Remove shadowed member variables.

This commit is contained in:
Jeff Young 2024-04-10 10:26:35 +01:00
parent 7b935f7673
commit 0d6822be0d
2 changed files with 2 additions and 6 deletions

View File

@ -179,7 +179,7 @@ public:
virtual ~SCH_ITEM();
virtual wxString GetClass() const override
wxString GetClass() const override
{
return wxT( "SCH_ITEM" );
}
@ -440,7 +440,7 @@ public:
*/
virtual bool UpdateDanglingState( std::vector<DANGLING_END_ITEM>& aItemListByType,
std::vector<DANGLING_END_ITEM>& aItemListByPos,
const SCH_SHEET_PATH* aPath = nullptr )
const SCH_SHEET_PATH* aSheet = nullptr )
{
return false;
}

View File

@ -890,10 +890,6 @@ private:
VECTOR2I m_pos;
LIB_ID m_lib_id; ///< Name and library the symbol was loaded from, i.e. 74xx:74LS00.
int m_unit; ///< The unit for multiple part per package symbols.
int m_bodyStyle; ///< The alternate body style for symbols that have more than
///< one body style defined. Currently only used for symbols
///< that have a DeMorgan conversion.
wxString m_prefix; ///< C, R, U, Q etc - the first character(s) which typically
///< indicate what the symbol is. Determined, upon placement,
///< from the library symbol. Created upon file load, by the