Fix minor compil warnings (shadowed vars)
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@ -294,9 +294,9 @@ int PAD_TOOL::EnumeratePads( const TOOL_EVENT& aEvent )
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statusPopup.Popup();
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statusPopup.Move( wxGetMousePosition() + wxPoint( 20, 20 ) );
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auto setCursor =
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[&]()
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{
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auto setCursor =
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[&]()
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{
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frame()->GetCanvas()->SetCurrentCursor( KICURSOR::BULLSEYE );
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};
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@ -670,7 +670,6 @@ void PAD_TOOL::recombinePad( D_PAD* aPad )
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// Create a new minimally-sized circular anchor and convert existing pad
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// to a polygon primitive
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SHAPE_POLY_SET existingOutline;
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int maxError = board()->GetDesignSettings().m_MaxError;
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aPad->TransformShapeWithClearanceToPolygon( existingOutline, layer, 0, maxError,
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ERROR_INSIDE );
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@ -723,9 +723,9 @@ void ZONE_FILLER::buildCopperItemClearances( const ZONE_CONTAINER* aZone, PCB_LA
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auto evalRulesForItems =
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[&]( DRC_CONSTRAINT_TYPE_T aConstraint, const BOARD_ITEM* a, const BOARD_ITEM* b,
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PCB_LAYER_ID aLayer ) -> int
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PCB_LAYER_ID aCtLayer ) -> int
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{
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DRC_CONSTRAINT c = bds.m_DRCEngine->EvalRulesForItems( aConstraint, a, b, aLayer );
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DRC_CONSTRAINT c = bds.m_DRCEngine->EvalRulesForItems( aConstraint, a, b, aCtLayer );
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return c.Value().HasMin() ? c.Value().Min() : 0;
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};
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