void PCB_PAD::AddToModule( MODULE* aModule, int aRotation, bool aEncapsulatedPad
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{
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{
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// It is a new net
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// It is a new net
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netinfo = new NETINFO_ITEM( m_board, m_net );
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netinfo = new NETINFO_ITEM( m_board, m_net );
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m_board->AppendNet( netinfo );
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m_board->Add( netinfo );
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}
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}
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pad->SetNetCode( netinfo->GetNet() );
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pad->SetNetCode( netinfo->GetNet() );
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@ -1242,10 +1242,10 @@ void PCB_PARSER::parseNETINFO_ITEM() throw( IO_ERROR, PARSE_ERROR )
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// net 0 should be already in list, so store this net
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// net 0 should be already in list, so store this net
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// if it is not the net 0, or if the net 0 does not exists.
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// if it is not the net 0, or if the net 0 does not exists.
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// (TODO: a better test.)
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// (TODO: a better test.)
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if( netCode > 0 || m_board->FindNet( 0 ) == NULL )
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if( netCode > NETINFO_LIST::UNCONNECTED || !m_board->FindNet( NETINFO_LIST::UNCONNECTED ) )
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{
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{
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NETINFO_ITEM* net = new NETINFO_ITEM( m_board, name, netCode );
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NETINFO_ITEM* net = new NETINFO_ITEM( m_board, name, netCode );
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m_board->AppendNet( net );
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m_board->Add( net );
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// Store the new code mapping
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// Store the new code mapping
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pushValueIntoMap( netCode, net->GetNet() );
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pushValueIntoMap( netCode, net->GetNet() );
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@ -2988,7 +2988,7 @@ ZONE_CONTAINER* PCB_PARSER::parseZONE_CONTAINER() throw( IO_ERROR, PARSE_ERROR )
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{
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{
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int newnetcode = m_board->GetNetCount();
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int newnetcode = m_board->GetNetCount();
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net = new NETINFO_ITEM( m_board, netnameFromfile, newnetcode );
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net = new NETINFO_ITEM( m_board, netnameFromfile, newnetcode );
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m_board->AppendNet( net );
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m_board->Add( net );
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// Store the new code mapping
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// Store the new code mapping
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pushValueIntoMap( newnetcode, net->GetNet() );
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pushValueIntoMap( newnetcode, net->GetNet() );
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