Coverity fix.
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@ -361,8 +361,6 @@ void FP_TEXT::ViewGetLayers( int aLayers[], int& aCount ) const
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double FP_TEXT::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
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double FP_TEXT::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
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{
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{
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constexpr double HIDE = (double)std::numeric_limits<double>::max();
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constexpr double HIDE = (double)std::numeric_limits<double>::max();
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RENDER_SETTINGS* renderSettings = aView->GetPainter()->GetSettings();
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COLOR4D backgroundColor = renderSettings->GetLayerColor( LAYER_PCB_BACKGROUND );
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if( !aView )
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if( !aView )
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return 0.0;
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return 0.0;
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@ -372,6 +370,9 @@ double FP_TEXT::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
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if( !aView->IsLayerVisible( GetLayer() ) )
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if( !aView->IsLayerVisible( GetLayer() ) )
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return HIDE;
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return HIDE;
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RENDER_SETTINGS* renderSettings = aView->GetPainter()->GetSettings();
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COLOR4D backgroundColor = renderSettings->GetLayerColor( LAYER_PCB_BACKGROUND );
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// Handle Render tab switches
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// Handle Render tab switches
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if( m_Type == TEXT_is_VALUE || GetText() == wxT( "${VALUE}" ) )
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if( m_Type == TEXT_is_VALUE || GetText() == wxT( "${VALUE}" ) )
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{
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{
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